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Heimdallr69
Imperfects Negative-Feedback
4351
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Posted - 2015.01.15 20:50:00 -
[1] - Quote
http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. Lmfao no wonder new players don't stay, it'd be one thing if they were solo but a squad seriously? Is this what you consider balanced? I understand why we don't keep new players and I don't blame them for leaving. Here this should help a squad can only join battles when another squad is on the other side.
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gustavo acosta
Capital Acquisitions LLC Bad Intention
697
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Posted - 2015.01.15 20:58:00 -
[2] - Quote
Scotty knew it was your alt. so he figured you'd carry the team.
GimmeDatSuhWeet isk
We need a new pope to teach shield users how to shield tank
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Ripley Riley
Incorruptibles
6689
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Posted - 2015.01.15 21:01:00 -
[3] - Quote
Matchmaking isn't working as intended because of a small playerbase. The playerbase is small because of poor matchmaking.
I think matching is a problem, but it is just one piece of the problem. Having a proper NPE would also help new players stick around.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Loaded'Horn
KILL-EM-QUICK RISE of LEGION
140
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Posted - 2015.01.15 23:08:00 -
[4] - Quote
From the beginning this game has had a way of screening new players. You had to be serious about getting along with the game design and all it throws at you the first months. Really dedicated gamers and those with navy seal mentality have thrived and had loads of fun. It's a love hate grey area, a fine line for me to waste/spend my time in Dust. No regrets at all though.
I still maintain some animosity towards Ccp management, however bright the light is down the long and dark development road. We are still here to induce hope in the future and give the devs inspiration and a good standard of living with our hard earned donations to make the game more playable, and most of all enjoyable for new players.
Sometimes out of pain for the player base I'll stay logged on the machine until it auto shuts off 2 hrs later. Everybody should give no quarter to vets, after all we kind of know each other . But take your foot off the gas, maybe a little, and let the obvious newb have a kill or let them have some points, total stomps are not fun, remember when? Lol yesterday I got to be in several slayer squads. It was more than a rollover for the NPC corp gamers. I felt bad. How do we all win a battle, yet really could loose it all in the end?
The struggle is real for Dust 514. 07
First day open beta. I play for points.
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Heimdallr69
Imperfects Negative-Feedback
4355
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Posted - 2015.01.15 23:15:00 -
[5] - Quote
Loaded'Horn wrote:From the beginning this game has had a way of screening new players. You had to be serious about getting along with the game design and all it throws at you the first months. Really dedicated gamers and those with navy seal mentality have thrived and had loads of fun. It's a love hate grey area, a fine line for me to waste/spend my time in Dust. No regrets at all though.
I still maintain some animosity towards Ccp management, however bright the light is down the long and dark development road. We are still here to induce hope in the future and give the devs inspiration and a good standard of living with our hard earned donations to make the game more playable, and most of all enjoyable for new players.
Sometimes out of pain for the player base I'll stay logged on the machine until it auto shuts off 2 hrs later. Everybody should give no quarter to vets, after all we kind of know each other . But take your foot off the gas, maybe a little, and let the obvious newb have a kill or let them have some points, total stomps are not fun, remember when? Lol yesterday I got to be in several slayer squads. It was more than a rollover for the NPC corp gamers. I felt bad. How do we all win a battle, yet really could loose it all in the end?
The struggle is real for Dust 514. 07 I have a few alts I like to play on, none have proto or core upgrades just fun to mess around with.
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Leadfoot10
Molon Labe. General Tso's Alliance
2883
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Posted - 2015.01.15 23:41:00 -
[6] - Quote
The most imbalanced matches are when you have one quality squad on one side and random blueberries (or a really weak squad) on the other.
The screenshot posted by the OP seems to be an example of the above. |
Union118
MONSTER SYNERGY
333
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Posted - 2015.01.16 00:02:00 -
[7] - Quote
Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. Lmfao no wonder new players don't stay, it'd be one thing if they were solo but a squad seriously? Is this what you consider balanced? I understand why we don't keep new players and I don't blame them for leaving. Here this should help a squad can only join battles when another squad is on the other side. Im glad to see imperfects are back.
Starter Fit Suits are OP :-)
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Thumb Green
Raymond James Corp
2004
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Posted - 2015.01.16 00:36:00 -
[8] - Quote
Ripley Riley wrote:Matchmaking isn't working as intended because of a small playerbase. The playerbase is small because of poor matchmaking.
It's a "damned if you do and damned if you don't" type of situation so CCP really just needs to bite the bullet and separate the playerbase, however small it may be, so the playerbase can grow. It's like with gardening, if you want your garden to flourish you have to separate the weeds from your plants; otherwise they'll choke the life out of your garden. Us vets are choking the life out of this game, we are the weeds in the proverbial Garden of New Eden.
[RYJC]
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Nothing Certain
Bioshock Rejects
1467
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Posted - 2015.01.16 01:54:00 -
[9] - Quote
The sad thing is your screenshot shows a relatively balanced games compared to most I see.
Because, that's why.
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Union118
MONSTER SYNERGY
333
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Posted - 2015.01.16 02:12:00 -
[10] - Quote
Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. Lmfao no wonder new players don't stay, it'd be one thing if they were solo but a squad seriously? Is this what you consider balanced? I understand why we don't keep new players and I don't blame them for leaving. Here this should help a squad can only join battles when another squad is on the other side. Dust will never grow because it is illegal to grow cannabis on dust.
Even if you were to have your own grow op they would come in and destroy everything. Your clones, your equipment, and they would smoke most of your finished product. They have billions of isk worth of product that has been confiscated from other busts stashed in a bunker guarded by proto stompers 24/7. Good luck tring to get it back.
Starter Fit Suits are OP :-)
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Heimdallr69
Imperfects Negative-Feedback
4358
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Posted - 2015.01.16 02:16:00 -
[11] - Quote
Thumb Green wrote:Ripley Riley wrote:Matchmaking isn't working as intended because of a small playerbase. The playerbase is small because of poor matchmaking. It's a "damned if you do and damned if you don't" type of situation so CCP really just needs to bite the bullet and separate the playerbase, however small it may be, so the playerbase can grow. It's like with gardening, if you want your garden to flourish you have to separate the weeds from your plants; otherwise they'll choke the life out of your garden. Us vets are choking the life out of this game, we are the weeds in the proverbial Garden of New Eden. I agree, the end result will increase player retention. Newbros shouldn't be stomped out of the game cuz they're pitted against vets let alone vets in squads.
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 02:18:00 -
[12] - Quote
Nothing Certain wrote:The sad thing is your screenshot shows a relatively balanced games compared to most I see. Like you said , it's balanced to what your use to seeing and I was thinking the same thing because that's what I see everyday I play .
Sometimes worse .
Most of the time worse .
Doubts are like flies and should be treated as such and crushed .
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jane stalin
Ametat Security Amarr Empire
93
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Posted - 2015.01.16 02:19:00 -
[13] - Quote
Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. .
as others have said, the example you give is not nearly as bad as the worst stomps I have seen
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1710
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Posted - 2015.01.16 02:19:00 -
[14] - Quote
Union118 wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. Lmfao no wonder new players don't stay, it'd be one thing if they were solo but a squad seriously? Is this what you consider balanced? I understand why we don't keep new players and I don't blame them for leaving. Here this should help a squad can only join battles when another squad is on the other side. Dust will never grow because it is illegal to grow cannabis on dust. Even if you were to have your own grow op they would come in and destroy everything. Your clones, your equipment, and they would smoke most of your finished product. They have billions of isk worth of product that has been confiscated from other busts stashed in a bunker guarded by proto stompers 24/7. Good luck tring to get it back. That's why you have to have a grow stash .
It's helpful , I wish I could YouTube a vid and show you .
Without getting raided that is .
Doubts are like flies and should be treated as such and crushed .
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Heimdallr69
Imperfects Negative-Feedback
4358
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Posted - 2015.01.16 02:23:00 -
[15] - Quote
jane stalin wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. . as others have said, the example you give is not nearly as bad as the worst stomps I have seen there's usually at least one enemy squad so I usually have good fights I didn't realize newbros got into this kind of matchmaking. I personally want it fixed and I think it's something CCP will need to fix if they wish to grow.
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Loaded'Horn
KILL-EM-QUICK RISE of LEGION
141
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Posted - 2015.01.16 02:30:00 -
[16] - Quote
Thumb Green wrote:Ripley Riley wrote:Matchmaking isn't working as intended because of a small playerbase. The playerbase is small because of poor matchmaking. It's a "damned if you do and damned if you don't" type of situation so CCP really just needs to bite the bullet and separate the playerbase, however small it may be, so the playerbase can grow. It's like with gardening, if you want your garden to flourish you have to separate the weeds from your plants; otherwise they'll choke the life out of your garden. Us vets are choking the life out of this game, we are the weeds in the proverbial Garden of New Eden.
In retrospect MM should have been in effect since "release" on 5/14/13. We could have retained 1000's of players, however that clearly was not the only factor. This ever present balance wobble has always been a major factor to those that did try to hang on, and many after that could not deal with latency and mechanical side affects. Do I even have to mention the FF party where our hopes were left to die. We were shocked and totally pissed. It's much better now, but still, our memories don't die.
There is this meta/philosophy built in Dust that makes you deal with a open type universe. A place where risk is rooted deep in the game play, as in no matchmaking, only the strong will survive, with clones being respawned our only way forward. Ccp must have intended the game to be this way. Ideally I would to. It does not work for everyone though, clearly. A lot of players just don't get it, new and old are overwhelmed buy this game still. It's really a Pc style game on console. I came from PC and now I only play Dust. Don't laugh it all I have time for. After nearly 2 years I still don't get all the mechanics, that makes me want more, do more. And most importantly participate in a game I want to succeed. Just help those new mercs in local, and give them a somewhat brighter outlook than just being tossed in a meat grinder.
First day open beta. I play for points.
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Cavani1EE7
Murphys-Law
853
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Posted - 2015.01.16 02:39:00 -
[17] - Quote
LOL that's the match in which I died four times due to the redline tryna take off an amarr proto heavy with a Thale and two proto logis stick on his arse. In the fourth attempt I got him and the other full bricktanked logis; it was def worth the deaths.
10100111001
Shield tanking is hard mode /period.
10100111001
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Heimdallr69
Imperfects Negative-Feedback
4359
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Posted - 2015.01.16 02:58:00 -
[18] - Quote
For those of you wondering the Thales was not me =ƒÿÆ
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LAVALLOIS Nash
443
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Posted - 2015.01.16 03:42:00 -
[19] - Quote
Heimdallr69 wrote: I agree, the end result will increase player retention. Newbros shouldn't be stomped out of the game cuz they're pitted against vets let alone vets in squads.
People have been saying it for a long time. There has been a endless stream of newcomers who post on the forums about how unreasonable alot of their games are, and instead of people acknowledging it, they heckle the new player and side with the people doing the stomps.
I opened an alt account recently to try out the "improved" NPE. As soon as i got out of academy, there were plenty of games with the people you pictured and similar folks who would make a beeline for you as soon as they realized I was a low SP account in a frontline fit. Sometimes they would even let an objective get overrrun so they could farm me and a few other milita fits at an outlying CRU.
CCP can make all the changes they want, but it wont be as good as can be if the community mentality doesn't change. People have to realize that "Public Contract" should be the jump in jump out somewhat casual mode that helps retain a healthy playerbase. If you have a healthy playerbase in the casual mode, its alot easier for players to develop themselves and seek bigger adventures like FW and Planetary. Ive been in public matches with respectable vets who see the lopsided situation ,and put the proto fits away come after us with ADV sidearms. They still win, but its alot more fun to lose when you feel like you "almost killed that guy a bunch of times" rather than when you had absolutely no chance.
Just for the record though, when I get stomped in FW, im ok with that, because its supposed to be a competitive mode. When i queue for FW I know full well what im getting myself into. When i get stomped, i take my beating and queue for the next match after its over. Thats what FW is all about. Public matches though, is not supposed to be that. |
Joel II X
Bacon with a bottle of Quafe
5517
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Posted - 2015.01.16 04:11:00 -
[20] - Quote
This happened because Death the Kid only dual wields pistols, he doesn't carry a rifle, nor does he use only one pistol at a time, which this game doesn't allow. |
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Aeon Amadi
Chimera Core
7891
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Posted - 2015.01.16 04:15:00 -
[21] - Quote
Working as intended, just like the rest of the game.
I am... La línea roja artillero..!
Tears collected from Redline sniping -:- 45
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Bethhy
Ancient Exiles.
3129
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Posted - 2015.01.16 04:33:00 -
[22] - Quote
Heimdallr69 wrote:jane stalin wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. . as others have said, the example you give is not nearly as bad as the worst stomps I have seen there's usually at least one enemy squad so I usually have good fights I didn't realize newbros got into this kind of matchmaking. I personally want it fixed and I think it's something CCP will need to fix if they wish to grow.
Heim... You are probably one of the oldest players still around playing on this game.
We have had a series of amazing You-tubers and gamers from other games come and give DUST a try. And LOVED the game until they are thrown into general population extremely quick.
The best Video to describe what happens to a new player in DUST was done by a Girl gamer who mainly played WoW and decided to try out a FPS game.
This is what has happened to DUST's population and why we can't retain new players. CCP Has known this.
Give it a watch and listen to the commentary... This has happened Thousands and thousands of times to the point where we are at now. |
Heimdallr69
Imperfects Negative-Feedback
4365
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Posted - 2015.01.16 04:41:00 -
[23] - Quote
Bethhy wrote:Heimdallr69 wrote:jane stalin wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. . as others have said, the example you give is not nearly as bad as the worst stomps I have seen there's usually at least one enemy squad so I usually have good fights I didn't realize newbros got into this kind of matchmaking. I personally want it fixed and I think it's something CCP will need to fix if they wish to grow. Heim... You are probably one of the oldest players still around playing on this game. We have had a series of amazing You-tubers and gamers from other games come and give DUST a try. And LOVED the game until they are thrown into general population extremely quick. The best Video to describe what happens to a new player in DUST was done by a Girl gamer who mainly played WoW and decided to try out a FPS game. This is what has happened to DUST's population and why we can't retain new players. CCP Has known this.Give it a watch and listen to the commentary... This has happened Thousands and thousands of times to the point where we are at now. She could be my woman =ƒÿÜ We need something for this problem high/low sec might help or actual matchmaking
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Union118
MONSTER SYNERGY
339
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Posted - 2015.01.16 05:17:00 -
[24] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Union118 wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. Lmfao no wonder new players don't stay, it'd be one thing if they were solo but a squad seriously? Is this what you consider balanced? I understand why we don't keep new players and I don't blame them for leaving. Here this should help a squad can only join battles when another squad is on the other side. Dust will never grow because it is illegal to grow cannabis on dust. Even if you were to have your own grow op they would come in and destroy everything. Your clones, your equipment, and they would smoke most of your finished product. They have billions of isk worth of product that has been confiscated from other busts stashed in a bunker guarded by proto stompers 24/7. Good luck tring to get it back. That's why you have to have a grow stash . It's helpful , I wish I could YouTube a vid and show you . Without getting raided that is . Get a labtop sign on at a cafe download it to YouTube and post it on here and make an alies on dust.
Starter Fit Suits are OP :-)
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
164
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Posted - 2015.01.16 05:18:00 -
[25] - Quote
Matchmaking and NPE issue has around since the game came out; the CCP employees most likely know it is an issue, but it has been months at an attempt to fix it; it didn't work. I think they can't do much with it now and they know that. The game will slowly lose more players because of it and because of other myriad of problems. If the bad new NPE and matchmaking wasn't the culprit it would be the bad performance, balance issues, bad shooting mechanics, lack of game modes, etc. |
Joel II X
Bacon with a bottle of Quafe
5519
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Posted - 2015.01.16 05:20:00 -
[26] - Quote
Bethhy wrote:Heimdallr69 wrote:jane stalin wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. . as others have said, the example you give is not nearly as bad as the worst stomps I have seen there's usually at least one enemy squad so I usually have good fights I didn't realize newbros got into this kind of matchmaking. I personally want it fixed and I think it's something CCP will need to fix if they wish to grow. Heim... You are probably one of the oldest players still around playing on this game. We have had a series of amazing You-tubers and gamers from other games come and give DUST a try. And LOVED the game until they are thrown into general population extremely quick. The best Video to describe what happens to a new player in DUST was done by a Girl gamer who mainly played WoW and decided to try out a FPS game. This is what has happened to DUST's population and why we can't retain new players. CCP Has known this.Give it a watch and listen to the commentary... This has happened Thousands and thousands of times to the point where we are at now. That has got to be the 5th video that I've seen with the same discussion. Feels bad, man.
That said, it's video from 2013. Back with excellent ScP's. Those were the days... |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1783
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Posted - 2015.01.16 16:11:00 -
[27] - Quote
Ripley Riley wrote:Matchmaking isn't working as intended because of a small playerbase. The playerbase is small because of poor matchmaking. I think matchmaking is a problem, but it is just one piece of the problem. Having a proper NPE would also help new players stick around.
No this is the excuse for the old system which as much as I hate to say it actually seemed to work compared to this.
This new MU matchmaking system was a valiant attempt but it was just poorly thought out. Myself and a few others that saw the flaws in using W/L and K/D to balance matches tried to point them out but it went unheard.
The game is absolutely unplayable solo. For now the queue just needs to be split into solo and not solo and we give up on filling 16 people every time. Just take the squads that are searching and put them against each other even if it just ends up 11 versus 12. |
Moorian Flav
296
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Posted - 2015.01.16 16:30:00 -
[28] - Quote
Matchmaking is not the only problem. I was in a FW where my team was stacked with notable character names from current PC corps where I figured this would be an easy win. We had 3 out of 4 points 5 minutes in but then my team seemingly decided the battle wasn't worth it any more for some reason and decided to hang back in the MCC. My team quickly became 4 capped for the rest of the match and lost. Even if matchmatching was somehow improved, there would still be this problem where matchmaking would likely take the blame.
BTW, if you are consistently going into a matches where your team has something like 4 players in a squad and 12 solo players and you're one of those solo players, try making or joining a squad. You might see matchmaking is not such a problem.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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One Eyed King
Land of the BIind
7212
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Posted - 2015.01.16 16:35:00 -
[29] - Quote
Avinash Decker wrote:Matchmaking and NPE issue has around since the game came out; the CCP employees most likely know it is an issue, but it has been months at an attempt to fix it; it didn't work. I think they can't do much with it now and they know that. The game will slowly lose more players because of it and because of other myriad of problems. If the bad new NPE and matchmaking wasn't the culprit it would be the bad performance, balance issues, bad shooting mechanics, lack of game modes, etc. I didn't have as many problems with the previous system.
The imbalanced games back then were no worse, and I had many more games that were close, competative, or at least fun.
I don't even think it has to do with just keeping new players around, as it keeps me from playing more often than I would like too.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Kira Lannister
Ancient Exiles.
2503
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Posted - 2015.01.16 16:37:00 -
[30] - Quote
A wild imp appeared.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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