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SILENTSAM 69
SONS of LEGION
768
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Posted - 2015.03.30 03:56:00 -
[31] - Quote
Georgia Xavier wrote:think of it lore-wise. Cloaking allows the refraction of light making you "invisible". Now if you move,light refracts in all kinds of directions making you blue!
In all seriousness though you can't be fully invisible. Yes yes I know we're in a space age shooter that allows us to fire plasma and lasers but its physically impossible to be fully invisible I agree that movement should cause a blur. Currently through it causes much more than a blur. It causes you to actually glow and light up. Depending on your screen it is very obvious. |
SILENTSAM 69
SONS of LEGION
768
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Posted - 2015.03.30 03:59:00 -
[32] - Quote
CoochMaster Flex wrote:They only needed it because people weren't using it as it's suppose to. People would rather run around skip letters just to kill dudes. Before the nerf, I saw heavies hacking letters while cloaked scouts slayed. Now that it's nerfed, I act see scouts hacking **** while assault suits and heavies do the dirty work. The nerf was the right thing to do. Every time someone says an item was not being used as it was supposed to you are wrong. There is no one way things are supposed to be used.
The goal is freedom to use things as you like. Not making things that put you in one role type. |
SILENTSAM 69
SONS of LEGION
768
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Posted - 2015.03.30 04:00:00 -
[33] - Quote
hold that wrote:and yet the majority of the player base runs cloaked scouts You sure you do not mean most of the player base runs Sentinels with HMG's? |
SILENTSAM 69
SONS of LEGION
768
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Posted - 2015.03.30 04:04:00 -
[34] - Quote
Leither Yiltron wrote:SILENTSAM 69 wrote: Everyone who wanted it nerfed only wanted it because they can not be bothered to pay attention to the screen
This particular point is fairly controversial from the feedback that I've gathered, Sam. One recurrent idea is that the scout effect reportedly turns up very differently depending on your television, and of course your distance from the screen. I play a few feet away from a computer monitor myself. My experience in the past has been that seeing a cloaked person, and seeing them well enough to kill them, are wildly different metrics. During the bad ole' days without the cloak delay I would often see a cloaked scout's "shimmer", but the visual distortion was enough to make it pretty darn difficult to kill that guy if he just zig-zagged while running away. This part of the experience fueled my frustration, really, since I had essentially out-maneuvered the scout player by identifying his location before he had killed me. My cloak advocacy reached its peak when the mechanism got touted as an alternative for covering open ground unnoticed by tanks and semi-distant enemies. The predator-style play it inspired before the nerf was terrible. Maybe it is the great contrast and colour of my plasma screen, but I see them as bright shining blue people. They are pretty obvious. Then again I am coupling that with better than 20/20 vision. Maybe it isn't equally obvious to anyone.
I wonder if there i a way to change the tint and other setting on the screen to maximize the visibility of a moving cloaked scout. |
Operative 1174 Uuali
Y.A.M.A.H
554
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Posted - 2015.03.30 04:13:00 -
[35] - Quote
OH H*LL NAW!
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
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Flaylock Steve
Nos Nothi
678
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Posted - 2015.03.30 04:18:00 -
[36] - Quote
Georgia Xavier wrote:think of it lore-wise. Cloaking allows the refraction of light making you "invisible". Now if you move,light refracts in all kinds of directions making you blue!
In all seriousness though you can't be fully invisible. Yes yes I know we're in a space age shooter that allows us to fire plasma and lasers but its physically impossible to be fully invisible Really? So why is it this easy IRL. https://www.youtube.com/watch?v=uHWfFFi1k9Y in a game it should be even easier, for the most part the car is invisible, and it doesn't stop there. This tech is real, look here https://www.youtube.com/watch?v=PD83dqSfC0Y |
Dreis Shadowweaver
Negative-Feedback. Negative-Feedback
2421
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Posted - 2015.03.30 04:37:00 -
[37] - Quote
hold that wrote:and yet the majority of the player base runs cloaked scouts Bruh, when did you last play...? It's mostly Assaults now.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
I'm a monster
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nelo kazuma
Da Short Buss Driving School
59
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Posted - 2015.03.30 05:57:00 -
[38] - Quote
Of course if ur running about u should be seen hell even predators cloaks had shimmer lol. Cloak is fine if u stand still ur completly invisible and dont whine about having to do that scouts arent slayers their recon the name scout alone says that . I run logi with precision mods and allot of the scouts I pick up arent running damps (which is most of them) if u wanna hp stack thats on u if ur seen. Nerf was justified because everyone wanted to run them because they can one hit kill u with one shot on a weapon that has eight in a clip and reloads ridiculously before your ever spotted now scouts have to be picky with their targets which is exactly how it should be not one guy wiping out whole team of heavy and assaults solo. Ohh as for equipment to being switched to slowly thats great cuz now a scout cant just throw remotes kill people and cloak to run away anymore anyone who argues against that is pathetic for such a cheap tactic |
Michael Epic
Horizons' Edge
784
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Posted - 2015.03.30 06:04:00 -
[39] - Quote
Your entire point revolves around the fact that you can't be invisible and sneak up on people to kill them, which is a b!tch move in the first place!
Boo hoo dude, do you hear that? It's the whambulance and its coming for your crybaby emergency!
(P.S. Everyone cries about remote explosives being too op but they've been nerfed to hell and back but all the cloaks scouts cry they can't sneak up on you invisible and kill you which is worse than RE's)
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Georgia Xavier
Y.A.M.A.H
170
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Posted - 2015.03.30 06:08:00 -
[40] - Quote
Michael Epic wrote:Your entire point revolves around the fact that you can't be invisible and sneak up on people to kill them, which is a b!tch move in the first place!
Boo hoo dude, do you hear that? It's the whambulance and its coming for your crybaby emergency!
(P.S. Everyone cries about remote explosives being too op but they've been nerfed to hell and back but all the cloaks scouts cry they can't sneak up on you invisible and kill you which is worse than RE's) Yo,nice sig!
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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nelo kazuma
Da Short Buss Driving School
60
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Posted - 2015.03.30 06:10:00 -
[41] - Quote
Dreis Shadowweaver wrote:hold that wrote:and yet the majority of the player base runs cloaked scouts Bruh, when did you last play...? It's mostly Assaults now. And how do u argue that assaults shouldnt be one of the main forces on the field. They are medium suits who can move across the battlefield for multipurpose combat. heavys now are stationary units who cant mow u down across the field and they ride in lavs solo anymore cuz now their vehichle is fragile so no more death taxi but they still are the best units to hold enclosed objectives as their name implies sentinel. Scouts still are they best for infiltrating citys and hacking but now they cant murder a whole squad. Logis right now are in short supply because guess what their support which no one likes to do and their no longer slayer logis which is perfect as is. Commandos are like heavys but can do a lil bit of everything. |
SILENTSAM 69
SONS of LEGION
772
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Posted - 2015.03.30 18:01:00 -
[42] - Quote
Michael Epic wrote:Your entire point revolves around the fact that you can't be invisible and sneak up on people to kill them, which is a b!tch move in the first place!
Boo hoo dude, do you hear that? It's the whambulance and its coming for your crybaby emergency!
(P.S. Everyone cries about remote explosives being too op but they've been nerfed to hell and back but all the cloaks scouts cry they can't sneak up on you invisible and kill you which is worse than RE's) My idea has nothing to do with not being able to sneak up on people. It has to do with the shimmer effect being far too obvious. It actually lights you up on the screen. Even at long range. I watch snipers easily follow and take out cloaked scouts. |
Raptor Princess
ALLOTEC INC
172
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Posted - 2015.03.30 18:05:00 -
[43] - Quote
SILENTSAM 69 wrote:Michael Epic wrote:Your entire point revolves around the fact that you can't be invisible and sneak up on people to kill them, which is a b!tch move in the first place!
Boo hoo dude, do you hear that? It's the whambulance and its coming for your crybaby emergency!
(P.S. Everyone cries about remote explosives being too op but they've been nerfed to hell and back but all the cloaks scouts cry they can't sneak up on you invisible and kill you which is worse than RE's) My idea has nothing to do with not being able to sneak up on people. It has to do with the shimmer effect being far too obvious. It actually lights you up on the screen. Even at long range. I watch snipers easily follow and take out cloaked scouts.
It's not always obvious. I've had scouts running up to me wearing a cloak, started shooting at them, they strafe and then they're gone! Then splat, I'm dead. Nobody should be able to hide in a shadow and then splat mercs. |
poopy pantzs
Osmon Surveillance Caldari State
3
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Posted - 2015.03.30 18:05:00 -
[44] - Quote
I would rather eat the poo out of my diaper |
SILENTSAM 69
SONS of LEGION
772
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Posted - 2015.03.30 18:09:00 -
[45] - Quote
Raptor Princess wrote:SILENTSAM 69 wrote:Michael Epic wrote:Your entire point revolves around the fact that you can't be invisible and sneak up on people to kill them, which is a b!tch move in the first place!
Boo hoo dude, do you hear that? It's the whambulance and its coming for your crybaby emergency!
(P.S. Everyone cries about remote explosives being too op but they've been nerfed to hell and back but all the cloaks scouts cry they can't sneak up on you invisible and kill you which is worse than RE's) My idea has nothing to do with not being able to sneak up on people. It has to do with the shimmer effect being far too obvious. It actually lights you up on the screen. Even at long range. I watch snipers easily follow and take out cloaked scouts. It's not always obvious. I've had scouts running up to me wearing a cloak, started shooting at them, they strafe and then they're gone! Then splat, I'm dead. Nobody should be able to hide in a shadow and then splat mercs. Funny thing is I find them the most obvious to see in the shadows. The glowing blue light seem more obvious on a dark background. |
Raptor Princess
ALLOTEC INC
172
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Posted - 2015.03.30 18:17:00 -
[46] - Quote
SILENTSAM 69 wrote:Raptor Princess wrote:SILENTSAM 69 wrote:Michael Epic wrote:Your entire point revolves around the fact that you can't be invisible and sneak up on people to kill them, which is a b!tch move in the first place!
Boo hoo dude, do you hear that? It's the whambulance and its coming for your crybaby emergency!
(P.S. Everyone cries about remote explosives being too op but they've been nerfed to hell and back but all the cloaks scouts cry they can't sneak up on you invisible and kill you which is worse than RE's) My idea has nothing to do with not being able to sneak up on people. It has to do with the shimmer effect being far too obvious. It actually lights you up on the screen. Even at long range. I watch snipers easily follow and take out cloaked scouts. It's not always obvious. I've had scouts running up to me wearing a cloak, started shooting at them, they strafe and then they're gone! Then splat, I'm dead. Nobody should be able to hide in a shadow and then splat mercs. Funny thing is I find them the most obvious to see in the shadows. The glowing blue light seem more obvious on a dark background.
It depends on your tv and your eyes. I see things differently depending on the size of my tv (and if it's hd) and find it harder to spot scouts if I'm sat more than 1m away from it (which I rarely do).
If the scout is running in bright light, it's more obvious to me. But even then I struggle. Most of the time when I snipe a cloaked scout it's because they've been shield/armour tanking and not profile dampening at all, so still have a red chevron above their head, which makes them much less sneaky! |
Aramis Madrigal
Titans of Phoenix
393
|
Posted - 2015.03.30 18:26:00 -
[47] - Quote
Summa Militum wrote:Timtron Victory wrote:Georgia Xavier wrote:think of it lore-wise. Cloaking allows the refraction of light making you "invisible". Now if you move,light refracts in all kinds of directions making you blue!
In all seriousness though you can't be fully invisible. Yes yes I know we're in a space age shooter that allows us to fire plasma and lasers but its physically impossible to be fully invisible Its "physically" impossible to die and respawn a few seconds later Theoretically that is not true though it is impossible to duplicate a mercs personality, memories, knowledge, etc. into a new clone. Technically all spawned clones should have the mentality of an infant.
I actually posted some plausible explanations as to how this might work and some of the inherent difficulties involved in a post a year or so ago. "You" (from a consciousness stand point) are an emergent property of an underlying hierarchy of biochemical gradients, synaptic weights/strengths up through distributed network properties. The configural properties that define your brain/mind would be dauntingly complex to replicate, but not theoretically impossible. You get into odd questions if the "you" being reborn is an archived copy from earlier or an online copy from moments before your death (even more technically challenging), how the brain will interface with the body (lots of physical actions are handled primarily by peripherally distributed reflex circuits) but the replication process can't be dismissed out of hand as computationally intractable given the increases in processing power likely to be realized over the next several thousand years.
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SILENTSAM 69
SONS of LEGION
772
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Posted - 2015.03.30 18:29:00 -
[48] - Quote
Raptor Princess wrote:SILENTSAM 69 wrote:Raptor Princess wrote:SILENTSAM 69 wrote:Michael Epic wrote:Your entire point revolves around the fact that you can't be invisible and sneak up on people to kill them, which is a b!tch move in the first place!
Boo hoo dude, do you hear that? It's the whambulance and its coming for your crybaby emergency!
(P.S. Everyone cries about remote explosives being too op but they've been nerfed to hell and back but all the cloaks scouts cry they can't sneak up on you invisible and kill you which is worse than RE's) My idea has nothing to do with not being able to sneak up on people. It has to do with the shimmer effect being far too obvious. It actually lights you up on the screen. Even at long range. I watch snipers easily follow and take out cloaked scouts. It's not always obvious. I've had scouts running up to me wearing a cloak, started shooting at them, they strafe and then they're gone! Then splat, I'm dead. Nobody should be able to hide in a shadow and then splat mercs. Funny thing is I find them the most obvious to see in the shadows. The glowing blue light seem more obvious on a dark background. It depends on your tv and your eyes. I see things differently depending on the size of my tv (and if it's hd) and find it harder to spot scouts if I'm sat more than 1m away from it (which I rarely do). If the scout is running in bright light, it's more obvious to me. But even then I struggle. Most of the time when I snipe a cloaked scout it's because they've been shield/armour tanking and not profile dampening at all, so still have a red chevron above their head, which makes them much less sneaky! I like the shimmer effect. I think it is more equal across TV's, but the blue light seems to differ so much that people with the right TV's get a huge bonus. |
Aeon Amadi
Ahrendee Inc. Negative-Feedback
9366
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Posted - 2015.03.30 18:46:00 -
[49] - Quote
No.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Union118
Heaven's Lost Property
505
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Posted - 2015.03.30 18:47:00 -
[50] - Quote
SILENTSAM 69 wrote:The cloak makes you shine bright and blue on the screen. Not sure why the cloak makes you stand out so much.
Then to top it off it takes a stupid amount of time to pull out anything else. The nerf was way too much. You are essentially dead when someone sees your bright blue body running around and kills you before you can even try to pull out your weapon.
Everyone who wanted it nerfed only wanted it because they can not be bothered to pay attention to the screen, or were just upset because they died a couple times and freaked out about their KDR.
The Scout has very little reason to use the Cloak since it doesn't even cloak you. People have learned to look for that obvious bright blue shimmer and kill you quickly knowing you can not shoot back.
At the very least get rid of the blue lights that shine so bright while you move. You are supposed to stay still while using the cloak. If your running around then you should be seen. I remember when I killed someone and a heavy would come after me and id cloak and stop moving. It was funny watching them run around in circles looking for me right infront of them.
Starter Fit Suits are OP :-)
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RolyatDerTeufel
1820
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Posted - 2015.03.31 03:43:00 -
[51] - Quote
My Gal Scout feels like I shouldn't even waste the CPU and PG on my cloakie any more since coming back.
And my Fighter Alts Cal Scout has no defense without the cloak.
The delay needs to be 0 and has the shimmer been upped? I can't even move with my Fighter without being seen and destroyed by all. Like I said, it's the cloakie point of the squad. Its only defense is the cloak, it cannot fit any kinda buffer.
And so far. It has been racked in my warbarge. Which should not be the case. It was the most fun I've had in Dust since Beta RE's.
Twitch.TV Live Stream
YouTube Channel
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Ace Ravager
Expert Intervention Caldari State
9
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Posted - 2015.03.31 04:52:00 -
[52] - Quote
Okay as a cloak scout myself I can ignore this thread
First thing I wanna say is people why with the hostility. People have their own thoughts on things and it's not right to just disrespect them like that, no matter how much you disagree.
Lets start with the matter of delay. Before the nerf everyone was mad because they had shottys 1 hit killing them before they even de cloak completely. Of course if they change it back to the way it was before people will do the same thing. Now we de cloak completely but even after the de cloak we are still waiting on the weapon or equipment to come back up giving anyone around us to get the jump on us in an engagement. See here if the second the de cloak completed and the weapon/equipment was out at the time of complete de cloak that would prevent one hit shotty kills without being seen and it would allow scouts, which are usually fragile to be able to get their weapon out and at least people to get that start on firing earlier that usual in an engagement.
Here is also the problem of the glimmer that appears when cloak scouts move. If you think about it, not all screens are equal and of course that would cause a difference in the viewing of the glimmer of the cloak or not. If CPP would be able to tweak certain things like the tint of the area then all screen would be able to see the glimmer. But then on the side of the cloak scouts this makes it too easy for player to spot and shoot us even when people are not trying to be a predator and do more things like recon. If the glimmer was completely removed then profile dampening cloak scouts would be able to get around and then the ages of scout predators would come back. But if the cloak scouts decided to tank instead then most passive scans and precision enhancers would be able to pick them up and take them down. And of course most of time, the red icon or whatever above out heads could easily give away our postion. So how do we go about this situation of the glimmer of the cloaks. You can lead towards the cloaks that want it removed or decreased giving them the stealth advantage. Or you can lead towards the other players that want that glimmer to be seen equally be all players. I vote die down the glimmer so the scouts can keep their stealth attribute with cloaks but keep it enough so that in situations, player could detect the cloak and prevent the predator like scouts from emerging.
Well that's all I have to say.
And sorry if the post is too long.
And again this is just the opinion of one cloak scout. And please stop with the hostility, respect each others opinions so everyone can get along.
Well tank you for all that took the time to read this.
Come here for the crack -Sniffs crack-
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