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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ripley Riley
Incorruptibles
8355
|
Posted - 2015.03.12 15:53:00 -
[1] - Quote
I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
4 out of 5 dentists agree that orange is not a sound.
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Onesimus Tarsus
is-a-Corporation
3148
|
Posted - 2015.03.12 15:54:00 -
[2] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? It's a Unreal lobby shooter joke of a developer's fever dream, heavily monetized.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Michael Epic
Horizons' Edge
634
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Posted - 2015.03.12 15:56:00 -
[3] - Quote
I think it'll expand the gameplay and add a whole new layer of tactics.
I mean think about it....it is now possible to jump totally clear of a sentinel and his meat grinding HMG.
That's not such a bad thing to me.....
BUT
in the same breath....shotgun wielding assaults and scouts are going to be a nightmare
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Nocturnal Soul
Primordial Threat
5869
|
Posted - 2015.03.12 15:56:00 -
[4] - Quote
The eve connection died when CCP-Rouge came.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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CCP Rattati
C C P C C P Alliance
18475
|
Posted - 2015.03.12 15:57:00 -
[5] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
Jumppacks are silly?
New Eden has to be super serious?
We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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m621 zma
321
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Posted - 2015.03.12 15:58:00 -
[6] - Quote
Michael Epic wrote:I think it'll expand the gameplay and add a whole new layer of tactics.
I mean think about it....it is now possible to jump totally clear of a sentinel and his meat grinding HMG.
That's not such a bad thing to me.....
BUT
in the same breath....shotgun wielding assaults and scouts are going to be a nightmare
Flying cal assault noob tubers.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9362
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Posted - 2015.03.12 15:59:00 -
[7] - Quote
Why would it be impossible to jump really high in New Eden? I'm an RPer and have no issues with this. Pls it creates some variety instead of pure EHP meta
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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ROMULUS H3X
research lab
371
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Posted - 2015.03.12 15:59:00 -
[8] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
I just jumped off New Eden.
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Onesimus Tarsus
is-a-Corporation
3150
|
Posted - 2015.03.12 15:59:00 -
[9] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. Why squad up if everyone is bouncing around like Mario on a triple-shot latte?
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
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Ripley Riley
Incorruptibles
8356
|
Posted - 2015.03.12 15:59:00 -
[10] - Quote
CCP Rattati wrote:Jumppacks are silly?
New Eden has to be super serious?
We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. These aren't jumppacks though. I think I could swallow a new piece of equipment that gave us jump height, but the idea of a stim doing it just seems wrong. Maybe it's all in my head.
And yes, New Eden must be super serious, by the way. The players are the ones who should take the seriousness and turn it on it's head, not the game itself.
4 out of 5 dentists agree that orange is not a sound.
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Michael Epic
Horizons' Edge
635
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Posted - 2015.03.12 16:00:00 -
[11] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
I'm on board with your method of thinking...it'll add a new dimension to Dust 514 that has been sorely needed for a long time. Hey Rattati....maybe create some new maps that offer useful items to the flyberries?
Michael Epic's "EPIC" Proposal to his girlfriend :D
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Stormblade Green
KnightKiller's inc.
51
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Posted - 2015.03.12 16:00:00 -
[12] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
No you are not the only one....
One might say... I'm very skilled... yet I'm his apprentice... So what does that say about my mentor?
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9364
|
Posted - 2015.03.12 16:02:00 -
[13] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. plus the ability to get on certain rooftops that we're before inaccessible by foot leading to tough to counter uplink placements, and scaling the wall borders of certain outposts . . . This is a great addition to the game
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Luther Mandrix
WASTELAND JUNK REMOVAL
443
|
Posted - 2015.03.12 16:02:00 -
[14] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. I leap over Heavy's firing down at them with my Cal Assault |
MINA Longstrike
Kirjuun Heiian
2315
|
Posted - 2015.03.12 16:02:00 -
[15] - Quote
I don't mind some of the increased jump height, at the same time there's people that are doing crazy 60m long 25m high leaps... which I have some issues with, there might be some emergent gameplay to be had with it in how it counters or supports 'high spot uplinks' but at the same time it kind of breaks my suspension of disbelief.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Ripley Riley
Incorruptibles
8356
|
Posted - 2015.03.12 16:04:00 -
[16] - Quote
MINA Longstrike wrote:Breaks my suspension of disbelief. This is what I was trying to say. You hit the nail on the head.
It's removes me from the mindset that I am a badass space mercenary when we have 100 pound scout dropsuits skyrocketing over buildings in one leap, unassisted by propulsion save their own meaty legs.
4 out of 5 dentists agree that orange is not a sound.
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Balistyc Farshot
The Exemplars RISE of LEGION
93
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Posted - 2015.03.12 16:09:00 -
[17] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
In New Eden they have anti-gravity battles all the time. This is not explored as an exploited battlefield component very often for lore IMO but that isn't the focus because it is hard to explain those tactics.
I think scouts being able to leap 10 meters would be expected on any planet with less gravity. Physics state that the smaller planets we fight on should have less gravity and thus these leaping warriors should be common place. The main dispute is going to be why all the scouts don't have these modules, so what is the trade off for the other modules. Some balancing with the stacking as Rat stated may be the solution. Then you would see Red out scouts versus Blue out scouts. Jumping versus running.
Heavy with a massive bullet hose called Lola (Burst HMG).
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9364
|
Posted - 2015.03.12 16:10:00 -
[18] - Quote
MINA Longstrike wrote:I don't mind some of the increased jump height, at the same time there's people that are doing crazy 60m long 25m high leaps... which I have some issues with, there might be some emergent gameplay to be had with it in how it counters or supports 'high spot uplinks' but at the same time it kind of breaks my suspension of disbelief. I think the bigger reason why it looks silly is the lack of an animation. Your clone is completely stiff while doing these mega jumps.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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IG8T8
Carbon 7 Iron Oxide.
38
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Posted - 2015.03.12 16:10:00 -
[19] - Quote
It's like destiny, people fly through the air all over the place. 'tis a silly game.
as long as they're purely ballistic and not airstrafing then /shrug its aim track up instead of sideways.
PS. I want to see the first leap plus RE DS takedown.
Nomadic ISK farmer.
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Racro 01 Arifistan
Simple Minded People Pty. Ltd.
514
|
Posted - 2015.03.12 16:12:00 -
[20] - Quote
Michael Epic wrote:I think it'll expand the gameplay and add a whole new layer of tactics.
I mean think about it....it is now possible to jump totally clear of a sentinel and his meat grinding HMG.
That's not such a bad thing to me.....
BUT
in the same breath....shotgun wielding assaults and scouts are going to be a nightmare
now add plasma cannons.
Elite Gallenten Soldier
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Takahiro Kashuken
Red Star.
4137
|
Posted - 2015.03.12 16:13:00 -
[21] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
This game since the beginning has been moving away from New Eden with each patch.
There is no sandbox, it is no closer to being an MMO.
They are even thinking of getting rid of damage profiles and they never really followed EVE with modules since we have passive armor repairers and high slot damage mods.
It is a space shooter which is linked by the shorthairs to another game in which it has very little impact.
These days i am not suprised anymore.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
CCP Rattati - "One giant vehicle nerf with more power to AV", you have got to be kidding...''
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LT SHANKS
You In The Nutz
5417
|
Posted - 2015.03.12 16:16:00 -
[22] - Quote
Aero Yassavi wrote:MINA Longstrike wrote:I don't mind some of the increased jump height, at the same time there's people that are doing crazy 60m long 25m high leaps... which I have some issues with, there might be some emergent gameplay to be had with it in how it counters or supports 'high spot uplinks' but at the same time it kind of breaks my suspension of disbelief. I think the bigger reason why it looks silly is the lack of an animation. Your clone is completely stiff while doing these mega jumps. I want to see arms and legs flailing about.
On another, who wants to have a Minja fight? Nothing but complex Stims and Cats and we must only attack whilst in the air. It'll be like those fights you see in Japanese cartoons. |
Grimmiers
811
|
Posted - 2015.03.12 16:25:00 -
[23] - Quote
Charged Ion pistol leap is so epic when you pull it off. And that train map is so much more fun now that you can get to catwalks from below.
Is it possible the gallente frogs can get a jump height assault bonus to make up for less high slots? |
DozersMouse XIII
Molon Labe. General Tso's Alliance
995
|
Posted - 2015.03.12 16:29:00 -
[24] - Quote
I like the new jump but it may need to be toned down just a bit
Shotgun me once, shame on me
Shotgun me twice, scans on you
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1710
|
Posted - 2015.03.12 16:33:00 -
[25] - Quote
DozersMouse XIII wrote:I like the new jump but it may need to be toned down just a bit
Just had prolly the most frustrating encounter for the guy i killed with my MD minja.
Thise goofy L buildings at objectives? Ran up inside stairs, saw a red berry, shot MD, vaulted down to ground avoiding dire, vaulted back up to ledge, shot MD, vaulted up to roof, shot MD, launched into orbit, shot MD +50.
That guy HAD to be pissdd.
Recently re-discovered the Assault Mass Driver, LOL@your 'cover'
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Greiv Rabbah
M.T.A.C Assault Operations Command Lokun Listamenn
202
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Posted - 2015.03.12 16:41:00 -
[26] - Quote
Ripley Riley wrote:CCP Rattati wrote:Jumppacks are silly?
New Eden has to be super serious?
We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. These aren't jumppacks though. I think I could swallow a new piece of equipment that gave us jump height, but the idea of a stim doing it just seems wrong. Maybe it's all in my head. And yes, New Eden must be super serious, by the way. The players are the ones who should take the seriousness and turn it on it's head, not the game itself. Myofibril stimulants increase the force behind our melee attacks, presumably by eenhancing the plyometric force we're able to put out. If you want to be super serious, there's no logical reason such chemicals, coursing through our entire bloodstream, would affect our arms and not our legs. Physically it would make no sense for myofibs to augment our punches and not our jumps. And this would help sniper hunting, as mountain climbing would be easier for sneaky billygoa--er, minja
Sebiestor scout, MTAC pilot, Merc w/ a face
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syzygiet
Minmatar Republic
34
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Posted - 2015.03.12 16:43:00 -
[27] - Quote
I don't have issues with the jump height but I'm having major issues with people being able to shoot accurately while in mid, the hang time is too long |
DUST Fiend
15970
|
Posted - 2015.03.12 16:52:00 -
[28] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. If you add a first person parkour system to DUST, I will tattoo your dev name on my soul.
Contests, Sales, Writing etc
Fly Safe
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Terry Webber
Molon Labe. General Tso's Alliance
598
|
Posted - 2015.03.12 16:57:00 -
[29] - Quote
If the new feature of the module is a problem for some of you, maybe as a downside it would consume a larger portion of your character's stamina. |
Banjo Robertson
Random Gunz RISE of LEGION
479
|
Posted - 2015.03.12 16:59:00 -
[30] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
I love it. I think it fits with new eden setting. |
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First Prophet
Nos Nothi
2513
|
Posted - 2015.03.12 17:01:00 -
[31] - Quote
Fun > Realism.
People find this this review helpful!
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Tesfa Alem
Death by Disassociation
927
|
Posted - 2015.03.12 17:04:00 -
[32] - Quote
In the same hotfix backpedal speed was reduced because it was not realistic.
But sure, jumping 20m in the air, not a problem
I want my 1000 m/s nitro boosted racing tanks back then.
Redline for Thee, but no Redline for Me.
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duster 35000
Algintal Core Gallente Federation
386
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Posted - 2015.03.12 17:05:00 -
[33] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. I really hope you don't nerf having 1 or 2, as I need 1 mil sp to get level 3 myofibs...
Molestia approved
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syzygiet
Minmatar Republic
35
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Posted - 2015.03.12 17:08:00 -
[34] - Quote
They need to increase the fall damage that will prevent people from constantly jumping up and down as if they were on pogo stick or increase the fall rate. right now there isn't any disadvantage to stacking them. |
Heimdallr69
Negative-Feedback.
4882
|
Posted - 2015.03.12 17:09:00 -
[35] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. Have you played the new cod? I refused to play it cuz the jetpack spam, yes it's a good idea but if put in poorly like cod then it'll make this game no fun..
Removed inappropriate content - CCP Logibro
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1710
|
Posted - 2015.03.12 17:17:00 -
[36] - Quote
syzygiet wrote:They need to increase the fall damage that will prevent people from constantly jumping up and down as if they were on pogo stick or increase the fall rate. right now there isn't any disadvantage to stacking them.
You dont minja do you?
Recently re-discovered the Assault Mass Driver, LOL@your 'cover'
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MINA Longstrike
Kirjuun Heiian
2318
|
Posted - 2015.03.12 17:22:00 -
[37] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
I think the change that needs to be made is lowering the inertia dampener height and turning automatic inertia dampening back on, people will be able to stack them if they want, but they won't be able to do HURR DURR COMBAT LEAPING.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Banjo Robertson
Random Gunz RISE of LEGION
479
|
Posted - 2015.03.12 17:26:00 -
[38] - Quote
Tesfa Alem wrote:In the same hotfix backpedal speed was reduced because it was not realistic. But sure, jumping 20m in the air, not a problem I want my 1000 m/s nitro boosted racing tanks back then.
I haven't seen 20m, at most it seems like 10m jump height. Sure if you're leaping off of a hill it could be 20m compared to the lower level below. |
Bremen van Equis
BASTARDS OF BEDLAM
237
|
Posted - 2015.03.12 17:29:00 -
[39] - Quote
No I don't believe this hotfix is jumping the shark.
My advanced esoteric grenadier skills are maxed... yes?
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Gabriel Ceja
Ready to Play
93
|
Posted - 2015.03.12 17:39:00 -
[40] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
I hope you are because are you kidding me this takes it to another level but your just looking at it the wrong way since now with this your not just an immortal soldier anymore you're also a super soldier as well. These myofibs pretty much turn you into captain america.
"Throw on the flux capacitor."
activates fuel injector
"WOOOOOO!!!"
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Ripley Riley
Incorruptibles
8370
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Posted - 2015.03.12 17:41:00 -
[41] - Quote
I don't want to be a ******* superhero. I want to be a human at peak physical condition who happens to be immortal. My superpower, if I was forced to have one, is that I retain my memories and consciousness after I am reborn into my replacement clone.
4 out of 5 dentists agree that orange is not a sound.
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Gabriel Ceja
Ready to Play
93
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Posted - 2015.03.12 17:46:00 -
[42] - Quote
Ripley Riley wrote:I don't want to be a ******* superhero. I want to be a human at peak physical condition who happens to be immortal. My superpower, if I was forced to have one, is that I retain my memories and consciousness after I am reborn into my replacement clone.
Whats the problem you have that option as well, all you have to do is not put on the myofibral stimulants.
"Throw on the flux capacitor."
activates fuel injector
"WOOOOOO!!!"
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byte modal
116
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Posted - 2015.03.12 17:53:00 -
[43] - Quote
Ripley Riley wrote:MINA Longstrike wrote:Breaks my suspension of disbelief. This is what I was trying to say. You hit the nail on the head. It's removes me from the mindset that I am a badass space mercenary when we have 100 pound scout dropsuits skyrocketing over buildings in one leap, unassisted by propulsion save their own meaty legs.
Not trying to be thick here, honest question: is it a technicality that you do not like as opposed to the ability? I mean, if it were a module... pack... mechanical augmentation... however you want to define it other than a biotic stim, would you have still pushed back against it? I mean, that's what... an icon and definition update? Just curious.
I'm at work and have not been able to touch it yet, but I'm jazzed by the idea of reliving some old Tribes fun >=P~ assumptions, I know, but still it sounds awesome. I just hope I can play with it for some time before it all gets scaled down =\
- me(ow).
kitten bacon taco (nom)
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SagaB
Krusual Covert Operators Minmatar Republic
154
|
Posted - 2015.03.12 17:54:00 -
[44] - Quote
just took out a logi train with remotes :D
+50 +50 +50 +50 +50
BOOOM! |
TIGER SHARK1501
Savage Bullet General Tso's Alliance
174
|
Posted - 2015.03.12 17:55:00 -
[45] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? I haven't had time to play in two days. I must try this!! O.o |
m621 zma
322
|
Posted - 2015.03.12 17:56:00 -
[46] - Quote
Terry Webber wrote:If the new feature of the module is a problem for some of you, maybe as a downside it would consume a larger portion of your character's stamina.
It does, that's why I have 1000+ staminaaaaaaaaaah!!
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1710
|
Posted - 2015.03.12 18:03:00 -
[47] - Quote
Banjo Robertson wrote:Tesfa Alem wrote:In the same hotfix backpedal speed was reduced because it was not realistic. But sure, jumping 20m in the air, not a problem I want my 1000 m/s nitro boosted racing tanks back then. I haven't seen 20m, at most it seems like 10m jump height. Sure if you're leaping off of a hill it could be 20m compared to the lower level below.
And then die because fall damage :)
Recently re-discovered the Assault Mass Driver, LOL@your 'cover'
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Thaddeus Reynolds
Facepunch Security
217
|
Posted - 2015.03.12 18:03:00 -
[48] - Quote
I can agree that it causes a break from suspension of disbelief, and that maybe the ability to stack them up for the hilariously tremendous leaps is a bit extreme....but having those particular mods affect jump height makes a degree of sense, and when properly tuned, can be an acceptable part of a super-soldier play-style without breaking suspension of disbelief (for instance, being able to jump on top of cargo container sized things = OK in my mind...but that would be on the more extreme end)
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
|
Ripley Riley
Incorruptibles
8372
|
Posted - 2015.03.12 18:04:00 -
[49] - Quote
byte modal wrote:Not trying to be thick here, honest question: is it a technicality that you do not like as opposed to the ability? I mean, if it were a module... pack... mechanical augmentation... however you want to define it other than a biotic stim, would you have still pushed back against it? I mean, that's what... an icon and definition update? Just curious. If it was a piece of equipment that represented a modified exoskeleton or some kind of jumppack then I would be more accepting. A stim, to me, would just get the maximum out of the human body possible.
The highest standing vertical jump is 117cm (3.83ft.). We will double it because we are in powered armor... so 234cm (7.67ft.) Furthermore, our clones are designed for physical effort so let's bump that up to 8.5ft. just for peace of mind.
That is not even close to the heights we are reaching with this new stim. If we had some machine assistance I wouldn't have a problem rationalizing a 100ft. jump straight up in the air with only a short running start.
byte modal wrote:I'm at work and have not been able to touch it yet, but I'm jazzed by the idea of reliving some old Tribes fun >=P~ assumptions, I know, but still it sounds awesome. I just hope I can play with it for some time before it all gets scaled down =\. Tribes is hella fun, but it isn't the game I want Dust 514 to be. It's sad to see the New Eden slowly drain out of Dust like this. I have a feeling a more whacky Dust 514 is easier to sell.
4 out of 5 dentists agree that orange is not a sound.
|
Maken Tosch
DUST University Ivy League
11126
|
Posted - 2015.03.12 18:14:00 -
[50] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
Jumping this high is not silly. I'll tell you what's truly silly in New Eden.
Internet Spaceships flying around with submarine physics. Planets, stations, moons, and asteroid belts that are permanently stationary and don't orbit anything. A station that is between you and your target doesn't block your laser shots.
THAT is silly.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
|
Maken Tosch
DUST University Ivy League
11126
|
Posted - 2015.03.12 18:16:00 -
[51] - Quote
Thaddeus Reynolds wrote:I can agree that it causes a break from suspension of disbelief, and that maybe the ability to stack them up for the hilariously tremendous leaps is a bit extreme....but having those particular mods affect jump height makes a degree of sense, and when properly tuned, can be an acceptable part of a super-soldier play-style without breaking suspension of disbelief (for instance, being able to jump on top of cargo container sized things = OK in my mind...but that would be on the more extreme end)
That and you have to sacrifice high slots for them so you have to make a choice between stacking shield mods, damage mods, precision mods, and blue bottles.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5254
|
Posted - 2015.03.12 18:33:00 -
[52] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one?
Burn the witch!
Usually banned for being too awesome.
|
Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2158
|
Posted - 2015.03.12 18:42:00 -
[53] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. It's so cool, Rattati! Please don't give in to the haters.
Now, I think to make Myofibrils truly viable (and not just something you put on lolfits), they should also reduce fall damage. What are your thoughts on this?
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
|
Ripley Riley
Incorruptibles
8376
|
Posted - 2015.03.12 18:45:00 -
[54] - Quote
Dreis Shadowweaver wrote:[Now, I think to make Myofibrils truly viable (and not just something you put on lolfits), they should also reduce fall damage. What are your thoughts on this? Fall damage reduction would make sense.
4 out of 5 dentists agree that orange is not a sound.
|
Flint Beastgood III
Dead Man's Game RUST415
1485
|
Posted - 2015.03.12 18:46:00 -
[55] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
I don't really wanna comment before seeing how bad it is, but from what I hear it is way too much.
Jumping to avoid bullets will surely change gameplay entirely - as if it wasn't bad enough before. Anyway, I shall see.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2158
|
Posted - 2015.03.12 18:47:00 -
[56] - Quote
So, Ripley. Your issue isn't with the fact that we can now jump crazy heights, but with what's used to explain how we're doing it?
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1710
|
Posted - 2015.03.12 18:47:00 -
[57] - Quote
Himiko Kuronaga wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Burn the witch!
Burn the Witch!
Recently re-discovered the Assault Mass Driver, LOL@your 'cover'
|
DUST Fiend
15979
|
Posted - 2015.03.12 18:47:00 -
[58] - Quote
Flint Beastgood III wrote:CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. I don't really wanna comment before seeing how bad it is, but from what I hear it is way too much. Jumping to avoid bullets will surely change gameplay entirely - as if it wasn't bad enough before. Anyway, I shall see. People thought RE frisbies were bad before.
Now you can throw them over cover :D
Contests, Sales, Writing etc
Fly Safe
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2158
|
Posted - 2015.03.12 18:48:00 -
[59] - Quote
This is what it looks like, by the way.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1710
|
Posted - 2015.03.12 18:48:00 -
[60] - Quote
Ripley Riley wrote:Dreis Shadowweaver wrote:[Now, I think to make Myofibrils truly viable (and not just something you put on lolfits), they should also reduce fall damage. What are your thoughts on this? Fall damage reduction would make sense.
Fall damage is the only thing keeping my minja in check. please nerf fall damage. :)
Recently re-discovered the Assault Mass Driver, LOL@your 'cover'
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Pokey Dravon
OSG Planetary Operations Covert Intervention
5376
|
Posted - 2015.03.12 18:53:00 -
[61] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
I don't think jumping to great heights is unrealistic given that we are super soldiers in Iron Man suits. However, we will need to closely evaluate how the ability to do so 100% of the time affects the gameplay. If the effect is overly negative (ie Myrofibs being required to be competative), we may have to tone down their effect, and leave the big building-clearing jumps to a temporary ability, ie the jump module.
I don't mind players doing incredible things, but we also don't want the game to feel cartoony, you know? Not passing judgement yet, we'll need to see how things play out, but I'm skeptical right now.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Bremen van Equis
BASTARDS OF BEDLAM
239
|
Posted - 2015.03.12 18:59:00 -
[62] - Quote
Two words: Flying Scotsman.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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voidfaction
Nos Nothi
1273
|
Posted - 2015.03.12 19:23:00 -
[63] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. To bad we could not have planets that have different gravity so some planets everyone is jumping high and some if you dont have myo then your stuck to the ground. same with movement speed. high gravity slows everyone down.
I am not a fan of jumps but I like the change. only wish we had more control over the jumps so when I only want/need to jump a small step I dont rocket over the building, lol
noi¦Ü+ö+Æßû+(V)Fac¦Üion
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
3205
|
Posted - 2015.03.12 19:25:00 -
[64] - Quote
Wait, I know I miss a lot of things these days but are these new modules in / working now?? If so I must try!
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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voidfaction
Nos Nothi
1274
|
Posted - 2015.03.12 19:31:00 -
[65] - Quote
CommanderBolt wrote:Wait, I know I miss a lot of things these days but are these new modules in / working now?? If so I must try! Yes, super jump Myofibril are here. You will need to retrain your strafe aiming to hit wiggle wiggle super jump wiggle wiggle, lol
noi¦Ü+ö+Æßû+(V)Fac¦Üion
|
Diablo Gamekeeper
KILL-EM-QUICK RISE of LEGION
128
|
Posted - 2015.03.12 19:34:00 -
[66] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. Please remove jumping bonuses. You ruined the only game i still play and enjoyed.
"I think he just Assert Dominance all over my face."-Saxonmish
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Hansei Kaizen
The Jackson Five
351
|
Posted - 2015.03.12 19:34:00 -
[67] - Quote
I love the things. Overuse is going to settle again, once people recognize that shields are a hefty sacrifice for triple stacking Myos.
I think its absolutely vital, IF the Myos get nerfed for "seriousness" sake, they stay powerful enough to catapult a light suit high enough to at least land on a container sized elevation (you know these things that are scattered around). You can get much more mileage out of the quickly old maps with this device.
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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Kuruld Sengar
Demonite's Legion
256
|
Posted - 2015.03.12 19:39:00 -
[68] - Quote
Ripley Riley wrote:CCP Rattati wrote:Jumppacks are silly?
New Eden has to be super serious?
We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. These aren't jumppacks though. I think I could swallow a new piece of equipment that gave us jump height, but the idea of a stim doing it just seems wrong. Maybe it's all in my head. And yes, New Eden must be super serious, by the way. The players are the ones who should take the seriousness and turn it on it's head, not the game itself. The game was becoming increasingly serious. This is a huge breakthrough as far as I am concerned. |
kiarbanor
S.e.V.e.N.
475
|
Posted - 2015.03.12 19:39:00 -
[69] - Quote
Rip, after multiple games today, I will say that jumping has changed the essence of the game. I won't label it as "bad" just yet because I think it's too early. But since Ambush is now a valid game mode, I had match after match with flying Mercs jumping, and jumping, and shooting mass drivers and plasma canons and flaylocks down on my head.
One minja went from standing still to at least 30 ft. In the air in the blink of an eye. I actually was so stunned I didn't even think to pull the trigger button.
we'll see how this all plays out in the coming weeks. |
Kain Spero
Negative-Feedback.
4700
|
Posted - 2015.03.12 19:41:00 -
[70] - Quote
CCP Rattati wrote:
Jumppacks are silly?
New Eden has to be super serious?
We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
Could agree more. Leave our combat drugs along. Dust needed a fix.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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CL0AK W0LF R1D3R
G.L.O.R.Y General Tso's Alliance
6
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Posted - 2015.03.12 19:44:00 -
[71] - Quote
It has been a long time comming, the game was becomming bot enjoyable anymore and the free crap games that psn has to offer each month. Now there are kangaroos everywhere it has become more enjoyable seeing people fly like e.t. |
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1711
|
Posted - 2015.03.12 19:47:00 -
[72] - Quote
Hey everyone remember that bomber we were promised long ago?
Its hear now.
Min medium 3x comp myos 2x damage mods 2x comp kincats. Freedom MD.
Let Freedom Ring!
Recently re-discovered the Assault Mass Driver, LOL@your 'cover'
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Piercing Serenity
PFB Pink Fluffy Bunnies
862
|
Posted - 2015.03.12 19:48:00 -
[73] - Quote
After watching the link provided in a previous post, it did not seem overly excessive to me.
It does seem like a new, less number intensive way to balance shields vs. armor however. If the movement penalty of armor plates extends to jump height (Not so much that we are back to square one, however), then shield suits can more fully embody the idea of higher mobility in a way that does not devalue armor plates by increasing the HP bonus of shield mods.
Additionally, I think that calculation for fall damage should be changed - as it unfairly punishes shield suits by taking out a larger percentage of total health on a less massive suit.
I got enemies,
got a lot of enemies
, got a lot of people tryna drain me of this energy
|
Raedon Vo-Graza
Armored Dragon Dust
66
|
Posted - 2015.03.12 20:08:00 -
[74] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
I would rather have ridiculous jumping ability to increase vertical game play. The more outlandish options we have, in my mind, the more options for going after an objective. Also this opens different options for map making. Imagine a map with multiple ways in to a single point based on your build and abilities. The more nimble players can take the high road, while the less athletic players take a more direct approach. The more jumpy players will inevitably have less tank, and the less jumpy have the option for more tank. The more options given, the more diverse the player base can become.
Make the break from EVE Rattati, and let dust develop it's own way. The two games are fundamentally different, as long as the lore it's self is able to relate between the games, the skies the limit when it comes to the mechanics. I hope some day we'll be able to use war points for more then just orbitals at some point. But for now i will have fun playing the lost levels of dust! |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2544
|
Posted - 2015.03.12 20:14:00 -
[75] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? You are not alone.
Personally i don't really have any problem with them(yet), although coupled with explosive spam it's making the game pretty cheap.
Do like that it changes the map and we have to relearn what are effective ingress/egress routes. Also worth considering what's happening here in light of variable gravity: many of us want to fight on the planets in their real g, that listed in the eve database. Our myofib experiment is highly worthwhile as research towards variable g environments - one of the primary concerns raised in previous discussions was 'will variable g break the maps?' Now we can find out.
For that reason imo it's worth running this bunnyfromhell-hopping experiment for at least a month or two to give the players time to figure out what's possible and adapt.
We'll have to put aside our pride because as the OP correctly states it does make this game and it's players(as if we had any pride left) look lame as hell. As far as not being set in New Eden i lost the feeling months ago - i'm only here to help with the RMT beta testing in the hopes of contributing to something better in the future.
PSN: RationalSpark
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2545
|
Posted - 2015.03.12 20:29:00 -
[76] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. If the game supported Titanfall or Mirror's Edge(Hi Rouge o/, i still have all my hopes pinned on you for real quality controls/mechanics/fidelity, just a friendly reminder) controls, i'd be right there with you, buddy.
But we don't. So while i agree that the myofib experiment is worth running(for several reasons) and i'm glad we're doing it, i think that any fps player looking at what we have in DUST right now would pretty much react with raised eyebrows and a chuckle.
New Eden does have a certain set of aesthetics which i would characterize as hard scifi set in a gritty dystopian future. I'm racking my brain for what the analog of our bunny-hopping might be in EVE and i'm coming up with......nothing. There is no eve analog to the bunny-hopping masshole. Please correct me if i'm wrong.
PSN: RationalSpark
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gustavo acosta
Capital Acquisitions LLC Bad Intention
1033
|
Posted - 2015.03.12 20:44:00 -
[77] - Quote
Who said the mercenaries of new eden are human?
GimmeDatSuhWeet isk
We found a new pope to teach shield users how to shield tank, all hail pope redblood the 6th
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1332
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Posted - 2015.03.12 20:49:00 -
[78] - Quote
Piercing Serenity wrote:After watching the link provided in a previous post, it did not seem overly excessive to me. It does seem like a new, less number intensive way to balance shields vs. armor however. If the movement penalty of armor plates extends to jump height (Not so much that we are back to square one, however), then shield suits can more fully embody the idea of higher mobility in a way that does not devalue armor plates by increasing the HP bonus of shield mods. Additionally, I think that calculation for fall damage should be changed - as it unfairly punishes shield suits by taking out a larger percentage of total health on a less massive suit. That video does not do it justice. He was either using only 1 or 2 myos or they weren't complex. I would be ok with it if that was the extent, but to see cal scouts jump literally 30m straight up, it's for lack of a better word, silly.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Leadfoot10
Molon Labe. General Tso's Alliance
3505
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Posted - 2015.03.12 20:54:00 -
[79] - Quote
With a few more rounds under my belt...
...the trolls are going to love this update.
Fast moving suits with mass drivers and plasma cannons and flaylocks -- quick deaths from above.
Only way I've figured out to counter (without joining them) is to stay back and pick them off at range. Not a lot of fun for me.
The game has changed greatly. Maps play completely differently with virtually no vertical barrier providing any real cover.
Overwatch positions are now loloverwatch/
Not sure I like it -- frankly it felt very much like cloaked scouts instaganking with shotguns -- but will give it some more time for things to settle down before deciding. |
PLAYSTTION
Corrosive Synergy RISE of LEGION
676
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Posted - 2015.03.12 21:29:00 -
[80] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Yea, I stacked 5 advanced and jumped with my Logi ck.0 and it was fun. But after that I kinda wanted the old dust back.
Can't wait to hear people cry about jumpers in PC, they're gonna be a huge problem.
Gassault Calogi and more. Respec Pending.
- Open Beta Vet - 38 mil sp -
- Director of Corrosive Synergy -
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microwave UDIE
Incorruptibles
85
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Posted - 2015.03.12 21:36:00 -
[81] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Shooting milk tittties from above, think about it.
It will die out like everything else, enjoy it for now and for love of God get me some damn video!
Signature that says stuff.
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Devadander
Woodgrain Atari
259
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Posted - 2015.03.12 21:41:00 -
[82] - Quote
4 myo on the cal heavy.
First time I got shotgunned in the back as a heavy and lived.
+9001 Good show ratty-man!
"Lets group up and push an objective" ~ No blueberry ever
07-28-12 ~Deal with it~
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Heimdallr69
Negative-Feedback.
4889
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Posted - 2015.03.12 22:05:00 -
[83] - Quote
Don't change the stacking penalty, all that'll do is hurt the cal assault making it useless again.. Atleast now I can have a lot of fun in it.. Yes I'm easy to kill but who cares? It's soo much fun..I love you CCP =ƒÿè
The merc who jumped over the MCC
Removed inappropriate content - CCP Logibro
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byte modal
117
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Posted - 2015.03.12 22:12:00 -
[84] - Quote
Dreis Shadowweaver wrote:This is what it looks like, by the way.
ha. woah. Still at work here :( Alright, so was that impact/fall damage or were you being shot at coincidentally? Do you control the height and distance of the arc by holding then releasing when you want to begin your descent? I mean, assuming you haven't reached your height limit. Same stamina requirement as a regular jump? I can see the new paranoia creeping in by always watching my back (up and down) no matter where I'm perched, now more than ever.
Looks terribly fun, but I can see why some of the concerns. TBO, I've dreamed of a short burst jetpack type doo-hicky since CB. This is way beyond that, lol. Reluctantly... I can admit that. Still, I can't wait to play with it when I get home. <<< wow, I sound like a 7-year old who just discovered that "special" place.
o.O
... JUMPYSTIMTHINGY IS MY NEW SPECIAL PLACE!
- me.
kitten bacon taco (nom)
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Operative 1174 Uuali
Y.A.M.A.H
479
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Posted - 2015.03.12 22:14:00 -
[85] - Quote
Yes, silly. Another element taking us away from the original ground warfare concept toward a stupid, fast twitch, epeen, leaderboard arena rumble game.
Sad.
Although, I like the tank changes so far.
Death is a serious business. So is running a shoddy, half-baked game company.
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Vell0cet
OSG Planetary Operations Covert Intervention
2776
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Posted - 2015.03.12 22:38:00 -
[86] - Quote
The concept of adding verticality to infantry combat is good. This implementation is terrible though. I'd like to see jet packs added one day. These would be equipment and have similar stats to the cloak with a suit that has a bonus to fitting it. They could be locked by swarms and create a huge increase in your profile when activated. That would be a reasonable way to offset the power of verticality. I really hate how floaty combat in games like Destiny are. This is the wrong direction for DUST.
I would tone this WAY down, and increase the default jump height by 10% or something (maybe 20% on heavy frames).
One of the best aspects of DUST is the suits feel like they have a heft and weight to them (you feel the impact when you activate the inertial dampeners). We desperately need a mass stat and have things like jump height, run speed, and inertia on strafing programmatically derived from that.
Best PvE idea ever!
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Ripley Riley
Incorruptibles
8431
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Posted - 2015.03.12 22:41:00 -
[87] - Quote
Operative 1174 Uuali wrote:Yes, silly. Another element taking us away from the original ground warfare concept toward a stupid, fast twitch, epeen, leaderboard arena rumble game.
Sad. New Eden's harsh combat philosophy doesn't make CCP the kind of money they would like so they are making concessions. That's the best reason I can come up with for the implementation of jumping myofibs.
4 out of 5 dentists agree that orange is not a sound.
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General Mosquito
Kinsho Swords Caldari State
31
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Posted - 2015.03.12 22:45:00 -
[88] - Quote
CCP Rattati wrote:
Jumppacks are silly?
New Eden has to be super serious?
We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
And this is why, in spite of all reasonable expectations to the contrary, this game has actually gotten worse since it was killed at the last fanfest.
How you people are proud of making this game I'll never understand, but then again, its not my name on it.
We get it, you like other games that are actually well made, and are critically praised. That doesn't mean you should go shifting whole elements into your game because you lack originality.
I'm guessing the lack of Dust at fanfest shows what part of the CCP family the makers of Dust are.
General Butt Naked - Biomassed
The Attorney General - Biomassed when unbanned
Only 9 more alts to go.
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
644
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Posted - 2015.03.12 22:49:00 -
[89] - Quote
Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? "Silly"? Seriously?
We are talking about immortal mercenaries who spend their lives in an endless war, despite individually having enough funds to buy entire countries. Each of them could spend centuries of coke and hookers instead of getting murdered on the battlefield. This can only mean one thing: They ******* enjoy war. Why wouldn't someone take the myofibs and cross them with amphetamines to get that super-jump kick that makes you feel like you are flying?
That's not silly. That's totally sensible. It both has strategic and recreational value.
If you want to talk about silly, we can talk about the short engagement ranges in the game and the fact that you can sprint for about twenty seconds at incredibly low speeds before you run out of stamina. But then you wouldn't have a game.
Really, the superjump module sounds more like an inevitable result of the basic premise of the game, not like a random addition. And it's not like everyone can run superjump all the time. It just means that there's more viable options for the highs than shield, damage mod and EWAR now. |
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1719
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Posted - 2015.03.12 22:52:00 -
[90] - Quote
General Mosquito wrote:CCP Rattati wrote:
Jumppacks are silly?
New Eden has to be super serious?
We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
And this is why, in spite of all reasonable expectations to the contrary, this game has actually gotten worse since it was killed at the last fanfest. How you people are proud of making this game I'll never understand, but then again, its not my name on it. We get it, you like other games that are actually well made, and are critically praised. That doesn't mean you should go shifting whole elements into your game because you lack originality. I'm guessing the lack of Dust at fanfest shows what part of the CCP family the makers of Dust are.
i love patch/hotfix day
all the butthurt nostalgia dwellers get even more butthurt and nostalgic.
BRING BACK 1.0-1.4 SHIELD RECHARGE BUG! BRING BACK 1.4-1.8 AR SUPREME DOMINANCE! BRING BACK1.7-1.8hotfix whatever TANK DOMINANCE! BRING BACK 1.8-1.8hf-charlie RAIL RIFLE SUPREME DOMINANCE! BRING BACK HIGH DAMAGE ONLY SUIT FITTINGS! BRING BACK EVERY SCRUBBY THING THAT HAS BEEN BALANCED SINCE FAILFEST!
gtfo AG, you used to not be a shitlord.
Cant hear you, carpet-bombing heavies with my minja.
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2168
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Posted - 2015.03.12 23:36:00 -
[91] - Quote
This is the most fun I've had in Dust for months! Tell me that you didn't giggle when you saw that Cal Heavy ascend over a flight of stairs.
You guys are a bunch of prudes Looks like the fun police has come to confiscate our... err... fun!
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1723
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Posted - 2015.03.12 23:39:00 -
[92] - Quote
Dreis Shadowweaver wrote:This is the most fun I've had in Dust for months! Tell me that you didn't giggle when you saw that Cal Heavy ascend over a flight of stairs. You guys are a bunch of prudes Looks like the fun police has come to confiscate our... err... fun!
Quick Dries, they'll never catch us up there! *points to MCC*
Hugh Downs Away!
Cant hear you, carpet-bombing heavies with my minja.
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Vlad Rostok
SAM-MIK General Tso's Alliance
119
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Posted - 2015.03.12 23:41:00 -
[93] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs.
The jump enhancement has to be the most fun-bringing update I've seen in this game to date, bar none. Maybe it's because I already had the skills for complex myofibs, but I'm finding my new assault.gk0 fit to be nothing short of awesome. I had more fun in one match today than in the last 6 months combined. |
Dreis Shadowweaver
T.H.I.R.D R.O.C.K RISE of LEGION
2170
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Posted - 2015.03.12 23:43:00 -
[94] - Quote
Soldner VonKuechle wrote:Dreis Shadowweaver wrote:This is the most fun I've had in Dust for months! Tell me that you didn't giggle when you saw that Cal Heavy ascend over a flight of stairs. You guys are a bunch of prudes Looks like the fun police has come to confiscate our... err... fun! Quick Dries, they'll never catch us up there! *points to MCC* Hugh Downs Away! /jumps 100m straight up into MCC
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis(Ishukone Nova Knives)CCPArchduke
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5257
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Posted - 2015.03.12 23:45:00 -
[95] - Quote
Flint Beastgood III wrote:CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. I don't really wanna comment before seeing how bad it is, but from what I hear it is way too much. Jumping to avoid bullets will surely change gameplay entirely - as if it wasn't bad enough before. Anyway, I shall see. EDIT: FOTM hasn't been a thing for a long time (which is good IMO), but now here we are again. *Sigh*
It's easier to kill a jumping target than a strafing target.
Usually banned for being too awesome.
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Baal Omniscient
Qualified Scrub
2195
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Posted - 2015.03.13 01:09:00 -
[96] - Quote
So we buffed scouts and alpha damage weapons/RE's by reducing everyone's backpedaling speed.... And then buff them again in the same patch with Myofibs, basically at least doubling their versatility... Not to mention flying cloakers will be at least 50% more irritating to shoot at , or even see, than regular ones.
I would just like to know why. Why is it that every patch has to come along with more amazing stuff for the one class that already has everything going in its favor short of EHP?
Just waiting for the day the devs say 'f' it and give scouts sentinel EHP and resistances, should be any day now....
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
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FLAYLOCK Steve
Kinsho Swords Caldari State
480
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Posted - 2015.03.13 02:04:00 -
[97] - Quote
Baal Omniscient wrote:So we buffed scouts and alpha damage weapons/RE's by reducing everyone's backpedaling speed.... And then buff them again in the same patch with Myofibs, basically at least doubling their versatility... Not to mention flying cloakers will be at least 50% more irritating to shoot at , or even see, than regular ones.
I would just like to know why. Why is it that every patch has to come along with more amazing stuff for the one class that already has everything going in its favor short of EHP?
Just waiting for the day the devs say 'f' it and give scouts sentinel EHP and resistances, should be any day now....
Edit: Sorry, my bitter vet syndrome is acting up lately. Dude seriously? All it is a simple increase to jump height. Stop crying for real and skill into it. It's super fun trust in that, I'm only level 1 in that mod but still love it. And I hope you know that we scouts will be even more fragile. And it's not hard to counter the jump. Just aim where they will fall and fire |
Baal Omniscient
Qualified Scrub
2196
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Posted - 2015.03.13 03:14:00 -
[98] - Quote
FLAYLOCK Steve wrote:Baal Omniscient wrote:So we buffed scouts and alpha damage weapons/RE's by reducing everyone's backpedaling speed.... And then buff them again in the same patch with Myofibs, basically at least doubling their versatility... Not to mention flying cloakers will be at least 50% more irritating to shoot at , or even see, than regular ones.
I would just like to know why. Why is it that every patch has to come along with more amazing stuff for the one class that already has everything going in its favor short of EHP?
Just waiting for the day the devs say 'f' it and give scouts sentinel EHP and resistances, should be any day now....
Edit: Sorry, my bitter vet syndrome is acting up lately. Dude seriously? All it is a simple increase to jump height. Stop crying for real and skill into it. It's super fun trust in that, I'm only level 1 in that mod but still love it. And I hope you know that we scouts will be even more fragile. And it's not hard to counter the jump. Just aim where they will fall and fire Haven't even tried it yet, my internet has been down. Posting from my phone.
As far as crying, it's hard to cry about something I haven't experienced, just basing my remarks off of all of them I've seen. Scroll through this thread alone and tell me this isn't a massive buff to scouts. Not only do they have every advantage short of EHP, they gain the largest boost from every module that effects the stats they are superior in since all of the modules that affect the stats they are superior in are % based. Since melee is useless unless you get close enough to use it, scouts have the best chance of benifiting from every part of this module.
Think it through. I'm just tired of every buff being better for scouts than anyone else, it only ever leads to the need for more nerfs and those nerfs are almost always a long time coming.
I really think it's time I left this game altogether, there's never going to be any kind of fun in this game for me if cheap BS keeps proliferating and everything CCP does just seems to keep encourage it more with every patch.
(-_- )
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
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Aoena Rays
Bragian Order Amarr Empire
592
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Posted - 2015.03.13 03:32:00 -
[99] - Quote
CCP Rattati wrote:Ripley Riley wrote:I know that the mylolflys are fun and I'm sure many lulz will be had with them, but is anyone else just a bit put off by how silly they are? We are bouncing around like Goku on methamphetamine; that does not create a picture of a stern, militaristic, mercenary fighting force.
Does anyone else get the impression that Dust 514 is becoming less and less set in New Eden with each patch?
Not saying it is not fun, because it is! Just... not New Eden at all.
Am I the only one? Jumppacks are silly? New Eden has to be super serious? We will gauge the stacking heights, and reevaluate, but I think tactics just changed and I don't think it's very silly, more like future scifi parkour elite warriors. Why run and climb if you can have combat drugs. Exactly. People got excited over jump packs and were asking for them since CLOSED BETA and now they are like "omg it doesn't feel like EVE srs universe wtf ccp" Wat
Story of your life
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