Username Alpha
Condotta Rouvenor Gallente Federation
0
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Posted - 2015.04.21 21:09:00 -
[1] - Quote
Alena Ventrallis wrote:We have to make sure we adjust CPU/PG to accommodate the new slots. If new players have to leave module slots empty because they don't have the CPU/PG to fill them then we are right back where we are now. Not at all! Currently, the only practical difference between Militia and Basic (excluding weapons) is usually the skill requirement. But if a basic suit had as many slots as a pro suit, you'd actually have a reason to use basic stuff over militia stuff.
I also think that increasing the CPU/PG of basic suits would go against the spirit of the proposal.
P.S. If a person did find themselves with empty slots because of the fancy stuff they were putting in other slots, that would incentivize them to move to ADV level, or ADV to PRO. If anything, I suspect this might help players decide what type of suit (assault, logi, etc.) they're more passionate about! But keep in mind I'm saying this as a noob-vet; I don't have any PRO suit access yet. |
Username Alpha
Condotta Rouvenor Gallente Federation
2
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Posted - 2015.04.22 02:56:00 -
[2] - Quote
Megaman Trigger wrote:Text Grant wrote:Alena Ventrallis wrote: And new players who have no skills in fitting would be uable to deploy. As it is, a max skills character couldn't fit an all militia fit, so a player with only 500,000 SP will definitely be unable to fill all the slots.
So either up the fitting space, or just don't do it at all.
Actually, you only have to fill one weapon slot on any dropsuit to have a valid fitting. Imagine your a new player fresh into the game and you go to use a starter fit, which now has the same slots as Proto but is all militia BPO gear. Which is great. Except the PG and CPU were never buffed to match the slot increase, meaning you're starter fit is over the limit and now you can't deploy in your suit. If you try to make your own fittings, you'll have to leave module slots empty just to be able to run the suit, which defies the point of increasing the slot count in the first place. Starter fit? What do you mean? The starter BPO loadouts aren't the same as the standard-level dropsuits. There's no reason to think that this proposal would result in players being given proto-slotcount starter loadout BPOs. Obviously any loadout meant for new players would be able to deploy with no earned SP.
A newbie in a standard dropsuit with a proto-level slotcount wouldn't be able to fill all those slots, true, but they'd be able to fill more than what they can now! And it would sort of defeat the purpose to meet somewhere in the middle. IMO it wouldn't be the worst thing in the world to strongly incentivize new players to invest in core skills (electronics/engineering) by showing them what they're missing.
I don't have any objection to adjusting PG/CPU for individual dropsuits, but I didn't envision this proposal including a general adjustment to PG/CPU for standard (and advanced) dropsuits. To me it seems like saying "and while we're at it, adjust Militia and Basic Drop Uplinks so that the militia gear doesn't have lower PG/CPU requirements than the basic item!" It's a good idea, sure, but it's mission creep. |