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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
187
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Posted - 2015.04.23 14:51:00 -
[1] - Quote
The Active Scanner currently has no downsides asides from a cooldown period (which isn't such a big deal). Why? The scanner provides intel to you regardless of whether or not you see a red dot show up on the mini-map. If I run a dampened scout I lose my ability to do anything else except remaining unseen, right? WRONG! When you scan an area the active scanner will instantly highlight enemies with a db equal or higher than that of the active scanner's and if your db is lower than the scanners precision your'e not highlighted in the mini-map but the Scanner says "Some Margin of Error" or "Large Margin of Error" basically, it's saying "hey bro, you see those red dots? Yea those are enemies, oh and be careful because there's also a few enemies among the group in that general direction that I couldn't highlight for you. They're probably Scouts, keep an eye out!"... so tell me, why must one tool be capable of hindering every suit of every class in the entire game? Something must be done about the Active Scanner. I can only think of 2 things that could fix this a bit if either one of them were implemented, but they're probably not going to be enough to truly fix the scanner. 1. Make it so that the Active Scanner, instead of displaying the "Margin of Error" Messages after a scan display something like "X# of Hostiles Located" and not mention anything about suits that can actually get under the scan. -or- 2. Make it so that the Cloak Field's Shimmer becomes progressively less visible with each additional Dampener module that gets thrown into a suit (obviously a bad idea because having the ability to be so difficult to visibly spot in an FPS game is detrimental to everyone). Needless to say, I prefer the first idea as it works in favor of every suit in the game as long as they're willing to fit enough damps. What else do you think could be done to the Active Scanner to make it less of a spammable Win-Win tool?
I can't believe I did it. 514 Logins
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1468
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Posted - 2015.04.23 15:14:00 -
[2] - Quote
The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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MrBlobz
Escrow Removal and Acquisition
159
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Posted - 2015.04.23 15:18:00 -
[3] - Quote
I agree, a scout sacrifices a lot to stay relatively well hidden, but a gal logi only gives up one equipment slot to see pretty much everything. |
Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
189
|
Posted - 2015.04.23 15:32:00 -
[4] - Quote
P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right.
I can't believe I did it. 514 Logins
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Sgt Kirk
Fatal Absolution Negative-Feedback
10253
|
Posted - 2015.04.23 15:34:00 -
[5] - Quote
You guys need to learn the art of the line break badly and P14Gu3 is right.
As long as 5/6 (83%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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Bradric Banewolf
D3ATH CARD RUST415
798
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Posted - 2015.04.23 15:38:00 -
[6] - Quote
As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden.
"Anybody order chaos?"
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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
189
|
Posted - 2015.04.23 15:39:00 -
[7] - Quote
Sgt Kirk wrote:You guys need to learn the art of the line break badly and P14Gu3 is right. Is that a particular art that can be done while playing solo? If it is than please explain as I'll accept any advice I can get. If not, then I don't care for it because I'm not the type that likes to constantly play the gank and camp game that so many others seem to enjoy. If I was then I'd be playing squad stomp 24/7.
I can't believe I did it. 514 Logins
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M1tch Rapp
Molon Labe. General Tso's Alliance
184
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Posted - 2015.04.23 15:45:00 -
[8] - Quote
Team scans need to go away.
If squad size goes to 8 for PC and FW this would hardly be noticed in those settings. Solo pub players don't deserve team scans. They should be fodder for those playing the game as intended.
Stuff to Trade? Check out Jadek's Trading Tool HERE
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Sgt Kirk
Fatal Absolution Negative-Feedback
10253
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Posted - 2015.04.23 15:57:00 -
[9] - Quote
M1tch Rapp wrote:Team scans need to go away.
If squad size goes to 8 for PC and FW this would hardly be noticed in those settings. Solo pub players don't deserve team scans. They should be fodder for those playing the game as intended. Repair tools should be squad only Solo players shouldn't have the option to equip nahohives. Remote explosives....remote explosives.remote explosives shouldn't remote, explosively.
The problem isn't the team based dynamic the problem is that its too definite.
And while Rattati did a great job in making the suit scans more dynamics to a degree he also needs to improve that while adding a dynamic aspect to the active scanner as well.
As long as 5/6 (83%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1468
|
Posted - 2015.04.23 15:59:00 -
[10] - Quote
Jaran Vilktar wrote:P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right. Were you alone? Did you have bluedots near you? If the scanner lit up your friendlies, they moved towards them, and you got unlucky.
If you were alone, someone happened to see you (from behind possibly?) and relayed the info to the squad. There is a slight possibility they moved towards you based on the fact there was a "margin of error," but they still wouldn't have known exactly where you were.
I run the GK.0 scout as well, usually with just 2 complex damps because that will beat nearly every scanner. I stay alone and flank around the outside of objectives/chokepoints. TBH I find the gal scout to be one of the easiest suits to play in the game. You just have to learn how to take advantage of the element of surprise. STAY AWAY FROM THE BLOB!
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
189
|
Posted - 2015.04.23 16:01:00 -
[11] - Quote
Bradric Banewolf wrote:As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden. Firstly, thanks for the db number I'll keep it in mind since I already run suits with db lower or equal to that without knowing the exact threshold. Now, about what I underlined, what I'm saying isn't that the message is going to stop you from scanning and highlighting me. If you scan me and I'm not running a scout with a profile low enough to hide from your scans than It's a mistake that I made while fitting the suit. What I mean by changing the message is that in example: You enter a match, you find a good spot and use your scanner, you highlight a few enemies and you get "No Margin of Error" but later on you scan an area again but this time nothing gets highlighted and you get a "Some Margin of Error" message... you're running a proto scan and you know that there aren't that many suits that would willingly fit themselves to hide from scans so you most likely assume that there's a scout there. My complaint is that even though I ran a suit that could avoid getting highlighted, my enemy scanned the area I was running through and without actually seeing me his scanner told him that there is in fact someone, somewhere in that general direction that can evade his scans. Changing the margin of error messages for something like "No Hostiles in Vicinity" or simply no message at all when you try to scan someone who can get under your scan is what I'm reffering to because currently when you use a scanner your'e able to acquire information on hostile activity regardless of whether or not you actually highlight them regardless to what they had to do to hide from a scan.
I can't believe I did it. 514 Logins
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1984
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Posted - 2015.04.23 16:05:00 -
[12] - Quote
Bradric Banewolf wrote:
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
This is so much like right , it's like a ray of sunshine . They don't have a problem when they can see you and kill you without confrontation ... getting the jump on you licking their chops but if you see them and kill them then it's all of a sudden a problem , " oh scanners are op ."
E-war is broken , scanners are OP , I have to gimp myself too much not to be visible .
Pick another role and deal with it or get gud you wanna be scout scrubs but just stop whining because your not whining while your killing undetected .
Only when your noticed do you complain .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
189
|
Posted - 2015.04.23 16:08:00 -
[13] - Quote
P14GU3 wrote:Jaran Vilktar wrote:P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right. Were you alone? Did you have bluedots near you? If the scanner lit up your friendlies, they moved towards them, and you got unlucky. If you were alone, someone happened to see you (from behind possibly?) and relayed the info to the squad. There is a slight possibility they moved towards you based on the fact there was a "margin of error," but they still wouldn't have known exactly where you were. I run the GK.0 scout as well, usually with just 2 complex damps because that will beat nearly every scanner. I stay alone and flank around the outside of objectives/chokepoints. TBH I find the gal scout to be one of the easiest suits to play in the game. You just have to learn how to take advantage of the element of surprise. STAY AWAY FROM THE BLOB! I was alone, in fact I was trying to enter the capture point from the exact opposite area to where the rest of my team was fighting and I was completely ALONE what happened is that the logi scanned me, he knew that there was someone nearby, a few players that were most likely in his squad went to check out the area, I ran, logi scanned again in the area I chose to run towards, they turned to that same area, they saw the faint shimmer of my cloak from far away and killed me at range with ease because the fit I ran wasn't capable of tnking damage. That's how it happened. Maybe I am just horribly unlucky and untimely but the reason I run gallentean scouts so much is because they are great for looking for gaps in enemy defences and entering an area of interest without immediately alerting the enemy team... but it isn't easy to do at all.
I can't believe I did it. 514 Logins
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1468
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Posted - 2015.04.23 16:11:00 -
[14] - Quote
I understand what you are saying about the magin of error message, but did you not say you run a cloak? When you get scanned, find a hiding spot, cloak up, and wait for them. I have had soooo many people run past me in my scout (and I dont even cloak bro.) only for me to shoot them in the back as they pass.
Most people are really bad at this game and cant see anyone that isn't on their radar. If they catch you, they are probably not your average bluedot, and chances are they would have caught you without a scanner anyways.
Edit: also stop hacking alone. I have learned, scout or not, hacking alone is a death sentence.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
189
|
Posted - 2015.04.23 16:17:00 -
[15] - Quote
P14GU3 wrote:I understand what you are saying about the magin of error message, but did you not say you run a cloak? When you get scanned, find a hiding spot, cloak up, and wait for them. I have had soooo many people run past me in my scout (and I dont even cloak bro.) only for me to shoot them in the back as they pass.
Most people are really bad at this game and cant see anyone that isn't on their radar. If they catch you, they are probably not your average bluedot, and chances are they would have caught you without a scanner anyways. I was pitted against a stomp squad... the type that stick together and Aim Down Sights while moving into a corner swinging their scopes all over corners and edges to see if anything red lights up and I ran in a direction with an open field because it was the only area in the map that nobody had bothered to watch. The perfect place to attempt to gain entry into a heavily guarded place. My only interest was to enter the objective, do my best to slay the scanner, drop an uplink and depending on the situation either pop equipment or hack the objective. I'm not an explosive frisbee freestyler scout. I also seem to be terribly unlucky.
I can't believe I did it. 514 Logins
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Scheneighnay McBob
And the ButtPirates
6176
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Posted - 2015.04.23 16:22:00 -
[16] - Quote
I feel that scanners need to be more realistic: The larger a profile something has, the bigger the blob it makes on the map.
You don't know what they blob is, but you know something's there. Also add jammers, which would be such a big blob that it covers up the other blobs.
And finally, signal corps people like myself know that the active scanner wouldn't be a 1-way street. The scan signal itself would show up on everyone's passive scans. Not the entire thing, unless your scan radius is massive, but you would see it if it sees you.
Some details can be ignored
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Bradric Banewolf
D3ATH CARD RUST415
800
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Posted - 2015.04.23 16:23:00 -
[17] - Quote
Jaran Vilktar wrote:Bradric Banewolf wrote:As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden. Firstly, thanks for the db number I'll keep it in mind since I already run suits with db lower or equal to that without knowing the exact threshold. Now, about what I underlined, what I'm saying isn't that the message is going to stop you from scanning and highlighting me. If you scan me and I'm not running a scout with a profile low enough to hide from your scans than It's a mistake that I made while fitting the suit. What I mean by changing the message is that in example: You enter a match, you find a good spot and use your scanner, you highlight a few enemies and you get "No Margin of Error" but later on you scan an area again but this time nothing gets highlighted and you get a "Some Margin of Error" message... you're running a proto scan and you know that there aren't that many suits that would willingly fit themselves to hide from scans so you most likely assume that there's a scout there. My complaint is that even though I ran a suit that could avoid getting highlighted, my enemy scanned the area I was running through and without actually seeing me his scanner told him that there is in fact someone, somewhere in that general direction that can evade his scans. Changing the margin of error messages for something like "No Hostiles in Vicinity" or simply no message at all when you try to scan someone who can get under your scan is what I'm reffering to because currently when you use a scanner your'e able to acquire information on hostile activity regardless of whether or not you actually highlight them regardless to what they had to do to hide from a scan.
I understood your intended meaning, but again, that message doesn't even pop up for the gal logi as I have the bonus! So 9-10 chances, unless you go the extra mile, you'll be scanned.
Now that's not to say that other suits don't get that message. They likely do, but the percentage of times scouts are actually killed because of that message, is low I promise. A competent squad watches each others backs!
Example: I scan a targeted area for my squad. 2 assaults and a scout, covered by a cmdo, move to the the area. 1. I don't even think about the messages that pop up on scans as I'm just looking to highlight the biggest threat i.e. logi-trains, tanks, heavies, assaults, etc. 2. I know that with that many shooters at my disposal any scout I didn't catch in scans will likely a. Be behind me anyway b. Get spotted and hit by the team c. Is to lightly protected, armor/shield wise, to take us on head up.
Frankly, the scouts are supposed to be providing Intel to a squad, hacking behind enemy lines, and only killing opportunistically behind enemy lines, or when absolutely necessary.
So in the words of my good buddy jesus chrysler "you're doing it wrong".
You're trying to rush a squad member without his squad on comms noticing you, remote a whole squad(which is known by many as a "suicide" mission), or recklessly fight assaults, cmdos, etc. 1v1?!
Again, it's not the scanner that's your problem, but instead your knowledge of the scanner and your surroundings. Most players who scout don't even know the limits of the tool they hate so much.
"Anybody order chaos?"
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Pocket Rocket Girl
Psygod9
341
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Posted - 2015.04.23 16:28:00 -
[18] - Quote
Bradric Banewolf wrote:As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden.
Gal scout at level 3 precision enhancement level 5 profile dampening level5
'Neo' GK.0 scout scan profile of suit 29db
with 1 complex dampener -21db with 2 complex dampener -17db with 3 complex dampener -14db with 4 complex dampener -13db
figures will change once i get to level 5 gal scout
Duvolle focused scanner distance - 100m angle - 60deg. cooldown - 40 on tacnet - 5 precision - 20db
at level 5 gal logi the DB should drop to 15db which is still higher than a Gk0 with 3 complex dampners
Moo?
. . .
Le Moo?
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nelo kazuma
THE LAST H0PE. RUST415
103
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Posted - 2015.04.23 16:29:00 -
[19] - Quote
U are aware that scouts recieved more slots for dampenening and a little more hp not to be abused like scouts have been. Another guys recently made a post about scanners n its annoying to repeat my self but here goes.
If u lvl up dampening just the skill to proto all but heavys can avoid being scanned by basic scanners without dampeners.
At adv scanners which is 36 db all scouts ewar profile can still avoid.
At proto the scanners db is 28 except one which gallente scouts and cals scouts with maybe one basic dampener can still avoid easily. Even with core focused scanner which has 20 it has such a low width so unless u know where to scan it still is ineffective due to large cool down. N guess what gal scouts can still get under this allong with cal scouts. Amount of wp is minimal unless u like me use the 20 sec duration scanner.
The only exception is to whats stated above is the gal logi n who better to pick up a gal scout than a gal logi. No suit n I mean no suit should ever be uncounterable most scouts like u im assuming just wanna hp speed n regen stack on top of being invisable. I find it funny other than scouts are the majority of people who complain how scanners are. Oh btw scanners take up massive cpu pg at proto especially the core focused so logis lose most combat capability have second slowest health regen n slowest movement so tell me scout what should be the counter to a scout? If u say nothing then u dont understand the concept of this game everything is supposed to have a counter |
P14GU3
UNIVERSAL C.A.R.N.A.G.E
1468
|
Posted - 2015.04.23 16:39:00 -
[20] - Quote
Jaran Vilktar wrote: I was pitted against a stomp squad... the type that stick together and Aim Down Sights while moving into a corner swinging their scopes all over corners and edges to see if anything red lights up and I ran in a direction with an open field because it was the only area in the map that nobody had bothered to watch. The perfect place to attempt to gain entry into a heavily guarded place. My only interest was to enter the objective, do my best to slay the scanner, drop an uplink and depending on the situation either pop equipment or hack the objective. I'm not an explosive frisbee freestyler scout. I also seem to be terribly unlucky.
You sound like you have just been unlucky lately. the new matchmaking is hard on scouts because there aren't as many mindless bluedots to wreck. Most vets have learned to counter all but the best scouts.
We all have bad games. Ive had matches where I went 30-0 in my scout and others were I have gone 7-11. The scout niche doesn't work for/against everyone.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Sgt Kirk
Fatal Absolution Negative-Feedback
10283
|
Posted - 2015.04.23 16:39:00 -
[21] - Quote
No nelo, this game should be stylized after CoD. There needs to be one insta win item in the game that makes it useless to use any other item.
As long as 5/6 (83%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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nelo kazuma
THE LAST H0PE. RUST415
104
|
Posted - 2015.04.23 16:43:00 -
[22] - Quote
Jaran Vilktar wrote:P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right. U are aware what the word scout means right. Last I checked didnt mean stealth assault. If a whole enemy squad was able to gank u why were u by yourself to begin with why did u think ohh theres 4 possibly more people there im still gonna be able to run in get objective n probably kill 2 to 4 people by myself. No other suit in the game boasts this kinda mentality except scouts. Exactly what should have happened did.coms between squad. If a logi detects even margin of error they did their job right moving in a group to stomp u. A scout can easily solo 1 v 2 n still get away or he decloaks chucks remotes insta kill 1 or 2 n run away faster than anyone can catch him.
Scouts if anything should have their db raised up if anything before u talk about nerfing scanners scouts have had allot handed to them and all u guys have done is squander the slots u recieved n u dont deserve anything else |
Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
363
|
Posted - 2015.04.23 16:45:00 -
[23] - Quote
Scanner should be like... its forever possible to get scanned but....
It becomes less likely to get scanned by damp, or more likely by scanner level.
Essentially... Lower dB level = lower chance of being picked up.
Lower precsion = higher chance of being picked up.
The ADS tourney! Join today!
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nelo kazuma
THE LAST H0PE. RUST415
104
|
Posted - 2015.04.23 16:49:00 -
[24] - Quote
Sgt Kirk wrote:No nelo, this game should be stylized after CoD. There needs to be one insta win item in the game that makes it useless to use any other item. Lol nicely said can u believe this though the nerve ohh we scouts need more nerf heavys cuz they can live through our 8 shotgun shells -_- nerf myros cuz he can just jump away from my nova knives befor I can stab him in the back in a group full of friendlys( yes I actuallty got that hatemail before). Now its nerf scanners because the slots ccp gave me I wanna use allllll of the for hp n damage mods O.o not precision or damps naaaahhh to much common sense. A scout means slayer who can do whatever he wants lol |
Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
190
|
Posted - 2015.04.23 16:50:00 -
[25] - Quote
nelo kazuma wrote:U are aware that scouts recieved more slots for dampenening and a little more hp not to be abused like scouts have been. Another guys recently made a post about scanners n its annoying to repeat my self but here goes.
If u lvl up dampening just the skill to proto all but heavys can avoid being scanned by basic scanners without dampeners.
At adv scanners which is 36 db all scouts ewar profile can still avoid.
At proto the scanners db is 28 except one which gallente scouts and cals scouts with maybe one basic dampener can still avoid easily. Even with core focused scanner which has 20 it has such a low width so unless u know where to scan it still is ineffective due to large cool down. N guess what gal scouts can still get under this allong with cal scouts. Amount of wp is minimal unless u like me use the 20 sec duration scanner.
The only exception is to whats stated above is the gal logi n who better to pick up a gal scout than a gal logi. No suit n I mean no suit should ever be uncounterable most scouts like u im assuming just wanna hp speed n regen stack on top of being invisable. I find it funny other than scouts are the majority of people who complain how scanners are. Oh btw scanners take up massive cpu pg at proto especially the core focused so logis lose most combat capability have second slowest health regen n slowest movement so tell me scout what should be the counter to a scout? If u say nothing then u dont understand the concept of this game everything is supposed to have a counter You want a counter? Is it that hard to kill something that's got about 1/3 of your HP and lacks any form of tank whatsoever? The Scanner is the counter to profile dampening but once someone makes all the needed sacrifices to "evade" that counter your left with disposable fits that are only somewhat survivable when you play in squads... and I play most of my time solo. Don't tell me that the magical solution to countering a counter is teamwork because this game is practically incapable of diferentiating teamwork from stomping.
I can't believe I did it. 514 Logins
|
nelo kazuma
THE LAST H0PE. RUST415
108
|
Posted - 2015.04.23 16:51:00 -
[26] - Quote
P14GU3 wrote:I understand what you are saying about the magin of error message, but did you not say you run a cloak? When you get scanned, find a hiding spot, cloak up, and wait for them. I have had soooo many people run past me in my scout (and I dont even cloak bro.) only for me to shoot them in the back as they pass.
Most people are really bad at this game and cant see anyone that isn't on their radar. If they catch you, they are probably not your average bluedot, and chances are they would have caught you without a scanner anyways.
Edit: also stop hacking alone. I have learned, scout or not, hacking alone is a death sentence. Well said u seem like one of the few scouts who has common sense |
nelo kazuma
THE LAST H0PE. RUST415
108
|
Posted - 2015.04.23 17:00:00 -
[27] - Quote
Jaran Vilktar wrote:nelo kazuma wrote:U are aware that scouts recieved more slots for dampenening and a little more hp not to be abused like scouts have been. Another guys recently made a post about scanners n its annoying to repeat my self but here goes.
If u lvl up dampening just the skill to proto all but heavys can avoid being scanned by basic scanners without dampeners.
At adv scanners which is 36 db all scouts ewar profile can still avoid.
At proto the scanners db is 28 except one which gallente scouts and cals scouts with maybe one basic dampener can still avoid easily. Even with core focused scanner which has 20 it has such a low width so unless u know where to scan it still is ineffective due to large cool down. N guess what gal scouts can still get under this allong with cal scouts. Amount of wp is minimal unless u like me use the 20 sec duration scanner.
The only exception is to whats stated above is the gal logi n who better to pick up a gal scout than a gal logi. No suit n I mean no suit should ever be uncounterable most scouts like u im assuming just wanna hp speed n regen stack on top of being invisable. I find it funny other than scouts are the majority of people who complain how scanners are. Oh btw scanners take up massive cpu pg at proto especially the core focused so logis lose most combat capability have second slowest health regen n slowest movement so tell me scout what should be the counter to a scout? If u say nothing then u dont understand the concept of this game everything is supposed to have a counter You want a counter? Is it that hard to kill something that's got about 1/3 of your HP and lacks any form of tank whatsoever? The Scanner is the counter to profile dampening but once someone makes all the needed sacrifices to "evade" that counter your left with disposable fits that are only somewhat survivable when you play in squads... and I play most of my time solo. Don't tell me that the magical solution to countering a counter is teamwork because this game is practically incapable of diferentiating teamwork from stomping. Lol 1/3 my hp u serious. I almost busted out laughing when u said that. I cant remember the last time I didnt see a shield or even armor stacked scout with godly moving speed n they have veeeeeerrrry small hit box so difficult to hit. U posted u try to take objectives by yourself look no suits should be able to at all. Even if u play solo had u said hey make scanners back to only squad mates not whole team or even give scanners a limited amound of use THAT I would support but no ur complaing about a counter to ur suit not game mechanics. N if u are ur doing it horribly |
Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
190
|
Posted - 2015.04.23 17:00:00 -
[28] - Quote
nelo kazuma wrote:Jaran Vilktar wrote:P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right. U are aware what the word scout means right. Last I checked didnt mean stealth assault. If a whole enemy squad was able to gank u why were u by yourself to begin with why did u think ohh theres 4 possibly more people there im still gonna be able to run in get objective n probably kill 2 to 4 people by myself. No other suit in the game boasts this kinda mentality except scouts. Exactly what should have happened did.coms between squad. If a logi detects even margin of error they did their job right moving in a group to stomp u. A scout can easily solo 1 v 2 n still get away or he decloaks chucks remotes insta kill 1 or 2 n run away faster than anyone can catch him. Scouts if anything should have their db raised up if anything before u talk about nerfing scanners scouts have had allot handed to them and all u guys have done is squander the slots u recieved n u dont deserve anything else Oh, I see. Your'e still suffering from slayer scout phobia so you simply assume that everyone that runs scouts is a slayer scout. Hmm, guess what? I'm the worst of all the terrible slayers in this game, I cant slay things the way others can regardless of how expensive or tanky I make my fits and my SP and play time haven't done anything for me in this matter, I use gallentean weaponry and I have a strong dislike of any rifles besides the AR I'd rather save the ISK that I'd spend on suicidal frisbee runs. The only times I run a kamakazee is when enemies hack the objective and I run to force them to kill me or die at my hand. I'm a different kind of annoying when I run scout. Not slay everything and whine when I'm not capable of taking out something that had the advantage over me in every possible way to demand buffs to my roles. I'm not just a Scout, Ironically as it may seem the first suit I EVER got to proto was... dun dun dun! The Gallogi, and yet here I am complaining about it but more specifically the tool it speciallizes in. Please don't assume that every scout is a slayer scout because your'e honestly giving me and many others more credit than we wish we had.
I can't believe I did it. 514 Logins
|
P14GU3
UNIVERSAL C.A.R.N.A.G.E
1470
|
Posted - 2015.04.23 17:01:00 -
[29] - Quote
Jaran Vilktar wrote: You want a counter? Is it that hard to kill something that's got about 1/3 of your HP and lacks any form of tank whatsoever? The Scanner is the counter to profile dampening but once someone makes all the needed sacrifices to "evade" that counter your left with disposable fits that are only somewhat survivable when you play in squads... and I play most of my time solo. Don't tell me that the magical solution to countering a counter is teamwork because this game is practically incapable of diferentiating teamwork from stomping.
I felt kinda bad for you and was truly wanting to help until this comment. The ONLY time I really run my scout is solo. I play logi or AV mostly in squads. I do fairly well 9-10 times as a solo scout. You cant use the HP excuse (my scout has over half the HP of my logi) when you get the first attack. If you are playing a scout right, you can kill people before they notice you. The reason I die as a scout is usually because I was seen before I could attack. Sorry man, but that is the life of a scout.
You can't run solo in a team based game and complain about "stompers." Can you blame a person for wanting to play with their friends? There is strength in numbers.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Bradric Banewolf
D3ATH CARD RUST415
801
|
Posted - 2015.04.23 17:02:00 -
[30] - Quote
Jaran Vilktar wrote:nelo kazuma wrote:U are aware that scouts recieved more slots for dampenening and a little more hp not to be abused like scouts have been. Another guys recently made a post about scanners n its annoying to repeat my self but here goes.
If u lvl up dampening just the skill to proto all but heavys can avoid being scanned by basic scanners without dampeners.
At adv scanners which is 36 db all scouts ewar profile can still avoid.
At proto the scanners db is 28 except one which gallente scouts and cals scouts with maybe one basic dampener can still avoid easily. Even with core focused scanner which has 20 it has such a low width so unless u know where to scan it still is ineffective due to large cool down. N guess what gal scouts can still get under this allong with cal scouts. Amount of wp is minimal unless u like me use the 20 sec duration scanner.
The only exception is to whats stated above is the gal logi n who better to pick up a gal scout than a gal logi. No suit n I mean no suit should ever be uncounterable most scouts like u im assuming just wanna hp speed n regen stack on top of being invisable. I find it funny other than scouts are the majority of people who complain how scanners are. Oh btw scanners take up massive cpu pg at proto especially the core focused so logis lose most combat capability have second slowest health regen n slowest movement so tell me scout what should be the counter to a scout? If u say nothing then u dont understand the concept of this game everything is supposed to have a counter You want a counter? Is it that hard to kill something that's got about 1/3 of your HP and lacks any form of tank whatsoever? The Scanner is the counter to profile dampening but once someone makes all the needed sacrifices to "evade" that counter your left with disposable fits that are only somewhat survivable when you play in squads... and I play most of my time solo. Don't tell me that the magical solution to countering a counter is teamwork because this game is practically incapable of diferentiating teamwork from stomping.
Yes! 1/3 hp, but 3 times the speed! It's not what you wanna hear, but these guys here are telling you correctly. You're not doing the job of a scout, and are meeting with some extreme countermeasures that most scouts would tell you come from your playstyle.
You're trying to play mission impossible! You've watched one too many saxonmish and Cyrius li-moody vids, and now you want to be that guy. I've never seen anyone record and post 3/17 games?! They post those "I slayed 78 noobs" videos. You're not taking on competent squads solo, and neither are they! Stop it!
"Anybody order chaos?"
|
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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
190
|
Posted - 2015.04.23 17:02:00 -
[31] - Quote
nelo kazuma wrote:Jaran Vilktar wrote:nelo kazuma wrote:U are aware that scouts recieved more slots for dampenening and a little more hp not to be abused like scouts have been. Another guys recently made a post about scanners n its annoying to repeat my self but here goes.
If u lvl up dampening just the skill to proto all but heavys can avoid being scanned by basic scanners without dampeners.
At adv scanners which is 36 db all scouts ewar profile can still avoid.
At proto the scanners db is 28 except one which gallente scouts and cals scouts with maybe one basic dampener can still avoid easily. Even with core focused scanner which has 20 it has such a low width so unless u know where to scan it still is ineffective due to large cool down. N guess what gal scouts can still get under this allong with cal scouts. Amount of wp is minimal unless u like me use the 20 sec duration scanner.
The only exception is to whats stated above is the gal logi n who better to pick up a gal scout than a gal logi. No suit n I mean no suit should ever be uncounterable most scouts like u im assuming just wanna hp speed n regen stack on top of being invisable. I find it funny other than scouts are the majority of people who complain how scanners are. Oh btw scanners take up massive cpu pg at proto especially the core focused so logis lose most combat capability have second slowest health regen n slowest movement so tell me scout what should be the counter to a scout? If u say nothing then u dont understand the concept of this game everything is supposed to have a counter You want a counter? Is it that hard to kill something that's got about 1/3 of your HP and lacks any form of tank whatsoever? The Scanner is the counter to profile dampening but once someone makes all the needed sacrifices to "evade" that counter your left with disposable fits that are only somewhat survivable when you play in squads... and I play most of my time solo. Don't tell me that the magical solution to countering a counter is teamwork because this game is practically incapable of diferentiating teamwork from stomping. Lol 1/3 my hp u serious. I almost busted out laughing when u said that. I cant remember the last time I didnt see a shield or even armor stacked scout with godly moving speed n they have veeeeeerrrry small hit box so difficult to hit. U posted u try to take objectives by yourself look no suits should be able to at all. Even if u play solo had u said hey make scanners back to only squad mates not whole team or even give scanners a limited amound of use THAT I would support but no ur complaing about a counter to ur suit not game mechanics. N if u are ur doing it horribly Well, If you ever see me in match (which is unlikely) and you see me using a scout, check my hp values before popping me and the tell me how I was tanking so much hp.
I can't believe I did it. 514 Logins
|
Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
190
|
Posted - 2015.04.23 17:08:00 -
[32] - Quote
Bradric Banewolf wrote:Jaran Vilktar wrote:nelo kazuma wrote:U are aware that scouts recieved more slots for dampenening and a little more hp not to be abused like scouts have been. Another guys recently made a post about scanners n its annoying to repeat my self but here goes.
If u lvl up dampening just the skill to proto all but heavys can avoid being scanned by basic scanners without dampeners.
At adv scanners which is 36 db all scouts ewar profile can still avoid.
At proto the scanners db is 28 except one which gallente scouts and cals scouts with maybe one basic dampener can still avoid easily. Even with core focused scanner which has 20 it has such a low width so unless u know where to scan it still is ineffective due to large cool down. N guess what gal scouts can still get under this allong with cal scouts. Amount of wp is minimal unless u like me use the 20 sec duration scanner.
The only exception is to whats stated above is the gal logi n who better to pick up a gal scout than a gal logi. No suit n I mean no suit should ever be uncounterable most scouts like u im assuming just wanna hp speed n regen stack on top of being invisable. I find it funny other than scouts are the majority of people who complain how scanners are. Oh btw scanners take up massive cpu pg at proto especially the core focused so logis lose most combat capability have second slowest health regen n slowest movement so tell me scout what should be the counter to a scout? If u say nothing then u dont understand the concept of this game everything is supposed to have a counter You want a counter? Is it that hard to kill something that's got about 1/3 of your HP and lacks any form of tank whatsoever? The Scanner is the counter to profile dampening but once someone makes all the needed sacrifices to "evade" that counter your left with disposable fits that are only somewhat survivable when you play in squads... and I play most of my time solo. Don't tell me that the magical solution to countering a counter is teamwork because this game is practically incapable of diferentiating teamwork from stomping. Yes! 1/3 hp, but 3 times the speed! It's not what you wanna hear, but these guys here are telling you correctly. You're not doing the job of a scout, and are meeting with some extreme countermeasures that most scouts would tell you come from your playstyle. You're trying to play mission impossible! You've watched one too many saxonmish and Cyrius li-moody vids, and now you want to be that guy. I've never seen anyone record and post 3/17 games?! They post those "I slayed 78 noobs" videos. You're not taking on competent squads solo, and neither are they! Stop it! I'm not, nor do I want to be a slayer scout. I just want to perform my role correctly and it's not as easy to "correctly use" a suit that so many others use for arguably unintended tasks to the point where its blurred the definition of a "Scout".
I can't believe I did it. 514 Logins
|
nelo kazuma
THE LAST H0PE. RUST415
108
|
Posted - 2015.04.23 17:09:00 -
[33] - Quote
Jaran Vilktar wrote:nelo kazuma wrote:Jaran Vilktar wrote:P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right. U are aware what the word scout means right. Last I checked didnt mean stealth assault. If a whole enemy squad was able to gank u why were u by yourself to begin with why did u think ohh theres 4 possibly more people there im still gonna be able to run in get objective n probably kill 2 to 4 people by myself. No other suit in the game boasts this kinda mentality except scouts. Exactly what should have happened did.coms between squad. If a logi detects even margin of error they did their job right moving in a group to stomp u. A scout can easily solo 1 v 2 n still get away or he decloaks chucks remotes insta kill 1 or 2 n run away faster than anyone can catch him. Scouts if anything should have their db raised up if anything before u talk about nerfing scanners scouts have had allot handed to them and all u guys have done is squander the slots u recieved n u dont deserve anything else Oh, I see. Your'e still suffering from slayer scout phobia so you simply assume that everyone that runs scouts is a slayer scout. Hmm, guess what? I'm the worst of all the terrible slayers in this game, I cant slay things the way others can regardless of how expensive or tanky I make my fits and my SP and play time haven't done anything for me in this matter, I use gallentean weaponry and I have a strong dislike of any rifles besides the AR I'd rather save the ISK that I'd spend on suicidal frisbee runs. The only times I run a kamakazee is when enemies hack the objective and I run to force them to kill me or die at my hand. I'm a different kind of annoying when I run scout. Not slay everything and whine when I'm not capable of taking out something that had the advantage over me in every possible way to demand buffs to my roles. I'm not just a Scout, Ironically as it may seem the first suit I EVER got to proto was... dun dun dun! The Gallogi, and yet here I am complaining about it but more specifically the tool it speciallizes in. Please don't assume that every scout is a slayer scout because your'e honestly giving me and many others more credit than we wish we had. Slayer scout phobia lol nahh ive just seen enough nerf posts from scouts to see where this is going. Scouts can be very easily profitable. Whatever the case like ive said im not opposed like I said to changing scanners back to only squadmates or limited uses but lik ive said scouts have more than enough they dont need this. If a squad coordinates right theres little to noreason a scout shouldnt be killed this is a team based gameafter all |
P14GU3
UNIVERSAL C.A.R.N.A.G.E
1470
|
Posted - 2015.04.23 17:10:00 -
[34] - Quote
My gal scout has around 400 ehp. That is ewar/speed fit.
My gal logi has ~650. Also ewar/speed fit.
I think you are exaggerating a bit.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
190
|
Posted - 2015.04.23 17:13:00 -
[35] - Quote
Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers!
I can't believe I did it. 514 Logins
|
7th Son 7
Escrow Removal and Acquisition
781
|
Posted - 2015.04.23 17:20:00 -
[36] - Quote
Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers!
Yep, also don't forget to jump high and throw your RE's like their ****** grenades!
Always mystify, mislead and surprise the enemy if possible........--- Stonewall Jackson
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1471
|
Posted - 2015.04.23 17:26:00 -
[37] - Quote
Glad we could help?
On a serious note, squad up with some others scouts and play a skirm. I have learned from scouts better than me (E-Rock, Lowdevil, Nine Inch Weapon to name a few) how to really play a scout. Even running around silently behind a good scout and watching his tactics can help tremendously. You dont have to be a slayer to be a good scout.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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nelo kazuma
THE LAST H0PE. RUST415
108
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Posted - 2015.04.23 17:27:00 -
[38] - Quote
Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers! -_- if u seriously telling me u cant find a role for a scout or make wp then u dont know how to scout. Here are some prime examples of how to get ur wp. If ur in amb n ur teams pinned cloak n set an uplink away from the battle or in advantages spot on enemys flank idk how many times I wish I had a scout to do this n uplinks net u massive wp cuz no one runs em -_-. Scouts are first to any objective grab it quick or guard it till back up arrives if ur using gal scout should be fairly easy. Try a diff piece of equipment besides REs. Instalations are a big hasle like CRUs u can easily grab em from behind the enemy. Ohh n above all find a sqd I run two proto precision mods on my cal logi n 1 or 2 range amps my sqd mates appreciate it cuz guess what a scout decloaks I know where he is the moment he does but I sacrifice hp for that. |
Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
190
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Posted - 2015.04.23 17:27:00 -
[39] - Quote
7th Son 7 wrote:Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers! Yep, also don't forget to jump high and throw your RE's like their ****** grenades! Oh no, that would be horribly OP and unfair to everyone else so I'm just going to run on 3 damps and a cardiac regulator with 2 precision mods and an active scanner. Don't worry I also won't kill anyone who uses an active scanner in battle and I'll make sure to steer well away from all objectives and installations because apparently I have no right or reason to hack them while I'm alone.
I can't believe I did it. 514 Logins
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Jaran Vilktar
CORP SIX KING Astroya Conglomerate.
190
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Posted - 2015.04.23 17:32:00 -
[40] - Quote
nelo kazuma wrote:Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers! -_- if u seriously telling me u cant find a role for a scout or make wp then u dont know how to scout. Here are some prime examples of how to get ur wp. If ur in amb n ur teams pinned cloak n set an uplink away from the battle or in advantages spot on enemys flank idk how many times I wish I had a scout to do this n uplinks net u massive wp cuz no one runs em -_-. Scouts are first to any objective grab it quick or guard it till back up arrives if ur using gal scout should be fairly easy. Try a diff piece of equipment besides REs. Instalations are a big hasle like CRUs u can easily grab em from behind the enemy. Ohh n above all find a sqd I run two proto precision mods on my cal logi n 1 or 2 range amps my sqd mates appreciate it cuz guess what a scout decloaks I know where he is the moment he does but I sacrifice hp for that. Set an uplink!? Oh THE HORROR! I don't have access to anything but MLT drop uplinks and I'm sure I've pointed it out oh so many times in this thread. Also, hack an objective? NEVER! Don't forget I'm a scout so I have no business on hacking an objective on my own.
I can't believe I did it. 514 Logins
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Bradric Banewolf
D3ATH CARD RUST415
803
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Posted - 2015.04.23 17:35:00 -
[41] - Quote
Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers!
You'd actually be more useful doing that than you would be burning all of our teams clones, and blocking my shots with the back of your skull as you try to knife an entire group of mercs?!
Seriously, who taught you guys these tactics?? Too many of you have been told, repeatedly, that "this isn't COD"!!! It's not a joke!! We're serious as a heart-attack!
You will not do well running around the map rushing full squad on comms in a scout dropsuit! Nor a heavy, cmdo, or assault for that matter. As a heavy I would much rather you hack that CRU, supply depot, turret, etc. Than be burning clones trying to shotgun a whole logi-train! You get +50, and I don't have to hack it in my fat suit!
You're complaining about the gal logi, but what else do you want me to be doing, exactly? Rushing a logi-train in a logi?
You guys are the blues we rage about in the forums, that lose the match for you with this 1v1 Bullsh*t mentality?! We're 30 clones down, with no uplinks, and redlined in pubs because you're playing with this solo mentality while your teammates curse your existence!
In the words of so many in the forums, and justifiably said to your type, GET GUD!!
As a gal scout back in the day I was repeatedly being recruited by other corps, not because I slayed, but because I understood the f*cking field! I would NOT let my teammates have to keep asking about red turrets, CRU's, or supply depots! I rocked rifles, preferably AR's since I was gal, to ad dps FROM RANGE! I rocked knives as a sidearm to kill silently, and to carry an alpha dmg effect on my small frame. I would carry a scanner and needle, scanner and ammo, or scanner and uplink! I would average 1500-2000 wp's in links, intel, resupply, and assist!
Maybe I should respec back into scout, and show you, not how to kill, but how to win!
"Anybody order chaos?"
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nelo kazuma
THE LAST H0PE. RUST415
111
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Posted - 2015.04.23 17:39:00 -
[42] - Quote
Jaran Vilktar wrote:nelo kazuma wrote:Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers! -_- if u seriously telling me u cant find a role for a scout or make wp then u dont know how to scout. Here are some prime examples of how to get ur wp. If ur in amb n ur teams pinned cloak n set an uplink away from the battle or in advantages spot on enemys flank idk how many times I wish I had a scout to do this n uplinks net u massive wp cuz no one runs em -_-. Scouts are first to any objective grab it quick or guard it till back up arrives if ur using gal scout should be fairly easy. Try a diff piece of equipment besides REs. Instalations are a big hasle like CRUs u can easily grab em from behind the enemy. Ohh n above all find a sqd I run two proto precision mods on my cal logi n 1 or 2 range amps my sqd mates appreciate it cuz guess what a scout decloaks I know where he is the moment he does but I sacrifice hp for that. Set an uplink!? Oh THE HORROR! I don't have access to anything but MLT drop uplinks and I'm sure I've pointed it out oh so many times in this thread. Also, hack an objective? NEVER! Don't forget I'm a scout so I have no business on hacking an objective on my own. Even basic uplink or militia are incredible help and costs 12 k sp -_- thats if for some reason u dont have the room somehow. Never sId u couldnt grab objective or even gaurd them. ur complaining about scanners and other things unnecessary n eeeeeveryone here pretty much poked holes in ur logic yet u wanna act butthurt |
Dreis ShadowWeaver
0uter.Heaven Back and Forth
3011
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Posted - 2015.04.23 17:40:00 -
[43] - Quote
Your return key broken?
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Day 6/30 exclusively Minja
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nelo kazuma
THE LAST H0PE. RUST415
111
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Posted - 2015.04.23 17:41:00 -
[44] - Quote
Bradric Banewolf wrote:Jaran Vilktar wrote:Well, since this is such a heavily team based game. I guess that means that as a scout my role purpose from now on will be to run around the entire map with a duvolle focused scaner or creodron scanner while running 2-3 complex damps and revealing the locations of just about every player on the enemy team even if I don't gain any WP from it. Thanks for helping me find my purpose guys. EDIT: Well with that said, I thank everyone who participated in this thread and if you see a glass gk.0 scout that spends all of his time scanning the enemy team without doing much of anything else than it may be me. Cheers! You'd actually be more useful doing that than you would be burning all of our teams clones, and blocking my shots with the back of your skull as you try to knife an entire group of mercs?! Seriously, who taught you guys these tactics?? Too many of you have been told, repeatedly, that "this isn't COD"!!! It's not a joke!! We're serious as a heart-attack! You will not do well running around the map rushing full squad on comms in a scout dropsuit! Nor a heavy, cmdo, or assault for that matter. As a heavy I would much rather you hack that CRU, supply depot, turret, etc. Than be burning clones trying to shotgun a whole logi-train! You get +50, and I don't have to hack it in my fat suit! You're complaining about the gal logi, but what else do you want me to be doing, exactly? Rushing a logi-train in a logi? You guys are the blues we rage about in the forums, that lose the match for you with this 1v1 Bullsh*t mentality?! We're 30 clones down, with no uplinks, and redlined in pubs because you're playing with this solo mentality while your teammates curse your existence! In the words of so many in the forums, and justifiably said to your type, GET GUD!! As a gal scout back in the day I was repeatedly being recruited by other corps, not because I slayed, but because I understood the f*cking field! I would NOT let my teammates have to keep asking about red turrets, CRU's, or supply depots! I rocked rifles, preferably AR's since I was gal, to ad dps FROM RANGE! I rocked knives as a sidearm to kill silently, and to carry an alpha dmg effect on my small frame. I would carry a scanner and needle, scanner and ammo, or scanner and uplink! I would average 1500-2000 wp's in links, intel, resupply, and assist! Maybe I should respec back into scout, and show you, not how to kill, but how to win! Nicely said respect ^(-_-) |
Dreis ShadowWeaver
0uter.Heaven Back and Forth
3011
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Posted - 2015.04.23 17:46:00 -
[45] - Quote
Bradric Banewolf wrote:If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless. We're not all running Gal Scouts. A Minja needs three Complex Damps and a Proto Cloak to beat your scans. At that point, the suit is so gimped it's ridiculous.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Day 6/30 exclusively Minja
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nelo kazuma
THE LAST H0PE. RUST415
111
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Posted - 2015.04.23 17:52:00 -
[46] - Quote
Dreis ShadowWeaver wrote:Bradric Banewolf wrote:If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless. We're not all running Gal Scouts. A Minja needs three Complex Damps and a Proto Cloak to beat your scans. At that point, the suit is so gimped it's ridiculous. U get hacking speed bonus n best running and movement speed -_- min scouts can hack or counter hack in the blink of an eye nova knife better than anyone and its silent. Make tooonns of wp hacking installations n supporting team to actually win matches. I dont even wanna hear complaints from minjas honestly the only scout who deserves to complain is amar they are least stealth wise speed wise scan wise n slightly less combat capable amongst all the scouts |
Dreis ShadowWeaver
0uter.Heaven Back and Forth
3011
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Posted - 2015.04.23 17:58:00 -
[47] - Quote
nelo kazuma wrote:Dreis ShadowWeaver wrote:Bradric Banewolf wrote:If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless. We're not all running Gal Scouts. A Minja needs three Complex Damps and a Proto Cloak to beat your scans. At that point, the suit is so gimped it's ridiculous. U get hacking speed bonus n best running and movement speed -_- min scouts can hack or counter hack in the blink of an eye nova knife better than anyone and its silent. Make tooonns of wp hacking installations n supporting team to actually win matches. I dont even wanna hear complaints from minjas honestly the only scout who deserves to complain is amar they are least stealth wise speed wise scan wise n slightly less combat capable amongst all the scouts Umm... Did you read my post?
You say we can speedhack in the blink of an eye. How can we do that if we're using all our low slots for Damps? You seem to have missed that part.
You say that we Nova Knife silently. It's not silent if we're being perma-scanned. It's also impossible to have a Minja fit that can knife effectively, because as soon as you drop your cloak to knife someone, you can be scanned, because it's the Proto cloak that protects you from Gal Logi scans.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Day 6/30 exclusively Minja
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1472
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Posted - 2015.04.23 17:58:00 -
[48] - Quote
I said don't hack alone. When you first run to the point (while its uncaptured) you know everyone is going straight for it. Unless you are a speed/hack setup min scout, someone is going to shoot you in the back. Soo, wait for them, kill them and then hack. Your team will be arriving shortly to back you up (hopefully.)
If the point is controlled by the enemy, and there are enemies nearby, the second that point flashes, they will head straight for it, invisible or not. You will end up dead. Let a squad clear the point while you hack. Let them move in first.
Hack turrets, supply depots, CRUs. Scouts are the new slayer logis. They can play support and still slay. Lay uplinks 50-100m from the point and guard them until a squad spawns in and moves to the point.
Just because you aren't in a squad, doesn't mean you are always alone. Move in to the blob when things are going well for your team, then GTFO, because their blob will be coming back. Pick off stragglers as they do.
I hate to use the term "get gud" to people who seem to be legitimately struggling and not just an idiot, but seriously get gud. Learn to play a scout instead of crying about your own inequities. As I said before, Gal scout is the easiest suit in the game IMO. I have never used a scanner on my scout. I haven't used the cloak since the nerf and still end up as a top 5 player most times, and Im not even a good scout.
Plenty of good advice has been givin hear but you dont want to hear it.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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DEATH THE KlD
Seven Kin of Purgatory
185
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Posted - 2015.04.23 18:08:00 -
[49] - Quote
Bradric Banewolf wrote:As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden. So basically you should have to run 10hp to hide from a suit that can sit like 200m away spamming scans? Scouts are supposed to be stealthy and low hp but hey I don't think you should be scanning further than 30m.. And before you say anything I run gal assault so it doesn't effect me one way or another most scans will pick me up but the range is ridiculous.. I don't like matches where I'm scanned 100% of the entire match..it's to easy to use |
Bradric Banewolf
D3ATH CARD RUST415
805
|
Posted - 2015.04.23 18:11:00 -
[50] - Quote
I can't believe there are this many mercs not understanding how team tactics work lol! No wonder everyone hates blueberries?! They gave us comms for crying out loud!!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
806
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Posted - 2015.04.23 18:22:00 -
[51] - Quote
DEATH THE KlD wrote:Bradric Banewolf wrote:As a gal logi I must disagree! What would be the point of the suit if not for scans? Tell me what else stands out about a slow, lightly armored, yellow logi that screams "use me"?
The gal logi gets a bonus to scanning precision and duration of the target scanned visibility. Even if you changed the "margin of error" part, which I never get, it wouldn't improve your chances of not being scanned by gal logi. Every other suit with a scanner already catches it trying to spot you, trust me. If you're a gal scout, with atleast one damp on, your hiding from everyone else. The gal logi is designed to pick you up when no one else can. The downside being you're probably lethal enough, as a scout, to take him out regardless.
The scanner isn't the problem. Those running scout got so used to being OP in the 1.8 hay days, and now struggle to shotgun everyone because they see you. You must also consider the tacnet ranges, and how much precision that suit your trying to ambush is wearing in mods! Not everyone tanks armor and shield/dmg mods. Some where precision and range!
Too many scouts have gotten used to this predator scout mentality. They don't play as scouts, but as assaults with scout bonuses. Well I'm using my bonuses so if you don't I'm gonna see you.
Just to help you out, and to prove that it is possible to hide from the gal logi. The lowest possible dB for a gal logi on scans is 15db. Below that you're hidden. So basically you should have to run 10hp to hide from a suit that can sit like 200m away spamming scans? Scouts are supposed to be stealthy and low hp but hey I don't think you should be scanning further than 30m.. And before you say anything I run gal assault so it doesn't effect me one way or another most scans will pick me up but the range is ridiculous.. I don't like matches where I'm scanned 100% of the entire match..it's to easy to use
You do realize just how much it cost to run that suit setup, right? That's not some pub fit that cost 20k lol! Ofcourse, COD has very little variety, and everyone does the same thing....
"Anybody order chaos?"
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el OPERATOR
Capital Acquisitions LLC Bad Intention
1019
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Posted - 2015.04.23 18:34:00 -
[52] - Quote
Jaran Vilktar wrote:P14GU3 wrote:Jaran Vilktar wrote:P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right. Were you alone? Did you have bluedots near you? If the scanner lit up your friendlies, they moved towards them, and you got unlucky. If you were alone, someone happened to see you (from behind possibly?) and relayed the info to the squad. There is a slight possibility they moved towards you based on the fact there was a "margin of error," but they still wouldn't have known exactly where you were. I run the GK.0 scout as well, usually with just 2 complex damps because that will beat nearly every scanner. I stay alone and flank around the outside of objectives/chokepoints. TBH I find the gal scout to be one of the easiest suits to play in the game. You just have to learn how to take advantage of the element of surprise. STAY AWAY FROM THE BLOB! I was alone, in fact I was trying to enter the capture point from the exact opposite area to where the rest of my team was fighting and I was completely ALONE what happened is that the logi scanned me, got a margin of error message and in consequence he knew that there was someone nearby, a few players that were most likely in his squad went to check out the area, I ran, logi scanned again in the area I chose to run towards, they turned to that same area, they saw the faint shimmer of my cloak from far away and killed me at range with ease because the fit I ran wasn't capable of tnking damage. That's how it happened. Maybe I am just horribly unlucky and untimely but the reason I run gallentean scouts so much is because they are great for looking for gaps in enemy defences and entering an area of interest without immediately alerting the enemy team... but it isn't easy to do at all.
1vTW TeamWork is OP Working as intended. Next time, maybe scout the area out first, that gallogi is more than detectable just by your passives alone, and if he's scanned you like that he's no more than 60m out. 6 seconds spent differently could have changed your game.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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Dreis ShadowWeaver
0uter.Heaven Back and Forth
3013
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Posted - 2015.04.23 18:43:00 -
[53] - Quote
Is it just me, or is the 'YOU HAVE BEEN SCANNED' message displayed for longer than the time you're actually visible on the enemies' TACNET?
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Day 7/30 exclusively Minja
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DEATH THE KlD
Seven Kin of Purgatory
187
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Posted - 2015.04.23 19:15:00 -
[54] - Quote
Dreis ShadowWeaver wrote:Is it just me, or is the 'YOU HAVE BEEN SCANNED' message displayed for longer than the time you're actually visible on the enemies' TACNET? I thought it was from people running double scanners but if you're right then I'm fine with it as long as it's just the message not me being scanned for 30 minutes straight |
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1985
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Posted - 2015.04.23 20:55:00 -
[55] - Quote
Bradric Banewolf wrote:I can't believe there are this many mercs not understanding how team tactics work lol! No wonder everyone hates blueberries?! They gave us comms for crying out loud!! You don't even need coms if you have common sense and know about team . While your playing look and see what your teams weaknesses ( what are they dying to and how ) are and where their lacking and what they need and if your skilled in multiple roles then adjust to do such without asking .
I'm not talking about you per say but general knowledge , if a HAV or DS / ADS is killing your team then adjust and come out with some AV .. someone shouldn't have to tell you that threw comms , if your loosing the ground war and loosing ground , get some links in and not just on the ground where their easily seen and spotted / destroyed , heavy trains ... get some scouts or assaults / commando's , hell even your own heavies and get those HMG's , MD / PLC 's and RE 's going .
People come and complain about things that should come second nature if your experienced in this game , no one needs to tell anyone what to do and if they do then it's clear that their not experienced or just lazy and need their hands held but for those who been at this for a while , they should know better ... they should know to have a little bit of everything so you can adjust to the outcome and what's present as far as danger .
Sometimes your just outmanned , out gunned and out skilled ... can't run to the forums and complain about that , complaining how things are so hard and what's OP . I play solo so that's not an excuse because I'm trying to win and I have multiple others in my team ( hopefully ) that's trying to do the same .
Playing solo isn't an excuse or copout , you have a team and to have a singular solo mentality is foolish because your not going to kill 15 others by yourself .
The more you can do for your team the better and easier it is to combat changes in tempo and make adjustments .
No one should have to ask , you shouldn't have to ask the forums , " what should I do ? "
Most of the complaints come from people trying to take on this game one on one , if it's HAV's , heavies or scouts even ... they get the bad end of the stick because they bested someone one on one and that person had to complain about it because they just don't understand the concept of team and the fact that you don't have to do everything alone , you have teammates .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Bradric Banewolf
D3ATH CARD RUST415
810
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Posted - 2015.04.23 20:55:00 -
[56] - Quote
Multiple mercs scanning more often than not. Scans don't last that long. Scouts should study them instead of complaining about them, and learn to work in between the flood lights.
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
810
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Posted - 2015.04.23 21:06:00 -
[57] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Bradric Banewolf wrote:I can't believe there are this many mercs not understanding how team tactics work lol! No wonder everyone hates blueberries?! They gave us comms for crying out loud!! You don't even need coms if you have common sense and know about team . While your playing look and see what your teams weaknesses ( what are they dying to and how ) are and where their lacking and what they need and if your skilled in multiple roles then adjust to do such without asking . I'm not talking about you per say but general knowledge , if a HAV or DS / ADS is killing your team then adjust and come out with some AV .. someone shouldn't have to tell you that threw comms , if your loosing the ground war and loosing ground , get some links in and not just on the ground where their easily seen and spotted / destroyed , heavy trains ... get some scouts or assaults / commando's , hell even your own heavies and get those HMG's , MD / PLC 's and RE 's going . People come and complain about things that should come second nature if your experienced in this game , no one needs to tell anyone what to do and if they do then it's clear that their not experienced or just lazy and need their hands held but for those who been at this for a while , they should know better ... they should know to have a little bit of everything so you can adjust to the outcome and what's present as far as danger . Sometimes your just outmanned , out gunned and out skilled ... can't run to the forums and complain about that , complaining how things are so hard and what's OP . I play solo so that's not an excuse because I'm trying to win and I have multiple others in my team ( hopefully ) that's trying to do the same . Playing solo isn't an excuse or copout , you have a team and to have a singular solo mentality is foolish because your not going to kill 15 others by yourself . The more you can do for your team the better and easier it is to combat changes in tempo and make adjustments . No one should have to ask , you shouldn't have to ask the forums , " what should I do ? " Most of the complaints come from people trying to take on this game one on one , if it's HAV's , heavies or scouts even ... they get the bad end of the stick because they bested someone one on one and that person had to complain about it because they just don't understand the concept of team and the fact that you don't have to do everything alone , you have teammates .
This
"Anybody order chaos?"
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Talos Vagheitan
Ancient Exiles.
1124
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Posted - 2015.04.23 21:10:00 -
[58] - Quote
-1 for a giant wall of text
+1 for good idea.
Net change: 0
I agree.
I had kind of a radical idea with the scanners back when you could spin a 360 turn while scanning. I think of some the ideas still apply.
Essentially, my idea was the scanning should do more to give away the position of the scanner through several methods.
VISUAL - Scanning should dramatically increase the scanners profile temporarily, making himself likely to appear on enemy radar himself, if he is not dampened.
AUDIBLE - Apart from the sound of the scanner itself, a scanned player should hear a sort of "Wub" noise in the direction they were scanned from. The lower your scan profile, the more clearly you would hear which direction you were scanned from.
This would make scanning a trade-off. Being effective at scanning, makes you easier to detect. Making 'silent scanner' fits would be possible, but harder to fit than they are now.
Who cares what some sniper has to say.
**--CCP, let's push for the license of Dust/Legion on both current Gen consoles-
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1986
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Posted - 2015.04.23 21:10:00 -
[59] - Quote
Bradric Banewolf wrote:Multiple mercs scanning more often than not. Scans don't last that long. Scouts should study them instead of complaining about them, and learn to work in between the flood lights. Agreed .
Also scanning doesn't necessarily mean a win , I've scanned many a times in loosing causes ... even when I had a maxed out Gal logi, all they can do is tell you where someone is , you have to do the heavy lifting ( killing ) yourself so scanners and the people complaining about them is just an excuse .
They just don't like to be detected , well just kill the scanner then .. but that's the problem , they don't wanna be spotted .
Can't kill unless they get the upper hand and their undetected .
That's their fault . That sounds about as much as a crutch as they would assume scanner users have for using scanners .
Difference is scanners can point out multiple targets while if your dampened , your only helping yourself .
You could be scanned the whole match and still win ... and loose for that matter but people look for anything to complain about and just loose focus because someone is doing something that player doesn't like , so they already lost the mind game to begin with and that transfers to the physical game .
People JJ me while I'm in a HAV , good for them ... I get RE frisbee while in a heavy suit or shotgunned , then that's one up for them . Headshot by a sniper , then that's good . All hap hazards in this game but I'm not letting anyone get into my mental and take me out of the game just because their using tactics that's suspect , glitch , or I just don't like .
That's giving someone else power over me and in war you can't allow they enemy to control you because if that's the case then you already lost the battle , even more the war .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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DiablosMajora
118
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Posted - 2015.04.23 22:26:00 -
[60] - Quote
Opportunity Cost >:^) I prefer a cloak and uplink on my minja
Prepare your angus
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