Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Pagl1u M
Dead Man's Game RUST415
1396
|
Posted - 2015.01.25 18:04:00 -
[1] - Quote
They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC!
One of the few assaults you'll find in a PC match!
|
Yokal Bob
Titans of Phoenix VP Gaming Alliance
707
|
Posted - 2015.01.25 18:05:00 -
[2] - Quote
+1 person who doesn't know a thing
how many does that make now?
/{o.o}/ ---L Inflatable hammer strikes again
|
MYBALLS ON UrChin
Circle of Huskarl Minmatar Republic
3
|
Posted - 2015.01.25 18:10:00 -
[3] - Quote
Jesus Holy fuking Christ man. Go grab a kleenex, midol, tampons. If you cant find a way to kill heavies then just quit playing.
You can outrange them rail rifles, drop RE's, shotgun them. Running a heavy is not easy mode.
Most of all,,,,please reach down a grab your balls and make sure they are still attached. Realize you are still a man and quit acting like a b!tch.
With all due respect of course....
MyBalls On Urchin |
Bethhy
Ancient Exiles.
3226
|
Posted - 2015.01.25 18:10:00 -
[4] - Quote
Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
|
7th Son 7
Chatelain Rapid Response Gallente Federation
370
|
Posted - 2015.01.25 18:15:00 -
[5] - Quote
Pagl1u M wrote:They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC!
Yeah and scouts that can have almost four times the speed of a Sentinel is cool tho right? Shoot em with a shotgun three times before they even turn around? Or drop one explosive and kill three heavies? you come on here preaching about balance. Get out
Conduct on the battlefield is the ultimate measure of a man
|
Xocoyol Zaraoul
Superior Genetics
2928
|
Posted - 2015.01.25 18:20:00 -
[6] - Quote
I have no difficulty slaying Sentinels using a sentinel with an HMG, a scout with a shotgun or PLC, or an assault with a Rail Rifle or ACR... Or any suit with a remote explosive.
Perhaps you need to rethink how you attempt to slay suits.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
|
Pagl1u M
Dead Man's Game RUST415
1396
|
Posted - 2015.01.25 18:23:00 -
[7] - Quote
Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********.
What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack.
Go play a PC and use sentinels only to defend and assaults to attack points...
One of the few assaults you'll find in a PC match!
|
SoTa PoP
Heaven's Lost Property
5825
|
Posted - 2015.01.25 18:27:00 -
[8] - Quote
Pagl1u M wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********. What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack. Go play a PC and use sentinels only to defend and assaults to attack points... That heavy who is on the attack - is he backed by a logi? Is he speed tanking? Because, a heavy isn't attacking on it's own. It will require an uplink close enough that he isn't ripped a part trying to get anywhere. So if heavies are giving you issues in PC the other side has an excellent support player putting their heavies there.
The heavy has a singular purpose - kill. Assaults, Logi's, Scouts, they can do a multitude of different roles and have many more variations of play. So it goes to show that the heavy whose only role is carry a big gun would dominate confrontations handed to him up front.
The trick in PC is to get your scouts to find out where heavies are coming from and circle around and kill up-link. Just ignore the heavies till the point is secure for a push - heavies don't live long.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
|
MYBALLS ON UrChin
Circle of Huskarl Minmatar Republic
3
|
Posted - 2015.01.25 18:29:00 -
[9] - Quote
Pagl1u M wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********. What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack. Go play a PC and use sentinels only to defend and assaults to attack points...
LOL Because your whining and crying like a pre-teen girl was filled with facts and data. Looked more like tears and rubbish.
Do you also sit down when you pee? Make sure you wipe from front to back. |
bigolenuts
Ancient Exiles.
1427
|
Posted - 2015.01.25 18:30:00 -
[10] - Quote
Pagl1u M wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********. What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack. Go play a PC and use sentinels only to defend and assaults to attack points...
Wow,someone got deep into your feelings it appears
Do you even /b/ bro?
|
|
thehellisgoingon
MONSTER SYNERGY
149
|
Posted - 2015.01.25 18:32:00 -
[11] - Quote
Went head to head with a heavy and lost. Sentinel working as intended. Thanks for the tears. Was getting thirsty |
Pagl1u M
Dead Man's Game RUST415
1396
|
Posted - 2015.01.25 18:34:00 -
[12] - Quote
SoTa PoP wrote:Pagl1u M wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********. What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack. Go play a PC and use sentinels only to defend and assaults to attack points... That heavy who is on the attack - is he backed by a logi? Is he speed tanking? Because, a heavy isn't attacking on it's own. It will require an uplink close enough that he isn't ripped a part trying to get anywhere. So if heavies are giving you issues in PC the other side has an excellent support player putting their heavies there. The heavy has a singular purpose - kill. Assaults, Logi's, Scouts, they can do a multitude of different roles and have many more variations of play. So it goes to show that the heavy whose only role is carry a big gun would dominate confrontations handed to him up front. The trick in PC is to get your scouts to find out where heavies are coming from and circle around and kill up-link. Just ignore the heavies till the point is secure for a push - heavies don't live long. Ignore the heavies? How can you Ignore something with almost 1000 dps? You play PC, like me, be sincere and tell this guys if you usually have more heavies or more assaults in your PC team. You are right, scouts have their role... What about assaults? What should they do against a sentinel?
2 assaults are attacked by a sentinel and his logi? Who will win? (inb4 the 2 assaults have to flank, kill the logi then start flanking the sentinel to be able to kill him)
One of the few assaults you'll find in a PC match!
|
Buwaro Draemon
WarRavens Capital Punishment.
874
|
Posted - 2015.01.25 18:38:00 -
[13] - Quote
Heavies and Sentinels are fine. The only REAL problem with them is that they are too easy to use and too easy to spam.
Changes to Damage mods!
|
Joel II X
Bacon with a bottle of Quafe
5733
|
Posted - 2015.01.25 18:39:00 -
[14] - Quote
I took down a PRO Amarr Sentinel with 1100ish armor 1v1 in my All-BPO Assault. Only used the MLT Ion BPO and charged shots. Granted I took plenty of cover, I killed his back up, and took pot shots whenever I could, but I killed him in about 6 or 7 shots.
Get gud. |
Jack McReady
DUST University Ivy League
1907
|
Posted - 2015.01.25 18:40:00 -
[15] - Quote
Pagl1u M wrote:They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC! I suggest a respec to get out of "Lack of Skill V" |
Derpty Derp
Dead Man's Game
664
|
Posted - 2015.01.25 18:40:00 -
[16] - Quote
Bethhy wrote:
Commandoes die anywhere except in toe to toe fights with some distance.
Off-topic... But I hate people that complain about the commando. Distance my arse! put a shotgun on a commando and good luck anyone running in close thinking they have a chance.
The problem with commando is everyone trying to assign it a role. It's role is to not have a defined role, you can fit it in a multitude of ways to be useful at just about anything.
Need a tanky support because your Logi's getting boned - Commando with a rep tool.
Need someone to cover the squads back and pick people up when they die - Needle Commandoooooooo.
Need to hold a point until backup arrives? - Commmmaaaaaannnnddoooooooooooooooooo.
Need some help taking down that vehicle? - Commando with PLC (Don't be a swarm scrub!) COmmaaaannnndooooooooooooooooooooooooooooooooooooooo!!!
Yes Commando! |
KEROSIINI-TERO
The Rainbow Effect
1759
|
Posted - 2015.01.25 18:44:00 -
[17] - Quote
Dunno. They have enough weaknesses to justify their power. True that sometimes the HMG scrapes you and you get instakilled which kinda sucks. But that's the HMG.
Pro-choice!
For hazardous self-activated inertial dampeners!
We want to live on the edge (((of MCC)))
|
TritusX
PH4NT0M5
157
|
Posted - 2015.01.25 18:47:00 -
[18] - Quote
Sentinels are not OP. Use your surroundings to your advantage. In a 550-600 EHP Min Assault yesterday, grinding ISK with a MLT CR and SMG, I outstrafed a HMG heavy, ducked behind corners, regen health, and popped out to kill him. He was using a ADV sentinel with a MH-82.
Believe in RUST
Don't hate the DUST
lol
|
Pagl1u M
Dead Man's Game RUST415
1396
|
Posted - 2015.01.25 18:49:00 -
[19] - Quote
I love how everyone has a perfect aim on the forum!
To PC players: Arent sentinels the most spammed thing in PC with scouts since 1.8?
One of the few assaults you'll find in a PC match!
|
Feldt-Grace
Anaheim Electronics Manufacture Company
74
|
Posted - 2015.01.25 18:49:00 -
[20] - Quote
My MinLogi with Six Kin Triage Reptool is OP! More as a Killer~ i'm a Medic muhahahahaaa~
TRANS-AM!
Gundam, DUST and more Gameplays
|
|
SoTa PoP
Heaven's Lost Property
5830
|
Posted - 2015.01.25 18:53:00 -
[21] - Quote
Pagl1u M wrote:SoTa PoP wrote:Pagl1u M wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********. What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack. Go play a PC and use sentinels only to defend and assaults to attack points... That heavy who is on the attack - is he backed by a logi? Is he speed tanking? Because, a heavy isn't attacking on it's own. It will require an uplink close enough that he isn't ripped a part trying to get anywhere. So if heavies are giving you issues in PC the other side has an excellent support player putting their heavies there. The heavy has a singular purpose - kill. Assaults, Logi's, Scouts, they can do a multitude of different roles and have many more variations of play. So it goes to show that the heavy whose only role is carry a big gun would dominate confrontations handed to him up front. The trick in PC is to get your scouts to find out where heavies are coming from and circle around and kill up-link. Just ignore the heavies till the point is secure for a push - heavies don't live long. Ignore the heavies? How can you Ignore something with almost 1000 dps? You play PC, like me, be sincere and tell this guys if you usually have more heavies or more assaults in your PC team. You are right, scouts have their role... What about assaults? What should they do against a sentinel? 2 assaults are attacked by a sentinel and his logi? Who will win? (inb4 the 2 assaults have to flank, kill the logi then start flanking the sentinel to be able to kill him) I am being quite sincere. You're engaging in a conflict you're not prepared for - and they have access to quickly return to the front lines. You need to cut that off if you want to escape a meat grinder battle against heavies.
And our heavies are supported by scout players who are doing exactly that - taking out your links. We use heavies as a distraction more then anything - while you focus on them you'll be losing all your links and positioning to the scouts.
We also have confidence that our heavies will beat your heavies when it comes down to it - so we're out flanking and over-powering you at the same time.
As for assaults - they're the best outside point holders. City has too many corridors and places for heavies to duck out of trouble for assaults to make a big difference, and they don't have the speed scouts do to get out of the trouble.
But you'll find assaults and commandos in city anyways - camping roofs. Nothing much a heavy can do about that but cry, a lot.
and you're waaaaaay overestimating the HMG - it's only doing those kind of numbers against another heavy or a terrible player who isn't strafing.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
|
Pagl1u M
Dead Man's Game RUST415
1396
|
Posted - 2015.01.25 18:57:00 -
[22] - Quote
So you are telling two things:
1 no room for assaults in a city 2 the hmg doesn't destroy an assault if he can strafe (lol)
One of the few assaults you'll find in a PC match!
|
SoTa PoP
Heaven's Lost Property
5830
|
Posted - 2015.01.25 18:58:00 -
[23] - Quote
Pagl1u M wrote:So you are telling two things:
1 no room for assaults in a city 2 the hmg doesn't destroy an assault if he can strafe (lol) I think it's becoming obvious why you've been on the losing team for so long.
You don't understand this game at all.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
|
TritusX
PH4NT0M5
157
|
Posted - 2015.01.25 19:01:00 -
[24] - Quote
Pagl1u M wrote:I love how everyone has a perfect aim on the forum!
To PC players: Arent sentinels the most spammed thing in PC with scouts since 1.8? No one has perfect aim, you have no idea how many times i died just to be able to say i did that
Believe in RUST
Don't hate the DUST
lol
|
Pagl1u M
Dead Man's Game RUST415
1398
|
Posted - 2015.01.25 19:03:00 -
[25] - Quote
SoTa PoP wrote:Pagl1u M wrote:So you are telling two things:
1 no room for assaults in a city 2 the hmg doesn't destroy an assault if he can strafe (lol) I think it's becoming obvious why you've been on the losing team for so long. You don't understand this game at all. Teach me grandmaster what did I misunderstood? As an assault the only thing I am supposed to do against a sentinel is escape. Am I right now? As an assault I should never enter a city, I should only stay outside or Camp roof. Am I correct? With an hmg you have more problems against a strafer than other Guns, even with 2x the dps, correct?
One of the few assaults you'll find in a PC match!
|
SoTa PoP
Heaven's Lost Property
5831
|
Posted - 2015.01.25 19:07:00 -
[26] - Quote
Pagl1u M wrote:SoTa PoP wrote:Pagl1u M wrote:So you are telling two things:
1 no room for assaults in a city 2 the hmg doesn't destroy an assault if he can strafe (lol) I think it's becoming obvious why you've been on the losing team for so long. You don't understand this game at all. Teach me grandmaster what did I misunderstood? As an assault the only thing I am supposed to do against a sentinel is escape. Am I right now? As an assault I should never enter a city, I should only stay outside or Camp roof. Am I correct? With an hmg you have more problems against a strafer than other Guns, even with 2x the dps, correct?
It doesn't take a genius to understand that the assault role is DPS - and that the city is mainly a rooftop/catwalk confrontation. This gives the assaults room to breathe and be useful in holding points and positions.
On certain maps - such as Towers map with the playstation building - you will want to bring many more assaults then scouts or heavies, as they'll be DPSing everything down from the shrooms and roofs. And you'll want Mincommando supporting them.
As is everything in this game - it's all situational. The only map that is played in PC these days is the Rings map - and heavies dominate it because everything is shootable within 35m and there's plenty of corners and crates to hide behind.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
|
Pagl1u M
Dead Man's Game RUST415
1399
|
Posted - 2015.01.25 19:17:00 -
[27] - Quote
SoTa PoP wrote:Pagl1u M wrote:SoTa PoP wrote:Pagl1u M wrote:So you are telling two things:
1 no room for assaults in a city 2 the hmg doesn't destroy an assault if he can strafe (lol) I think it's becoming obvious why you've been on the losing team for so long. You don't understand this game at all. Teach me grandmaster what did I misunderstood? As an assault the only thing I am supposed to do against a sentinel is escape. Am I right now? As an assault I should never enter a city, I should only stay outside or Camp roof. Am I correct? With an hmg you have more problems against a strafer than other Guns, even with 2x the dps, correct? It doesn't take a genius to understand that the assault role is DPS - and that the city is mainly a rooftop/catwalk confrontation. This gives the assaults room to breathe and be useful in holding points and positions. On certain maps - such as Towers map with the playstation building - you will want to bring many more assaults then scouts or heavies, as they'll be DPSing everything down from the shrooms and roofs. And you'll want Mincommando supporting them. As is everything in this game - it's all situational. The only map that is played in PC these days is the Rings map - and heavies dominate it because everything is shootable within 35m and there's plenty of corners and crates to hide behind. Thank you for editing, that post made you look like a complete faggt.
So answer to this question, yes or no: as an assault my main roles in a PC are A) defending outside points Or B) if I want to be effective in the city, I have to Camp on roofs.
One of the few assaults you'll find in a PC match!
|
SoTa PoP
Heaven's Lost Property
5836
|
Posted - 2015.01.25 19:31:00 -
[28] - Quote
Pagl1u M wrote:SoTa PoP wrote:Pagl1u M wrote:SoTa PoP wrote:Pagl1u M wrote:So you are telling two things:
1 no room for assaults in a city 2 the hmg doesn't destroy an assault if he can strafe (lol) I think it's becoming obvious why you've been on the losing team for so long. You don't understand this game at all. Teach me grandmaster what did I misunderstood? As an assault the only thing I am supposed to do against a sentinel is escape. Am I right now? As an assault I should never enter a city, I should only stay outside or Camp roof. Am I correct? With an hmg you have more problems against a strafer than other Guns, even with 2x the dps, correct? It doesn't take a genius to understand that the assault role is DPS - and that the city is mainly a rooftop/catwalk confrontation. This gives the assaults room to breathe and be useful in holding points and positions. On certain maps - such as Towers map with the playstation building - you will want to bring many more assaults then scouts or heavies, as they'll be DPSing everything down from the shrooms and roofs. And you'll want Mincommando supporting them. As is everything in this game - it's all situational. The only map that is played in PC these days is the Rings map - and heavies dominate it because everything is shootable within 35m and there's plenty of corners and crates to hide behind. Thank you for editing, that post made you look like a complete faggt. So answer to this question, yes or no: as an assault my main roles in a PC are A) defending outside points Or B) if I want to be effective in the city, I have to Camp on roofs. Honestly, man, I'd rather just call you an idiot and move on at this point, which was going to be my last post, but I'll make it this one instead.
Because you crying about what assaults are capable of is laughable - because I didn't choose heavy to act like a ******* mobile turret. Dust was supposed to allow complete customization of our perfect soldier - but we can see how much BS that is. If a heavy even trys to play as something other then point defense - you'll ******* cry your eyes out until CCP nerfs it rather then modifying your suits and play to handle the situation.
There's ******* modules on your suit for a ******* reason and a large array of different weapon choices for a ******* reason. Use it and shut the **** up.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
|
Freccia di Lybra
Maphia Clan Corporation
419
|
Posted - 2015.01.25 19:39:00 -
[29] - Quote
Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I did a huge mathematical demonstration of how OP Sentinels are. unfortunately it was too long to read.
There are two reasons: there's no real counter to a sentinel except another sentinel (in other words it's more like a rock, paper, scissor, shotgun) Sentinels + Heavies are the only classes which can equip the best mid/close range weapon.
Hence in competitive matches you'll only see sentinels + logi on cqc points and scouts + vehicles on the other points.
In my opinion, there should be an anti-heavy class (which, i think should be the commando but it actually doesn't its job well)
(Logi) Commando>Heavy>Assault>Scout>Commando would make sense to me...
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
Cat Merc
Fatal Absolution General Tso's Alliance
14645
|
Posted - 2015.01.25 19:41:00 -
[30] - Quote
This thread amuses me.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
|
|
SoTa PoP
Heaven's Lost Property
5838
|
Posted - 2015.01.25 19:43:00 -
[31] - Quote
Freccia di Lybra wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I did a huge mathematical demonstration of how OP Sentinels are. unfortunately it was too long to read. There are two reasons: there's no real counter to a sentinel except another sentinel (in other words it's more like a rock, paper, scissor, shotgun) Sentinels + Heavies are the only classes which can equip the best mid/close range weapon. Hence in competitive matches you'll only see sentinels + logi on cqc points and scouts + vehicles on the other points. In my opinion, there should be an anti-heavy class (which, i think should be the commando but it actually doesn't its job well) (Logi) Commando>Heavy>Assault>Scout>Commando would make sense to me... No counter?
Remove RE's from the game - they literally make heavies pointless. Then you can say we have no counter, lol.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
|
Cat Merc
Fatal Absolution General Tso's Alliance
14645
|
Posted - 2015.01.25 19:44:00 -
[32] - Quote
SoTa PoP wrote:Freccia di Lybra wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I did a huge mathematical demonstration of how OP Sentinels are. unfortunately it was too long to read. There are two reasons: there's no real counter to a sentinel except another sentinel (in other words it's more like a rock, paper, scissor, shotgun) Sentinels + Heavies are the only classes which can equip the best mid/close range weapon. Hence in competitive matches you'll only see sentinels + logi on cqc points and scouts + vehicles on the other points. In my opinion, there should be an anti-heavy class (which, i think should be the commando but it actually doesn't its job well) (Logi) Commando>Heavy>Assault>Scout>Commando would make sense to me... No counter? Remove RE's from the game - they literally make heavies pointless. Then you can say we have no counter, lol. That's utter bullshit and you know it Sota
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
|
Pagl1u M
Dead Man's Game RUST415
1401
|
Posted - 2015.01.25 19:50:00 -
[33] - Quote
REs are a counter to anything in the game.. So. I agree with you on this, remote them from the game or change them.
Do you really think that saying fcking, calling me an idiot or a blueberry, telling me to git gud prove you are right?
If you cant see that Sentinels and scouts have dominated PC since 1.8,and that assaults are barely used in PC you are either blind, stupid or lying.
One of the few assaults you'll find in a PC match!
|
Freccia di Lybra
Maphia Clan Corporation
419
|
Posted - 2015.01.25 19:52:00 -
[34] - Quote
SoTa PoP wrote:Freccia di Lybra wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I did a huge mathematical demonstration of how OP Sentinels are. unfortunately it was too long to read. There are two reasons: there's no real counter to a sentinel except another sentinel (in other words it's more like a rock, paper, scissor, shotgun) Sentinels + Heavies are the only classes which can equip the best mid/close range weapon. Hence in competitive matches you'll only see sentinels + logi on cqc points and scouts + vehicles on the other points. In my opinion, there should be an anti-heavy class (which, i think should be the commando but it actually doesn't its job well) (Logi) Commando>Heavy>Assault>Scout>Commando would make sense to me... No counter? Remove RE's from the game - they literally make heavies pointless. Then you can say we have no counter, lol.
Well I both agree and disagree:
in a "just for fun" match, yes, remotes are the real counter. But remotes (as many scouts) are clearly visible by the parasite every sentinel has behind him.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
Adipem Nothi
Nos Nothi
6046
|
Posted - 2015.01.25 19:54:00 -
[35] - Quote
Bethhy wrote: Nerfing something because it is too good at it's role is about as stupid as these forums get.
I seem to recall similar sentiment from folks defending the 3x Maddies of 1.7.
Shoot scout with yes.
- Ripley Riley
|
bigolenuts
Ancient Exiles.
1429
|
Posted - 2015.01.25 19:56:00 -
[36] - Quote
Seems like OP doesn't understand the role of the character he is playing.
In PC you are already more than likely going against some of the best in the game. Add that you don't understand the role that you chose to play and you have a recipe for disaster.
Seems that you want an assault to do what the Sentinel is doing. Not going to happen bud. Either accept your roles as Sota stated what they were and he was being brutally honest or respec into a heavy role and really see how limited they can be. Unless of course you use your imagination and try different fits and get the lulz from it.
Do you even /b/ bro?
|
Big Burns
Dem Durrty Boyz General Tso's Alliance
351
|
Posted - 2015.01.25 19:58:00 -
[37] - Quote
Pagl1u M wrote:They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC!
So what your saying is that you can't hit a slow moving...barn???
I'm a try-hard, because half my team sits in the MCC.
|
Pagl1u M
Dead Man's Game RUST415
1403
|
Posted - 2015.01.25 20:03:00 -
[38] - Quote
bigolenuts wrote:Seems like OP doesn't understand the role of the character he is playing.
In PC you are already more than likely going against some of the best in the game. Add that you don't understand the role that you chose to play and you have a recipe for disaster.
Seems that you want an assault to do what the Sentinel is doing. Not going to happen bud. Either accept your roles as Sota stated what they were and he was being brutally honest or respec into a heavy role and really see how limited they can be. Unless of course you use your imagination and try different fits and get the lulz from it. No, I want the Assault to assault, the sentinel to... Sentinel. How it is now the sentinel defends and assaults and the Assault (as sota said) can escape and Camp roofs, but since you are so Wise, tell me what is the role of the Assault and what I am misunderstanding..
Big Burns wrote:Pagl1u M wrote:They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC! So what your saying is that you can't hit a slow moving...barn??? I can hit him... The problem is he has 2x the hps and 2x the dps I have. Even if I hit him with 100% of the bullets and he hit me with only 33% of the bullets he will still win... Seems legit.
One of the few assaults you'll find in a PC match!
|
Adipem Nothi
Nos Nothi
6047
|
Posted - 2015.01.25 20:04:00 -
[39] - Quote
@ Everyone Defending Heavies
You guys know you have it too easy. At any point in Dust's history has the HMG ever required less skill or effort?
Shoot scout with yes.
- Ripley Riley
|
Pagl1u M
Dead Man's Game RUST415
1403
|
Posted - 2015.01.25 20:06:00 -
[40] - Quote
Pagl1u M wrote:bigolenuts wrote:Seems like OP doesn't understand the role of the character he is playing.
In PC you are already more than likely going against some of the best in the game. Add that you don't understand the role that you chose to play and you have a recipe for disaster.
Seems that you want an assault to do what the Sentinel is doing. Not going to happen bud. Either accept your roles as Sota stated what they were and he was being brutally honest or respec into a heavy role and really see how limited they can be. Unless of course you use your imagination and try different fits and get the lulz from it. No, I want the Assault to assault, the sentinel to... Sentinel. How it is now the sentinel defends and assaults and the Assault (as sota said) can escape and Camp roofs, but since you are so Wise, tell me what is the role of the Assault and what I am misunderstanding.. Big Burns wrote:Pagl1u M wrote:They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC! So what your saying is that you can't hit a slow moving...barn??? I can hit him... The problem is he has 2x the hps and 2x the dps I have. Even if I hit him with 100% of the bullets and he hit me with only 33% of the bullets he will still win... Seems legit. Ups I almost forgot resistancies. Lol
One of the few assaults you'll find in a PC match!
|
|
bigolenuts
Ancient Exiles.
1429
|
Posted - 2015.01.25 20:11:00 -
[41] - Quote
Pagl1u M wrote:bigolenuts wrote:Seems like OP doesn't understand the role of the character he is playing.
In PC you are already more than likely going against some of the best in the game. Add that you don't understand the role that you chose to play and you have a recipe for disaster.
Seems that you want an assault to do what the Sentinel is doing. Not going to happen bud. Either accept your roles as Sota stated what they were and he was being brutally honest or respec into a heavy role and really see how limited they can be. Unless of course you use your imagination and try different fits and get the lulz from it. No, I want the Assault to assault, the sentinel to... Sentinel. How it is now the sentinel defends and assaults and the Assault (as sota said) can escape and Camp roofs, but since you are so Wise, tell me what is the role of the Assault and what I am misunderstanding.. Big Burns wrote:Pagl1u M wrote:They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC! So what your saying is that you can't hit a slow moving...barn??? I can hit him... The problem is he has 2x the hps and 2x the dps I have. Even if I hit him with 100% of the bullets and he hit me with only 33% of the bullets he will still win... Seems legit.
When you say you want the Sentinel to Sentinel, you want it to just be able to sit there like a turret spinning in place, correct? You could hit it then.
According to this, http://dictionary.reference.com/browse/sentinel what I say above is EXACTLY what you want.
Sota gave you the blue print for playing with the Assault character. Because it SAYS assault doesn't mean it should be used as a head-on vessel. Use it wisely and it is an awesome killing machine.
Look dude. Don't try and take one head-on or by yourself. I've ran hmg/forge since the day I logged on to this game. They are very weak and hard to play with. Very limited in what they can do and without city maps, basically useless in this game aside from AV.
We couldn't nuke russia, everytime we got close enough to send one - there subs got in the way- Sota Pop Jan 2015
|
Pagl1u M
Dead Man's Game RUST415
1404
|
Posted - 2015.01.25 20:30:00 -
[42] - Quote
bigolenuts wrote:Pagl1u M wrote:bigolenuts wrote:Seems like OP doesn't understand the role of the character he is playing.
In PC you are already more than likely going against some of the best in the game. Add that you don't understand the role that you chose to play and you have a recipe for disaster.
Seems that you want an assault to do what the Sentinel is doing. Not going to happen bud. Either accept your roles as Sota stated what they were and he was being brutally honest or respec into a heavy role and really see how limited they can be. Unless of course you use your imagination and try different fits and get the lulz from it. No, I want the Assault to assault, the sentinel to... Sentinel. How it is now the sentinel defends and assaults and the Assault (as sota said) can escape and Camp roofs, but since you are so Wise, tell me what is the role of the Assault and what I am misunderstanding.. Big Burns wrote:Pagl1u M wrote:They are stupidly OP, every idiot can kill in a suit with double hps and double dps. They have been stupidly OP since 1.8 it is time to balance them.
They fact that they ve been so op for so long makes me think that you never ever play your own game, or at least that no one in CCP or the CPM plays PC! So what your saying is that you can't hit a slow moving...barn??? I can hit him... The problem is he has 2x the hps and 2x the dps I have. Even if I hit him with 100% of the bullets and he hit me with only 33% of the bullets he will still win... Seems legit. When you say you want the Sentinel to Sentinel, you want it to just be able to sit there like a turret spinning in place, correct? You could hit it then. According to this, http://dictionary.reference.com/browse/sentinel what I say above is EXACTLY what you want. Sota gave you the blue print for playing with the Assault character. Because it SAYS assault doesn't mean it should be used as a head-on vessel. Use it wisely and it is an awesome killing machine. Look dude. Don't try and take one head-on or by yourself. I've ran hmg/forge since the day I logged on to this game. They are very weak and hard to play with. Very limited in what they can do and without city maps, basically useless in this game aside from AV. Sota said to gtfo the city or Camp roofs, it this really what I should do as an assault? Wow.
"a soldier stationed as a guard to challenge all comers and prevent a surprise attack" sentinels are the first weapon to attack points in the city, is this their intended role?
I m not saying I should win every fight against a sentinel in cqc, I m saying that if I outplay him I should have a good chance of winning. As it is now, if a sentinel and an assault have the same amount of personal skill the sentinel will always easily win, unless there are 45+ mtrs between them or the assaults are 2v1
One of the few assaults you'll find in a PC match!
|
LUGMOS
Quafe Premium
1679
|
Posted - 2015.01.25 20:37:00 -
[43] - Quote
I OHKO sentinels all the time with may PLC.
Buff heavies pleez, Nerf PLC!
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
|
lee corwood
Knights Of Ender RISE of LEGION
1147
|
Posted - 2015.01.25 20:44:00 -
[44] - Quote
SoTa PoP wrote: Honestly, man, I'd rather just call you an idiot and move on at this point, which was going to be my last post, but I'll make it this one instead.
Because you crying about what assaults are capable of is laughable - because I didn't choose heavy to act like a ******* mobile turret. Dust was supposed to allow complete customization of our perfect soldier - but we can see how much BS that is. If a heavy even trys to play as something other then point defense - you'll ******* cry your eyes out until CCP nerfs it rather then modifying your suits and play to handle the situation.
There's ******* modules on your suit for a ******* reason and a large array of different weapon choices for a ******* reason. Use it and shut the **** up.
I want to frame this and marry it
Knights of Ender Director
Logi 4 Life | Youtube Vids
|
Bethhy
Ancient Exiles.
3229
|
Posted - 2015.01.25 20:50:00 -
[45] - Quote
Pagl1u M wrote:REs are a counter to anything in the game.. So. I agree with you on this, remote them from the game or change them.
Do you really think that saying fcking, calling me an idiot or a blueberry, telling me to git gud prove you are right?
If you cant see that Sentinels and scouts have dominated PC since 1.8,and that assaults are barely used in PC you are either blind, stupid or lying.
The best slayers in the game use Assaults and have since Uprising launched... Have for years.
And let's be fair and blunt here... PC has spent more time dominated by Assault suits then anything...
Then would spend more time being dominated by Logi suits next... Then we can talk about Heavies and Scouts.
And back to the original statement... The best slayers still use assault suits in PC and make them effective... The Best Heavies in PC where Heavies LOOOONG before 1.6...
Most of the bitter rage about sentinel vs sentinel fights are players who are trying to run them against veteran sentinels who have been through years of the class in experience...
If your in a close range map with letters in close proximity.. and you can't put some range between you and a sentinel? You will die.
If sentinel's try and push a letter and you take out their spawn capabilities and logistic support... What will they do? Run around a slow bull all mad? Try and hack a letter and put their back to us?
Heavies pushing objectives successfully completely require proper support tactics behind them in PC... If they are not in place it becomes a Public match attempt at creating a meat grinder scenario.... This tactic often doesn't play out in PC unless you have two sides with amazing support...
Otherwise one sides support wins and one side get's wiped... Then your forced to reset and push with dropships on to high points, clear their support and follow that pattern until you have removed enough of their support to take and hold an objective.
You are going at PC tactics from such a small picture when the large picture is staring at you in the face... Often the heroes of PC matches aren't the sentinel's with 35 kills and 4 deaths... It is the Scout and Assault's who have killed 60 Uplinks and 10 logi's.
Map's that don't have objectives in close proximity are quickly paid millions and millions of ISK and transferred over to run certain strategies and tactics....
Run a different map with your corporation and build individual strategies for that map and get strong at that... Because corporations have the freedom to change maps and build their team and theory craft tactics around a very limited set of maps on purpose... If you want to compete with their preparation and practice then so be it.. But it will cost you as much if not mroe then what they spent.
Billions of ISK has been spent converting maps in PC.
If your trying to counter that by getting a sentinel suit and fighting toe to toe with another sentinel then explaining that this is how PC works...
Your just screwing over yourself with your own limitations on thought. |
Stryker Syx Vector
D3ATH CARD RUST415
101
|
Posted - 2015.01.25 21:06:00 -
[46] - Quote
Pagl1u M wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********. What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack. Go play a PC and use sentinels only to defend and assaults to attack points...
Get the **** out. Heavies do their job, don't try to take them one on one face to face within arms reach and maybe just maybe. You wouldn't come to the forums and whine like a little *****. I've done PC by the way and they do their job. And this is from a minmatar scout.
|
Pagl1u M
Dead Man's Game RUST415
1404
|
Posted - 2015.01.25 21:24:00 -
[47] - Quote
Stryker Syx Vector wrote:Pagl1u M wrote:Bethhy wrote:Sentinels are OP at their Role?
Working as intended...
Logi's are OP at their role
Scouts are OP at their role..
Assaults are OP at their role..
Commandoes - we warned CCP that they would have the hardest time finding a role for this suit and then balancing it.
You get a sentinel out to a field and they are useless...
You can have more health and do more damage with any suit except the logi.
You scan out a scout with a gal logi and they are squishy and useless...
You can try to get an assault to push an objective defended by sentinels and are largely easy pickins...
Commandoes die anywhere except in toe to toe fights with some distance.
Sentinels are strong at their role but are near useless on any map without closed internal structures..
Nerfing something because it is too good at it's role is about as stupid as these forums get.
I will answer to you cause this is the only answer that isnt completely ********. What is sentinels role? Defend points! Now I am sure none that answered so far have ever played a single PC match. Now how are sentinels used in PC? To defend points, yes, but they are the main force to attack too. Sentinels have been OP out of their role for way too long, assaults are almost never used to assault, it is sentinels role. Assaults are only useful when they support sentinel's attack. Go play a PC and use sentinels only to defend and assaults to attack points... Get the **** out. Heavies do their job, don't try to take them one on one face to face within arms reach and maybe just maybe. You wouldn't come to the forums and whine like a little *****. I've done PC by the way and they do their job. And this is from a minmatar scout. They DONT do their job, they do both their job... That is defending points, but they are also the main weapon to attack points in PC, which isnt their job.
Also there is a great difference between scouts and assaults when it comes to face sentinels.
How many pcs have you played? Two?
One of the few assaults you'll find in a PC match!
|
bigolenuts
Ancient Exiles.
1432
|
Posted - 2015.01.25 23:03:00 -
[48] - Quote
Bethhy wrote:Pagl1u M wrote:REs are a counter to anything in the game.. So. I agree with you on this, remote them from the game or change them.
Do you really think that saying fcking, calling me an idiot or a blueberry, telling me to git gud prove you are right?
If you cant see that Sentinels and scouts have dominated PC since 1.8,and that assaults are barely used in PC you are either blind, stupid or lying. The best slayers in the game use Assaults and have since Uprising launched... Have for years. And let's be fair and blunt here... PC has spent more time dominated by Assault suits then anything... Then would spend more time being dominated by Logi suits next... Then we can talk about Heavies and Scouts. And back to the original statement... The best slayers still use assault suits in PC and make them effective... The Best Heavies in PC where Heavies LOOOONG before 1.6... Most of the bitter rage about sentinel vs sentinel fights are players who are trying to run them against veteran sentinels who have been through years of the class in experience... If your in a close range map with letters in close proximity.. and you can't put some range between you and a sentinel? You will die.
If sentinel's try and push a letter and you take out their spawn capabilities and logistic support... What will they do? Run around a slow bull all mad? Try and hack a letter and put their back to us? Heavies pushing objectives successfully completely require proper support tactics behind them in PC... If they are not in place it becomes a Public match attempt at creating a meat grinder scenario.... This tactic often doesn't play out in PC unless you have two sides with amazing support... Otherwise one sides support wins and one side get's wiped... Then your forced to reset and push with dropships on to high points, clear their support and follow that pattern until you have removed enough of their support to take and hold an objective. You are going at PC tactics from such a small picture when the large picture is staring at you in the face... Often the heroes of PC matches aren't the sentinel's with 35 kills and 4 deaths... It is the Scout and Assault's who have killed 60 Uplinks and 10 logi's.
Map's that don't have objectives in close proximity are quickly paid millions and millions of ISK and transferred over to run certain strategies and tactics.... Run a different map with your corporation and build individual strategies for that map and get strong at that... Because corporations have the freedom to change maps and build their team and theory craft tactics around a very limited set of maps on purpose... If you want to compete with their preparation and practice then so be it.. But it will cost you as much if not mroe then what they spent. Billions of ISK has been spent converting maps in PC. If your trying to counter that by getting a sentinel suit and fighting toe to toe with another sentinel then explaining that this is how PC works... Your just screwing over yourself with your own limitations on thought.
Bethy, nicely written. You are very well spoken for a ni99er
We couldn't nuke russia, everytime we got close enough to send one - there subs got in the way- Sota Pop Jan 2015
|
Sir Dukey
Murphys-Law General Tso's Alliance
1592
|
Posted - 2015.01.25 23:46:00 -
[49] - Quote
MYBALLS ON UrChin wrote:Jesus Holy fuking Christ man. Go grab a kleenex, midol, tampons. If you cant find a way to kill heavies then just quit playing.
You can outrange them rail rifles, drop RE's, shotgun them. Running a heavy is not easy mode.
Most of all,,,,please reach down a grab your balls and make sure they are still attached. Realize you are still a man and quit acting like a b!tch.
With all due respect of course....
MyBalls On Urchin
Our range them? Their HMG does 400 good DPS up to 40m.
Acquire Currency, Disregard Female Canis lupus familiaris
|
Imp Smash
Molon Labe. General Tso's Alliance
575
|
Posted - 2015.01.25 23:51:00 -
[50] - Quote
One could argue the current large numbers of heavies are more a product of map design and less the role that they are good at. A few more open points would change the dynamic considerably.
Also -- almost 1000 DPS? No heavy on the planet has almost 1000 dps |
|
|
|
|
Pages: 1 2 :: [one page] |