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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Leadfoot10
Molon Labe. RUST415
3743
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Posted - 2015.05.08 16:04:00 -
[31] - Quote
Apex suits can be modified now?
Well that certainly explains why I died to them last night with an unusually high frequency. |
Luk Manag
of Terror TRE GAFFEL
780
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Posted - 2015.05.08 17:39:00 -
[32] - Quote
Leadfoot10 wrote:Apex suits can be modified now?
Well that certainly explains why I died to them last night with an unusually high frequency.
Yeah, stacked Krin's Damage Mods.
There will be bullets. ACR+SMG [CEO of Terror]
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jerrmy12 kahoalii
G0DS AM0NG MEN New Eden's Heros
1682
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Posted - 2015.05.08 18:04:00 -
[33] - Quote
CCP Rattati wrote:Genral69 death wrote:CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Please remember if you do change the pg and CPU fitting, that there are more slots to fill. So we might need slightly more fitting than std suits absolutely! Dang, I wanted a 9,001 powerlevel.
Closed beta vet. Master troll. No lifer. /Moon'er. /sun tolerator and visitor. Praise the Moon \o/
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PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
203
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Posted - 2015.05.08 18:08:00 -
[34] - Quote
I like the APEX suits as they are now, what i don't like is the fact that ALL the other BPO suits i have are now worthless compared to APEX suits. |
Foo Fighting
Sinq Laison Gendarmes Gallente Federation
294
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Posted - 2015.05.08 18:28:00 -
[35] - Quote
PADDEHATPIGEN wrote:I like the APEX suits as they are now, what i don't like is the fact that ALL the other BPO suits i have are now worthless compared to APEX suits.
And I payed real money for some of them now worthless suits. This is what irks me most about it too. I bought an apex and then got 2 more through fw but decided the fitting restrictions didn't suit me so invested in BPOs for the flexibility - now their value is diminished considerably. |
Bright Cloud
Namtar Elite Gallente Federation
972
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Posted - 2015.05.08 18:31:00 -
[36] - Quote
CCP Rattati wrote:Ripley Riley wrote:It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide? Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Just go ahead and to tiercide the same way you did for tanks onto dropsuits. Ya know proto slot layout on all variants. That should fix the problem of balancing.
Bright is the opposite of dark! Who would have thought of that?!
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N76
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2015.05.08 19:28:00 -
[37] - Quote
Loving this now=ƒÿÇ spent hours yesterday messing with my Apex suites. Few more to go and I'll have them all. My Precious=ƒÿ¦ |
EET SUM MOR
Fraternity of St. Venefice Amarr Empire
34
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Posted - 2015.05.08 21:32:00 -
[38] - Quote
I want the Rattati modified Master |
The Infected One
Fatal Absolution Negative-Feedback
1524
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Posted - 2015.05.08 21:40:00 -
[39] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. PG and CPU shenanigans....not required. Viz SCR and Kala BP on the Opus assault. That's all you need to change. OP suit for 68k. Being able to change the weapons on the suits was a bad idea. Modules and equipment would be fine.
BPO RE's were a bad idea from the start.
I am here to ask you one question, and one question only: EXPLOSIONS?
--. . - + ..-. ..- -.-. -.- . -..
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Eruditus 920
Nemo Malus Felix
1806
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Posted - 2015.05.08 21:55:00 -
[40] - Quote
Why can't changes just be done correctly the first time?
Why must the Apex suits be changed, then changed again, and then changed again?
It's like CCP is just making this up as they go along.
If the current iteration of customizable APEX isn't what CCP wants, why was it changed to this in the first place?
Figure out what the end move is, and then make it, and be done with it.
It's not just this APEX change, it's a habitual way CCP has of doing things.
And it smacks of a lack of direction. I am being polite when I say that.
And I hope the Rattati Cheerleading squad gets their panties in a wad over this truth I speak.
"Stay gold, Ponyboy..."
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8463
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Posted - 2015.05.08 22:29:00 -
[41] - Quote
Eruditus 920 wrote:Why can't changes just be done correctly the first time?
Why must the Apex suits be changed, then changed again, and then changed again?
The Mission statement of the Dev team, as shared on the Biomassed podcasts by the CPM is very simple, and I quote:
"The mission of 2015 is to tick off Eruditus 920. To do this we will make a large portion of the playerbase happy and thus making him upset."
Mission accomplished CCP.
Mission accomplished.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Eruditus 920
Nemo Malus Felix
1807
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Posted - 2015.05.08 23:04:00 -
[42] - Quote
Breakin Stuff wrote:Eruditus 920 wrote:Why can't changes just be done correctly the first time?
Why must the Apex suits be changed, then changed again, and then changed again?
The Mission statement of the Dev team, as shared on the Biomassed podcasts by the CPM is very simple, and I quote: "The mission of 2015 is to tick off Eruditus 920. To do this we will make a large portion of the playerbase happy and thus making him upset." Mission accomplished CCP. Mission accomplished.
Lol. Indeed.
But I am right. At the expense of being popular I suppose.
Meh, I can live with that.
"Stay gold, Ponyboy..."
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Aeon Amadi
Negative-Feedback. Negative-Feedback
9967
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Posted - 2015.05.08 23:54:00 -
[43] - Quote
Kain Spero wrote:CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Why not instead just flatten the slots of all the suits? That would squarely put the APEX between standard and advanced.
That's contrary to what has been in design, though. Dust 514 is dependent on power levels for things like Proto-stomping, veteran vs newbie disparity, and PC lock-outs to younger players.
I'd personally love to see tiers done away with entirely because it's just better for everything as a whole but let's be real, if they weren't privy to the idea three years ago they're not going to be now. What would we do if everything was suddenly easier to balance because of less disparity between power-levels/tiers? We'd run out of stuff to fix very quickly and then we'd have to add new stuff. Players would be happier overall and there'd be far less core design issues. It'd be less about who has the most ISK and can afford to permanently run the best gear/FotM and more about actual skill and fitting differentiation.
That's a terrifying thought. I can't even imagine what Dust 514 would be like in that environment. It might just fail.
You guys are like a broken record with this "CPM material" business xD Let it go
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Eros Adonai
Corrosive Synergy Rise Of Legion.
288
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Posted - 2015.05.09 13:05:00 -
[44] - Quote
CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots.
*puts wallet snugly back in my pocket*
Director - Corrosive Synergy
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5886
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Posted - 2015.05.09 13:40:00 -
[45] - Quote
Clone D wrote:It's sweet to change up your Apex now.
Worth the pricetag? You mean nothing?
Because I only seem to make money when I wear it. If there ever was a cost associated with it, I long since blew past that in gains.
Under a more reasonable balance pass, nearly any sane individual would refer to APEX as broken beyond all hell. It is pure faucet regardless of how you perform.
Usually banned for being too awesome.
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