el OPERATOR
Capital Acquisitions LLC Bad Intention
1019
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Posted - 2015.04.23 18:34:00 -
[1] - Quote
Jaran Vilktar wrote:P14GU3 wrote:Jaran Vilktar wrote:P14GU3 wrote:The only way ewar will be fixed is if there is actually a "margin of error." Right now damps/scans either work, or they dont. There needs to be say a 50% chance to scan within a certain db. Until that happens, dampers will cry about scanners, and scanners will cry about dampers. They are both horribly broken right now. Get under 18db or whatever, you win. If not, you lose. But you don't exactly "win" by getting under 18 db. All you end up doing is making a gimped and expensive fit with low utility and combat efficiency in exchange for not being highlighted on the mini-map. I've played matches where enemy squads had one gal logi spamming scans while I was running my most dampened gk.0 Scout, I entered there established area in an attempt to hack, drop uplinks and maybe take out the gallogi. You know what happened? The gallogi pointed his scanner in my general direction from inside a building and when he did 3 players started running in my general direction and I had to make a run for it, I then get a "Scan Attempt Prevented" message, usually I would smile when I see that, but this time it was different, I saw all 3 enemies switch their running direction and end up facing me, even though I was cloaked and had a good distance between them I was insta kiled by a viziam scrambler... so, even though I went to such great lenghts to avoid a detailed scan I was still being probed by a different kind of scan, one that is unable to display my exact location but can still estimate my general location. Those should be properties made for two different types of scanners, not all in one. Sure, the enemy team had some excellent comms and teamplay but it doesn't change the fact that the scanner still served its purpose without applying it's full effects on me, and that just isn't right. Were you alone? Did you have bluedots near you? If the scanner lit up your friendlies, they moved towards them, and you got unlucky. If you were alone, someone happened to see you (from behind possibly?) and relayed the info to the squad. There is a slight possibility they moved towards you based on the fact there was a "margin of error," but they still wouldn't have known exactly where you were. I run the GK.0 scout as well, usually with just 2 complex damps because that will beat nearly every scanner. I stay alone and flank around the outside of objectives/chokepoints. TBH I find the gal scout to be one of the easiest suits to play in the game. You just have to learn how to take advantage of the element of surprise. STAY AWAY FROM THE BLOB! I was alone, in fact I was trying to enter the capture point from the exact opposite area to where the rest of my team was fighting and I was completely ALONE what happened is that the logi scanned me, got a margin of error message and in consequence he knew that there was someone nearby, a few players that were most likely in his squad went to check out the area, I ran, logi scanned again in the area I chose to run towards, they turned to that same area, they saw the faint shimmer of my cloak from far away and killed me at range with ease because the fit I ran wasn't capable of tnking damage. That's how it happened. Maybe I am just horribly unlucky and untimely but the reason I run gallentean scouts so much is because they are great for looking for gaps in enemy defences and entering an area of interest without immediately alerting the enemy team... but it isn't easy to do at all.
1vTW TeamWork is OP Working as intended. Next time, maybe scout the area out first, that gallogi is more than detectable just by your passives alone, and if he's scanned you like that he's no more than 60m out. 6 seconds spent differently could have changed your game.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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