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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Rattati
C C P C C P Alliance
22118
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Posted - 2015.05.08 12:57:00 -
[1] - Quote
Ripley Riley wrote:It is a positive change. I wish CCP would have disabled CPU and PG skills' effects on APEX suits, but whatever. We should see more people jumping into FW to earn APEX suits now. Especially since we can put SKINs over the nasty APEX paint jobs.
Also... precursor to tiericide?
Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
22121
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Posted - 2015.05.08 13:01:00 -
[2] - Quote
Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel?
I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
22127
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Posted - 2015.05.08 13:37:00 -
[3] - Quote
Ripley Riley wrote:That isn't what power creep is at all...
Power creep is the unbalancing of a game from adding new content.
CCP is fixing the APEX dropsuits so they don't allow players to wield suits of above average power at a below average pricetag. That's a fair goal. They aren't taking away our ability to customize the APEX dropsuits, you must realize that much.
We are actually dealing with issues, because we decided to let things that weren't planned to be modified, to be modified to improve UX.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
22136
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Posted - 2015.05.08 14:18:00 -
[4] - Quote
Genral69 death wrote:CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:Fitting skills may be disabled, it is entirely possible, as part of the powerbalancing of the suit. Interesting. Which would you rather do: disable fitting skills or lock modules by metalevel? I don't like the unpredictability of the skills, so would like to remove those and fix each APEX suit to a nice, balanced std+ powerlevel, having mandatory slots, basically just allows some pg/cpu upgrade shenanigans that may get you an adv weapon at the cost of two slots. Please remember if you do change the pg and CPU fitting, that there are more slots to fill. So we might need slightly more fitting than std suits
absolutely!
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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