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Heimdallr69
Imperfects Negative-Feedback
4351
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Posted - 2015.01.15 20:50:00 -
[1] - Quote
http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. Lmfao no wonder new players don't stay, it'd be one thing if they were solo but a squad seriously? Is this what you consider balanced? I understand why we don't keep new players and I don't blame them for leaving. Here this should help a squad can only join battles when another squad is on the other side.
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Heimdallr69
Imperfects Negative-Feedback
4355
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Posted - 2015.01.15 23:15:00 -
[2] - Quote
Loaded'Horn wrote:From the beginning this game has had a way of screening new players. You had to be serious about getting along with the game design and all it throws at you the first months. Really dedicated gamers and those with navy seal mentality have thrived and had loads of fun. It's a love hate grey area, a fine line for me to waste/spend my time in Dust. No regrets at all though.
I still maintain some animosity towards Ccp management, however bright the light is down the long and dark development road. We are still here to induce hope in the future and give the devs inspiration and a good standard of living with our hard earned donations to make the game more playable, and most of all enjoyable for new players.
Sometimes out of pain for the player base I'll stay logged on the machine until it auto shuts off 2 hrs later. Everybody should give no quarter to vets, after all we kind of know each other . But take your foot off the gas, maybe a little, and let the obvious newb have a kill or let them have some points, total stomps are not fun, remember when? Lol yesterday I got to be in several slayer squads. It was more than a rollover for the NPC corp gamers. I felt bad. How do we all win a battle, yet really could loose it all in the end?
The struggle is real for Dust 514. 07 I have a few alts I like to play on, none have proto or core upgrades just fun to mess around with.
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Heimdallr69
Imperfects Negative-Feedback
4358
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Posted - 2015.01.16 02:16:00 -
[3] - Quote
Thumb Green wrote:Ripley Riley wrote:Matchmaking isn't working as intended because of a small playerbase. The playerbase is small because of poor matchmaking. It's a "damned if you do and damned if you don't" type of situation so CCP really just needs to bite the bullet and separate the playerbase, however small it may be, so the playerbase can grow. It's like with gardening, if you want your garden to flourish you have to separate the weeds from your plants; otherwise they'll choke the life out of your garden. Us vets are choking the life out of this game, we are the weeds in the proverbial Garden of New Eden. I agree, the end result will increase player retention. Newbros shouldn't be stomped out of the game cuz they're pitted against vets let alone vets in squads.
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Heimdallr69
Imperfects Negative-Feedback
4358
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Posted - 2015.01.16 02:23:00 -
[4] - Quote
jane stalin wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. . as others have said, the example you give is not nearly as bad as the worst stomps I have seen there's usually at least one enemy squad so I usually have good fights I didn't realize newbros got into this kind of matchmaking. I personally want it fixed and I think it's something CCP will need to fix if they wish to grow.
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Heimdallr69
Imperfects Negative-Feedback
4359
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Posted - 2015.01.16 02:58:00 -
[5] - Quote
For those of you wondering the Thales was not me =ƒÿÆ
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Heimdallr69
Imperfects Negative-Feedback
4365
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Posted - 2015.01.16 04:41:00 -
[6] - Quote
Bethhy wrote:Heimdallr69 wrote:jane stalin wrote:Heimdallr69 wrote:http://imgur.com/eaS2UnC So I decidd to see what people meant by matchmaking being bad.. . as others have said, the example you give is not nearly as bad as the worst stomps I have seen there's usually at least one enemy squad so I usually have good fights I didn't realize newbros got into this kind of matchmaking. I personally want it fixed and I think it's something CCP will need to fix if they wish to grow. Heim... You are probably one of the oldest players still around playing on this game. We have had a series of amazing You-tubers and gamers from other games come and give DUST a try. And LOVED the game until they are thrown into general population extremely quick. The best Video to describe what happens to a new player in DUST was done by a Girl gamer who mainly played WoW and decided to try out a FPS game. This is what has happened to DUST's population and why we can't retain new players. CCP Has known this.Give it a watch and listen to the commentary... This has happened Thousands and thousands of times to the point where we are at now. She could be my woman =ƒÿÜ We need something for this problem high/low sec might help or actual matchmaking
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Heimdallr69
Imperfects Negative-Feedback
4370
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Posted - 2015.01.16 17:50:00 -
[7] - Quote
Vapor Forseti wrote:Heimdallr69 wrote:Bethhy wrote: The best Video to describe what happens to a new player in DUST was done by a Girl gamer who mainly played WoW and decided to try out a FPS game.
She could be my woman =ƒÿÜ *runs outside screaming* Lol... You can always come over =ƒÿÿ
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Heimdallr69
Imperfects Negative-Feedback
4370
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Posted - 2015.01.16 17:56:00 -
[8] - Quote
Timtron Victory wrote:The solution is pretty simple, ban anything that is above standard from pubs until meta locking or tiers is applied Yeah but the sp gap means the players will still have an advantage with core upgrades
Also with Beth's vid she clearly stated she had no idea what she is doing and doesn't understand how to play.. Some of us learned from being here a long time and others came naturally cuz this is our forte.. I do not think she is bad but just didn't understand anything. Something I have been doing lately is making solo squads and allowing blues in it so I can help I know it's too late now and won't help much but I still do it.
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Heimdallr69
Imperfects Negative-Feedback
4372
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Posted - 2015.01.17 00:40:00 -
[9] - Quote
Bethhy wrote:Onesimus Tarsus wrote:I think OP is unaware of the 12-15 new mercs added to this game almost every minute, and the over 83,000,000 mercs total created for this game so far.
Why the 2300-2500 that you see on a regular basis are only a microscopic (literally) portion of the players who have been created! I think you are un aware of the amount of new characters created to have the 250k ISK transferred off and then deleted.. There is EVENews24 Articles and Chribba math behind it... The amount of ISK created in DUST from players creating characters and transferring the ISK off then deleting them on 5-20 PSN accounts a day. Is MORE then the isk generated from all of Planetary Conquest. Eve had this exact same problem to the point where the task was completely automated by program macros. CCP Removed this in EVE and put limitations, Then made the same mistake in DUST 514 a few years later without setting up any safeguards at all? This doesn't seem fishy to you at all? Specially seeing how CCP Shanghai has been made aware of this problem for 2 years... To the point where Gaming sites, Evenews24 and Chribba have all posted and or made long researched articles about? CCP Is padding their numbers, everyone knows this. You still play?
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