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LUGMOS
Corrosive Synergy RISE of LEGION
2269
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Posted - 2015.02.21 16:44:00 -
[31] - Quote
Quit busting your heads, simple solution is limit the resistances to light weapons.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Edau Skir2
Nefantar Raiders
560
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Posted - 2015.02.21 16:45:00 -
[32] - Quote
LUGMOS wrote:Quit busting your heads, simple solution is limit the resistances to light weapons. Lol no-ones busting anything, I'm quite enjoying this two-sided debate. I'm surprised no-one brought it up before, or did everyone just not notice?
Logistics mk.0 / Logibro's Modified Logistics mk.0
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Mexxx Dust-Slayer
Negative-Feedback
330
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Posted - 2015.02.21 16:48:00 -
[33] - Quote
Edau Skir2 wrote:LUGMOS wrote:Quit busting your heads, simple solution is limit the resistances to light weapons. Lol no-ones busting anything, I'm quite enjoying this two-sided debate. I'm surprised no-one brought it up before, or did everyone just not notice? I noticed this a while ago but never bothered making a thread. |
Edau Skir2
Nefantar Raiders
560
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Posted - 2015.02.21 16:51:00 -
[34] - Quote
Mexxx Dust-Slayer wrote:Edau Skir2 wrote:LUGMOS wrote:Quit busting your heads, simple solution is limit the resistances to light weapons. Lol no-ones busting anything, I'm quite enjoying this two-sided debate. I'm surprised no-one brought it up before, or did everyone just not notice? I noticed this a while ago but never bothered making a thread. I'll probably get nova-shanked later for this, I've let their secret out the bag!
Logistics mk.0 / Logibro's Modified Logistics mk.0
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Mexxx Dust-Slayer
Negative-Feedback
331
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Posted - 2015.02.21 16:55:00 -
[35] - Quote
Edau Skir2 wrote:Mexxx Dust-Slayer wrote:Edau Skir2 wrote:LUGMOS wrote:Quit busting your heads, simple solution is limit the resistances to light weapons. Lol no-ones busting anything, I'm quite enjoying this two-sided debate. I'm surprised no-one brought it up before, or did everyone just not notice? I noticed this a while ago but never bothered making a thread. I'll probably get nova-shanked later for this, I've let their secret out the bag! What you mean the fact that the amarr sentinel is the best? It always has been, it's the most used sentinel if not suit in PC. |
Edau Skir2
Nefantar Raiders
560
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Posted - 2015.02.21 16:58:00 -
[36] - Quote
Yeah, I imagine the non-Amarr purists never noticed these stats. I only noticed because I was looking at every Race's suit bonuses.
Logistics mk.0 / Logibro's Modified Logistics mk.0
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VAHZZ
515
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Posted - 2015.02.21 18:28:00 -
[37] - Quote
Nocturnal Soul wrote:Make more heavy weapons
This.
~
Seeker of the Quafe
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Edau Skir2
Nefantar Raiders
560
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Posted - 2015.02.21 18:29:00 -
[38] - Quote
VAHZZ wrote:Nocturnal Soul wrote:Make more heavy weapons This. Why do you think that? Quite a few people in here disagree, but I'm with you on this
Logistics mk.0 / Logibro's Modified Logistics mk.0
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Stormblade Green
KnightKiller's inc.
8
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Posted - 2015.02.21 18:45:00 -
[39] - Quote
The cladari sentinel has a lot of shielding...... So it kinda does have a resistance to HMGs...... Ever tried killing one with another heavy?? Not easy. The amarr sentinel is heavily logi friendly. The galentai well point taken. But yes heavy weapon parity will fix the HMG spam....
One might say... I'm very skilled... yet I'm his apprentice... So what does that say about my mentor?
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Heimdallr69
Negative-Feedback. Negative-Feedback
4677
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Posted - 2015.02.21 18:51:00 -
[40] - Quote
Nocturnal Soul wrote:Make more heavy weapons Maybe one that's fun and takes skill to use not spray and pray, maybe a laser hmg. Brb preparing my planet destroyer
Removed inappropriate content - CCP Logibro
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iKILLu osborne
T.H.I.R.D R.O.C.K RISE of LEGION
711
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Posted - 2015.02.21 19:58:00 -
[41] - Quote
Big miku wrote:I've been running min minsent, proto and std, and it just feels to slow and too tender..
You can stack kinkats to achieve 7.44 sprint speed at the behest of fitting anything else or you can use one and make a somewhat decent fit that is still out preformed in a stand up fight and only slightly faster than another heavy.
I understand what they were trying to do, make a fast DPS hose, but as I said, it is too slow without having to gimp your fits.
What did CCP want the minsent to be? Fast damage hose, shield tanker, omni tanker, something in-between? Whatever it is, it is out preformed by every other sent. bwahaha player skill needs to be factored in
(n`-´)+Æ;;; shotgun blast yo ASs
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Aramis Madrigal
State of Purgatory General Tso's Alliance
369
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Posted - 2015.02.21 20:26:00 -
[42] - Quote
iKILLu osborne wrote:Big miku wrote:I've been running min minsent, proto and std, and it just feels to slow and too tender..
You can stack kinkats to achieve 7.44 sprint speed at the behest of fitting anything else or you can use one and make a somewhat decent fit that is still out preformed in a stand up fight and only slightly faster than another heavy.
I understand what they were trying to do, make a fast DPS hose, but as I said, it is too slow without having to gimp your fits.
What did CCP want the minsent to be? Fast damage hose, shield tanker, omni tanker, something in-between? Whatever it is, it is out preformed by every other sent. bwahaha player skill needs to be factored in
The min sentinel makes a decent forger and works as a more independent compliment to other heavies. It's also solid for supporting pushes. However, I do agree that it doesn't have a single role that it is best at.
-Aramis |
Darken-Soul
BIG BAD W0LVES
2194
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Posted - 2015.02.21 21:28:00 -
[43] - Quote
Mexxx Dust-Slayer wrote:Breakin Stuff wrote:But max caldari (with necessary cores plus armor skills all at 5) is comparable in utility to the amsent, easily able to trade HMG fire for HMG fire without any feeling of futility. You probably feel this way because 90% of pub heavies are bad. The amarr sentinel has more eHP than the cal sent and ideally deals more damage. The amarr sent is superior in 1v1, the cal sent is useful for brawling with already low on HP amarr sentinels then running away to regen. Slap 3 damage mods on cal sentinel and a kincat. Use six kin. It kills everything. Over heat isn't an issue unless you fight 4 or more targets. Flux are nice but not needed
Who wants some?
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Mexxx Dust-Slayer
Negative-Feedback
335
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Posted - 2015.02.21 21:32:00 -
[44] - Quote
Darken-Soul wrote:Mexxx Dust-Slayer wrote:Breakin Stuff wrote:But max caldari (with necessary cores plus armor skills all at 5) is comparable in utility to the amsent, easily able to trade HMG fire for HMG fire without any feeling of futility. You probably feel this way because 90% of pub heavies are bad. The amarr sentinel has more eHP than the cal sent and ideally deals more damage. The amarr sent is superior in 1v1, the cal sent is useful for brawling with already low on HP amarr sentinels then running away to regen. Slap 3 damage mods on cal sentinel and a kincat. Use six kin. It kills everything. Over heat isn't an issue unless you fight 4 or more targets. Flux are nice but not needed Lol any fit works in pubs, I'm speaking about competitive fits. |
Darken-Soul
BIG BAD W0LVES
2194
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Posted - 2015.02.21 21:35:00 -
[45] - Quote
Mexxx Dust-Slayer wrote:Darken-Soul wrote:Mexxx Dust-Slayer wrote:Breakin Stuff wrote:But max caldari (with necessary cores plus armor skills all at 5) is comparable in utility to the amsent, easily able to trade HMG fire for HMG fire without any feeling of futility. You probably feel this way because 90% of pub heavies are bad. The amarr sentinel has more eHP than the cal sent and ideally deals more damage. The amarr sent is superior in 1v1, the cal sent is useful for brawling with already low on HP amarr sentinels then running away to regen. Slap 3 damage mods on cal sentinel and a kincat. Use six kin. It kills everything. Over heat isn't an issue unless you fight 4 or more targets. Flux are nice but not needed Lol any fit works in pubs, I'm speaking about competitive fits. Lol. Competitive
Who wants some?
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Derpty Derp
Dead Man's Game
820
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Posted - 2015.02.21 21:46:00 -
[46] - Quote
I agree on making more heavy weapons, but all this HMG talk is nonsense anyway. As we all know forge gun trumps everything. |
Edau Skir2
Nefantar Raiders
562
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Posted - 2015.02.21 22:01:00 -
[47] - Quote
Darken-Soul wrote:Mexxx Dust-Slayer wrote:Darken-Soul wrote:Mexxx Dust-Slayer wrote:Breakin Stuff wrote:But max caldari (with necessary cores plus armor skills all at 5) is comparable in utility to the amsent, easily able to trade HMG fire for HMG fire without any feeling of futility. You probably feel this way because 90% of pub heavies are bad. The amarr sentinel has more eHP than the cal sent and ideally deals more damage. The amarr sent is superior in 1v1, the cal sent is useful for brawling with already low on HP amarr sentinels then running away to regen. Slap 3 damage mods on cal sentinel and a kincat. Use six kin. It kills everything. Over heat isn't an issue unless you fight 4 or more targets. Flux are nice but not needed Lol any fit works in pubs, I'm speaking about competitive fits. Lol. Competitive As in FW and PC, where winning matters
Logistics mk.0 / Logibro's Modified Logistics mk.0
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Darken-Soul
BIG BAD W0LVES
2195
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Posted - 2015.02.21 22:06:00 -
[48] - Quote
To who?
Who wants some?
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Edau Skir2
Nefantar Raiders
562
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Posted - 2015.02.21 22:35:00 -
[49] - Quote
Darken-Soul wrote:To who? The people playing it? I don't know about you, but I definitely don't want to grind up to 100k lp by getting 295 a match. Nor would want to lose a district in PC.
Come on, that crap is obvious.
Logistics mk.0 / Logibro's Modified Logistics mk.0
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Mexxx Dust-Slayer
Negative-Feedback
337
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Posted - 2015.02.22 00:32:00 -
[50] - Quote
Darken-Soul wrote:Mexxx Dust-Slayer wrote:Darken-Soul wrote:Mexxx Dust-Slayer wrote:Breakin Stuff wrote:You probably feel this way because 90% of pub heavies are bad. The amarr sentinel has more eHP than the cal sent and ideally deals more damage. The amarr sent is superior in 1v1, the cal sent is useful for brawling with already low on HP amarr sentinels then running away to regen.
Slap 3 damage mods on cal sentinel and a kincat. Use six kin. It kills everything. Over heat isn't an issue unless you fight 4 or more targets. Flux are nice but not needed Lol any fit works in pubs, I'm speaking about competitive fits. Lol. Competitive As in FW and PC, where winning matters Yeah I mean competitive as in when going up against players that know what they're doing with optimal competitive fits. |
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Darken-Soul
BIG BAD W0LVES
2198
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Posted - 2015.02.22 00:40:00 -
[51] - Quote
Sounds like ambush to me. I
Who wants some?
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7355
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Posted - 2015.02.22 02:21:00 -
[52] - Quote
Mexxx Dust-Slayer wrote: What you mean the fact that the amarr sentinel is the best? It always has been, it's the most used sentinel if not suit in PC.
I do better with the Minsent and a burst HMG.
But I'll be honest, I'm too fking aggressive for the Amsent to be the optimal solution for me.
AV
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Darken-Soul
BIG BAD W0LVES
2211
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Posted - 2015.02.22 04:26:00 -
[53] - Quote
Breakin Stuff wrote:Mexxx Dust-Slayer wrote: What you mean the fact that the amarr sentinel is the best? It always has been, it's the most used sentinel if not suit in PC.
I do better with the Minsent and a burst HMG. But I'll be honest, I'm too fking aggressive for the Amsent to be the optimal solution for me.
LAV
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