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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1166
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Posted - 2015.01.31 09:11:00 -
[31] - Quote
You have some great info from some of the most die hard gallente loyalists in game right now. Talk to Kirk, Arkena, Cat, or pop in the Lucent fw channel for tips on how to make the GCom shine. I LOVE mine its one of my favorite suits, I run it often, and I still havent had to buy any since the event because I rarely die with it, using it properly.
Mark a$$ tricks, and bags of dicks....
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Jack Boost
Zarena Family
608
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Posted - 2015.01.31 10:45:00 -
[32] - Quote
Buffing commando ... you must buff heavy too. This is scariest concept for CCP. They will put heavy class underpowered forever.
Dry numbers show nothing about battlefield. And you can write down cons all day around... nothing changes.
Your heavy brother from beggining J. Boost
Not much time left...
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Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
342
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Posted - 2015.01.31 16:08:00 -
[33] - Quote
Jack Boost wrote:Buffing commando ... you must buff heavy too. This is scariest concept for CCP. They will put heavy class underpowered forever.
Dry numbers show nothing about battlefield. And you can write down cons all day around... nothing changes.
Your heavy brother from beggining J. Boost
Are you saying heavies are UP?
HAHAHAHAHAHAHA
Seriously, sentinels stack 10 x the amount of eHP my minja has.
Gû¼+¦GòÉGòÉn¦ñ
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Meisterjager Jagermeister
Red and Silver Hand Amarr Empire
763
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Posted - 2015.01.31 20:45:00 -
[34] - Quote
Wow. Imagine that; assaults talking over the role of another suit. We used to complain about the assault being useless with the commando around. An ironic full circle: such is Dust.
AKA - StarVenger
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Leadfoot10
Molon Labe. General Tso's Alliance
3080
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Posted - 2015.01.31 20:50:00 -
[35] - Quote
FWIW, I do think the Mandos could use another slot or two. Otherwise, they seem fine to me. |
Cat Merc
Fatal Absolution General Tso's Alliance
14811
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Posted - 2015.01.31 21:03:00 -
[36] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Gal assaults can tank considerably more then commandos because I've seen some rockin 1000 armor in a PRO suit and commando's should be the breachers not assaults , assaults shouldn't be breachers and slayers at the same time .
Leaves nothing for the commando to do and prob why they have no clear cut role besides long distance attacking which is sad for a suit that's suppose to be a " jack of all trades " in assaulting on the field .
Big bulky and have to be 50 - 80 m away to be effective , slow , can't see and has **** poor range as well on top of having a big hit box and the least amount of slots .
Gall assault can see better , out tank and rep them ... more mobile and in a head to head would obliterate the bigger opponent .
I use Galmando and a Cal Commando is a beast with a PLC as well but commando role is just not in a good place right now .
Just because they get to use two light weapons shouldn't be a reason to have a suit like that , that's just so gimpy . Gal Assaults with 1000 armor are fail Gal Assaults that strafe worse than sentinels. They are my favorite targets, the type that can't escape once I put them in a bad position and just start hammering them.
Also, yes it is a reason to have the Commando worse than an Assault for having two light weapons. You trade raw power for flexibility, if you had both the Assault wouldn't have a reason to exist.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Cat Merc
Fatal Absolution General Tso's Alliance
14811
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Posted - 2015.01.31 21:05:00 -
[37] - Quote
Meisterjager Jagermeister wrote:Wow. Imagine that; assaults talking over the role of another suit. We used to complain about the assault being useless with the commando around. An ironic full circle: such is Dust. With Commandos it was inevitable. We warned CCP that trying to balance them with Assaults would be difficult and we were right.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Cat Merc
Fatal Absolution General Tso's Alliance
14811
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Posted - 2015.01.31 21:08:00 -
[38] - Quote
Reign Omega wrote:You have some great info from some of the most die hard gallente loyalists in game right now. Talk to Kirk, Arkena, Cat, or pop in the Lucent fw channel for tips on how to make the GCom shine. I LOVE mine its one of my favorite suits, I run it often, and I still havent had to buy any since the event because I rarely die with it, using it properly. Gal Commando is a situational suit, and is honestly perfect for when the situation calls for AV in a hotzone. Can't afford losing AV or AP capability? Why not both then?
They are also great for the same reason MinMandos are great, great direct damage from a rifle, and great suppression power from an explosive sidearm like the Mass Driver or Plasma Cannon. Both fill the role of flushing targets out of cover, albeit the Mass Driver does it better (Though it can't AV so that's fair).
These suits only need some small help to get rolling, but CCP has to be careful with that. Overdo it and Commandos will tread all over Assaults, since both are so close in so many ways.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Sgt Kirk
Fatal Absolution
9390
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Posted - 2015.01.31 23:08:00 -
[39] - Quote
Cat Merc wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Gal assaults can tank considerably more then commandos because I've seen some rockin 1000 armor in a PRO suit and commando's should be the breachers not assaults , assaults shouldn't be breachers and slayers at the same time .
Leaves nothing for the commando to do and prob why they have no clear cut role besides long distance attacking which is sad for a suit that's suppose to be a " jack of all trades " in assaulting on the field .
Big bulky and have to be 50 - 80 m away to be effective , slow , can't see and has **** poor range as well on top of having a big hit box and the least amount of slots .
Gall assault can see better , out tank and rep them ... more mobile and in a head to head would obliterate the bigger opponent .
I use Galmando and a Cal Commando is a beast with a PLC as well but commando role is just not in a good place right now .
Just because they get to use two light weapons shouldn't be a reason to have a suit like that , that's just so gimpy . Gal Assaults with 1000 armor are fail Gal Assaults that strafe worse than sentinels. They are my favorite targets, the type that can't escape once I put them in a bad position and just start hammering them. Also, yes it is a reason to have the Commando worse than an Assault for having two light weapons. You trade raw power for flexibility, if you had both the Assault wouldn't have a reason to exist. People who say Gallente assault can get over 1000 armor make me laugh. They don't realize that it becomes a terrible, terrible suit at that point?
Vote 'Keshava' for the new Gallente HAV name!
~Democracy will win!
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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1173
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Posted - 2015.01.31 23:21:00 -
[40] - Quote
One of my favorite fits right now is a Neo gko, from the event , a duvolle tac, a kla 90 with a rep hive, complex damage mod, 2 reps and a plate, or 3 reps... sit back in those open spaces and tap people on the forehead with the tac, or flush groups with the plc. Dropships? No prob. Tanks? Shoo fly... I'm actually sad that my net is off right now I feel like going commando.
Mark a$$ tricks, and bags of dicks....
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WeapondigitX V7
The Exemplars RISE of LEGION
205
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Posted - 2015.01.31 23:56:00 -
[41] - Quote
Jaran Vilktar wrote:Cat Merc wrote:Jaran Vilktar wrote:Cat Merc wrote:I'm sorry, but I don't remember being able to carry two light weapons on my Gal Assault. Yeah, I know the Black Eagle AR is a "sidearm" I was just trying to say that you can achieve similar to better results with a Galassault instead of a Galmando if you really try to do so. And if you're prepared to lose some rare gear. Jaran Vilktar wrote: And if you're prepared to lose some rare gear. If I bring rare gear into the equation I can make the Commando look like god. *Cough* Officer weapons *Cough* Ok, I got it. So everyone think's that there is absolutely nothing wrong with Commando's and that there is nothing wrong with Assault's being able to gain Heavy level HP while being considerably superior. Thank's for your participation.
Assaults cant get anywhere near heavy level total hp.
My amarr heavy has 750 armor and 450 shields without mods. that's 1200 hp there. An amarr assault gets roughly 600 total hp without mods. (assuming max hp skills)
Assaults can get roughly 1000 hp with mods (but crap regen such as 2 armor regen)
amarr heavies are slow with low stamina but they get roughly 1700hp with slightly better regen (roughly 5 armor regen) or 1600 hp with roughly 10 armor regen. (assaults may get better shield regen though)
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Nirwanda Vaughns
1317
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Posted - 2015.02.01 00:00:00 -
[42] - Quote
Assault is a specialized suit designed to kill a lot. Comamndos are jack-of-all-trades, being able to do many things but not truly excel at it, personally i'd prefer commandos to be uniform accross all races in their slot layouts similar to how they used to be with just
Hi/Lo
STD 1/1 ADV 2/2 PRO 3/3
it just allows them to be more flexible and not restricted fully to racial profiles of slot layouts and i think it allows more unique configurations. tweaks would need to be made to base HP values due to added slots in order for them not to become too OP but it would allow for far more variety to the suits. at the moment they're abit stale and boring with fittings. just tank it out and slap on a high end weapon
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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WeapondigitX V7
The Exemplars RISE of LEGION
206
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Posted - 2015.02.01 00:15:00 -
[43] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Gal assaults can tank considerably more then commandos because I've seen some rockin 1000 armor in a PRO suit and commando's should be the breachers not assaults , assaults shouldn't be breachers and slayers at the same time .
Leaves nothing for the commando to do and prob why they have no clear cut role besides long distance attacking which is sad for a suit that's suppose to be a " jack of all trades " in assaulting on the field .
Big bulky and have to be 50 - 80 m away to be effective , slow , can't see and has **** poor range as well on top of having a big hit box and the least amount of slots .
Gall assault can see better , out tank and rep them ... more mobile and in a head to head would obliterate the bigger opponent .
I use Galmando and a Cal Commando is a beast with a PLC as well but commando role is just not in a good place right now .
Just because they get to use two light weapons shouldn't be a reason to have a suit like that , that's just so gimpy .
The commando is a different flavor to assault but seems designed to have no range weaknesses if fitted with certain weapons. But that doesn't justify having worse shield regen and worse ewar and worse stamina stats and stamina regen and and worse shield regen delays and worse speed overall.
They also have less slots which prevents them from reducing many of those weaknesses. They also have no grenade slot which prevents them from flushing enemies out of cover which is a great ability only mimicked by a mass driver. And they have less AV ability because packed AV grenades give you great initial damage per second at close range.
Player skill can help them overcome these difficulties but if another player is just as skilled, those weaknesses really show themselves.
The all commandos needs something such as much greater stamina. If all commandos were also had ewar mod efficacy bonuses added to there role bonus then they would be much better.
I would try not to add more hp to commandos because they already get similar, sometimes higher hp levels than assault suits.
Proto assault suits sometimes have more hp than commandos because commandos gain 1 extra slot per tier, while assaults gain 2 slots per tier.
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