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Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
351
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Posted - 2015.02.07 00:28:00 -
[1] - Quote
Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over
Gû¼+¦GòÉGòÉn¦ñ
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m621 zma
266
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Posted - 2015.02.07 00:36:00 -
[2] - Quote
Still not as annoying as your CEO's epeen waving |
Jonny D Buelle
Mors Effera
549
|
Posted - 2015.02.07 00:38:00 -
[3] - Quote
You just a big old jelly monster and should be sent to jelly school!
Drink until you can't drink no more. Then grab another bottle and drink some more! - Demetrious 'Jonny' Buelle.
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XxBlazikenxX
Y.A.M.A.H
136
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Posted - 2015.02.07 00:38:00 -
[4] - Quote
Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over Hey I'm asian and I don't like heavies either so don't be racist.
Terrestrial Combat Officer of Y.A.M.A.H
Recruitment
Minmatar Assault
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Raiden246
State of Purgatory General Tso's Alliance
15
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Posted - 2015.02.07 00:38:00 -
[5] - Quote
Seriously? This is what you come up with? |
Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
352
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Posted - 2015.02.07 00:42:00 -
[6] - Quote
XxBlazikenxX wrote:Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over Hey I'm asian and I don't like heavies either so don't be racist.
I'm asian... 666 illuminati confirmed...
Gû¼+¦GòÉGòÉn¦ñ
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Skullmiser Vulcansu
287
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Posted - 2015.02.07 00:45:00 -
[7] - Quote
In every single matchI've played, there have been assault suits. "Every single one."
I don't like playing as a sentinel. I don't think they're that great. If you do, then you should play as one.
If this game was fun, I wouldn't be playing it.
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Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
40
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Posted - 2015.02.07 00:51:00 -
[8] - Quote
Sometimes I can't believe you people. Its so clear that heavys are an imbalance, even this guy sees that they are a problem. Yet everyone leans so heavily on this scrubby crutch that you all are to stubborn to admit that heavys need to go. |
Thor Odinson42
Molon Labe. General Tso's Alliance
6037
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Posted - 2015.02.07 00:54:00 -
[9] - Quote
I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust.
I'm selling Templar Codes. 2 of 5 remaining. 225 mil ISK. Message me in game.
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Yokal Bob
State of Purgatory General Tso's Alliance
828
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Posted - 2015.02.07 00:56:00 -
[10] - Quote
Wait... hold it a second. You saying you found 1 of 5 class suits in every match... wow
Unbelievable
Unbeatable? No. As stated in many threads before there are ways to handle different suits and different situations. If you feel the need to run right into a HMG then please do not complain on here.
Vote Dust for PS4
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Lorhak Gannarsein
Legio DXIV
4249
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Posted - 2015.02.07 00:59:00 -
[11] - Quote
I barely see any heavies, to be honest.
FG is fun, though.
Well, here goes nothing!!!
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Bahirae Serugiusu
Vendetta Reactionary Force
491
|
Posted - 2015.02.07 01:01:00 -
[12] - Quote
Skullmiser Vulcansu wrote:In every single matchI've played, there have been assault suits. "Every single one."
I don't like playing as a sentinel. I don't think they're that great. If you do, then you should play as one. You've seen the rare assault suit? Probably the more common Minmatar if you see a Caldari Assault though then you have seen a true mythological creature.
The State will always survive.
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XxBlazikenxX
Y.A.M.A.H
142
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Posted - 2015.02.07 01:02:00 -
[13] - Quote
Bahirae Serugiusu wrote:Skullmiser Vulcansu wrote:In every single matchI've played, there have been assault suits. "Every single one."
I don't like playing as a sentinel. I don't think they're that great. If you do, then you should play as one. You've seen the rare assault suit? Probably the more common Minmatar if you see a Caldari Assault though then you have seen a true mythological creature. Dude, the Caldari Assault is good, and I see it almost every match. Although Winmatar, well, wins.
Terrestrial Combat Officer of Y.A.M.A.H
Recruitment
Minmatar Assault
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Atiim
Titans of Phoenix
15499
|
Posted - 2015.02.07 01:04:00 -
[14] - Quote
Not quite.
The 1st Matari Commando
-HAND
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1111
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Posted - 2015.02.07 01:14:00 -
[15] - Quote
Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust.
Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far!
Overlord of Broman
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Jonny D Buelle
Mors Effera
550
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Posted - 2015.02.07 01:16:00 -
[16] - Quote
Copharus Arkana wrote:Sometimes I can't believe you people. Its so clear that heavys are an imbalance, even this guy sees that they are a problem. Yet everyone leans so heavily on this scrubby crutch that you all are to stubborn to admit that heavys need to go.
Actually Heavies are suffering at the moment. Commandos (a heavy suit) is suffering due to the fact that a basic assault can out tank any commando as well as be twice as fast. Sentinels are only viable because of the HMG. If we are stuck reloading or overheating or walking in an open area or catch a cooked grenade...
Drink until you can't drink no more. Then grab another bottle and drink some more! - Demetrious 'Jonny' Buelle.
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Onesimus Tarsus
is-a-Corporation
2978
|
Posted - 2015.02.07 01:17:00 -
[17] - Quote
Copharus Arkana wrote:Sometimes I can't believe you people. Its so clear that heavys are an imbalance, even this guy sees that they are a problem. Yet everyone leans so heavily on this scrubby crutch that you all are to stubborn to admit that heavys need to go. Sorry, nope. Logi/Assault with a RR/CR...bbbrrrrp, I'm gone. Dead. Ex-parrot. Heavy with an HMG? Yo homes, smell ya later!
KDR matchmaking would patch all the patches into pure patchitudity.
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Kalante Schiffer
Ancient Exiles.
946
|
Posted - 2015.02.07 01:44:00 -
[18] - Quote
Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! darkest days during tac AR 514? then what do you call it now?
needs 10k components for level 3 components facility.
(only has 900 componets)
Framerate>everything else
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Thumb Green
Raymond James Corp
2061
|
Posted - 2015.02.07 01:59:00 -
[19] - Quote
Copharus Arkana wrote:Sometimes I can't believe you people. Its so clear that heavys are an imbalance, even this guy sees that they are a problem. Yet everyone leans so heavily on this scrubby crutch that you all are to stubborn to admit that heavys need to go. You mean a guy that runs scout often? Yeah, no bias there.
Take your stinking paws off me, you damned dirty hipster!
[RYJC]
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Powerh8er
Negative-Feedback. Negative-Feedback
652
|
Posted - 2015.02.07 02:03:00 -
[20] - Quote
Omg |
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Bahirae Serugiusu
Vendetta Reactionary Force
491
|
Posted - 2015.02.07 02:03:00 -
[21] - Quote
For heavies use Militia Forge Gun and Bolt Pistol and it will die. For scouts sit in a corner and stare at a door intently and realize they came in from the window on the roof you didn't notice
The State will always survive.
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Jonny D Buelle
Mors Effera
560
|
Posted - 2015.02.07 02:04:00 -
[22] - Quote
Kalante Schiffer wrote:Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! darkest days during tac AR 514? then what do you call it now?
Low TTK 514
Drink until you can't drink no more. Then grab another bottle and drink some more! - Demetrious 'Jonny' Buelle.
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Kuruld Sengar
ROGUE RELICS VP Gaming Alliance
193
|
Posted - 2015.02.07 02:04:00 -
[23] - Quote
m621 zma wrote:Still not as annoying as your CEO's epeen waving Waaaaaaait a second... Where is your corp? I want to be corpless :( I leave them all the time but get put in starter corps. |
Thumb Green
Raymond James Corp
2061
|
Posted - 2015.02.07 02:07:00 -
[24] - Quote
Kuruld Sengar wrote:m621 zma wrote:Still not as annoying as your CEO's epeen waving Waaaaaaait a second... Where is your corp? I want to be corpless :( I leave them all the time but get put in starter corps. It's just an option to hide/show the corp on the forums which can be found in the settings tab. Can't imagine why anyone would not want to be publicly associated with the corp they're in though.
Take your stinking paws off me, you damned dirty hipster!
[RYJC]
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Jaran Vilktar
CORP SIX KING
130
|
Posted - 2015.02.07 02:11:00 -
[25] - Quote
Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. What about the 1.8 indestructible vehicle problems that lasted for like... 3 months? #NeverForget
I can't believe I did it. 514 Logins
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Thumb Green
Raymond James Corp
2061
|
Posted - 2015.02.07 02:15:00 -
[26] - Quote
Jaran Vilktar wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. What about the 1.8 indestructible vehicle problems that lasted for like... 3 months? #NeverForget Try more like 6 months. It started in 1.7 and wasn't fixed until hotfix Alpha.
Take your stinking paws off me, you damned dirty hipster!
[RYJC]
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Jaran Vilktar
CORP SIX KING
130
|
Posted - 2015.02.07 02:23:00 -
[27] - Quote
Thumb Green wrote:Jaran Vilktar wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. What about the 1.8 indestructible vehicle problems that lasted for like... 3 months? #NeverForget Try more like 6 months. It started in 1.7 and wasn't fixed until hotfix Alpha. Oh, God! It was THAT long? Damn, suddenly all of my hatred at vehicles is rushing back to me...
I can't believe I did it. 514 Logins
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1112
|
Posted - 2015.02.07 02:27:00 -
[28] - Quote
Kalante Schiffer wrote:Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! darkest days during tac AR 514? then what do you call it now?
Now? Nothing compared to before. Those were dark days indeed. Although I think the tank days were the worst. I hold a special hatred for tanks to this day.
Overlord of Broman
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1248
|
Posted - 2015.02.07 02:28:00 -
[29] - Quote
Dear OP, can u change "Heavies" in first post to"Scouts"? Thank you.
Please support fair play!
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Jaran Vilktar
CORP SIX KING
130
|
Posted - 2015.02.07 02:33:00 -
[30] - Quote
John Psi wrote:Dear OP, can u change "Heavies" in first post to"Scouts"? Thank you. Though I agree that Scouts can be extremely annoying, I must say that the massive amount of Sentinels and Tanked Assaults I've encountered in all of my recent matches has been by far the largest cause of annoyance that I've experienced since the E-war change, I'm still surprised how so many people suddenly stopped running scouts after that.
I can't believe I did it. 514 Logins
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DootDoot
Circle of Huskarl Minmatar Republic
399
|
Posted - 2015.02.07 02:38:00 -
[31] - Quote
Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over
This has been discussed and even mentioned by a very active forum poster here.
The Biggest impression i ever got about the new player experience was going through and watching her You-tube series on DUST 514. Her first FPS game... From a lady that normally plays Tablet games and WoW, EVE doesn't appeal to her.
Exactly who CCP built this game for.
https://www.youtube.com/watch?v=RHWpFIAkvC0 <------ Watch it if you truly want to understand what happens time and time again to the new player in DUST 514.
This was one of her first games outside of battle academy.
It doesn't matter if we nerf this or buff that, It never has in DUST. Every gun and suit has been OP and nerfed in DUST's history now. |
trollface dot jpg
The Bacon Corporation
246
|
Posted - 2015.02.07 02:46:00 -
[32] - Quote
m621 zma wrote:Still not as annoying as your CEO's epeen waving ^
But seriously, 'F' heavies.
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Thor Odinson42
Molon Labe. General Tso's Alliance
6044
|
Posted - 2015.02.07 02:47:00 -
[33] - Quote
Ares 514 wrote:Kalante Schiffer wrote:Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! darkest days during tac AR 514? then what do you call it now? Now? Nothing compared to before. Those were dark days indeed. Although I think the tank days were the worst. I hold a special hatred for tanks to this day.
I have to agree, it made me rage.
But I think the scout epidimic broke people. I think all those blue dots in the hills are still fearful of getting shotgunned in the back, lol
I'm selling Templar Codes. 2 of 5 remaining. 225 mil ISK. Message me in game.
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1113
|
Posted - 2015.02.07 03:18:00 -
[34] - Quote
Thor Odinson42 wrote:Ares 514 wrote:Kalante Schiffer wrote:Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! darkest days during tac AR 514? then what do you call it now? Now? Nothing compared to before. Those were dark days indeed. Although I think the tank days were the worst. I hold a special hatred for tanks to this day. I have to agree, it made me rage. But I think the scout epidimic broke people. I think all those blue dots in the hills are still fearful of getting shotgunned in the back, lol
Weird, I never personally ragged as much as when I watched invincible tanks decimate everything. The worst was CCP refusing to fix the problem. That was the last dev team at their best. They just didn't give a ****.
Overlord of Broman
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Mejt0
Dead Man's Game RUST415
825
|
Posted - 2015.02.07 04:16:00 -
[35] - Quote
If i would need to say which class is the most annyoing to kill [especially to new player] it would be : sentinel then scout then assault.
Sentinels and scouts are rulers in towns though.
Loyal to State.
> Gallus in suo sterquilinio plurimum potest - the rooster can do plenty in his own dungheap
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Xocoyol Zaraoul
Superior Genetics
3174
|
Posted - 2015.02.07 04:30:00 -
[36] - Quote
Mex-0 wrote:Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
This is a terrible way to phrase things. Literally every match you see literally every suit type, there are 32 suit slots open at any given time to fill what, 5 suit types?
I mean, I know what you're trying to say, but this just came out all wrong...
If you see a match missing an entire suit type, you know something's borked.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Imp Smash
Molon Labe. General Tso's Alliance
654
|
Posted - 2015.02.07 04:31:00 -
[37] - Quote
Rants are cathartic. For the ranter and everyone who listens/reads the rant and giggles. |
Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1208
|
Posted - 2015.02.07 04:35:00 -
[38] - Quote
Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far!
Laser 514? AR 514?
Mark a$$ tricks, and bags of dicks....
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THUNDERGROOVE
Fatal Absolution
1434
|
Posted - 2015.02.07 05:24:00 -
[39] - Quote
Skullmiser Vulcansu wrote:In every single matchI've played, there have been assault suits. "Every single one."
I don't like playing as a sentinel. I don't think they're that great. If you do, then you should play as one. I can regularly get 30+ kills a game in an untanked Sentinel. The suit is broken.
I'm the Rayman of uplinks.
21 day EVE trial.
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Petrified Ancient Tree
Expert Intervention Caldari State
1
|
Posted - 2015.02.07 05:39:00 -
[40] - Quote
THUNDERGROOVE wrote:Skullmiser Vulcansu wrote:In every single matchI've played, there have been assault suits. "Every single one."
I don't like playing as a sentinel. I don't think they're that great. If you do, then you should play as one. I can regularly get 30+ kills a game in an untanked Sentinel. The suit is broken. But against other Sentinels? How do you fare? In other words: is it an issue with the suit or that no one bothered to bring the counter to that suit? |
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Vicious Minotaur
1973
|
Posted - 2015.02.07 06:00:00 -
[41] - Quote
Thumb Green wrote: It's just an option to hide/show the corp on the forums which can be found in the settings tab. Can't imagine why anyone would not want to be publicly associated with the corp they're in though.
That's because you have no imagination.
Durr hurr, you in moron labe. Lol! Hurr durr, your CEO wave epeen. #pervert lolzercakes! Durr hurr, y u in starter? You're opinion have no meaning becuz u not in cool PC corp! Hurr durr, u in Asian corp, y u photon stomp, coward? Hurr durr, blah blah blahbitty blah.
You know, annoying stuff like that?
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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THUNDERGROOVE
Fatal Absolution
1435
|
Posted - 2015.02.07 06:24:00 -
[42] - Quote
Petrified Ancient Tree wrote: But against other Sentinels? How do you fare? In other words: is it an issue with the suit or that no one bothered to bring the counter to that suit?
You say that like the average game doesn't have more than 5 heavies on each side.
In case you were wondering, I generally stomp on them. They are easy(in relative terms) to counter, but cheap and low end heavy suits are way more effective than they need to be.
I'm the Rayman of uplinks.
21 day EVE trial.
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Adipem Nothi
Nos Nothi
6453
|
Posted - 2015.02.07 06:54:00 -
[43] - Quote
2/10
Shoot scout with yes.
- Ripley Riley
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Imp Smash
Molon Labe. General Tso's Alliance
655
|
Posted - 2015.02.07 08:19:00 -
[44] - Quote
Vicious Minotaur wrote:Thumb Green wrote: It's just an option to hide/show the corp on the forums which can be found in the settings tab. Can't imagine why anyone would not want to be publicly associated with the corp they're in though.
That's because you have no imagination. Durr hurr, you in moron labe. Lol! Hurr durr, your CEO wave epeen. #pervert lolzercakes! Durr hurr, y u in starter? You're opinion have no meaning becuz u not in cool PC corp! Hurr durr, u in Asian corp, y u photon stomp, coward? Hurr durr, blah blah blahbitty blah. You know, annoying stuff like that?
Both and |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
6994
|
Posted - 2015.02.07 08:52:00 -
[45] - Quote
As an unrepentant fatty I approve of this message and/or service.
Forge gun is best gun.
AV
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Sequal's Back
Intara Direct Action Caldari State
251
|
Posted - 2015.02.07 09:52:00 -
[46] - Quote
HMG is OP. If it wasn't, not everyone and their mother would be using it as they do now.
Inb4 "I dont use it": you are not a majority AT ALL.
Rise? That's what they used to call me. Sequal Rise. That was my name.
Now I come Back to you, at the turn of the tide.
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Bone Doc
Commando Perkone Caldari State
16
|
Posted - 2015.02.07 10:41:00 -
[47] - Quote
Newplayer here, I dont stick around because of all the one sided matches and scanners but thats just me. |
4lbert Wesker
WESKER S.T.A.R.S
56
|
Posted - 2015.02.07 11:12:00 -
[48] - Quote
Heavies bring balance in fighting proto faggots because STD lolfit heavy can take out proto ****** who reach 20/0 in pubs much easier than player with STD RR/SCR/AR fit.Heavies do jobs that other players can't do.Anyone who is ranting against heavies is frustrated because he can't protostomp pubs like he planed to.
Public skirmish = camping games
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xavier zor
Rogue Instincts
597
|
Posted - 2015.02.07 11:14:00 -
[49] - Quote
Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust.
oh lol, i remember that...then came the eWar and cloak nerf.
passive scans still to this day do not exist amongst scout suits :(
looking for PC corporation
also looking for lonely heavies to knife >:)
heavies looking for me
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JONAHBENHUR
WarRavens Capital Punishment.
86
|
Posted - 2015.02.07 11:43:00 -
[50] - Quote
i find the biggest problem for them to be cry baby quiters that cant take a few deaths. also a slew of other reasons like lack of a brain, mic and desire to learn dont feel like youtubing tips like to eat poop so yeah lots of reasons.
"To be a man you must have honor, "HONOR AND A PENIS !!" -shinoske noharu
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
262
|
Posted - 2015.02.07 12:12:00 -
[51] - Quote
Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over
they already nerfed HMG it's in a good place ..heavies are not really op get good
Yet another slave of Mortedeamor
|
WeapondigitX V7
The Exemplars RISE of LEGION
218
|
Posted - 2015.02.07 13:27:00 -
[52] - Quote
Use 1 or 2 proto dampeners on assaults with shotguns and brick tank and shoot the logi in back then the heavy. It can be hard to reach them if they are surrounded by enemy red berries. Best to use standard frames. You will need 100% accuracy as they take a little patience and time to kill.
But Ive done it so many times. |
Joel II X
Bacon with a bottle of Quafe
6060
|
Posted - 2015.02.07 13:29:00 -
[53] - Quote
No need to call out specific playstyles. It's because of the current playerbase in general.
We don't go easy on them. I'm not against it, but neither am I for holding their hands. If they are willing to learn, I am willing to teach. They may also struggle on their own if they so choose.
Anywho, matchmaking is nonexistent so blame that, instead. |
WeapondigitX V7
The Exemplars RISE of LEGION
218
|
Posted - 2015.02.07 13:31:00 -
[54] - Quote
Bone Doc wrote:Newplayer here, I dont stick around because of all the one sided matches and scanners but thats just me.
You not alone when concerning 1 sided matches.
Ironically I love being on the losing side. More players for me to destroy for the amarr empire.
I get bored in public areas though. "suicide there is strictly forbidden."
|
Roy Ventus
Axis of Chaos
1860
|
Posted - 2015.02.07 13:41:00 -
[55] - Quote
New players leave Dust because they can't handle Dust, most of the time.
They can't handle the steep learning curve (or rather having to skill up).
They can't handle so many options (they end up making ****-poor decisions and claim it's the game)
They can't handle the idea that it's better to get to know people and run squads than to play solo all the time. A lot of people play online shooters just to relax and NOT socialize. Many of the new players here don't realize Dust is a very social game... damn near political at times too for just a lobby shooter.
They can't handle that this isn't simply a run and gun game with 1-3 shot kills. I've heard the TTK is lower than before but I'm betting still not to CoD levels.
They'll also be off put my the graphics, current limitations as just a lobby shooter (if they thought it was something bigger), and bugs.
:V Go ahead and ask some newbie why they left. I guarantee it'll be for the reasons I just stated.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
|
Raiden246
State of Purgatory General Tso's Alliance
22
|
Posted - 2015.02.07 14:05:00 -
[56] - Quote
DootDoot wrote:This has been discussed and even mentioned by a very active forum poster here. The Biggest impression i ever got about the new player experience was going through and watching her You-tube series on DUST 514. Her first FPS game... From a lady that normally plays Tablet games and WoW, EVE doesn't appeal to her. Exactly who CCP built this game for. https://www.youtube.com/watch?v=RHWpFIAkvC0 <------ Watch it if you truly want to understand what happens time and time again to the new player in DUST 514. This was one of her first games outside of battle academy. She was loving the game until that point. That clip makes me sad watching it every time... You should feel ashamed CCP.It doesn't matter if we nerf this or buff that, It never has in DUST. Every gun and suit has been OP and nerfed in DUST's history now.
In the scenario of this person, she just sucked at the game. Period. She stood still while shooting, tried to use the AR outside of its effective range, and seemed to be annoyed by the fact that 5-7 shots weren't killing the enemies. She would also never use cover, and didn't take opportunities to finish people off who were low on health.
"You should feel ashamed CCP"
For what? Not making the game Call of Duty in the future? You act as if that battle was so amazingly difficult, no, those enemies were disorganized, and looked very easy to flank. If she thinks that's bad, somebody should bring her back just to play against Nyain San in Ambush. I wish public matches were as easy as that one today.
|
manboar thunder fist
Dead Man's Game RUST415
362
|
Posted - 2015.02.07 14:08:00 -
[57] - Quote
No the sole reason why new players leave dust is G.C.O.G
It is a mysterious cult that can be found in 'shadow chat' Rumor has it the mysterious patron: nameless III only has a 2.6 k/d despite running ambush 24/7 with 4 logis and his apprentice, davidcollins
"If there is a strafe nerf in this game, remove hit detection"- manboar 2014
|
Thumb Green
Raymond James Corp
2064
|
Posted - 2015.02.07 17:43:00 -
[58] - Quote
Vicious Minotaur wrote:Thumb Green wrote: It's just an option to hide/show the corp on the forums which can be found in the settings tab. Can't imagine why anyone would not want to be publicly associated with the corp they're in though.
That's because you have no imagination. Durr hurr, you in moron labe. Lol! Hurr durr, your CEO wave epeen. #pervert lolzercakes! Durr hurr, y u in starter? You're opinion have no meaning becuz u not in cool PC corp! Hurr durr, u in Asian corp, y u photon stomp, coward? Hurr durr, blah blah blahbitty blah. You know, annoying stuff like that? Don't have to imagine any of those, seen them already tossed around the forums a few times; but all I have to say to that is be an adult and ignore it or even roll with it. Ain't any sense in being in a corp if you're going try to hide that you are in it cause there's something wrong when you can't fly your banner with pride.
Take your stinking paws off me, you damned dirty hipster!
[RYJC]
|
Michael Arck
6168
|
Posted - 2015.02.07 17:48:00 -
[59] - Quote
Or that their wallets can't keep up.
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
|
Alaika Arbosa
Minmatar Republic
2471
|
Posted - 2015.02.07 17:54:00 -
[60] - Quote
Onesimus Tarsus wrote:Copharus Arkana wrote:Sometimes I can't believe you people. Its so clear that heavys are an imbalance, even this guy sees that they are a problem. Yet everyone leans so heavily on this scrubby crutch that you all are to stubborn to admit that heavys need to go. Sorry, nope. Logi/Assault with a RR/CR...bbbrrrrp, I'm gone. Dead. Ex-parrot. Heavy with an HMG? "Yo homes, smell ya later!" What makes you the Fresh Prince of Manus Pea--er Mesa?
We the pc players make up a huge majority of active players. --Roman837
^^ROFLMAO
OMG I need to catch my breath now..
|
|
Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
352
|
Posted - 2015.02.07 18:40:00 -
[61] - Quote
Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust.
Or tank514.
Gû¼+¦GòÉGòÉn¦ñ
|
Ablerober
Mass Defect Binding Energy
242
|
Posted - 2015.02.07 18:45:00 -
[62] - Quote
Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over
Redline snipers? Tanks in Ambush? Cloaked scouts with shotguns? Protostomping? Scouts using RE's?
Hmmmm.
|
Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
352
|
Posted - 2015.02.07 18:47:00 -
[63] - Quote
4lbert Wesker wrote:Heavies bring balance in fighting proto faggots because STD lolfit heavy can take out proto ****** who reach 20/0 in pubs much easier than player with STD RR/SCR/AR fit.Heavies do jobs that other players can't do.Anyone who is ranting against heavies is frustrated because he can't protostomp pubs like he planed to.
Ha as if... I can't even afford proto so don't try to make an excuse...
Gû¼+¦GòÉGòÉn¦ñ
|
TYCHUS MAXWELL
The Fun Police
822
|
Posted - 2015.02.07 19:03:00 -
[64] - Quote
Ironically, heavies probably have the lowest skill requirement and smallest efficiency gap from militia to prototype. I seriously doubt heavies are deterring new players anymore than them just being stuck in militia gear. One of the most effective newbie strategies is toting militi heavy forges or hmgs along with newbing it up with a heavy suit and a rail rifle.
You may not like heavies but that's just nonsense that heavies deter new players. If anything low meta level heavies generate tons of butthurt from proto assaults and proto scouts. They also generate tons of butthurt from people who don't think before they act... like walking into closed quarters with anything other than a close quarters weapon. If there's a heavy waiting around the corner with a hmg... you kind of deserve to die. That's the guns purpose. On the other hand, you can wreck heavies in long distance skirmishes if you have gun game. They leave cover and you murder them. They don't leave cover... flank them. They aren't going anywhere. Are they clown car-ing in a LAV? Anyone in a LAV is going to wreck you if you have 0 av support, so I consider that a moot point. LAV turrets alone can kill most players if caught in the open and the LAV driver knows what he's doing. |
Ablerober
Mass Defect Binding Energy
242
|
Posted - 2015.02.07 19:12:00 -
[65] - Quote
Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust.
An alt ran into you yesterday in Domination - you were using the very same weapon, very good battle and very close indeed I seem to recall. Love those matches. |
Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
352
|
Posted - 2015.02.07 20:38:00 -
[66] - Quote
TYCHUS MAXWELL wrote:Ironically, heavies probably have the lowest skill requirement and smallest efficiency gap from militia to prototype. I seriously doubt heavies are deterring new players anymore than them just being stuck in militia gear. One of the most effective newbie strategies is toting militi heavy forges or hmgs along with newbing it up with a heavy suit and a rail rifle.
You may not like heavies but that's just nonsense that heavies deter new players. If anything low meta level heavies generate tons of butthurt from proto assaults and proto scouts. They also generate tons of butthurt from people who don't think before they act... like walking into closed quarters with anything other than a close quarters weapon. If there's a heavy waiting around the corner with a hmg... you kind of deserve to die. That's the guns purpose. On the other hand, you can wreck heavies in long distance skirmishes if you have gun game. They leave cover and you murder them. They don't leave cover... flank them. They aren't going anywhere. Are they clown car-ing in a LAV? Anyone in a LAV is going to wreck you if you have 0 av support, so I consider that a moot point. LAV turrets alone can kill most players if caught in the open and the LAV driver knows what he's doing.
Edit: I say the efficiency gap is small because although proto heavies will have about 500-800 ehp more than a militia variant. The massive hitboxes on heavies make it highly unlikely that you will miss so realistically good players will down a proto heavy maybe 2 seconds after a militia heavy. Heavies are force multipliers like logis but like logis, are pretty easy to down if caught out of their element. The hitbox and slow moving aspect is also why commandos aren't considered godmode assaults. Because, being slow and easy to hit is pretty bad.
Getting ganked by a seemingly unkillable fatty with an instakill weapon doesn't make you want to quit dust?
You obviously were never a new player...
Gû¼+¦GòÉGòÉn¦ñ
|
TIGER SHARK1501
Savage Bullet
140
|
Posted - 2015.02.07 22:20:00 -
[67] - Quote
Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over It is only for that reason a feel a mode solely for Militia suits, fittings, and vehicles should exist. The game mode could act as something besides the academy where people with base level gear could compete. Yes spending SP would increase passive skills but it wouldn't be as vicious as a noib going into an ambush with proto stompers. |
Thumb Green
Raymond James Corp
2067
|
Posted - 2015.02.07 22:56:00 -
[68] - Quote
Mex-0 wrote:
Getting ganked by a seemingly unkillable fatty with an instakill weapon doesn't make you want to quit dust?
You obviously were never a new player...
Well when you're a new player you're pretty much getting ganked by seemingly unkillable players with instakill weapons regardless of the suit.
Take your stinking paws off me, you damned dirty hipster!
[RYJC]
|
Pseudogenesis
nos nothi
1618
|
Posted - 2015.02.08 00:22:00 -
[69] - Quote
Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! This man is absolutely correct. Scout 514 was bad but it wasn't even CLOSE to the darkest days of Dust. The 50-0 tanks, 4 shot kill TAC-ARs and unkillable laser beams of divine retribution pre-Uprising were much, much worse.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
neausea 1987
1.U.P
241
|
Posted - 2015.02.08 00:50:00 -
[70] - Quote
heavy suits are not difficult to defeat at all even if there are 16 of them the problem is crappy arse players with no skill or intelligence to beat them all, they always want to fight heads up on some im going to beat a 1,000 hp chaingun weilding monster face to face, lmao get the f outta here. what ccp needs to do is stop catering to scrubs and ask at the very least halfway decent players what they would like.
SELF PROCLAIMED LORD OF THE DANCE AND MASTER OF THE FLANK AND SPANK (no cloak required) i strive or perfection.
|
|
Timtron Victory
Horizons' Edge
318
|
Posted - 2015.02.08 01:25:00 -
[71] - Quote
News Flash even advanced medium suit can stack about 1000eHP. I still take them out with my about 200eHP scout but unlike heavies those medium suits can jump. I remember earlier today a Caldari heavy using a light weapon had too much HP and couldnt jump on the pathway to walk to the roof haha. He was bait, he was target practice PUAHAHA. Sadly I only got a kill assist.... If stacking eHP had a higher movement penalty I would feel better. I killed a gal scout with over 600 armor. He came back killed me and thats how I knew he had so much eHP lolq
ISK Weekly Lottery
Proud Christian
Jesus Loves You
|
Petrified Ancient Tree
Expert Intervention Caldari State
4
|
Posted - 2015.02.08 05:23:00 -
[72] - Quote
THUNDERGROOVE wrote:Petrified Ancient Tree wrote: But against other Sentinels? How do you fare? In other words: is it an issue with the suit or that no one bothered to bring the counter to that suit?
You say that like the average game doesn't have more than 5 heavies on each side. In case you were wondering, I generally stomp on them. They are easy(in relative terms) to counter, but cheap and low end heavy suits are way more effective than they need to be. I know for a fact that every game I have played has at least a couple of heavies.
How does one determine whether or not cheap or low end heavies are more effective than they need to be? What metric is reasonable?
There has to be a certain threshold where a Heavy is effective 1v1 against anything lower than it - it has to hit hard and take a pounding in order to counter the ponderously slow movement. If a low end or cheap heavy is not effective at that point, why would anyone think they are worth investing time skilling up to?
Yes... CCP has received money from me in exchange for goods and services related to DUST 514
|
TYCHUS MAXWELL
The Fun Police
826
|
Posted - 2015.03.06 13:05:00 -
[73] - Quote
Mex-0 wrote:TYCHUS MAXWELL wrote:Ironically, heavies probably have the lowest skill requirement and smallest efficiency gap from militia to prototype. I seriously doubt heavies are deterring new players anymore than them just being stuck in militia gear. One of the most effective newbie strategies is toting militi heavy forges or hmgs along with newbing it up with a heavy suit and a rail rifle.
You may not like heavies but that's just nonsense that heavies deter new players. If anything low meta level heavies generate tons of butthurt from proto assaults and proto scouts. They also generate tons of butthurt from people who don't think before they act... like walking into closed quarters with anything other than a close quarters weapon. If there's a heavy waiting around the corner with a hmg... you kind of deserve to die. That's the guns purpose. On the other hand, you can wreck heavies in long distance skirmishes if you have gun game. They leave cover and you murder them. They don't leave cover... flank them. They aren't going anywhere. Are they clown car-ing in a LAV? Anyone in a LAV is going to wreck you if you have 0 av support, so I consider that a moot point. LAV turrets alone can kill most players if caught in the open and the LAV driver knows what he's doing.
Edit: I say the efficiency gap is small because although proto heavies will have about 500-800 ehp more than a militia variant. The massive hitboxes on heavies make it highly unlikely that you will miss so realistically good players will down a proto heavy maybe 2 seconds after a militia heavy. Heavies are force multipliers like logis but like logis, are pretty easy to down if caught out of their element. The hitbox and slow moving aspect is also why commandos aren't considered godmode assaults. Because, being slow and easy to hit is pretty bad. Getting ganked by a seemingly unkillable fatty with an instakill weapon doesn't make you want to quit dust? You obviously were never a new player...
Well I didn't start playing Dust until I think about 1.2 of Uprising. There were tons of proto everything running around back then. I I wanted to kill a slayer logi, I had to militia forge gun it, and they were smaller targets and faster moving then sentinels. HMG sentinels are forge gun fodder, always have been and probably always will be. For extra style points you can militia PLC them although that's obviously more difficult and dangerous. Hell when I started rail rifles didn't exist, which if you catch a fatty in the open from around 60-80 meters that's a dead fatty, even with a militia/std rail rifle. If the sentinel has a logi repping it, shoot the logi. If its hiding, that's why the CCP Gods created mass drivers.
In my opinion, heavies are far less bullshit then for example scouts. Scouts are alpha kings that newbies won't see coming and have no realistic counter to other than pulling out a shotgun and praying they see them creeping up/10 m/s sprinting up on them soon enough to react. Not that I'm knocking scouts, they are the harassment class. The least helpful point defense (Aside from the fact that you can throw REs into the ground below null consoles, making them impervious to grenade clearing) but great for exposing flanks and spam capping outlying low defense null cannons in skirmish. |
P14GU3
UNIVERSAL C.A.R.N.A.G.E
1276
|
Posted - 2015.03.06 13:47:00 -
[74] - Quote
Pseudogenesis wrote:Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! This man is absolutely correct. Scout 514 was bad but it wasn't even CLOSE to the darkest days of Dust. The 50-0 tanks, 4 shot kill TAC-ARs and unkillable laser beams of divine retribution pre-Uprising were much, much worse. Tank 514 does take the cake as the darkest days, but I can't believe everyone has forgotten flaylock 514 already..
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
|
norttheantiv
Negative-Feedback.
124
|
Posted - 2015.03.06 13:59:00 -
[75] - Quote
P14GU3 wrote:Pseudogenesis wrote:Ares 514 wrote:Thor Odinson42 wrote:I don't see the problem with heavies.
The breach AR tears right through them.
Nothing ran people off more than Scout 514. Those were the darkest days of Dust. Finally! You're wrong! Lol, tank 514 and tac AR 514 were the darkest days by far! This man is absolutely correct. Scout 514 was bad but it wasn't even CLOSE to the darkest days of Dust. The 50-0 tanks, 4 shot kill TAC-ARs and unkillable laser beams of divine retribution pre-Uprising were much, much worse. Tank 514 does take the cake as the darkest days, but I can't believe everyone has forgotten flaylock 514 already..
Flaylocks, contact 'nades and mass drivers in every PC. The horror.... People may have given out about the tac AR but it did take "some" skill to clear a point. The flaylock spam was just silly. I do remember seeing a team of NS or Saluki swarm an armor blaster tank with MDs which was amazing.
Winner EU Squad Cup
Go Go Power Rangers!
|
Vash Warren
SMARTCREW Smart Deploy
115
|
Posted - 2015.03.06 14:05:00 -
[76] - Quote
Mex-0 wrote:XxBlazikenxX wrote:Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over Hey I'm asian and I don't like heavies either so don't be racist. I'm asian... 666 illuminati confirmed...
666-660=6/2=3. 3 is the number valve does not like to use. Team Fortress 3 Confirmed!
Heavy's are the the moving walls of one man that force everything else into retreat. Show some love for Logi Bros.
|
syzygiet
General Tso's Alliance
24
|
Posted - 2015.03.06 15:03:00 -
[77] - Quote
Scouts are way worse than heavies. Most of the time you dont know they are coming because of their low scan profile and speed, combined with their high alpha weapons (SG, NK) you dont know what killed you until the death screen. At least with the high suit profile of a heavies most suits can pick them up on their passives. |
Xocoyol Zaraoul
Superior Genetics
3507
|
Posted - 2015.03.06 16:17:00 -
[78] - Quote
New Players leave because this game has no new player tutorial worth a damn and the academy is just too short, but mainly the former issue.
You can't have a complicated game and leave so many of the mechanics "for granted."
Normally games have a tutorial or introduce new mechanics/concepts a few at a time, DUST 514 just beats you with a wiffle bat from the very start and hopes you get it.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1614
|
Posted - 2015.03.06 16:27:00 -
[79] - Quote
Mex-0 wrote:TYCHUS MAXWELL wrote:Ironically, heavies probably have the lowest skill requirement and smallest efficiency gap from militia to prototype. I seriously doubt heavies are deterring new players anymore than them just being stuck in militia gear. One of the most effective newbie strategies is toting militi heavy forges or hmgs along with newbing it up with a heavy suit and a rail rifle.
You may not like heavies but that's just nonsense that heavies deter new players. If anything low meta level heavies generate tons of butthurt from proto assaults and proto scouts. They also generate tons of butthurt from people who don't think before they act... like walking into closed quarters with anything other than a close quarters weapon. If there's a heavy waiting around the corner with a hmg... you kind of deserve to die. That's the guns purpose. On the other hand, you can wreck heavies in long distance skirmishes if you have gun game. They leave cover and you murder them. They don't leave cover... flank them. They aren't going anywhere. Are they clown car-ing in a LAV? Anyone in a LAV is going to wreck you if you have 0 av support, so I consider that a moot point. LAV turrets alone can kill most players if caught in the open and the LAV driver knows what he's doing.
Edit: I say the efficiency gap is small because although proto heavies will have about 500-800 ehp more than a militia variant. The massive hitboxes on heavies make it highly unlikely that you will miss so realistically good players will down a proto heavy maybe 2 seconds after a militia heavy. Heavies are force multipliers like logis but like logis, are pretty easy to down if caught out of their element. The hitbox and slow moving aspect is also why commandos aren't considered godmode assaults. Because, being slow and easy to hit is pretty bad. Getting ganked by a seemingly unkillable fatty with an instakill weapon doesn't make you want to quit dust? You obviously were never a new player...
Actually. HOWDIDTHATTASTE did this to me (everyone) when i first played this game.
Id run ar against him. Die. dumbfire swarm. Die. snipe..mutha fucka rolled up in a lav. Die. 3 guys with dumbfire swarms. Success!
This game is not made for the lazy, weak, or stupid. you have to want it. and want it bad.
Hey Soldner, why are you such a cynic?
Ever read the dust forums? You'll know why.
|
postapo wastelander
Corrosive Synergy RISE of LEGION
1023
|
Posted - 2015.03.06 16:35:00 -
[80] - Quote
Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over
NOPE
Newbies leaving because this neverending grind is not fun for them anymore.
"Sebiestor Hetzer"
|
|
4lbert Wesker
King and Queens
158
|
Posted - 2015.03.06 16:55:00 -
[81] - Quote
I used to be a new player,I was stomped by heavies very often but i didn't left the game you know why?Because I became heavy and returned the favor.I had very hard time because this is the first FPS game i played with a controller ever.
This is not CoD,you can't kill heavies or even Scouts with one sniper bullet to leg.You need to use brain here.
Public skirmish = camping games
|
Templar XIII
Vherokior Combat Logistics Minmatar Republic
73
|
Posted - 2015.03.06 16:57:00 -
[82] - Quote
Soldner VonKuechle wrote:
Actually. HOWDIDTHATTASTE did this to me (everyone) when i first played this game.
Id run ar against him. Die. dumbfire swarm. Die. snipe..mutha fucka rolled up in a lav. Die. 3 guys with dumbfire swarms. Success!
This game is not made for the lazy, weak, or stupid. you have to want it. and want it bad.
Oh, my friend, this is so true. Nevertheless, better tutorials, better weapon descriptions to grasp each weapons purpose, best engagement range and optimals as well as better starter fits would be highly appreciated.
Started some alts recently to try out militia fits w/o skills and see if the could compete outside academy: they can, you only need the right suit, the right weapon and tactics, like: GåÆ MLT minmatar HMG+Bolt Pistol heavy with MLT kinCat or armor reps GåÆ MLT armor stacked A-CR and BAR +Br-SMG medium suit with drop uplink for decent extra WP GåÆ MLT Shotgun, 2 speed KinCats 1 dampener, 1 shield extender gallente light suit these are all suits that got my barely 700-800k lifetime SP alts into and through matches with a decent ISK payout and >1 KDR.
But, starter fits as they are today are not competitive outside of academy. They teach a race's fighting style at the cost of providing a working one . This has to change. Noobs nowadays do not have the time to learn differentiate the good, working fits from the bad ones while getting face-proto-smashed.
Give them good go-to-fits and then let them experiment from there on.
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CRNWLLC
Gangsta Gank
408
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Posted - 2015.03.06 17:10:00 -
[83] - Quote
Mex-0 wrote:Heavies.
Played 3 matches of skirm, and in every single one, EVERY SINGLE ONE, there were heavies.
I get that you like being a walking tank with a weapon that deals insane dps, but it ruins the game.
And for those who protest that it 'takes skill', there's nothing skill about having 1000+ ehp and carrying a portable death machine.
Yes, I know that they are part of the game,
Yes, They aren't as OP as before,
But GODDAMN ARE THEY AND THEIR BLACK AND YELLOW FRIENDS ANNOYING.
/rant over Duders--if you're referring to skirm matches (not dommies, but those also get a pass for having at least one objective), heavies are sorta a must for a balanced, roll-filled team to hold a point without struggling.
And if you're near cover, a 1-on-1 with a heavy sans logi is usually a cake walk. |
Binx Klepto
22
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Posted - 2015.03.06 17:27:00 -
[84] - Quote
yeah it's the heavies falt. it has nothing to do with players calculating out how long they actually have to play this game to get good gear. it has nothing to do with that. nobody wants instant gratification....
Fellow Flaylock Believer
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