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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.05.31 21:15:00 -
[1] - Quote
Luther Mandrix wrote:Pokey Dravon wrote:I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point in the game. So a hybrid of the two would likely be more appropriate. So the question we have to ask what would you get for subscribing to Dust vs FTP? 1.More bandwith? 2.More Dropsuit Fittings over 50? 3.Ability to move stations? 4.Choice of Warbarge (nice looking new one vs what we got) 5.Head of the line Priority 6.Dusts Singularity in other contracts were you get to try stuff out first. 7.Discount on all arum item purchases
I don't think #1 would be something to offer as that could cause some players to feel left out because they couldn't afford to get into a match with a good connection.
#2, 3, & 4 would be ok for me.
I probably would not be ok with #5 either as that would also make some people feel left out because they couldn't afford to get into a good match and it could create a bit of a rift in the community between those with money and those without.
#6 would be great but there is the issue of how the PS3 would handle access to Singularity. The last time Dust was in that server, there were plenty of connection problems.
I think #7 would be ok for me as that is not impacting gameplay. At least not directly like how #5 would. On top of that, it would be interesting to how it plays out once Player Trade has expanded further.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.01 00:27:00 -
[2] - Quote
Dova Vojak wrote:We already have Aurum. Why do we need subscription? Maybe when (if ever) Legion comes out a subscription might be negotiable but of course no one wants that. For one there already isn't a massive community for DUST and I don't believe it's growing (if at all) very much. Maybe if they market DUST some and advertise it and the community grows a ton and we become more noob friendly (not just the community but the game as well) then we might be able to start considering a subscription service. And if we do do subs then we better ******* make it to where you HAVE to be subed to play. None of this pay-to-win crap.
Or as Marcus pointed out, give it as an option but never implement gameplay-affecting features that would not be accessible otherwise. Cosmetics, access to a test server like Eve Online players do, or access to news feeds in the merc quarters with an option to move from station to station are options that I would consider to be worth it.
Let's take it a step further. Better functions to chat-channel control or a more robust mail system. Currently you need to be an Eve Online player to access some of these things such as having a 3,000-character limit to the mail you send out, being able to see how many players between both Eve and Dust are logged in within a particular channel or system even if the channel is in delayed mode (this is usually indicated with a counter), etc.
Or better yet, give a Dust 514 subscriber a voucher for Eve Online if they have a personal computer. If the account under that email has an active subscription in Dust, the player could get access to Eve Online as well with that same email. This would be a good step towards marketing both games.
EDIT:
PS: But overall, I don't think a subscription is currently necessary. Dust is doing fine right now and so far it has avoided much of the Pay-to-Win stigma that would often be associated with Free-to-Play. And if CEO Hilmar says it's now a profitable game, then CCP probably doesn't have a reason to change that.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.01 22:13:00 -
[3] - Quote
Fox Gaden wrote:DeathwindRising wrote: stuff like this is good.
1 more dropsuit fittings 2 free respecs 3 access to test content through other contracts 4 free AUR each month 5 permanent skill boosters?
These sound good, but I would restrict the free respec to 1 per year to avoid Flavor of the month chasing. None of the benefits can have a direct effect on combat abilities while in a match. They should be perks of convenience, improved interfaces for Meta Game (outside match) aspects of the game, and AUR items such as Boosters. If Dust players who pay a subscription had access to the mail interface in EVE Gate, that would be worth a subscription for a lot of people, particularly CEO's and Corp Directors. A subscription should also include a permanent Passive, and Active booster as long as your subscription is active as well.
I agree with this very much. But again, I don't think this is currently necessary unless CCP Rattati and his team feel that it's necessary for continued financial support towards improving Dust.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.02 05:43:00 -
[4] - Quote
DeathwindRising wrote:
Still not sold?
[...]
If you read my previous posts you would notice that I said I would be ok with this but under the condition that it be optional (not mandatory) and the benefits gained for subscribing should not be able to alter the gameplay experience compared to that of a non-subscriber.
Regardless, I will not view this idea as necessary unless CCP points out that it is.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.02 17:08:00 -
[5] - Quote
Cross Atu wrote:Maken Tosch wrote:Fox Gaden wrote:DeathwindRising wrote: stuff like this is good.
1 more dropsuit fittings 2 free respecs 3 access to test content through other contracts 4 free AUR each month 5 permanent skill boosters?
These sound good, but I would restrict the free respec to 1 per year to avoid Flavor of the month chasing. None of the benefits can have a direct effect on combat abilities while in a match. They should be perks of convenience, improved interfaces for Meta Game (outside match) aspects of the game, and AUR items such as Boosters. If Dust players who pay a subscription had access to the mail interface in EVE Gate, that would be worth a subscription for a lot of people, particularly CEO's and Corp Directors. A subscription should also include a permanent Passive, and Active booster as long as your subscription is active as well. I agree with this very much. But again, I don't think this is currently necessary unless CCP Rattati and his team feel that it's necessary for continued financial support towards improving Dust. I'd very much say that a subscription option should be just that, and option but so long as it is optional and provides good value (i.e. the money input is of equal or greater weight than the rough AUR value output) then it is just another player choice on the table which I am all for. Of course it would have to be a possible net gain for the game as well, and we certainly don't want a new option that comes with a pay to win price tag, I think those are givens, but so long as the quality of the optional method is sound I don't see why there would need to be a threshold of necessity before adding this option for players could be considered. 0.02 ISK
You make a valid point.
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