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Thread Statistics | Show CCP posts - 4 post(s) |
Maiden selena MORTIMOR
Amarr Templars Amarr Empire
338
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Posted - 2015.03.19 16:14:00 -
[121] - Quote
Derpty Derp wrote:Maiden selena MORTIMOR wrote:Minmando av here ..Both style dropships got incredibly weak with the patch any drop ship that comes close to my minmando swarms dies. ..it's a problem someone propose changes for them to Rattati that brings them back as atm they are swatted out of the skies like a fly I don't fly so I could say what's wrong but from an av perspective durp ships are weak As a pilot myself (who is doing more flying now than before Echo) I would say the Bus is better, simply because of the hardener buff. I could see myself forgoing armour reps in favour of more armour, just because I know 1 swarmer can't blow me out of the air without a reload... And frankly if you have to reload (no matter how fast) I've had ample time to blow you up. It's like the good old days, people have been pulling out forge guns and having a few duels with me. As for the Python, the long overdue PG increase (or just making light shield extenders worthwhile) would do it wonders, but without any shield AV worth firing at them, they're still in perfectly good shape. Maybe lowering the knockback would help, as they do have a tendency to flip upside down when they get shot. I've yet to see any armor dropship survive a full clip from my swarms
I dunno anything about knock back i don't fly
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3250
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Posted - 2015.03.19 18:28:00 -
[122] - Quote
CCP Rattati wrote:The Final Fantasy wrote:CCP Rattati wrote:Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not going to help at all.
For example:
This Shield Hardener cost really messed up my fittings as I rely on them to tank 3 shots with X. Is it possible to increas PG by 10 because the nerf was meant for triple hardened Gunnlogis.
Thanks, Smart player Not gonna lie last time we tried to explain how to balance ads with av you chose to listen to Av over actual pilots and the result now is the almost never escaping swarms that can 2~3 shot us. Well at least xeno what his face isn't here going on about how every ads is going 80/0 You really want to bring that up as "ads pilots being the victims" . The result is actually not terribly OP dropships that still have a place in PC, and good pilots can easily go 20 KDR in pubs.
Ratatti you make me laugh sometimes dude! I agree mostly with what you have said HOWEVER - I have to be bluntly honest and say it is a long time since I saw an ADS pilot do as well as that in a pub match. Anecdotal evidence of course.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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Godin Thekiller
Negative-Feedback. Negative-Feedback
2993
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Posted - 2015.03.19 20:32:00 -
[123] - Quote
Derpty Derp wrote:Kallas Hallytyr wrote:Breakin Stuff wrote:I have issue with this solution for the same reason I object to it for tanks.
The entire financial burden for the vehicle rests upon the pilot.
Yet he must be dependent upon someone else to operate his equipment and not be a dumbass. Or to at least have the courtesy of having skilled appropriately.
This is asking a lot, to the point of being unreasonable. Agreed. That said, I would love to see a variant that worked that way for both HAVs and DSs! This ^ ^ A vehicle designed to require 2 people to operate, would surely be allowed the survivability to require 2 people to take it out with AV. A lot of people wanted that & currently if you are screwing around with a co-gunner, your fit is totally gimped.
a HAV with the tnak of say 2 HAV's, or somewhere between one and two HAV's (leaning towards 2) would be unkillable. same for a DS. and balancing AV to suit them and not single pilot vehicles would be silly as hell.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
Negative-Feedback. Negative-Feedback
2993
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Posted - 2015.03.19 20:33:00 -
[124] - Quote
Maiden selena MORTIMOR wrote:Derpty Derp wrote:Kallas Hallytyr wrote:Breakin Stuff wrote:I have issue with this solution for the same reason I object to it for tanks.
The entire financial burden for the vehicle rests upon the pilot.
Yet he must be dependent upon someone else to operate his equipment and not be a dumbass. Or to at least have the courtesy of having skilled appropriately.
This is asking a lot, to the point of being unreasonable. Agreed. That said, I would love to see a variant that worked that way for both HAVs and DSs! This ^ ^ A vehicle designed to require 2 people to operate, would surely be allowed the survivability to require 2 people to take it out with AV. A lot of people wanted that & currently if you are screwing around with a co-gunner, your fit is totally gimped. Logistics dropships and tanks ..common. ccp bring back spider tanking
a LHV doesn't make sense, ass they are much too slow. and this post implies that LDS'sare actually good at repping anything, in which I laugh at you.
click me
Blup Blub Bloop. Translation: Die -_-
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Velvet Overkill
SI6MA Learning Alliance
151
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Posted - 2015.03.20 16:34:00 -
[125] - Quote
Godin Thekiller wrote:Maiden selena MORTIMOR wrote:Derpty Derp wrote:Kallas Hallytyr wrote:Breakin Stuff wrote:I have issue with this solution for the same reason I object to it for tanks.
The entire financial burden for the vehicle rests upon the pilot.
Yet he must be dependent upon someone else to operate his equipment and not be a dumbass. Or to at least have the courtesy of having skilled appropriately.
This is asking a lot, to the point of being unreasonable. Agreed. That said, I would love to see a variant that worked that way for both HAVs and DSs! This ^ ^ A vehicle designed to require 2 people to operate, would surely be allowed the survivability to require 2 people to take it out with AV. A lot of people wanted that & currently if you are screwing around with a co-gunner, your fit is totally gimped. Logistics dropships and tanks ..common. ccp bring back spider tanking a LHV doesn't make sense, ass they are much too slow. and this post implies that LDS'sare actually good at repping anything, in which I laugh at you. Derisive comments asside, back when there were remote repping modules, the speed/mobility of HAVs was not a problem because their targets were also HAVs. Also repping tanks and other dropships with a dropship wasn't that bad.
Using this account until The-Errorist is unbanned on April 10th.
AV vs Dropship
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Godin Thekiller
Negative-Feedback. Negative-Feedback
2993
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Posted - 2015.03.20 20:44:00 -
[126] - Quote
Eh, not really, more PLC shots were flying than that, and much closer.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
Negative-Feedback. Negative-Feedback
2993
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Posted - 2015.03.20 20:52:00 -
[127] - Quote
Velvet Overkill wrote: Derisive comments asside, back when there were remote repping modules, the speed/mobility of HAVs was not a problem because their targets were also HAVs. Also repping tanks and other dropships with a dropship wasn't that bad.
a LLV did the same job, and more much better.
And was also already based on, you know, repping ****.
And LDS's were based upon transport, never repping.
Also, I'd like to see you make a case with evidence that shows such. I've not seen such yet, but seen the exact opposite.
And lastly, every single logistic vehicle shouldn't be good at doing every single logistic role.
Oh, still giggling on the fact that you think that a Repping DS was okay... 10 minutes after I read it
click me
Blup Blub Bloop. Translation: Die -_-
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