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Thread Statistics | Show CCP posts - 4 post(s) |
Clone D
Solo Zen
1765
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Posted - 2015.05.08 12:45:00 -
[1] - Quote
It's sweet to change up your Apex now. |
Ripley Riley
Incorruptibles
9930
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Posted - 2015.05.08 12:54:00 -
[2] - Quote
It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide?
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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CCP Rattati
C C P C C P Alliance
22118
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Posted - 2015.05.08 12:57:00 -
[3] - Quote
Ripley Riley wrote:It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide?
Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Ripley Riley
Incorruptibles
9930
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Posted - 2015.05.08 12:58:00 -
[4] - Quote
CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting.
Which would you rather do: disable fitting skills or lock modules by metalevel?
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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CCP Rattati
C C P C C P Alliance
22121
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Posted - 2015.05.08 13:01:00 -
[5] - Quote
Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel?
I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Ripley Riley
Incorruptibles
9931
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Posted - 2015.05.08 13:04:00 -
[6] - Quote
CCP Rattati wrote:I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Good to hear. Some of the APEX fittings I was able to build last night were far beyond "std+".
It might be good to set a metalevel cap on the entire dropsuit. If you want to fit that advanced weapon then you can, but your metalevel hits the cap and the rest of your gear is stuck at standard.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Clone D
Solo Zen
1765
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Posted - 2015.05.08 13:07:00 -
[7] - Quote
So, now begins the Apex nerf road.
I had just become interested in playing again this morning. I guess that wasn't meant to last. See ya guys in a couple of weeks. |
Ripley Riley
Incorruptibles
9934
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Posted - 2015.05.08 13:09:00 -
[8] - Quote
Clone D wrote:So, now begins the Apex nerf road. How is this a nerf though? It is balancing around the original design intent, isn't it? I think CCP always intended the APEX dropsuits to be just barely above standard in ability.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Cat Merc
Negative-Feedback. Negative-Feedback
16446
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Posted - 2015.05.08 13:10:00 -
[9] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. I've seen some crazy good APEX builds from my squad mates yesterday. Glad you're taking a look at that.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Spaceman-Rob
Third Degree Burns.
802
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Posted - 2015.05.08 13:19:00 -
[10] - Quote
CCP Rattati wrote:Ripley Riley wrote:It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide? Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit.
Don't you dare.
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Booby Tuesdays
Ahrendee Inc. Negative-Feedback
1588
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Posted - 2015.05.08 13:23:00 -
[11] - Quote
CCP Rattati wrote:Ripley Riley wrote:It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide? Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. As long as I can swap the ACR for a standard MD on my Republic Shaman, that is fine with me. Fitting constraints concern me only because the MD takes waaay more CPU and PG than a CR. I want a support weapon on my support suit dammit!!!
Also, not only are APEX's worth the price OP, their value on the open market just doubled.
IF YOU CAN READ THIS
YOU DON'T NEED GLASSES
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Ripley Riley
Incorruptibles
9937
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Posted - 2015.05.08 13:24:00 -
[12] - Quote
Spaceman-Rob wrote:Don't you dare. CCP Rattati wrote:I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Think that ship has sailed...
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Clone D
Solo Zen
1770
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Posted - 2015.05.08 13:29:00 -
[13] - Quote
There is a concept called power creep. It's based around the idea that you leave existing game objects untouched and you gracefully and gradually add in more powerful objects. This creates a sense of stability in the player base, object performance reliability, and a sense of confidence on an individual level.
This constant rebalancing of the game is abrupt, hurts players' sense of continuity, and usually only succeeds in producing a different OP thing or FOTM.
Make something, leave it that way. If you need something more powerful, make that. This will give the players a sense of A GROWING GAME with CONTENT DEVELOPMENT.
Your current scheme of rebalancing every month just makes us think that you, CCP, don't know what you're doing, and that we are the biggest group of play testers that ever got suckered into being promised a viable game one day. |
Russel Mendoza
7th air cav
82
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Posted - 2015.05.08 13:31:00 -
[14] - Quote
this is enough to make the apex good, not great but good, please dont do anything else.
because i have a feeling your gonna muck it up again.
please for the love of everything holy, leave the apex as it is now.
i swear to God, anymore disappointment, and i will biomass all 3 character of mine.
or maybe ill just be p i s s e d off.
will see.
I'm the biggest Dustard in the universe!!!
Summoning technique "Gorgon no jutsu"
Vehicle request accepted.
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Ripley Riley
Incorruptibles
9938
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Posted - 2015.05.08 13:34:00 -
[15] - Quote
Clone D wrote:There is a concept called power creep. It's based around the idea that you leave existing game objects untouched and you gracefully and gradually add in more powerful objects. This creates a sense of stability in the player base, object performance reliability, and a sense of confidence on an individual level.
That isn't what power creep is at all... Power creep is the unbalancing of a game from adding new content. Extra Credit did an entire episode on it.
CCP is fixing the APEX dropsuits so they don't allow players to wield suits of above average power at a below average pricetag. That's a fair goal. They aren't taking away our ability to customize the APEX dropsuits, you must realize that much.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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CCP Rattati
C C P C C P Alliance
22127
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Posted - 2015.05.08 13:37:00 -
[16] - Quote
Ripley Riley wrote:That isn't what power creep is at all...
Power creep is the unbalancing of a game from adding new content.
CCP is fixing the APEX dropsuits so they don't allow players to wield suits of above average power at a below average pricetag. That's a fair goal. They aren't taking away our ability to customize the APEX dropsuits, you must realize that much.
We are actually dealing with issues, because we decided to let things that weren't planned to be modified, to be modified to improve UX.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Clone D
Solo Zen
1770
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Posted - 2015.05.08 13:37:00 -
[17] - Quote
Ripley Riley wrote:That isn't what power creep is at all...
Power creep is the unbalancing of a game from adding new content.
CCP is fixing the APEX dropsuits so they don't allow players to wield suits of above average power at a below average pricetag. That's a fair goal. They aren't taking away our ability to customize the APEX dropsuits, you must realize that much.
Would you rather deal with not knowing what your gear is going to do next month, or having reliable performance, until original gear gradually fades into the background as NEW COOLER CONTENT becomes available bro?
Power creep is all about getting people to buy the latest greatest thing because it is slightly better. It's how you keep proceeds coming in. |
Ripley Riley
Incorruptibles
9938
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Posted - 2015.05.08 13:40:00 -
[18] - Quote
Clone D wrote:Would you rather deal with not knowing what your gear is going to do next month, or having reliable performance, until original gear gradually fades into the background as NEW COOLER CONTENT becomes available bro? I want balance. I do not want APEX v2, APEX v3, APEX v4 and so on forever. Balancing what we have, done in intervals is preferred to the WoW Loot Treadmill.
Clone D wrote:Power creep is all about getting people to buy the latest greatest thing because it is slightly better. It's how you keep proceeds coming in. Making a good game is how you keep profits up. Creating a new set of guns with +2 damage and -0.1s reload speeds every 3 months is not cool and not where anyone wants to see Dust 514 go.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Clone D
Solo Zen
1770
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Posted - 2015.05.08 13:43:00 -
[19] - Quote
Ripley Riley wrote: ... not where anyone wants to see Dust 514 go.
Overstatement. I would rather see some new content and life.
I am a good player, and I get so tired of not knowing how my gear or fittings are going to function a month from now.
I am exhausted from the rebalances and changes to game mechanics.
That is what play testing is for. I am tired of being a play tester.
I WANT TO BE AN END USER.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8453
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Posted - 2015.05.08 13:44:00 -
[20] - Quote
CCP Rattati wrote:Ripley Riley wrote:That isn't what power creep is at all...
Power creep is the unbalancing of a game from adding new content.
CCP is fixing the APEX dropsuits so they don't allow players to wield suits of above average power at a below average pricetag. That's a fair goal. They aren't taking away our ability to customize the APEX dropsuits, you must realize that much. We are actually dealing with issues, because we decided to let things that weren't planned to be modified, to be modified to improve UX. ehhhhh. This won't affect all of the APEX equally. Fitting skillwskills will allow a few module upgrades OR a weapon upgrade. In the case of the opus if you swap out some of the fottings for MLT bpos the only change you can do to the main weapon is swapping to a standard asscram.
I would fiddle wuth hardlocking PG/CPU mods first. also once the SKINS go online you can actually phase out the BPO sales for other suits and make apex the gold standard.
Convert The other bpos over to the apex style and stop selling them and apex and some legacy dropsuits become the standard for BPOs.
Upgrade the MLT to ADV equivalent with the apex treatment and run from there.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Ripley Riley
Incorruptibles
9945
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Posted - 2015.05.08 13:55:00 -
[21] - Quote
Clone D wrote:Overstatement. I would rather see some new content and life. A new light weapon tier with slightly better stats is not new content, homie. Do you want truly new weapons like the missing heavy weapons? Well that's something I can understand.
Of course you know that after any completely new gear is added it will then have to be balanced.
Clone D wrote:I am a good player, and I get so tired of not knowing how my gear or fittings are going to function a month from now.
I am exhausted from the rebalances and changes to game mechanics.
That is what play testing is for. I am tired of being a play tester.
I WANT TO BE AN END USER.
You are slowly shifting into a rant here, so I'll just say this: online games that aren't released in yearly installments (a la Modern Warfare, Battlefield, etc.) typically receive balancing passes at regular intervals. Learn to adapt. Skill into a variety of weapons and dropsuits so you are more resistant to nerf hammers.
A good example: I know a ScR nerf is coming soon so I'm skilling into the rail rifle. If the ScR takes it to the chin I will have options.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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DeathwindRising
ROGUE RELICS
1029
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Posted - 2015.05.08 14:14:00 -
[22] - Quote
Breakin Stuff wrote:CCP Rattati wrote:Ripley Riley wrote:That isn't what power creep is at all...
Power creep is the unbalancing of a game from adding new content.
CCP is fixing the APEX dropsuits so they don't allow players to wield suits of above average power at a below average pricetag. That's a fair goal. They aren't taking away our ability to customize the APEX dropsuits, you must realize that much. We are actually dealing with issues, because we decided to let things that weren't planned to be modified, to be modified to improve UX. ehhhhh. This won't affect all of the APEX equally. Fitting skillwskills will allow a few module upgrades OR a weapon upgrade. In the case of the opus if you swap out some of the fottings for MLT bpos the only change you can do to the main weapon is swapping to a standard asscram. I would fiddle wuth hardlocking PG/CPU mods first. also once the SKINS go online you can actually phase out the BPO sales for other suits and make apex the gold standard. Convert The other bpos over to the apex style and stop selling them and apex and some legacy dropsuits become the standard for BPOs. Upgrade the MLT to ADV equivalent with the apex treatment and run from there.
or just tiercide the dropsuits.
delete the std and proto suits and add fitting skills for everything to make up for having less pg and cpu.
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Genral69 death
Random Gunz Rise Of Legion.
232
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Posted - 2015.05.08 14:16:00 -
[23] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Please remember if you do change the pg and CPU fitting, that there are more slots to fill. So we might need slightly more fitting than std suits
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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CCP Rattati
C C P C C P Alliance
22136
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Posted - 2015.05.08 14:18:00 -
[24] - Quote
Genral69 death wrote:CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Please remember if you do change the pg and CPU fitting, that there are more slots to fill. So we might need slightly more fitting than std suits
absolutely!
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Kain Spero
Negative-Feedback
5139
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Posted - 2015.05.08 14:46:00 -
[25] - Quote
CCP Rattati wrote:Ripley Riley wrote:It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide? Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit.
For me it becomes a question of why?
It seems better to let the APEX suit grow with the owner. As they change out the modules and increase the capability with their skills the suit becomes less and less free, which helps to balance their bpo nature.
There is still incentive to run a proto suit for that max CPU and PG, but, as it should be, the benefit of doing so isn't leaps and bounds.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8455
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Posted - 2015.05.08 15:13:00 -
[26] - Quote
I would advocate killing the lower tiers, making individual dropsuits cost 5k and increase the ISK cost of weapons and modules at ADV 10% higher and PRO 20-30% higher to compensate for the ISK cost loss on the suits themselves.
That way STD/MLT would be cheap/free and the higher tiers retain their equivalent costs.
Since ISK expenditures are a factor.
I use the word "just" loosely as I'm envisioning a database chore everyone is desperately yelling "not it!" Until one of them successfully roshambo's all comers (south park rules) and gets to proclaim who the poor bastard stuck with the job shall be.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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1913 DfLo
ScReWeD uP InC Smart Deploy
362
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Posted - 2015.05.08 15:17:00 -
[27] - Quote
Can't wait to mess with my Apex suits later
I'm ScReWeD uP
New To Dust? Sign Up
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Kain Spero
Negative-Feedback
5141
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Posted - 2015.05.08 15:23:00 -
[28] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots.
Why not instead just flatten the slots of all the suits? That would squarely put the APEX between standard and advanced.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Al the destroyer
0uter.Heaven Back and Forth
335
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Posted - 2015.05.08 15:24:00 -
[29] - Quote
I've got to say I don't think the apex suits are op. Just like other suits the more you add the more the isk cost. I would never run my apexs in lieu of my proto. So I have mine made cheap able to run equip and weapons I want. Its great!! |
Maken Tosch
DUST University Ivy League
11592
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Posted - 2015.05.08 16:00:00 -
[30] - Quote
Al the destroyer wrote:I've got to say I don't think the apex suits are op. Just like other suits the more you add the more the isk cost. I would never run my apexs in lieu of my proto. So I have mine made cheap able to run equip and weapons I want. Its great!!
I agree.
To think that someone would even fit a module that is consumable on an APEX is mind boggling to me because doing so defeats the whole purpose of the APEX loadout being non-consumable at the cost of a one-time payment of either AUR or LP/ISK.
There is something else here that people are forgetting or have not noticed up until now. Because we are now able to make fitting changes to the APEX loadouts, the militia BPOs of the old days have now been given a new purpose. Since they are MLT or STD level, they fit nicely into the APEX suits without eating up too much of the fitting requirements while still giving the user the flexibility he/she is looking for while also still maintaining the non-consumable nature of the APEX loadout.
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Leadfoot10
Molon Labe. RUST415
3743
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Posted - 2015.05.08 16:04:00 -
[31] - Quote
Apex suits can be modified now?
Well that certainly explains why I died to them last night with an unusually high frequency. |
Luk Manag
of Terror TRE GAFFEL
780
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Posted - 2015.05.08 17:39:00 -
[32] - Quote
Leadfoot10 wrote:Apex suits can be modified now?
Well that certainly explains why I died to them last night with an unusually high frequency.
Yeah, stacked Krin's Damage Mods.
There will be bullets. ACR+SMG [CEO of Terror]
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jerrmy12 kahoalii
G0DS AM0NG MEN New Eden's Heros
1682
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Posted - 2015.05.08 18:04:00 -
[33] - Quote
CCP Rattati wrote:Genral69 death wrote:CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Please remember if you do change the pg and CPU fitting, that there are more slots to fill. So we might need slightly more fitting than std suits absolutely! Dang, I wanted a 9,001 powerlevel.
Closed beta vet. Master troll. No lifer. /Moon'er. /sun tolerator and visitor. Praise the Moon \o/
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PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
203
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Posted - 2015.05.08 18:08:00 -
[34] - Quote
I like the APEX suits as they are now, what i don't like is the fact that ALL the other BPO suits i have are now worthless compared to APEX suits. |
Foo Fighting
Sinq Laison Gendarmes Gallente Federation
294
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Posted - 2015.05.08 18:28:00 -
[35] - Quote
PADDEHATPIGEN wrote:I like the APEX suits as they are now, what i don't like is the fact that ALL the other BPO suits i have are now worthless compared to APEX suits.
And I payed real money for some of them now worthless suits. This is what irks me most about it too. I bought an apex and then got 2 more through fw but decided the fitting restrictions didn't suit me so invested in BPOs for the flexibility - now their value is diminished considerably. |
Bright Cloud
Namtar Elite Gallente Federation
972
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Posted - 2015.05.08 18:31:00 -
[36] - Quote
CCP Rattati wrote:Ripley Riley wrote:It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide? Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Just go ahead and to tiercide the same way you did for tanks onto dropsuits. Ya know proto slot layout on all variants. That should fix the problem of balancing.
Bright is the opposite of dark! Who would have thought of that?!
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N76
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2015.05.08 19:28:00 -
[37] - Quote
Loving this now=ƒÿÇ spent hours yesterday messing with my Apex suites. Few more to go and I'll have them all. My Precious=ƒÿ¦ |
EET SUM MOR
Fraternity of St. Venefice Amarr Empire
34
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Posted - 2015.05.08 21:32:00 -
[38] - Quote
I want the Rattati modified Master |
The Infected One
Fatal Absolution Negative-Feedback
1524
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Posted - 2015.05.08 21:40:00 -
[39] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. PG and CPU shenanigans....not required. Viz SCR and Kala BP on the Opus assault. That's all you need to change. OP suit for 68k. Being able to change the weapons on the suits was a bad idea. Modules and equipment would be fine.
BPO RE's were a bad idea from the start.
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
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Eruditus 920
Nemo Malus Felix
1806
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Posted - 2015.05.08 21:55:00 -
[40] - Quote
Why can't changes just be done correctly the first time?
Why must the Apex suits be changed, then changed again, and then changed again?
It's like CCP is just making this up as they go along.
If the current iteration of customizable APEX isn't what CCP wants, why was it changed to this in the first place?
Figure out what the end move is, and then make it, and be done with it.
It's not just this APEX change, it's a habitual way CCP has of doing things.
And it smacks of a lack of direction. I am being polite when I say that.
And I hope the Rattati Cheerleading squad gets their panties in a wad over this truth I speak.
"Stay gold, Ponyboy..."
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8463
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Posted - 2015.05.08 22:29:00 -
[41] - Quote
Eruditus 920 wrote:Why can't changes just be done correctly the first time?
Why must the Apex suits be changed, then changed again, and then changed again?
The Mission statement of the Dev team, as shared on the Biomassed podcasts by the CPM is very simple, and I quote:
"The mission of 2015 is to tick off Eruditus 920. To do this we will make a large portion of the playerbase happy and thus making him upset."
Mission accomplished CCP.
Mission accomplished.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Eruditus 920
Nemo Malus Felix
1807
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Posted - 2015.05.08 23:04:00 -
[42] - Quote
Breakin Stuff wrote:Eruditus 920 wrote:Why can't changes just be done correctly the first time?
Why must the Apex suits be changed, then changed again, and then changed again?
The Mission statement of the Dev team, as shared on the Biomassed podcasts by the CPM is very simple, and I quote: "The mission of 2015 is to tick off Eruditus 920. To do this we will make a large portion of the playerbase happy and thus making him upset." Mission accomplished CCP. Mission accomplished.
Lol. Indeed.
But I am right. At the expense of being popular I suppose.
Meh, I can live with that.
"Stay gold, Ponyboy..."
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Aeon Amadi
Negative-Feedback. Negative-Feedback
9967
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Posted - 2015.05.08 23:54:00 -
[43] - Quote
Kain Spero wrote:CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Why not instead just flatten the slots of all the suits? That would squarely put the APEX between standard and advanced.
That's contrary to what has been in design, though. Dust 514 is dependent on power levels for things like Proto-stomping, veteran vs newbie disparity, and PC lock-outs to younger players.
I'd personally love to see tiers done away with entirely because it's just better for everything as a whole but let's be real, if they weren't privy to the idea three years ago they're not going to be now. What would we do if everything was suddenly easier to balance because of less disparity between power-levels/tiers? We'd run out of stuff to fix very quickly and then we'd have to add new stuff. Players would be happier overall and there'd be far less core design issues. It'd be less about who has the most ISK and can afford to permanently run the best gear/FotM and more about actual skill and fitting differentiation.
That's a terrifying thought. I can't even imagine what Dust 514 would be like in that environment. It might just fail.
You guys are like a broken record with this "CPM material" business xD Let it go
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Eros Adonai
Corrosive Synergy Rise Of Legion.
288
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Posted - 2015.05.09 13:05:00 -
[44] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots.
*puts wallet snugly back in my pocket*
Director - Corrosive Synergy
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5886
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Posted - 2015.05.09 13:40:00 -
[45] - Quote
Clone D wrote:It's sweet to change up your Apex now.
Worth the pricetag? You mean nothing?
Because I only seem to make money when I wear it. If there ever was a cost associated with it, I long since blew past that in gains.
Under a more reasonable balance pass, nearly any sane individual would refer to APEX as broken beyond all hell. It is pure faucet regardless of how you perform.
Usually banned for being too awesome.
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