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Jack McReady
DUST University Ivy League
1863
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Posted - 2015.01.21 09:37:00 -
[31] - Quote
Sir Dukey wrote:Until everybody and their mother started abusing/using it. 500 armor mofos with 3 damage mods ect kb/m strafe tactics ect.
Literally killed my fun. I hate when a suit goes from a "Fun time" to a requirement to be competitive.
Every corner I turn it's either a Min Ass or a Amarr heavy.
I remember a time when I used to be the only guy on the field with a Min Assault ripping people to shreds.
Me no feel special CCP. Why!?!?!?!?! strafe tactics? caldari/gallente have only 5% lower strafe speed, the eye wont even notice the difference.
anyway I respecced out of min assault, because I didnt feel special anymore when everyone and their mother went into it. |
Buwaro Draemon
WarRavens Capital Punishment.
821
|
Posted - 2015.01.21 10:08:00 -
[32] - Quote
Jack McReady wrote:Sir Dukey wrote:Until everybody and their mother started abusing/using it. 500 armor mofos with 3 damage mods ect kb/m strafe tactics ect.
Literally killed my fun. I hate when a suit goes from a "Fun time" to a requirement to be competitive.
Every corner I turn it's either a Min Ass or a Amarr heavy.
I remember a time when I used to be the only guy on the field with a Min Assault ripping people to shreds.
Me no feel special CCP. Why!?!?!?!?! strafe tactics? caldari/gallente have only 5% lower strafe speed, the eye wont even notice the difference. anyway I respecced out of min assault, because I didnt feel special anymore when everyone and their mother went into it. Buwaro Draemon wrote: My STD GalAss has 388 Armor My ADV and Proto GalAss have 453 Armor.
I see MinAss at ADV and Proto level with 500+ armor and still being faster than me....
well, your gallente assault fit is bad then. Nope. Gallente are not suppose to armor tank. They are armor repper tankers. I see a Gallente Assault with more than 500 armor and I laugh because he is slow and has slow regen on top of it all. I can out runhim, get my health back up and continue killing him.
But now, MinAss's speed with that amount of Armor is too powerful.
Which is why Kinkats are in low slots.
Imagine an Assault suit withh 700+ armor HP running everywhere at near speed of a Scout? That's how MinAss feel like now. (Exagerated in armor of course)
Changes to Damage mods!
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Bright Steel
Horizons' Edge
811
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Posted - 2015.01.21 13:56:00 -
[33] - Quote
Buwaro Draemon wrote:Jack McReady wrote:Sir Dukey wrote:Until everybody and their mother started abusing/using it. 500 armor mofos with 3 damage mods ect kb/m strafe tactics ect.
Literally killed my fun. I hate when a suit goes from a "Fun time" to a requirement to be competitive.
Every corner I turn it's either a Min Ass or a Amarr heavy.
I remember a time when I used to be the only guy on the field with a Min Assault ripping people to shreds.
Me no feel special CCP. Why!?!?!?!?! strafe tactics? caldari/gallente have only 5% lower strafe speed, the eye wont even notice the difference. anyway I respecced out of min assault, because I didnt feel special anymore when everyone and their mother went into it. Buwaro Draemon wrote: My STD GalAss has 388 Armor My ADV and Proto GalAss have 453 Armor.
I see MinAss at ADV and Proto level with 500+ armor and still being faster than me....
well, your gallente assault fit is bad then. Nope. Gallente are not suppose to armor tank. They are armor repper tankers. I see a Gallente Assault with more than 500 armor and I laugh because he is slow and has slow regen on top of it all. I can out runhim, get my health back up and continue killing him. But now, MinAss's speed with that amount of Armor is too powerful. Which is why Kinkats are in low slots. Imagine an Assault suit withh 700+ armor HP running everywhere at near speed of a Scout? That's how MinAss feel like now. (Exagerated in armor of course) MinASS can have 450 armor with about 10 reps but then they are only slightly faster then a comparably fitted gal. It's all about not using plates but rather using reactives.
MinASS has less low slots and base armor then a gal, so a properly fitted gal can always out shine a MinASS with armor.
Dust 514, the BEST WORST game you can't stop playing.
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Ripley Riley
Incorruptibles
6787
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Posted - 2015.01.21 14:08:00 -
[34] - Quote
I was in a dom match last night. The initial wave of redberries was pretty diverse; I saw a Minmatar logi here, Gallente assault there, Minmatar commando there. It felt like I was fighting a fighting force with some variety.
The fire fights were good. I died a lot. I killed a lot. Good times were had by all.
My squad capped the objective.
Then everything changed. Redberries were either Minmatar assault, Amarr Sentinel, or the occasional Caldari scout. That's it. My squad switched to our higher tiered adv/proto and full proto fittings; didn't do anything to the full proto HMG Amarr sentinels. Minmatar assaults were strafing so hard, and tanked so high, that you felt good just breaking their ******* shields.
I do not want to be forced to dump SP into Amarr sentinel of Minmatar assault just to remain competitive. That is asinine.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Bright Steel
Horizons' Edge
812
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Posted - 2015.01.21 14:12:00 -
[35] - Quote
I have multiple MinASS fits, but my go to fit armor tank/rep with reactives and 2 damage mods in high. But any more then 2 damage mods is a waste with the stacking penalty so that leaves me with Sheilds or percision in the other 2 highs.
Percision is pointless on it, that's what my minja is for Rechargers are also pointless with such low Sheilds
So I fill in those last two slots with extenders I tried using damps and had some fun but ultimately my minja did better.
I have minja infiltrator/assassin MinASS for assaulting Min logi for logistics And min heavy for the heavy lifting
Working as intended
Dust 514, the BEST WORST game you can't stop playing.
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Jack McReady
DUST University Ivy League
1864
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Posted - 2015.01.21 14:16:00 -
[36] - Quote
Buwaro Draemon wrote:Nope. Gallente are not suppose to armor tank. They are armor repper tankers. I see a Gallente Assault with more than 500 armor and I laugh because he is slow and has slow regen on top of it all. I can out runhim, get my health back up and continue killing him.
But now, MinAss's speed with that amount of Armor is too powerful.
double complex rep tripple complex ferros 3 complex damage mods proto TAC AR proto flaylock core locus compact hive
fits perfectly. I challenge you to make a fit that performs similar on the minmatar assault. as soon as you fit a complex plate to get close to that hp the forward speed is brought down to gallente level and strafe is even below gallente level. you can at best achieve that kind of HP and self repair with a hybrid tank but you will only be able to fit one damage mod. |
shaman oga
Dead Man's Game
3737
|
Posted - 2015.01.21 14:20:00 -
[37] - Quote
Don't worry, all the suits will be FOTM at turn, even amarr scout one day will be FOTM.
Situational awareness also known as passive scan.
Minmatar omni-merc
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Cat Merc
Fatal Absolution General Tso's Alliance
14543
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Posted - 2015.01.21 14:41:00 -
[38] - Quote
Buwaro Draemon wrote:I just hate how everyone I see running MinAss are always dual tanking it.
The most versitile suit in the game caoable to fit a wide array of Modules and people choose to tank it up completely.
This playerbase is cancerous. Don't hate the players, hate the game. The fact that it is viable at all is the problem
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Assault Conglomerate: Because we don't shave
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Jack McReady
DUST University Ivy League
1865
|
Posted - 2015.01.21 14:54:00 -
[39] - Quote
Cat Merc wrote:Buwaro Draemon wrote:I just hate how everyone I see running MinAss are always dual tanking it.
The most versitile suit in the game caoable to fit a wide array of Modules and people choose to tank it up completely.
This playerbase is cancerous. Don't hate the players, hate the game. The fact that it is viable at all is the problem
the dual tank imho is the best minmatar assault fit for solo footwork. I was running it full proto for a while and it was a beast. 800 hp with no speed loss, very good shield regen with low delay plus some armor repair, no remarkable downside against different damage profiles & still has 1 damage mod. |
Ripley Riley
Incorruptibles
6789
|
Posted - 2015.01.21 14:57:00 -
[40] - Quote
Jack McReady wrote:Everyone complaining about minmatar assault strafe speed is a scrub. It is a 5% difference in speed compared to cal/gallente which the eye cannot even notice. It's not that fact that they can strafe faster. It's the fact that they can strafe faster AND fit an above average dual tank. Add to that, when people lag the benefit of strafing is made even more pronounceable.
PRO Gallente Assault eHP: 823 Strafe: 4.5m/s
PRO Minmatar Assault eHP: 1037 Strafe: 4.77m/s
The Minmatar assault boasts 6% faster strafe speed and roughly 20% more eHP. They pack decent shields and armor, which gives them added protection against weapons designed to wreck a specific tanking style. Up against a ScR? Well it's got armor to spare. How about another CR? Well it's got shields too.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Bright Steel
Horizons' Edge
812
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Posted - 2015.01.21 15:09:00 -
[41] - Quote
Ripley Riley wrote:Jack McReady wrote:Everyone complaining about minmatar assault strafe speed is a scrub. It is a 5% difference in speed compared to cal/gallente which the eye cannot even notice. It's not that fact that they can strafe faster. It's the fact that they can strafe faster AND fit an above average dual tank. Add to that, when people lag the benefit of strafing is made even more pronounceable. PRO Gallente AssaulteHP: 823 Strafe: 4.5m/s PRO Minmatar AssaulteHP: 1037 Strafe: 4.77m/s The Minmatar assault boasts 6% faster strafe speed and roughly 20% more eHP. They pack decent shields and armor, which gives them added protection against weapons designed to wreck a specific tanking style. Up against a ScR? Well it's got armor to spare. How about another CR? Well it's got shields too. Wow, ok. How about comparing apples to apples!!! You got two damage mods and duel armor rep on the gal that' over 200 hp worth you "forgot" to equip! So what was your point again???
Within 30 meters that gal would wreck that MinASS
Dust 514, the BEST WORST game you can't stop playing.
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Jack McReady
DUST University Ivy League
1866
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Posted - 2015.01.21 15:15:00 -
[42] - Quote
Ripley Riley wrote:Jack McReady wrote:Everyone complaining about minmatar assault strafe speed is a scrub. It is a 5% difference in speed compared to cal/gallente which the eye cannot even notice. It's not that fact that they can strafe faster. It's the fact that they can strafe faster AND fit an above average dual tank. Add to that, when people lag the benefit of strafing is made even more pronounceable. PRO Gallente AssaulteHP: 823 Strafe: 4.5m/s PRO Minmatar AssaulteHP: 1037 Strafe: 4.77m/s The Minmatar assault boasts 6% faster strafe speed and roughly 20% more eHP. They pack decent shields and armor, which gives them added protection against weapons designed to wreck a specific tanking style. Up against a ScR? Well it's got armor to spare. How about another CR? Well it's got shields too. it is actually 5.6% which the eye does not notice. beside that both of your fits arent great. your minmatar fit has low self repair and big shield delays and potentially only ~424,3 base dps if you can actually hit with everything. and your gallente fit does not have 3 complex damage mods, nough said.
your minmatar fit is just pub stomp material and will be crushed by a tripple damage modded gallente with TAC AR any day of the week. I will take almost twice the DPS for only ~20% less hp with better self repair any day. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
902
|
Posted - 2015.01.21 15:22:00 -
[43] - Quote
It might be just me but I've always used my caldari assault and more recently my amarr assault with scrambler. I do notice running into a lot more min assaults with combat rifles but I don't particularly find them extra challenging - if you're used to shooting at strafing caldari scouts, they die the same rate as all the other assaults. |
Ripley Riley
Incorruptibles
6789
|
Posted - 2015.01.21 15:29:00 -
[44] - Quote
Bright Steel wrote:Wow, ok. How about comparing apples to apples! You got two damage mods and duel armor rep on the gal that' over 200 hp worth you "forgot" to equip! So what was your point again? Within 30 meters that gal would wreck that MinASS Here is a GalAssault with more extenders. 1002 eHP and 4.5m/s strafe. The Minmatar assault still comes out with more eHP and better strafe speed.
Jack McReady wrote:it is actually 5.6% which the eye does not notice. beside that both of your fits arent great. your minmatar fit has low self repair and big shield delays and potentially only ~424,3 base dps if you can actually hit with everything. and your gallente fit does not have 3 complex damage mods, nough said.
your minmatar fit is just pub stomp material and will be crushed by a tripple damage modded gallente with TAC AR any day of the week. I will take almost twice the DPS for only ~20% less hp with better self repair any day. Where do you get that the eye won't notice a faster movement speed? I can damn sure notice Minmatar assaults moving faster than I can pin a reticle on them. I don't have that problem with Caldari, Amarr, or Gallente dropsuits. It's noticeable and I'm a terrible player on my best day.
Also, you still haven't addressed the issue with lag making the "benefits" of strafing even more pronounced. There is a good reason why a lot of latino corps run Minmatar assault.
In regard to my Minmatar assault fitting: the need for local reps is lessened if you run with a squad that has a logi. I do. If your shields are down just run away. You have incredible sprint speeds and stamina regen rates; use them. I don't have a single SP into the Minimatar assault dropsuit command, and I only have CR op IV, yet I go 2 - 3 K/D consistently in my APEX MinAssault. Reiterating that I am a terribad player and I can go 2+ K/D in this thing
In regard to my Gallente assault fitting: Triple stacking damage mods is lawl-worthy. That third mod is giving tiny DPS increases. You will get a better RoI if you fit a shield extender or precision enhancer.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Jack McReady
DUST University Ivy League
1867
|
Posted - 2015.01.21 15:48:00 -
[45] - Quote
Ripley Riley wrote:Where do you get that the eye won't notice a faster movement speed? I can damn sure notice Minmatar assaults moving faster than I can pin a reticle on them. I don't have that problem with Caldari, Amarr, or Gallente dropsuits. It's noticeable and I'm a terrible player on my best day. Also, you still haven't addressed the issue with lag making the "benefits" of strafing even more pronounced. There is a good reason why a lot of latino corps run Minmatar assault. In regard to my Minmatar assault fitting: the need for local reps is lessened if you run with a squad that has a logi. I do. If your shields are down just run away. You have incredible sprint speeds and stamina regen rates; use them. I don't have a single SP into the Minimatar assault dropsuit command, and I only have CR op IV, yet I go 2 - 3 K/D consistently in my APEX MinAssault. Reiterating that I am a terribad player and I can go 2+ K/D in this thing In regard to my Gallente assault fitting: Triple stacking damage mods is lawl-worthy. That third mod is giving tiny DPS increases. You will get a better RoI if you fit a shield extender or precision enhancer.
where do I get that eye cant notice? I did a next to next comparision ingame there is a noticeable difference, after a few seconds though, a time frame where you already died longo ago due to TTK. If I would fit a min assault with a single plate and then one with ferros (which is about the difference in speed to gallente) and present them to you seperated you wouldnt be able to tell the difference without looking at the hp. lag is no benefit in a server sided communication layout, your opponent will miss equally if he lags and I never had issues hitting someone fast lag or not.
your logi argument does not hold, I could aswell go all ferros on gallente assault and get full benefits of both worlds if I get repped by a logi pet.
even after diminishing returns, the difference between 2 complex mods and 3 is 5% more damage cause it is multiplicative. a TAC AR with 3 complex damage mods does twice the dps compared to the base damage of a CR and the gallente bonus makes it very accurate too. if you think that is lolworthy then there is no hope. |
Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1736
|
Posted - 2015.01.21 15:56:00 -
[46] - Quote
All Gucci wrote:Crimson ShieId wrote:All Gucci wrote:Crimson ShieId wrote:Now you know how all the Minjas and Gal scouts felt when their suits got buffed into oblivion.
I still don't see it though. Definitely seeing more Minmatar assaults these days, but it seems like the Amarr assault is just as prevalent. Amarr heavies though... now those things are common. Newbie amarr assaults maybe ....you will see 5 adv min assaults for 1 adv amarr ....had the newbies known how doodoo the suit was they wouldn't have picked it.....they pick it cause the amarr look cooler....that's 95% why I picked it when I first started playing I dunno, in comparison, I see more proto Amarr assaults than I do proto Minmatar... Perhaps it's just because the companies that make Minmatar gear stopped taking duct tape as payment. Your delusional then lmfao I rarely see an AK0 in match but I see atleast 2 people on the enemy team with MK0 constantly... I was just in a game where 5 players on my team were MK0.....and they still did mediocre lol
Or, ya know... we've just had different experiences in game.
I want to punch.
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Ripley Riley
Incorruptibles
6790
|
Posted - 2015.01.21 16:02:00 -
[47] - Quote
Jack McReady wrote:Where do I get that eye cant notice? I did a next to next comparison ingame there is a noticeable difference, after a few seconds though, a time frame where you already died long ago due to TTK. Sounds interesting. Care to share that comparison that you no doubt captured so that this is a valid point and not just your word against mine?
Jack McReady wrote:Lag is no benefit in a server sided communication layout, your opponent will miss equally if he lags and I never had issues hitting someone fast lag or not. I believe that you believe that
Jack McReady wrote:Even after diminishing returns, the difference between 2 complex mods and 3 is 5% more damage cause it is multiplicative. a TAC AR with 3 complex damage mods does twice the dps compared to the base damage of a CR and the gallente bonus makes it very accurate too. if you think that is lolworthy then there is no hope. Numbers please. I'm tired of being the only one linking protofits to substantiate my points.
First light damage mod: 7% Second: 6.08% Third: 4%
The third damage mod is granting 4% more damage. That's 1% higher than a standard damage mod. You would be much better off having a more durable tank or better scan precision than fitting that third mod unless you are stacking incredibly high alpha weapons like a shotgun, sniper rifle, or PLC.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Sir Dukey
Murphys-Law General Tso's Alliance
1565
|
Posted - 2015.01.21 16:29:00 -
[48] - Quote
Buwaro Draemon wrote:Sir Dukey wrote:Buwaro Draemon wrote:I just hate how everyone I see running MinAss are always dual tanking it.
The most versitile suit in the game caoable to fit a wide array of Modules and people choose to tank it up completely.
This playerbase is cancerous. So true. Noting is more annoying than going up against brick tanked shield suites. Usually Gallante and Amarr don't brick tank and I rarely ever see them brick tank but boy oh boy do the Min Assaults users have a brain abnormality to always brick tank. (most of them at least) My STD GalAss has 388 Armor My ADV and Proto GalAss have 453 Armor. I see MinAss at ADV and Proto level with 500+ armor and still being faster than me....
B.S.
Acquire Currency, Disregard Female Canis lupus familiaris
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Jack McReady
DUST University Ivy League
1867
|
Posted - 2015.01.21 16:39:00 -
[49] - Quote
Ripley Riley wrote:Sounds interesting. Care to share that comparison that you no doubt captured so that this is a valid point and not just your word against mine? lol I am too poor to get a capture card. why dont you just take a watch and sprint for 3 seconds with both suits yourself
Ripley Riley wrote:I believe that you believe that that has nothing to do what I believe but how it works. if someone lags he will see outdated informations. shooting at outdated positions will miss every time. your position is stored on the server and the server determines if you hit or not, not the client. aiming ahead of someone exists since multiplayer FPS is a thing and is present in every multiplayer game today too.
Jack McReady wrote: First light damage mod: 7% Second: 6.08% Third: 4%
The third damage mod is granting 4% more damage.
if we are already into numbers then we might aswell do it accurately
100% => 7% 86.9% => 6,083 57.1% => 3,997
total damage bonus 3 damage mods = 1.07 * 1.06083 * 1.03997 = 1,180457571357 = ~18% total damage bonus 2 damage mods = 1.07 * 1.06083 = 1,1350881 = ~13,5% net difference 0,045369471357 = ~4,5%
on a TAC AR this is 33 extra DPS pushing it to above twice the DPS your minmatar fit deals. you might not value 33 dps as much as me but it is definately worth it. |
Ripley Riley
Incorruptibles
6795
|
Posted - 2015.01.21 16:51:00 -
[50] - Quote
Jack McReady wrote:lol I am too poor to get a capture card. why dont you just take a watch and sprint for 3 seconds with both suits yourself So that's a "no" then? Alright. I notice a difference.
Jack McReady wrote: 100% => 7% 86.9% => 6,083 57.1% => 3,997
total damage bonus 3 damage mods = 1.07 * 1.06083 * 1.03997 = 1,180457571357 = ~18% total damage bonus 2 damage mods = 1.07 * 1.06083 = 1,1350881 = ~13,5% net difference 0,045369471357 = ~4,5%
on a TAC AR this is 33 extra DPS pushing it to above twice the DPS your minmatar fit deals.
AR DPS with 3 damage mods: 615 AR DPS with 2 damage mods: 591
Difference: 24 more DPS
Would still rather take the added shielding or scan precision.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Buwaro Draemon
WarRavens Capital Punishment.
827
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Posted - 2015.01.21 16:53:00 -
[51] - Quote
I like how he keeps saying that 5% is not noticeable by the human eye, yet I can see MinAss's strafing faster than any other suit.
Maybe to your eyes is not noticeable. But to mine aren't.
So you are trying to defend your crutch. Great!
So, why did when Scouts got nerfed almost all of them moved into MinAss? Why do I perform 5x better when I use my MinAss suit? (I'm an Assault guy so I want to have all Assault suits)
The suit is not OP but more so, gives unfaor advantages over other suits. Hell, the most APEX suit I see in the game are the 'Nomad' and 'Shaman' I can understand the Shaman because reps.
But why the Nomad? Because the MinAse suit is too good.
Changes to Damage mods!
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Ripley Riley
Incorruptibles
6795
|
Posted - 2015.01.21 16:57:00 -
[52] - Quote
Buwaro Draemon wrote:I like how he keeps saying that 5% is not noticeable by the human eye, yet I can see MinAss's strafing faster than any other suit. Maybe to your eyes is not noticeable. But to mine aren't. We've found the answer: Jack has not trained Eyes Operation V.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Sir Dukey
Murphys-Law General Tso's Alliance
1565
|
Posted - 2015.01.21 16:57:00 -
[53] - Quote
Buwaro Draemon wrote:I like how he keeps saying that 5% is not noticeable by the human eye, yet I can see MinAss's strafing faster than any other suit.
Maybe to your eyes is not noticeable. But to mine aren't.
So you are trying to defend your crutch. Great!
So, why did when Scouts got nerfed almost all of them moved into MinAss? Why do I perform 5x better when I use my MinAss suit? (I'm an Assault guy so I want to have all Assault suits)
The suit is not OP but more so, gives unfaor advantages over other suits. Hell, the most APEX suit I see in the game are the 'Nomad' and 'Shaman' I can understand the Shaman because reps.
But why the Nomad? Because the MinAse suit is too good.
Nvm, forgot to factor in people running 4 ferroscales.
Acquire Currency, Disregard Female Canis lupus familiaris
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CPM Awox
Mexican Justice League
76
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Posted - 2015.01.21 17:18:00 -
[54] - Quote
Sir Dukey wrote:Cody Sietz wrote:Just gonna say it again.
Called it.
Everyone called me crazy.
But I called it. I hate using the same suit as 60% of the players that play. I liked being the Pink, Rainbow skittle farting Unicorn. Use the Pilot MK.0. Problem solved.
Killed again has Super-Ebola.
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Bright Steel
Horizons' Edge
813
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Posted - 2015.01.21 17:34:00 -
[55] - Quote
Ripley Riley wrote:Bright Steel wrote:Wow, ok. How about comparing apples to apples! You got two damage mods and duel armor rep on the gal that' over 200 hp worth you "forgot" to equip! So what was your point again? Within 30 meters that gal would wreck that MinASS Here is a GalAssault with more extenders. 1002 eHP and 4.5m/s strafe. The Minmatar assault still comes out with more eHP and better strafe speed. Jack McReady wrote:it is actually 5.6% which the eye does not notice. beside that both of your fits arent great. your minmatar fit has low self repair and big shield delays and potentially only ~424,3 base dps if you can actually hit with everything. and your gallente fit does not have 3 complex damage mods, nough said.
your minmatar fit is just pub stomp material and will be crushed by a tripple damage modded gallente with TAC AR any day of the week. I will take almost twice the DPS for only ~20% less hp with better self repair any day. Where do you get that the eye won't notice a faster movement speed? I can damn sure notice Minmatar assaults moving faster than I can pin a reticle on them. I don't have that problem with Caldari, Amarr, or Gallente dropsuits. It's noticeable and I'm a terrible player on my best day. Also, you still haven't addressed the issue with lag making the "benefits" of strafing even more pronounced. There is a good reason why a lot of latino corps run Minmatar assault. In regard to my Minmatar assault fitting: the need for local reps is lessened if you run with a squad that has a logi. I do. If your shields are down just run away. You have incredible sprint speeds and stamina regen rates; use them. I don't have a single SP into the Minimatar assault dropsuit command, and I only have CR op IV, yet I go 2 - 3 K/D consistently in my APEX MinAssault. Reiterating that I am a terribad player and I can go 2+ K/D in this thing In regard to my Gallente assault fitting: Triple stacking damage mods is lawl-worthy. That third mod is giving tiny DPS increases. You will get a better RoI if you fit a shield extender or precision enhancer. Your link is wrong
Also your numbers don't add up GalASS has 3/5 and MinASS is 4/4 So the galASS has an extra ferroscale for 75hp in place of the MinASS extender that is only 66 And the MinASS has lower base hp
So please link the right fitting or you case will be dismissed due to falsified evidence
Dust 514, the BEST WORST game you can't stop playing.
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Jack McReady
DUST University Ivy League
1868
|
Posted - 2015.01.21 17:39:00 -
[56] - Quote
Buwaro Draemon wrote:I like how he keeps saying that 5% is not noticeable by the human eye, yet I can see MinAss's strafing faster than any other suit.. prove me wrong. if you are seeing things then you are simply imaginating it, maybe less drugs would help in your case?
Buwaro Draemon wrote:I like how he keeps saying that 5% is not noticeable by the human eye, yet I can see MinAss's strafing faster than any other suit.
So you are trying to defend your crutch. Great!
dont fits plates, problem solved.
I also dont use minmatar assault any more, maybe you havent noticed but I mentioned that I respecced out of it.
Ripley Riley wrote: AR DPS with 3 damage mods: 615 AR DPS with 2 damage mods: 591
Difference: 24 more DPS
Would still rather take the added shielding or scan precision.
dude, TACTICAL AR, not the regular why someone would fit the regular AR over the TAC on the gallente assault is beyond my understanding. more dps, more range and the accuracy boost from gallente assault bonus turns it into death impersonate
Ripley Riley wrote:We've found the answer: Jack has not trained Eyes Operation V. if you go that route I can aswell.
I found the answer of your problem: lack of skill V. consider a respec and git gud. |
Echo 1991
Titans of Phoenix VP Gaming Alliance
694
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Posted - 2015.01.21 17:56:00 -
[57] - Quote
You can't simply dismiss what people say because you don't notice it. It makes you out to be ignorant. I notice it, min assaults in my opinion move to fast for no real downside. 30ehp loss for a moment speed increase of 0.3m/s isn't balanced. Especially when they have more stamina and recharge it faster than a gallente assault. |
Ripley Riley
Incorruptibles
6800
|
Posted - 2015.01.21 18:00:00 -
[58] - Quote
Bright Steel wrote:Your link is wrong Apologies. Was playing around with this fitting to get some DPS numbers for Jack in a previous post. I have returned the fitting to 3x proto extenders.
Bright Steel wrote:Also your numbers don't add up GalASS has 3/5 and MinASS is 4/4 So the galASS has an extra ferroscale for 75hp in place of the MinASS extender that is only 66 And the MinASS has lower base hp So please link the right fitting or you case will be dismissed due to falsified evidence With the corrected fitting...
Gallente assault eHP: 1002 Minmatar assault eHP: 1037
And the Minimatar assault has a faster walk/strafe/sprint speed.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Ripley Riley
Incorruptibles
6800
|
Posted - 2015.01.21 18:03:00 -
[59] - Quote
Jack McReady wrote:dude, TACTICAL AR, not the regular why someone would fit the regular AR over the TAC on the gallente assault is beyond my understanding. more dps, more range and the accuracy boost from gallente assault bonus turns it into death impersonate Because full-auto weapons hit more often than single shot semi-auto weapons when you are spraying and praying at a matrix dodging MinAssault
Jack McReady wrote:I found your problem: lack of skill V. consider a respec and git gud. Lack of Skill isn't a skill. That would be silly to have a skill to indicate a lack of skill. I will never "git gud". It's against my very nature. I enjoy my shitawfulness game, thank you
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Jack McReady
DUST University Ivy League
1869
|
Posted - 2015.01.21 18:12:00 -
[60] - Quote
Ripley Riley wrote:I will never "git gud". It's against my very nature. I enjoy my shitawfulness game, thank you stop being funny, it demotivates me dust is serious!
Echo 1991 wrote:You can't simply dismiss what people say because you don't notice it. It makes you out to be ignorant. I notice it, min assaults in my opinion move too fast for no real downside. 30ehp loss for a moment speed increase of 0.3m/s isn't balanced. Especially when they have more stamina and recharge it faster than a gallente assault. I have yet to experience problems against those "strafers", all I see people complain they cant hit, which is a simply aiming problem. if they are significantly faster then you fitted plates thus have no right to complain . there is nothing to notice, go make side by side test. prove me wrong, the problem is, you cant. if you think that 5% difference in speed is game breaking then you have issues.
go nerf minmatar assault and I will collect all the tears produced by the nerf cause I dont use the suit |
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