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MRBH1997
Knights Of Ender RISE of LEGION
150
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Posted - 2015.02.19 08:38:00 -
[1] - Quote
Jebus McKing wrote:It is far too easy to snipe infantry with large Railgun turrets, so I propose to give them some dispersion.
The dispersion should not limit the ability to snipe vehicles but make it considerably harder to snipe infantry at ranges of 100m to 300m.
Sitting on a hilltop hundreds of meters away from any threats just waiting for the crosshair to turn red and get a guaranteed infantry kill isn't really what large railguns are supposed to do. As shown by removing the splash damage from large railguns, they are not meant to be good at killing infantry but even without the splash damage it is far too easy at the moment.
That's all. Thanks.
Uhhhh..... Being one who has used railguns since open beta, I know for a fact that it is NOT easy to hit infantry with them. Also dispersion would make no sense since it's a single shot. It's no blaster, and you have to lead shots to hit a moving target. Just a terrible idea in general with nothing to back it.
CEO of Knights of Ender
Corporation Recruitment Channel: Ender's Keep
One of the best tankers out there.
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MRBH1997
Knights Of Ender RISE of LEGION
151
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Posted - 2015.02.19 20:13:00 -
[2] - Quote
KA24DERT wrote:Pokey Dravon wrote:Exactly how much dispersion are you thinking? At 300m, every degree of dispersion will yield a firing cone with a radius of 5.2m. Yeah, I'm thinking that just changing the efficiency against infantry is a better way to go about this.
There's no issue at all. As long as the tanker ain't a great shot or you don stand still like an idiot, you won't get shot by him. And since railgun range is definite now they aren't too hard to deal with, especially when in their redline.
CEO of Knights of Ender
Corporation Recruitment Channel: Ender's Keep
One of the best tankers out there.
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MRBH1997
Knights Of Ender RISE of LEGION
151
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Posted - 2015.02.20 03:24:00 -
[3] - Quote
maluble wrote:MRBH1997 wrote:KA24DERT wrote:Pokey Dravon wrote:Exactly how much dispersion are you thinking? At 300m, every degree of dispersion will yield a firing cone with a radius of 5.2m. Yeah, I'm thinking that just changing the efficiency against infantry is a better way to go about this. There's no issue at all. As long as the tanker ain't a great shot or you don stand still like an idiot, you won't get shot by him. And since railgun range is definite now they aren't too hard to deal with, especially when in t heir redline. wow your dumb, "dont stand still like an iidiot" you mean when your hacking an objective? Which is a huge part of the game. Or when lining up a shot at an enemy who is hacking or just lining up a shot in general. "Not bad to deal with n redline"? All a tank has to do is sit on hill top in redline and simply activate hardner then retreat 10 ft and avoid all damage. Seriously dis you even process that before posting?
I did cause the OP wanted dispersion, tanks in the redline aren't hard to fight. When I see a redline tanker my tank, heck even a sica will keep him out of the fight. Same with one source of AV. Instead of complaining about how they one shot wih is completely sensible, actually use tactics to fix the situation. What gives redline tankers, who I don't even think 'deserve' to be called tankers, the ability to be such a thing, is the fact that too many maps make it easy. Domination maps make it too easy for them to exist.
So the issue is not the railgun but the redline.
CEO of Knights of Ender
Corporation Recruitment Channel: Ender's Keep
One of the best tankers out there.
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