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Thread Statistics | Show CCP posts - 2 post(s) |
Thumb Green
The Valyrian Mercenary Army
2298
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Posted - 2015.04.21 18:48:00 -
[1] - Quote
ChribbaX wrote:Wait.. so mails older than 30 days using up a few bytes is causing problems for you? Seriously... A few bytes here, a few bytes there, a few bytes everywhere. It all adds up, thus is the phenomenon of accumulation and when it's all loaded at the same time, it causes problems if there isn't enough room.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
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Thumb Green
The Valyrian Mercenary Army
2298
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Posted - 2015.04.21 18:52:00 -
[2] - Quote
Arkena Wyrnspire wrote:Thumb Green wrote:ChribbaX wrote:Wait.. so mails older than 30 days using up a few bytes is causing problems for you? Seriously... A few bytes here, a few bytes there, a few bytes everywhere. It all adds up, thus is the phenomenon of accumulation and when it's all loaded at the same time, it causes problems if there isn't enough room. Why is it all being loaded at the same time? Because the people that originally implemented these things thought it would be a good idea to be able to check your mail in the middle of a match. Or in three other words, asinine decision making.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
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Thumb Green
The Valyrian Mercenary Army
2298
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Posted - 2015.04.21 19:01:00 -
[3] - Quote
Not a technical reason.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
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Thumb Green
The Valyrian Mercenary Army
2305
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Posted - 2015.04.22 15:18:00 -
[4] - Quote
Pseudogenesis wrote:One Eyed King wrote:Pseudogenesis wrote:There's a very, very simple solution: Allow locking of messages. This prevents messages with the lock toggled on from being deleted until the lock is toggled off. It's the same kind of thing they've had for texts in phones for years. Simple, effective, and it puts control in the hands of the user. I think there should be a limit to locking them, or else we are back in the same situation. Aren't these memory problems client-side? If somebody wants to willingly slow their client by locking a lot of messages then they should be able to, I think. Yeah, the memory problems are all client side. Really it's not the messages themselves, it's the combination of everything. They really don't need to delete them, they just need to not have them loaded into memory after you leave your MQ. Nobody cares about the performance of their fat asses sitting in the MQ; what they care about is the performance experienced during a match. Which of course that's not to say that removing mail from the equation will have much of an impact unless the person has an metric ass-ton of mails but it is still one less thing adding to the burden.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2305
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Posted - 2015.04.22 15:20:00 -
[5] - Quote
bastille123 wrote:i dont mind all my old mails being remove (kinda sucks tho) but is your contact list getting removed too? or isnt there a way to keep them? Contact list is being kept, it's the character avatars and corp logo's being removed from the lists. At least from the last thing I recall reading from Rattati in regards to it (can't remember where that is at the moment).
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2307
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Posted - 2015.04.22 17:13:00 -
[6] - Quote
Iron Wolf Saber wrote:Joseph Ridgeson wrote:Iron Wolf Saber wrote:Would rather not have mail load during combat but alas I was shot down on that notion. If the article about World of Darkness taught us anything, you should have shouted louder. ^_^ I am not going into a yelling match with the person who shot me down; it would have looked and felt silly. Well that doesn't stop you from posting a lot of the stuff you post; but good on you for exercising some discretion.
Who shot you down and what was their reason, if they gave one?
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2309
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Posted - 2015.04.22 17:38:00 -
[7] - Quote
Iron Wolf Saber wrote:
Well thing is between most folks I post to and this person is that if I subject enough reasoning over time they eventually take another look at their own stance reconsider their values and then assert or reassert their position with a formulated response that would be something more tangibly digestible when I consider the options and bring them to ccp for community feedback.
The person in question is immune to this method and concretes their opinions before the they finish mixing the concrete up.
As for who? don't have to look far.
There's a hundred people locked in a room with me. The lights go out and one of them kills another before the lights come back on. I don't have to look far to find the killer and I can point the finger at whoever I want; but I'm no closer to knowing who the killer is.
And what of their reason, did you omit it because of some NDA bullshit or did they simply not give it?
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2310
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Posted - 2015.04.22 22:22:00 -
[8] - Quote
You know IWS, people would give you less sh!t if didn't try to be coy all the damn time. Nobody is trying to get in your pants so there's no reason to play hard to get.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2310
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Posted - 2015.04.22 22:24:00 -
[9] - Quote
JJ'S wrote:Thumb Green wrote:ChribbaX wrote:Wait.. so mails older than 30 days using up a few bytes is causing problems for you? Seriously... A few bytes here, a few bytes there, a few bytes everywhere. It all adds up, thus is the phenomenon of accumulation and when it's all loaded at the same time, it causes problems if there isn't enough room. Gotta love when Thumb tells Chribba about coding. ahahahahaha... there is never an end from this dude. I'm not telling him about coding, I'm telling him about accumulation; something he didn't consider in his comment.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2310
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Posted - 2015.04.22 22:37:00 -
[10] - Quote
Arkena Wyrnspire wrote:Thumb Green wrote:JJ'S wrote:Thumb Green wrote:ChribbaX wrote:Wait.. so mails older than 30 days using up a few bytes is causing problems for you? Seriously... A few bytes here, a few bytes there, a few bytes everywhere. It all adds up, thus is the phenomenon of accumulation and when it's all loaded at the same time, it causes problems if there isn't enough room. Gotta love when Thumb tells Chribba about coding. ahahahahaha... there is never an end from this dude. I'm not telling him about coding, I'm telling him about accumulation; something he didn't consider in his comment. I'm sure Chribba realises that. What he's probably referring to is that this is a hideously poor way of doing it in the first place and even then, it shouldn't be a major contributing factor. The part I quoted pretty clearly implies to me that he didn't take accumulation into consideration. The rest of his comment is in line with what you're saying though but that's irrelevant to what I said.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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Thumb Green
The Valyrian Mercenary Army
2315
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Posted - 2015.04.23 18:06:00 -
[11] - Quote
ChribbaX wrote:Thumb Green wrote:The part I quoted pretty clearly implies to me that he didn't take accumulation into consideration. The rest of his comment is in line with what you're saying though but that's irrelevant to what I said. I'm very well aware of that if you have tons of mail it can make up a lot of data. I'll just randomly do some math using my EVE stats. During 2014 I received 2505 mails and sent 890, so all in all there was 3395 mails in my inbox (only counting 2014 and not previous years). An EVE mail can max contain 10,000 characters (not going to include overhead bytes like subject, to/from since you'd rarely use up all 10,000 chars for every mail anyway). So that's 32.4MB worth of mails in my EVE mailbox, is that a lot or not accumulation-wise? In EVE they don't let me scroll back more than about a month (BUT that is due to the number of mails rather than the size). So there's no reason they could not simply do the same in DUST rather than opting for the delete route, that's why I didn't really bother to dig into accumulation since it's (imo?) not the problem. Soraya Xel wrote:FYI: I've been actively advocating for not deleting people's mail since this discussion was first floated. Please keep fighting for that, deleting is one of the stupidest route to resolve this apparent performance issue. That should be the absolute last resort. /c I'm well aware that eating trans fat is unhealthy but I don't take that into consideration when I eat. (edit: the point being, that being aware of something doesn't mean you take it into consideration)
What I can tell from your math, you're still not getting it. It's not just about the mails, it's about everything that is being loaded during a match. Of course I'm not saying mails not being loaded during a match will have much of an impact, in fact I seem to recall mentioning something along the lines that it likely won't earlier in the thread; but still it's another straw on the camel's back.
I've got a random blueberry in my corp. Don't know why he wanted to join but I keep him as if he's a pet.
Rated [TV-MA]
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