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Thread Statistics | Show CCP posts - 2 post(s) |
Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23415
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Posted - 2015.04.23 17:20:00 -
[61] - Quote
CCP Rattati wrote:Verification from our backend engineer, is that the emails are "marked as deleted" not properly deleted, so as to not load them into battle.
The mails will still be on TQ.
So does this mean we can actually access our mails from MQ, just not in battle, or?
If it's that, well done. If not, what do you even mean? Are they just deleted for all intents and purposes as opposed to completely deleted?
Supreme Forum Warrior
Gallente Guide
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Thumb Green
The Valyrian Mercenary Army
2315
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Posted - 2015.04.23 18:06:00 -
[62] - Quote
ChribbaX wrote:Thumb Green wrote:The part I quoted pretty clearly implies to me that he didn't take accumulation into consideration. The rest of his comment is in line with what you're saying though but that's irrelevant to what I said. I'm very well aware of that if you have tons of mail it can make up a lot of data. I'll just randomly do some math using my EVE stats. During 2014 I received 2505 mails and sent 890, so all in all there was 3395 mails in my inbox (only counting 2014 and not previous years). An EVE mail can max contain 10,000 characters (not going to include overhead bytes like subject, to/from since you'd rarely use up all 10,000 chars for every mail anyway). So that's 32.4MB worth of mails in my EVE mailbox, is that a lot or not accumulation-wise? In EVE they don't let me scroll back more than about a month (BUT that is due to the number of mails rather than the size). So there's no reason they could not simply do the same in DUST rather than opting for the delete route, that's why I didn't really bother to dig into accumulation since it's (imo?) not the problem. Soraya Xel wrote:FYI: I've been actively advocating for not deleting people's mail since this discussion was first floated. Please keep fighting for that, deleting is one of the stupidest route to resolve this apparent performance issue. That should be the absolute last resort. /c I'm well aware that eating trans fat is unhealthy but I don't take that into consideration when I eat. (edit: the point being, that being aware of something doesn't mean you take it into consideration)
What I can tell from your math, you're still not getting it. It's not just about the mails, it's about everything that is being loaded during a match. Of course I'm not saying mails not being loaded during a match will have much of an impact, in fact I seem to recall mentioning something along the lines that it likely won't earlier in the thread; but still it's another straw on the camel's back.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Celus Ivara
DUST University Ivy League
347
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Posted - 2015.04.24 13:36:00 -
[63] - Quote
Arkena Wyrnspire wrote:CCP Rattati wrote:Verification from our backend engineer, is that the emails are "marked as deleted" not properly deleted, so as to not load them into battle.
The mails will still be on TQ. So does this mean we can actually access our mails from MQ, just not in battle, or? If it's that, well done. If not, what do you even mean? Are they just deleted for all intents and purposes as opposed to completely deleted? While we will need a dev to get a proper confirmation on this, I will say I'm pretty confident we won't have access to the mail while in the MQ, ...at least for now.
To use my love-letter example from before, this is like instead of CCP burning them, they are stuffing the letters in a safe we can't open and promising to send us the combination at a later date.
Our mail being inaccessibly-archived is a thousand times better than being outright deleted, but it's also a thousand times worse than if we had actual access to it.
If I may add to my earlier point, our mail isn't only about our records of our friends and our accomplishments (Even though that alone is more than enough reason to preserve them.), for many, many players there is incredibly important utilitarian info kept there. How many CEOs/directors/leaders have vital contact, logistical, diplomatic, etcetc. stored in mails they've received? I personally know that with every new member to join D-Uni, Kevall sends them the "Welcome Packet"; a few dozen mails of guides and FAQs on Dust. Basically the game's missing tutorial! Which will be archived away after 30 days.
Now we have to be honest here, CCP Shanghai is trapped between a rock and a hard place. They have to up Dust's performance, and mail seems to be one of the notable resource hogs. But the code that is causing the issue seems hard to solve right now, and dev resources are very limited. Archiving the mail is a quick, workable solution.
But many players love their mail!
Do we remove the "feature" of players-keep-all-their-mail so that we gain the "feature" of increased-performance? Or do we try and have both, but at the cost of an unknowable amount of man-days; thus pushing back the release of roadmap items?
It's a tough call. :\
I adamantly don't want our mail deleted. And I really, really don't want it inaccessibly-archived. But if there is no quick way to resolve the performance issues, a temporary archiving may be the right call.
That said though, at minimum can we make this optional for players? I have a hard time seeing how,
Quote:IF (FLAG "achivePlayerMail" = TRUE) THEN do.archive() ELSE BREAK -takes more than one collective man-day to write and test.
Going by this thread, every CPM member whose spoken up about mail deletion/archiving has been against it; as are many prominent members of the community. It's worth considering the pros and cons of how we move forward on this. |
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