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Henrietta Unknown
Corrosive Synergy Rise Of Legion.
1112
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Posted - 2015.04.13 17:07:00 -
[61] - Quote
Arkena Wyrnspire wrote:Blame the Caldari. Blame Scotty for kicking our members and forcing us to back out. We'd fight twice as many matches if it weren't for him.
Selling Items
Store - Code Bazaar
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LOOKMOM NOHANDS
498
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Posted - 2015.04.13 17:45:00 -
[62] - Quote
CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles?
Number of battles for active boosters of all types would be amazing.
When it comes to 1 day boosters for example you have to ask yourself if you are going to be interrupted at all today or if you are going to end up having to leave the house just to decide if you think you will get your money out of it. |
Henrietta Unknown
Corrosive Synergy Rise Of Legion.
1112
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Posted - 2015.04.13 17:59:00 -
[63] - Quote
Luk Manag wrote:jade gamester wrote:Since the event started iv only been able to get into 11 gfw what a waste of fw boosters, never again. You made the mistake of joining a side that outnumbered the Caldari 10 to 1. I had tons of matches playing as Caldari. I lost every stinking match. I formed a squad and pulled them into Caldari FW. The ******* quit mid battle when they saw it was an unwinable stomp. The average Caldari FW player did the same thing. It was not unusual to see 4 or 5 guys on my side with WP, and the rest have 0 WP because they had just joined. You probably made more LP than I did. What's worse, I had boosters x 3 for Caldari + Minmatar + Gallants (9 total 30 day boosters), every time I hit the queue I was sucked into a Caldari Stomp. The boosters were wasted. I didn't get into a single Gallente match on the Gallente side. Every ******* scrub wants to join the winning team and then win every time. That's why your Gallente matches were broken. Two words. Kirjuun Heiian.
Get in.
Selling Items
Store - Code Bazaar
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MINA Longstrike
Kirjuun Heiian
2559
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Posted - 2015.04.13 18:01:00 -
[64] - Quote
CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles?
I'd rather have smaller duration boosters like 4-8 hours.
I'd also seriously kill for a way to break an active booster in to 'x many' end of match booster tokens, so that I can go "oh hey, that was a really good match, turns out I've been earning a lot of 1day boosters recently and I've stocked up on some tokens, I'll pop a few of them here".
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Avallo Kantor
613
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Posted - 2015.04.13 19:11:00 -
[65] - Quote
A simple rate for the "Battle Boosters" also can already be determined via the instant boosters.
They should be a bit better than buying an equal number of 400 AUR 2x boosters.
Further they should be WIN end conditions only where SP earned (if SP) is non-zero.
So, per battle a 50% booster would equate to about 400 / 2 = 200 AUR per battle.
Extrapolating this out, and adding some bonuses:
1k AUR "battle booster": 5 games (200 AUR value per game, 400 for 2x bonus, same as buying 5 "2x booster" pack) 5k AUR "Battle booster": 25 + 5 "bonus" = 30 games (167 AUR value per game, 234 for 2x bonus) 14k AUR "Battle Booster": 70 + 30 "bonus" = 100 games (140 AUR value per game, 280 for 2x bonus)
These values also line up to current AUR booster prices (roughly). They can be beaten in value by -active- players during their same duration plays, but provide enough games to be valuable to less active players, and come out ahead of paying for instant boosters. |
Iron Wolf Saber
Den of Swords
19262
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Posted - 2015.04.13 20:40:00 -
[66] - Quote
CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles?
Please please please I been asking for this on active boosters as well.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Kaze Eyrou
DUST University Ivy League
2100
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Posted - 2015.04.13 20:45:00 -
[67] - Quote
CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Actually, I proposed this idea in Learning Coalition a little while ago. Got a resounding "yes".
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1983
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Posted - 2015.04.13 20:48:00 -
[68] - Quote
Iron Wolf Saber wrote:CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Please please please I been asking for this on active boosters as well.
Why don't we just break it into 3 'classes'
The current iteration of "time" boosters, for those who have ample amount of time to grind like madmen (summer break and stuff)
"Battle" boosters for the average guy, where win or lose they get A bonus.
And "quantity "boosters, where the booster comes with a predetermined amount of boost in it, so that they guy that can't hardly play, and doesn't have the best gungame but still wants to be better cam actually feel like he not wasting his money. Youd still have to earn the boosted sp of course.
I literally can not understand how people can survive being so inept.
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Golden Day
Corrosive Synergy Rise Of Legion.
1301
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Posted - 2015.04.13 20:50:00 -
[69] - Quote
Where is everyone at when they look for caldari?!
We caldari have been running platoons and winning....
I cant tell you the channel on the forums because we had a Gallente Mic bomber last night.......
I know you wan't it ( -í° -£-û -í°)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18210
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Posted - 2015.04.13 21:10:00 -
[70] - Quote
I've only been able to do about 20 AFW's on my Saturday (rest of the world's Friday).
I'd love to do more but this week I'm managing a department at work.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8058
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Posted - 2015.04.13 21:13:00 -
[71] - Quote
Iron Wolf Saber wrote:CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Please please please I been asking for this on active boosters as well. And it's a bad idea unless each booster accounts for a couple HUNDRED battles a pop. Because a month long booster translates to 100 battles... How?
AV
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Kaze Eyrou
DUST University Ivy League
2100
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Posted - 2015.04.13 21:18:00 -
[72] - Quote
Breakin Stuff wrote:Iron Wolf Saber wrote:CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Please please please I been asking for this on active boosters as well. And it's a bad idea unless each booster accounts for a couple HUNDRED battles a pop. Because a month long booster translates to 100 battles... How? Why not have a Time variant booster (the current one) along with a Charge variant booster?
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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VALCORE72
Vengeance Unbound RUST415
278
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Posted - 2015.04.13 21:19:00 -
[73] - Quote
the time on fw booster should only be active once you in match. maybe time stamp from battle to battle ? lucky if you get 25 games aday in fw
asian haters united lol .
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Flint Beastgood III
GunFall Mobilization
1603
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Posted - 2015.04.13 23:52:00 -
[74] - Quote
Iron Wolf Saber wrote:CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Please please please I been asking for this on active boosters as well.
Not a fan.
-1
Rare Item Trades
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Avallo Kantor
613
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Posted - 2015.04.14 00:01:00 -
[75] - Quote
Breakin Stuff wrote:Iron Wolf Saber wrote:CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Please please please I been asking for this on active boosters as well. And it's a bad idea unless each booster accounts for a couple HUNDRED battles a pop. Because a month long booster translates to 100 battles... How?
That's 3 games a day. These boosters should be for casual players who don't play as many games in single sessions as other players.
The idea is, with having both, is that the current time boosters are a better bet for high-activity players. (aka playing a lot will get you more use)
The battle booster should be a quantity that does not appeal to the high-activity players but to the average players who do not play as many games per day / week as high-activity players. Basically it's a booster you can run through in your own time.
By also having it wins only (and wins where you have more than 0 SP) you make it so that the average players usually will have to play roughly double that number of games. (assuming the 'average' player wins 50% of their games)
So with 100 battles in the "month"-valued battle booster, the average player would have to run through roughly 200 battles to get it's full value. Which is quite a lot for casual play. |
Drogan Reeth
Free Trade Corp
127
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Posted - 2015.04.14 00:09:00 -
[76] - Quote
CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles?
That would be completely unfair to the ppl/sides who always lose. |
Aeon Amadi
Ahrendee Inc. Negative-Feedback
9504
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Posted - 2015.04.14 01:18:00 -
[77] - Quote
CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles?
I'm inclined to disagree what with the occasional "thrown into an already over match" but I dunno how often that happens anymore.
Are you being Angry or Assertive?
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Pseudogenesis
Nos Nothi
2558
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Posted - 2015.04.14 03:49:00 -
[78] - Quote
CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Better fix being placed into ending battles if you plan on doing that
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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Poultryge1st
KILL-EM-QUICK Rise Of Legion.
108
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Posted - 2015.04.14 12:00:00 -
[79] - Quote
Hawkings Greenback wrote:CCP Rattati wrote:Hawkings Greenback wrote:Pokey Dravon wrote:Boosters in general should move away from being time based and more on straight instead to earnable LP/SP. No time limit, earn it at your leisure. I would be SO more inclined to buy active boosters. That seems like a far to sensible a thing to do and I would be more inclined to use boosters if it was the case. Not everyone can spend 10 hours plus a day on Dust every day. Good idea that. What about number of Battles? Yes please
This is a great idea! I would get some, but leave the active boosters like they are. Then introduce a new one that is a boost per battle completed.
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