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Kallas Hallytyr
Skullbreakers
1514
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Posted - 2015.05.07 19:46:00 -
[1] - Quote
CommanderBolt wrote:Joel II X wrote:Nah. It was not working as intended. What, because it was fun and exciting? Because what was fun for you was not fun for everyone.
I strongly disagree with a reversal to the Myofibs. As Joel said, they were never intended to work like they did, and this change is hardly the worst thing that could happen.
Alt of Halla Murr. Sentinel.
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Kallas Hallytyr
Skullbreakers
1516
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Posted - 2015.05.08 08:30:00 -
[2] - Quote
CommanderBolt wrote:Seems people are kinda split over this issue. Can't say I am surprised. I guess I need to find something else to do in game.... I feel a major factor to why people are against myos is not that they were some hideously overpowered module but the fact that it breaks their precious immersion. Keep belittling people for their opinions, I'm sure that'll sway them
Alt of Halla Murr. Sentinel.
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Kallas Hallytyr
Skullbreakers
1517
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Posted - 2015.05.08 11:09:00 -
[3] - Quote
CommanderBolt wrote:CommanderBolt wrote:I feel a major factor to why people are against myos is not that they were some hideously overpowered module but the fact that it breaks their precious immersion. I respect peoples opinions but it does not necessarily mean that I have to agree with them. Fact is - its a major nerf to melee damage stacking that I dont think anyone was against as well as a direct nerf to jump height that is of course a more debatable topic. You respect their opinion, which is why you made a derisive remark about another player's enjoyment?
I'd rather have an interim cap on Myofibs until they can fix the stacking penalty issue, than have people bouncing about ridiculously, because that's my opinion and my enjoyment of the game was massively impact by the change.
And as far as melee fits are concerned, the standard melee damage of a Scout is 80. 1 Cx Myo is +75% (140); 2 is 230.3; 3 is 327 - and that's with stacking penalties on the weakest suit. Without stacking it's actually 428.75, for a Scout. MinScouts, Assaults and above are all substantially higher (MinScout gets to 643.)
I don't think melee fits are badly hurt after the change.
Alt of Halla Murr. Sentinel.
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