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Cody Sietz
Random Gunz Rise Of Legion.
4522
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Posted - 2015.05.07 21:39:00 -
[31] - Quote
Soldner VonKuechle wrote:Not a valid answer unless the question was "does ratatti care" or "will IWS seek a 3rd CPM term" RatTitties doesn't care?
No if he didn't care he wouldn't be trying to fix the game, and would have just left myo mods alone in a broken state.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2280
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Posted - 2015.05.07 21:43:00 -
[32] - Quote
Cody Sietz wrote:Soldner VonKuechle wrote:Not a valid answer unless the question was "does ratatti care" or "will IWS seek a 3rd CPM term" RatTitties doesn't care? No if he didn't care he wouldn't be trying to fix the game, and would have just left myo mods alone in a broken state.
*care about super-duper jump heights*
Hence why its a valid answer.
Jesus, i play devils advocate one day and everything thinks im not a giant Ratatto fan boi. Bwah haha
Better netcoding and plugged memory leaks. Last pieces of the broken puzlzle.
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Flint Beastgood III
GunFall Mobilization
1727
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Posted - 2015.05.07 21:54:00 -
[33] - Quote
'LR4-Trading' Protester
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Vyuru
Algintal Core Gallente Federation
176
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Posted - 2015.05.07 21:59:00 -
[34] - Quote
I disagree with changing Myo's back to unlimited amounts.
Personally, I think if you want a higher jumping ability than 3 provides, it should be some kind of equipment with a cooldown timer on it.
3x Myofibs is a good amount, and lets you get to alot of places still. 4+ Myofibs was just silly (albeit fun) and began to be not terribly balanced gameplay. |
Cat Merc
Negative-Feedback. Negative-Feedback
16435
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Posted - 2015.05.07 23:00:00 -
[35] - Quote
Sometimes when I jump, my legs collapse into themselves and I become an XCOM floater.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Ripley Riley
Incorruptibles
9922
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Posted - 2015.05.07 23:12:00 -
[36] - Quote
This thread made me Like a DUST Fiend post. Wonders never cease...
Glad for the myofib changes. The goal of the jump height increase was to allow players to more easily bound over waist high obstacles (1 - 2 myofibs) or leap on top of container-sized objects (2 - 3 myofibs). The goal was not to allow crazy wtf MD and PLC MinAssault bombers. It was a silly concept that some found fun. It is fixed now. You can still jump pretty damn high with three.
If Rattati liked the change and thought it added to DUST 514 he would have kept it.
Soldner VonKuechle wrote:Sticky REs make jihad lav
6 man repper/slayer commando squads
Dropship surfing
Blocking mcc missiles
Low speed lav squishing
Havs in general.
PCs various clusterfucks. Notably less though currently. All of these things represent players using tools available to them to perform some thinking-outside-the-box craziness. Myofibs aren't an example of that. Myofibs are an example of CCP being unable to code a stacking penalty.
Huge difference.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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DUST Fiend
16888
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Posted - 2015.05.07 23:13:00 -
[37] - Quote
Cat Merc wrote:Sometimes when I jump, my legs collapse into themselves and I become an XCOM floater. XCOM gives me nightmares. Why buddy, why did you get scared and run towards the car....WHYYY!?!?!??!?!
"When in doubt, dropship out"
If you see me, bring AV to collect ISK
DUST STUFF
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1337
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Posted - 2015.05.07 23:23:00 -
[38] - Quote
Oh so... CCP is now babysitting Myrofibril users?
"Oh dear, four or more Myrofibrils are too dangerous for you to use, so we better reduce the maximum to 3 so you don't hurt yourselves!" ---What? Really?
Why? I thought this game was supposed to be about choices and malleability? If you use a fit that practically kills yourself in exchange for a bit of jump height, isn't that already balanced?
Whatever happened to having to learn the difference between good and bad ideas on your own? Now we get handholding to prevent us from equipping very niche fittings?.... Meh. Whatever.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18845
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Posted - 2015.05.07 23:23:00 -
[39] - Quote
DUST Fiend wrote:Cat Merc wrote:Sometimes when I jump, my legs collapse into themselves and I become an XCOM floater. XCOM gives me nightmares. Why buddy, why did you get scared and run towards the car....WHYYY!?!?!??!?!
Oh you ran back to the car did you?
* A Cryssalid appears out of nowhere and turns you into a zombie.
"MIN MAXING! MIN MAXING! I'M BETTER AT IT THAN YOU!"
- Mobius Wyvern
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Cat Merc
Negative-Feedback. Negative-Feedback
16437
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Posted - 2015.05.07 23:28:00 -
[40] - Quote
True Adamance wrote:DUST Fiend wrote:Cat Merc wrote:Sometimes when I jump, my legs collapse into themselves and I become an XCOM floater. XCOM gives me nightmares. Why buddy, why did you get scared and run towards the car....WHYYY!?!?!??!?! Oh you ran back to the car did you? * A Cryssalid appears out of nowhere and turns you into a zombie. https://www.youtube.com/watch?v=ybnY66_6cDE&feature=youtu.be&t=7m44s
You have not known true XCOM fear until you've encountered this.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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J0LLY R0G3R
And the ButtPirates
2879
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Posted - 2015.05.07 23:53:00 -
[41] - Quote
CommanderBolt wrote:CCP I am personally displeased, to say the least, with the limit of only 3 myos and here is a few reasons why... - Stacking myos bred new life into us Plasma Cannon, Mass Driver and Flaylock users. - Stacking myos open up whole new paths, new portions of the map unseen to us before. (A direct gameplay enhancement, 3 myo limit just doesn't cut it past hopping on top of containers) - Stacking myos was in no way OP (By this week barely anyone was even using myos, if it was OP you would see masses flock to the 'new meta') - Stacking myos could have easily been handled a different type of 'nerf' if people truly felt they were over powered (such as other suit reductions when using them) - 3 Myo limit is a direct nerf to Melee warriors. I don't know the exact damage percentage we are down now but its hefty. Imagine your gun being nerfed by 20-30 % or more! Please bare in mind that when stacking myos the user is foregoing, EWAR, shields, and damage mods for the benefit of jumping high and hitting hard. As such I strongly urge CCP and the community to at least rethink the changes.
I do agree, the myofibs was the best thing to happen to the plasma cannon and a reason I skilled into the flaylock. I think a few people are willing to say I do in fact use myofibs on some fits.
3 myos is all I use, I tried the 4 and 5 fits but 3 is fine for what I want I can't always get the desired location in one jump true, but I do tend to get there after a jump to a lower spot first.
Agree it is not op, don't think he said it was really. Just that it was not acting how it should. So they corrected it how could currently. Could they have left it as is until they figured out how to fully correct the problem? I dunno. When they figure out how to actually fix the bug that had them not getting the stacking penalty, I think you'll get to have your 4th and 5th myofib back.
I have no clue how much easier another path would have been for them to go to adjust the 4th/5th myofibs. So I won't even pretend to think I do.
Agree on the limit being a nerf to melee guys. They were simply collateral damage I think. It is easy to go with majority over minority when minority is using something that screwed up.
and lastly Myofibs is a damage mod.
The ButtPirates Now Accepting Applications. XD
TheYoutube
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Happy Violentime
OMFGZOMBIESRUN
1189
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Posted - 2015.05.08 00:07:00 -
[42] - Quote
To be honest. It saves me from needing a proto tissue when my 5 myo frames ck0's and dual kubo PLC fit dies to.. Well, practically anything...
Never mind, no one will ever get the chance to kill me wearing that now... |
LOL KILLZ
LulKlz
55
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Posted - 2015.05.08 00:08:00 -
[43] - Quote
ROMULUS H3X wrote:If the penalties for stacking can stay the same for Melee damage but cap at 3 for jump height, I would approve.
Untill then, lets limit all modules stackability just to be fair... you want 4 kincats? noooope 3 is max... you want 4 complex reps.... NOOOOOOPE 3 is max, no pocket repper for you, you want to be super damp with 4 profile dampeners on, negatron!!! 3 is max homie... 4 armor plates on your amarr sent, YUUUUUROUTAAHEERRREE 3 is max now mr kankles..
Some people who are not fully skilled into Hand-to-Hand combat have to stack 4-5 Basic/ ENhanced Myofibers to make a halfway decent left hook..... those are the ones I don't want discouraged.... But,but ,but....... My sentinel sir
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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Operative 1174 Uuali
Y.A.M.A.H
658
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Posted - 2015.05.08 01:45:00 -
[44] - Quote
Soldner VonKuechle wrote:Operative 1174 Uuali wrote:CommanderBolt wrote:Joel II X wrote:Nah. It was not working as intended. What, because it was fun and exciting? The game in its entirety was not designed around myo jumping. Therefore, an exploit. Redesigning other game elements would most likely never happen with this game now. Uprising redesigned the maps just to nerf sniping by blocking LoS areas. Maps were reduced in size which would be the exact opposite thing to do if you were going to factor in high jumping. Regular running and gunning hasn't even been properly fixed yet. There was never a reason to add this stupid Titanfall/Destiny gimmick. You need to have fun jumping? Rent an inflatable. Broken logic is broken. "Unintended design" arguement is weak at best. Other unintended things still left in the game. Sticky REs make jihad lava 6 man repper/slayer commando squads Dropship surfing Blocking mcc missiles Low speed lav squishing Havs in general. PCs various clusterfuucks. Notably less though currently.
So, keep another broken mechanic because there are other broken mechanics. Got it.
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
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LUGMOS
Corrosive Synergy Rise Of Legion.
3902
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Posted - 2015.05.08 01:52:00 -
[45] - Quote
Sorry, going to have to say no. Three is defo enough.
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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Starlight Burner
Arrary of Clusters
235
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Posted - 2015.05.08 01:57:00 -
[46] - Quote
No
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2288
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Posted - 2015.05.08 02:14:00 -
[47] - Quote
Operative 1174 Uuali wrote:Soldner VonKuechle wrote:Operative 1174 Uuali wrote:CommanderBolt wrote:Joel II X wrote:Nah. It was not working as intended. What, because it was fun and exciting? The game in its entirety was not designed around myo jumping. Therefore, an exploit. Redesigning other game elements would most likely never happen with this game now. Uprising redesigned the maps just to nerf sniping by blocking LoS areas. Maps were reduced in size which would be the exact opposite thing to do if you were going to factor in high jumping. Regular running and gunning hasn't even been properly fixed yet. There was never a reason to add this stupid Titanfall/Destiny gimmick. You need to have fun jumping? Rent an inflatable. Broken logic is broken. "Unintended design" arguement is weak at best. Other unintended things still left in the game. Sticky REs make jihad lava 6 man repper/slayer commando squads Dropship surfing Blocking mcc missiles Low speed lav squishing Havs in general. PCs various clusterfuucks. Notably less though currently. So, keep another broken mechanic because there are other broken mechanics. Got it.
considering one or more devs have called them 'emergent gameplay' or some crap like it, they got to stay. yet a jump mod that accidentally'ed code isnt spared.
lets go back and fix the rest of these then too!
Better netcoding and plugged memory leaks. Last pieces of the broken puzlzle.
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Yoda Boss
Dem Durrty Boyz
41
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Posted - 2015.05.08 03:18:00 -
[48] - Quote
3 complex gets you places and is still fun but now I can't fly...
Free BPO for New Recruits https://dust514.com/recruit/fCH9zc/
smokingdrinkingsmokingdrinking
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tal mrak-thanl
Corrosive Synergy Rise Of Legion.
1034
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Posted - 2015.05.08 03:21:00 -
[49] - Quote
Yoda Boss wrote:3 complex gets you places and is still fun but now I can't fly...
Wait until they 'fix' the stackng penalty, it will take 4-5 to get you where three does now.
"That OB was like a wet fart" - Eros Adonai mini flux 2015
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nelo kazuma
THE LAST H0PE. RUST415
159
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Posted - 2015.05.08 04:31:00 -
[50] - Quote
Explosive weapons were getting outta hand . They mentioned y they did it though they couldnt find bug that wouldnt allow them to put stacking penalty on the jump height and it was outta control. They did mention perhaps increasing module doubt that would happen though.
It is a punishing nerf to melee users like myself and to be honest why ccp always accommodates the armor based community is B.S in my opinion. Ive said it befor and ill say it again youll never see a dev or cpm touching shield based characters maaaaybe minmatar but never caldari if they did theyd clearly see why shield characters are in poor state and are very difficult to use atm versus shield weaponry and head to head vs armor characters. Myros gave shield based characters something armor based characters couldnt have mobility which is y they were so whiny because they know head to head theyll outlast hp wise. |
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KEROSIINI-TERO
The Rainbow Effect
1998
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Posted - 2015.05.08 04:43:00 -
[51] - Quote
No, keep the new changes which bring us the original intent.
'No' for ++berjumping which is only doable for suits with 4+ hi slots.
Looking at both sides of the coin.
Even Aurum one.
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3471
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Posted - 2015.05.08 08:23:00 -
[52] - Quote
Seems people are kinda split over this issue. Can't say I am surprised. I guess I need to find something else to do in game....
I feel a major factor to why people are against myos is not that they were some hideously overpowered module but the fact that it breaks their precious immersion.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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Kallas Hallytyr
Skullbreakers
1516
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Posted - 2015.05.08 08:30:00 -
[53] - Quote
CommanderBolt wrote:Seems people are kinda split over this issue. Can't say I am surprised. I guess I need to find something else to do in game.... I feel a major factor to why people are against myos is not that they were some hideously overpowered module but the fact that it breaks their precious immersion. Keep belittling people for their opinions, I'm sure that'll sway them
Alt of Halla Murr. Sentinel.
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3471
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Posted - 2015.05.08 08:45:00 -
[54] - Quote
Kallas Hallytyr wrote:CommanderBolt wrote:Seems people are kinda split over this issue. Can't say I am surprised. I guess I need to find something else to do in game.... I feel a major factor to why people are against myos is not that they were some hideously overpowered module but the fact that it breaks their precious immersion. Keep belittling people for their opinions, I'm sure that'll sway them
I respect peoples opinions but it does not necessarily mean that I have to agree with them.
Fact is - its a major nerf to melee damage stacking that I dont think anyone was against as well as a direct nerf to jump height that is of course a more debatable topic.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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Mregomies
Beer For Evil Mercs
449
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Posted - 2015.05.08 08:50:00 -
[55] - Quote
I'm ok with 3 myos (minscout mk.0). I can melee kill everything and jum high enought.
Suomi, Finland, PERKELE!
Logibro
Logibro2
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Cody Sietz
Random Gunz Rise Of Legion.
4522
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Posted - 2015.05.08 10:16:00 -
[56] - Quote
Soldner VonKuechle wrote:Cody Sietz wrote:Soldner VonKuechle wrote:Not a valid answer unless the question was "does ratatti care" or "will IWS seek a 3rd CPM term" RatTitties doesn't care? No if he didn't care he wouldn't be trying to fix the game, and would have just left myo mods alone in a broken state. *care about super-duper jump heights* Hence why its a valid answer. Jesus, i play devils advocate one day and everything thinks im not a giant Ratatto fan boi. Bwah haha Well, you have to admit that things have gotten better since he started putting work into the game. They just as easy could have left the game in the messed up state it was in awhile back.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Kallas Hallytyr
Skullbreakers
1517
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Posted - 2015.05.08 11:09:00 -
[57] - Quote
CommanderBolt wrote:CommanderBolt wrote:I feel a major factor to why people are against myos is not that they were some hideously overpowered module but the fact that it breaks their precious immersion. I respect peoples opinions but it does not necessarily mean that I have to agree with them. Fact is - its a major nerf to melee damage stacking that I dont think anyone was against as well as a direct nerf to jump height that is of course a more debatable topic. You respect their opinion, which is why you made a derisive remark about another player's enjoyment?
I'd rather have an interim cap on Myofibs until they can fix the stacking penalty issue, than have people bouncing about ridiculously, because that's my opinion and my enjoyment of the game was massively impact by the change.
And as far as melee fits are concerned, the standard melee damage of a Scout is 80. 1 Cx Myo is +75% (140); 2 is 230.3; 3 is 327 - and that's with stacking penalties on the weakest suit. Without stacking it's actually 428.75, for a Scout. MinScouts, Assaults and above are all substantially higher (MinScout gets to 643.)
I don't think melee fits are badly hurt after the change.
Alt of Halla Murr. Sentinel.
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Lahut K'mar
sarges heros New Eden's Heros
72
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Posted - 2015.05.08 11:21:00 -
[58] - Quote
Yep, me too. All the arguments have been said: "Abusing" the feature left the user vulnerable since they couldn't stack shields or heavy armour, even then players that did it were unicorns, slow and predictable falls, barely anyone gave a toss and were outnumbered by the opposition, muh fun, etcetera etcetera. So instead I'll chant obnoxiously. RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT RE-VERT
Horrifying? That's a strange way to spell "romantic".
FIX THE WHEEL, CCP!
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Iron Wolf Saber
Den of Swords
19526
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Posted - 2015.05.08 15:36:00 -
[59] - Quote
You do realize that if there was stacking penalty added the melee would also been effected? thus making every additional one past 3 useless (less than 0.8% extra added total)
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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