|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7351
|
Posted - 2015.02.21 12:53:00 -
[1] - Quote
Edau Skir2 wrote:This is talking about heavies vs heavies, so bear with it.
Firstly, all Sents mainly use HMGs, one of only two heavy weapons. These are of course projectile weapons.
All Sents get bonuses, but what makes them so unbalanced is that the Amarr and Gallente Sentinels get bonuses AGAINST Projectiles vs Armor, whereas Caldari and Minmatar do not get any bonuses against Projectiles whatsoever, just Hybrid/Laser. Now if there were Hybrid/Laser Heavy weapons (Gatling Laser anyone?), this would be a little more balanced.
But as it stands now, in a straight up sent fight, Gal/Amarr Sents will wreck the other two in no time at all.
Thoughts on possible balancing tweaks? Discuss I believe your assessment is incomplete and not entirely accurate.
Some parts of it are OK but your assessment of plasma/laser making it easier for shield suits to even the odds vs. Armor is ccounterintuitive.
In my experience, Hmg is 50/50 between a calsent and amsent In who kills wwho because the HMG does 15% less to shields. But it really boils dow to who fires first.
AV
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7353
|
Posted - 2015.02.21 14:53:00 -
[2] - Quote
There's more to it. The caldari sentinel is by far the LEAST dependent upon native or logi repair. Operating as an ambusher or pointman tends to work best.
But max caldari (with necessary cores plus armor skills all at 5) is comparable in utility to the amsent, easily able to trade HMG fire for HMG fire without any feeling of futility.
Inroutinely use my quafe calsent to cut down proto amsents.
The minsent doesn't work when put in the typical sentinel role. It is a **** poor defensive suit but a phenomenal skirmisher and can be used as a moderately slow assault. Combined wwith the burst HMG the minsent is ideal for running side by side with assaults.
The galsent is the oddball. I've had remarkable luck damping it, putting scan range extender, a rep, two damage mods and playing ambusher for assault suits.
But I'm weird.
AV
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7353
|
Posted - 2015.02.21 15:42:00 -
[3] - Quote
Mexxx Dust-Slayer wrote:Breakin Stuff wrote:But max caldari (with necessary cores plus armor skills all at 5) is comparable in utility to the amsent, easily able to trade HMG fire for HMG fire without any feeling of futility. You probably feel this way because 90% of pub heavies are bad. The amarr sentinel has more eHP than the cal sent and ideally deals more damage. The amarr sent is superior in 1v1, the cal sent is useful for brawling with already low on HP amarr sentinels then running away to regen.
EHP isn't the only consideration, nor it it the most critical.
the cookie cutter for sentinels everyone insists on is idiotic.
the fact that PC meta is centered on fattys moreso.
AV
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7355
|
Posted - 2015.02.22 02:21:00 -
[4] - Quote
Mexxx Dust-Slayer wrote: What you mean the fact that the amarr sentinel is the best? It always has been, it's the most used sentinel if not suit in PC.
I do better with the Minsent and a burst HMG.
But I'll be honest, I'm too fking aggressive for the Amsent to be the optimal solution for me.
AV
|
|
|
|