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Starlight Burner
ROGUE RELICS VP Gaming Alliance
60
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Posted - 2015.01.01 18:16:00 -
[31] - Quote
CR destroys armor in less than 3 seconds on a assault up to 50m away.
CR has a clip size of a SMG. 85 bullets? Why can't my ScR have that much?
CR literally has 0 recoil for it's Fire Rate. You would think with that 1000 RPM, they would have the kick for the gun be like the FAMAS in Battlefield or something ya know....
CR Fire rate is insanely too fast. Lower the clip size to a AR size instead of GTA Extended mags size.
Min-assault and Combat Rifle aren't nothing new that's OP. It's been OP but wasn't greater than scouts, till scouts have been put in their corner. (still need adjustments but they're better than they were).
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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Atiim
Titans of Phoenix
14771
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Posted - 2015.01.01 19:08:00 -
[32] - Quote
Echo 1991 wrote: It got a HP buff...
Which was at most 30 HP.
The 1st Matari Commando
-HAND
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Ghosts Chance
Inf4m0us
2815
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Posted - 2015.01.01 19:27:00 -
[33] - Quote
i think its hilarious that a thread about how FOTM /= OP ends up having a bunch of people arguing about weather or not the min assault is OP.... i think you guys completly missed the point.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
2042
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Posted - 2015.01.01 20:12:00 -
[34] - Quote
Starlight Burner wrote:CR destroys armor in less than 3 seconds on a assault up to 50m away.
CR has a clip size of a SMG. 85 bullets? Why can't my ScR have that much?
CR literally has 0 recoil for it's Fire Rate. You would think with that 1000 RPM, they would have the kick for the gun be like the FAMAS in Battlefield or something ya know....
Lower the clip size to a AR size instead of GTA Extended mags size.
Min-assault and Combat Rifle aren't nothing new that's OP. It's been OP but wasn't greater than scouts, till scouts have been put in their corner. (still need adjustments but they're better than they were). the ScR does not need 85 rounds to kill something.
KEQ diplomat.
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sir RAVEN WING
Kaalmayoti Warzone Control
2247
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Posted - 2015.01.01 20:12:00 -
[35] - Quote
The Min assault isn't OP, it can just dodge 200+ Bullets and run at the speed of scouts while having better HP.
The LR however... it's a long range shotgun. Instakills Caldari/Min and destroys Amarr/Gal
Speaking of SG, why does it do well against both kinds of defense (Shield and Armour) up to 15m away?
Kill Death Ratio is an invalid metric and thus should not be used to determine skill.
Stabby Stabber.
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K
1088
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Posted - 2015.01.01 22:24:00 -
[36] - Quote
Not all FOTM are OP, but all OP stuff is FOTM
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis - pronounced like 'Maize'
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Texas Killionaire
Capital Acquisitions LLC
417
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Posted - 2015.01.01 22:29:00 -
[37] - Quote
That cal assault tho...
707.
lulz
If you're not ready to lose, you're not ready to win.
Jello Biafra = God
FOR THE STATE
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Texas Killionaire
Capital Acquisitions LLC
418
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Posted - 2015.01.01 22:35:00 -
[38] - Quote
Ghosts Chance wrote:i think its hilarious that a thread about how FOTM /= OP ends up having a bunch of people arguing about weather or not the min assault is OP.... i think you guys completly missed the point.
Weather should not be a part of the conversation.
If you're not ready to lose, you're not ready to win.
Jello Biafra = God
FOR THE STATE
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KEROSIINI-TERO
The Rainbow Effect
1659
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Posted - 2015.01.02 00:08:00 -
[39] - Quote
Most OP things tend to become FOTMs.
Pro-choice!
For hazardous self-activated inertial dampeners!
We want to live on the edge (((of MCC)))
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Atiim
Titans of Phoenix
14780
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Posted - 2015.01.02 00:41:00 -
[40] - Quote
Starlight Burner wrote:CR destroys armor in less than 3 seconds on a assault up to 50m away.
CR has a clip size of a SMG. 85 bullets? Why can't my ScR have that much?
CR literally has 0 recoil for it's Fire Rate. You would think with that 1000 RPM, they would have the kick for the gun be like the FAMAS in Battlefield or something ya know....
Lower the clip size to a AR size instead of GTA Extended mags size.
Min-assault and Combat Rifle aren't nothing new that's OP. It's been OP but wasn't greater than scouts, till scouts have been put in their corner. (still need adjustments but they're better than they were). Meanwhile the SCR & LR destroys Shields in about 1s from 75m away. You can't have a magazine size of 85 rounds because that's an absurdly large DPC. But I
The CR does have recoil, but like the SCR it's only significant (read: noticeable) when in ADS. If you want to make the CR's magazine size 60, then be my guest.
Matari Assaults may be good, but their far from OP. No matter which way you build it (Armor, Shields, etc) there's a weapon that's effective and viable against them, and they still have disadvantages like every other frame.
The 1st Matari Commando
-HAND
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Starlight Burner
ROGUE RELICS VP Gaming Alliance
61
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Posted - 2015.01.02 03:08:00 -
[41] - Quote
Atiim wrote:Starlight Burner wrote:CR destroys armor in less than 3 seconds on a assault up to 50m away.
CR has a clip size of a SMG. 85 bullets? Why can't my ScR have that much?
CR literally has 0 recoil for it's Fire Rate. You would think with that 1000 RPM, they would have the kick for the gun be like the FAMAS in Battlefield or something ya know....
Lower the clip size to a AR size instead of GTA Extended mags size.
Min-assault and Combat Rifle aren't nothing new that's OP. It's been OP but wasn't greater than scouts, till scouts have been put in their corner. (still need adjustments but they're better than they were). Meanwhile the SCR & LR destroys Shields in about 1s from 75m away. You can't have a magazine size of 85 rounds because that's an absurdly large DPC. But I The CR does have recoil, but like the SCR it's only significant (read: noticeable) when in ADS. If you want to make the CR's magazine size 60, then be my guest. Matari Assaults may be good, but their far from OP. No matter which way you build it (Armor, Shields, etc) there's a weapon that's effective and viable against them, and they still have disadvantages like every other frame. I'll agree with most of your post.
Thank god for CCP Rattati!!
Rogue Relics is my home away from home.
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Ghosts Chance
Inf4m0us
2820
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Posted - 2015.01.02 15:40:00 -
[42] - Quote
KEROSIINI-TERO wrote: Most OP things tend to become FOTMs.
hilariously enough the most OP things NEVER end up FOTM
people are slow on picking up broken mechanics, it took a year before people figured out how awesome remote explosives are and by then they were already nerfed.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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KING CHECKMATE
Opus Arcana Covert Intervention
6710
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Posted - 2015.01.02 15:57:00 -
[43] - Quote
Ghosts Chance wrote:Its a very disturbing trend i see on the forums, if something is FOTM then its clearly the most OP thing ever and needs nerfed right?
right now everyoens trying to come to the conclusion of what the FOTM is right now (seems to be settling on min--assault) but the hilarious part is that the min assault has ALWAYS been that good....
About over a month ago i was already testing it and posting wonders about the suit here in the forums. With my 750+ EHP , 10.4 Sprint speed , double tanked Mk.0 fits....
Nothing has changed since then, except a lot more Keyboard and Mouse users abusing the strafing speeds of the suit....
Which is truly what is broken.
Playing as : Calscout + Amarr Assault
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Ghosts Chance
Inf4m0us
2821
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Posted - 2015.01.02 16:39:00 -
[44] - Quote
KING CHECKMATE wrote:Ghosts Chance wrote:Its a very disturbing trend i see on the forums, if something is FOTM then its clearly the most OP thing ever and needs nerfed right?
right now everyoens trying to come to the conclusion of what the FOTM is right now (seems to be settling on min--assault) but the hilarious part is that the min assault has ALWAYS been that good....
About over a month ago i was already testing it and posting wonders about the suit here in the forums. With my 750+ EHP , 10.4 Sprint speed , double tanked Mk.0 fits.... Nothing has changed since then, except a lot more Keyboard and Mouse users abusing the strafing speeds of the suit....Which is truly what is broken.
wich makes super strafing OP not the minmatar assault :P
minnie assault is just the most popular platform for superr strafeing rght now, and with that popularity people who ARNT using KB/M will jump on the bandwagon because they dont understand what its being used for, futher reinforcing the MinAss=OP assumption.
so super strafing = OP Minassault = Overused.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Jack McReady
DUST University Ivy League
1714
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Posted - 2015.01.02 16:53:00 -
[45] - Quote
Atiim wrote:and they still have disadvantages like every other frame. somehow I dont see that "disadvantage". the suits stat differences after fully fit are in the range of a few % unless it is something very specific like stacking kincats/damps etc... that is why I am always laughing at the incompetence of some people claiming that minmatar has super "OP" strafe when the strafe speed of caldari or gallante with ferros is only ~5% slower, you wont even notice the difference.
what makes the minmatar suit stand out is the flexibility though. |
VikingKong iBUN
T.H.I.R.D R.O.C.K
343
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Posted - 2015.01.02 16:56:00 -
[46] - Quote
Ghosts Chance wrote:Jacques Cayton II wrote:The min assault is fast. Its to fast for how much hp you can put on it. its ALWAYS been able to do that..... whats changed that makes it OP now VS 6 months ago when it was widely reguarded as UP (hint: the answer is nothign at all, its always been bale to do this, the only thing thats changed is public opinion and popularity) No. Before it had 5/2 slots. You could stack shields, but you always had **** armour. It's the FotM now because it has 4/4 slots. Everyone wants 4/4 slots, you can fit 800-900 hybrid hp with no movement penalty. It's OP now compared to what it was. And that is why it's FotM. Yes it was always fast, but it also didn't have armour to protect it against Scramblers and ARs which balanced it out. Now it has everything and is really obviously OP.
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Ghosts Chance
Inf4m0us
2821
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Posted - 2015.01.02 17:24:00 -
[47] - Quote
VikingKong iBUN wrote:Ghosts Chance wrote:Jacques Cayton II wrote:The min assault is fast. Its to fast for how much hp you can put on it. its ALWAYS been able to do that..... whats changed that makes it OP now VS 6 months ago when it was widely reguarded as UP (hint: the answer is nothign at all, its always been bale to do this, the only thing thats changed is public opinion and popularity) No. Before it had 5/2 slots. You could stack shields, but you always had **** armour. It's the FotM now because it has 4/4 slots. Everyone wants 4/4 slots, you can fit 800-900 hybrid hp with no movement penalty. It's OP now compared to what it was. And that is why it's FotM. Yes it was always fast, but it also didn't have armour to protect it against Scramblers and ARs which balanced it out. Now it has everything and is really obviously OP.
its FOTM because the top players use it to abuse KB/M super strafe mechanics, and those particular players dont even stack plates.
everyone sees them doing well and cant seem to hit them/win a fight and so they jump on the bandwagon while at the same time they dont have a clue as to WHY the top players are using that particular suit, so they use their own logic and come up with some dumb reason they "think" its OP without understanding why it was being used int he first place.
heres a hint, if you think the minassault is "OP" becuase of its current slot layout or the amount of armor you can pack onto it, then your simply wrong. its strength is that its currently the best suit to use with KB/M super strafing now surpassing teh cal scout now that its wallhacks dont privide enouhg advantage over the EHP difference you can get by using the min assault.
in short KM/B super strafing is OP, the minassault is just the currect vehicle for that mechanics abuse, basically because the cal scout no longer gets super wallhacks the next best choice was minassault, it has nothing to do with the slot layout and everything to do with a combination of available EHP and base strafe speed.
nerfing the min assault does absolutly nothing to this because the mechanic being abused isnt suit based, the KB/M super strafers will just jump to a new suit like they did when the cal scout got nerfed.
the FOTM hassnt changed, FOTM is still KB/M super strafing and has been that for quite a while, and nerfing the min assault will not change the FOTM to something that isnt KB/M super strafing.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Aiwha Bait
Demonic Cowboys
50
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Posted - 2015.01.02 17:29:00 -
[48] - Quote
CUSE TOWN333 wrote:Jacques Cayton II wrote:The min assault is fast. Its to fast for how much hp you can put on it. tell you the truth all the other assaults are better than the min assault at slaying. the suit is just very versatile.
It's because everything Minmatar is so godd*mn fast That Min assault suit should *not* be as fast as it is. It's just as fast as the minmatar scout suit.
"Nothing + Nothing = Nothing. Now eat your bribery...err...I mean your breakfast, son." - Fred G. Sanford
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Tesfa Alem
Death by Disassociation
673
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Posted - 2015.01.02 18:20:00 -
[49] - Quote
FOTM has traditionally been the most OP thing in the game. Just because it isn't now doesn' t mean it hasn't always been.
Most, no, all of the people whining about the min assault now don't have a clue. The main points of contention seem to be its fast (duh, its minmatar) and it has 800 hp.
- eHP : Its still the lowest of every suit. My dual tanked minmatar assault suit has roughly that. My amarr assault however can rep at 15 hp per second, two damage mods and still has roughly 800 ehp.
- Speed: So it sfaster than the other assault suits, and? It is still slower than every scout suit, If you speed tank it, then you're going to be reliant on your shields, which the caldari do much better. Armor tank it, and you kiss that extra speed bye bye.
End of the day, it is a good suit coupled with a good bonus to the CR and submachine gun magazine size.
In a toe to toe fight it gets wrecked, Yet as a hit and run suit, its perfect.
Redline for Thee, but no Redline for Me.
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One Eyed King
Land of the BIind
6885
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Posted - 2015.01.02 18:31:00 -
[50] - Quote
If OP items aren't FotM, why do people tend to run the easiest items to kill in that reduce the liklihood of death?
Scouts weren't FotM til they became OP.
Min Assault may become FotM NOW because they didn't have the EWAR advantages 6 months ago they do now.
When people get competitive and want to win with the least amount of risk possible, those items are both OP AND FotM.
It happened with AR when they were the only rifles in town, it happened with CR and RR when they first came out, it happened with Scouts when they could tank enough to utilize their EWAR and out assault Assaults, it happened when heavies gained massive tank combined with reduced effectiveness of damage mods plus explosive resistance.
How you can convince yourself that a majority of people will not flock to the most OP items is beyond my comprehension.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
3282
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Posted - 2015.01.02 19:03:00 -
[51] - Quote
CUSE TOWN333 wrote:Jacques Cayton II wrote:The min assault is fast. Its to fast for how much hp you can put on it. tell you the truth all the other assaults are better than the min assault at slaying. the suit is just very versatile. This. Nail on the head right there.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Ghosts Chance
Inf4m0us
2824
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Posted - 2015.01.02 19:42:00 -
[52] - Quote
One Eyed King wrote:If OP items aren't FotM, why do people tend to run the easiest items to kill in that reduce the liklihood of death?
Scouts weren't FotM til they became OP.
Min Assault may become FotM NOW because they didn't have the EWAR advantages 6 months ago they do now.
When people get competitive and want to win with the least amount of risk possible, those items are both OP AND FotM.
It happened with AR when they were the only rifles in town, it happened with CR and RR when they first came out, it happened with Scouts when they could tank enough to utilize their EWAR and out assault Assaults, it happened when heavies gained massive tank combined with reduced effectiveness of damage mods plus explosive resistance.
How you can convince yourself that a majority of people will not flock to the most OP items is beyond my comprehension.
im not, im stating that people DO flock to what they PERCIEVE aas the most OP things...
im also stating that whats percieved as OP and what really is OP are almost always 2 different things.
min assault is so 2 months ago, theres a new powerhouse that outdoes it already its just that it will take the community at large 2 months to figure it out and follow suit.
everything FOTM is just whats out there for public consumption and is in no way reflective of whats ACTUALLY OP as those that figure this sort of thing out tend to keep those tricks in our back pockets to pull out only when needed as to not ruin our advantage.
things become FOTM when something really good suddenly becomes public knowledge, min assault is public knowledge right but for the wrong reasons so its likely going to get the min assault nerfed instead of the ACTUAL reason the min assault is so strong right now.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Jack McReady
DUST University Ivy League
1716
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Posted - 2015.01.02 20:02:00 -
[53] - Quote
Tesfa Alem wrote:
- ehP : Its still the lowest of every suit.
800 hp is the "NORM". it is in the range of armor tanked suits with 3 ferros and 2 reps with also have "only" 800 hp |
Bradric Banewolf
D3ATH CARD RUST415
605
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Posted - 2015.01.02 20:23:00 -
[54] - Quote
Nirwanda Vaughns wrote:Majority of things are pretty balanced now finally. the only things missing/need tweaking are
Gallente Forge gun (+10% to shields and proficiency vs shields)
FFS just fix the damn Laser - Its far too powerful vs Armour, due to the damage build up multiplier it completely negates any damage penalty vs armour and pretty sure actually ends up doing more damage to armour than shields. i use the templar laser with lv5 amarr assault and even with the slightly awkard pointing using DS3s analogues you can easily cut through a couple of suits once she's warmed up.
other than that dust is actually in a pretty good place atm, especially compared ot this time last year
Add the ScR to that fix. Both are extremely good against armor.
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
605
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Posted - 2015.01.02 20:37:00 -
[55] - Quote
If they put on that much tank, as you say, then why aren't they slower? When I tank a gal assault he's slow like cold butter. When you tank a min assault they still strafe in front of hmg's, and any other weapon with ease. It's the strafe that makes them invincible. Add ehp, and it's just even harder to kill.
Another question for the community. Why don't gallente have 4/4 slot layout? Their supposed to be all dual tank right? The gal sentinel lost their 1/4 layout so the amarr could "stick with the lore" as the armor tanker. Amarr assault is 3/5. CalDari is 5/3. Minmatar is 4/4. Gallente is.... 3/5 too? Wait a minute? That's not right is it?
The differences in the races benefits, slot layouts, and bonuses don't add up, and can be implemented many different ways. The gallente can still be armor based without having the Amarr slot layout. Isn't the min primary shield, but capable in armor tank? Why can't gallente, who are supposed to be dual tank, primary armor with shield tendencies? A 4/4 layout would make more sense since we now have the bonus to reps built in. We don't need 5 highs to achieve high armor reps anymore.
Oh you know I make sense
The gal could be the hard min counter with a 4/4 layout, high armor regen, and shield weaponry. The min assault is definitely the gal hard counter with the combat rifle, ehp dual tank, and high speed right?
I love logic don't you?
"Anybody order chaos?"
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All Gucci
T.H.I.R.D R.O.C.K
26
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Posted - 2015.01.03 04:04:00 -
[56] - Quote
Ghosts Chance wrote:VikingKong iBUN wrote:Ghosts Chance wrote:Jacques Cayton II wrote:The min assault is fast. Its to fast for how much hp you can put on it. its ALWAYS been able to do that..... whats changed that makes it OP now VS 6 months ago when it was widely reguarded as UP (hint: the answer is nothign at all, its always been bale to do this, the only thing thats changed is public opinion and popularity) No. Before it had 5/2 slots. You could stack shields, but you always had **** armour. It's the FotM now because it has 4/4 slots. Everyone wants 4/4 slots, you can fit 800-900 hybrid hp with no movement penalty. It's OP now compared to what it was. And that is why it's FotM. Yes it was always fast, but it also didn't have armour to protect it against Scramblers and ARs which balanced it out. Now it has everything and is really obviously OP. its FOTM because the top players use it to abuse KB/M super strafe mechanics, and those particular players dont even stack plates. everyone sees them doing well and cant seem to hit them/win a fight and so they jump on the bandwagon while at the same time they dont have a clue as to WHY the top players are using that particular suit, so they use their own logic and come up with some dumb reason they "think" its OP without understanding why it was being used int he first place. heres a hint, if you think the minassault is "OP" becuase of its current slot layout or the amount of armor you can pack onto it, then your simply wrong. its strength is that its currently the best suit to use with KB/M super strafing now surpassing teh cal scout now that its wallhacks dont privide enouhg advantage over the EHP difference you can get by using the min assault. in short KM/B super strafing is OP, the minassault is just the currect vehicle for that mechanics abuse, basically because the cal scout no longer gets super wallhacks the next best choice was minassault, it has nothing to do with the slot layout and everything to do with a combination of available EHP and base strafe speed. nerfing the min assault does absolutly nothing to this because the mechanic being abused isnt suit based, the KB/M super strafers will just jump to a new suit like they did when the cal scout got nerfed. the FOTM hassnt changed, FOTM is still KB/M super strafing and has been that for quite a while, and nerfing the min assault will not change the FOTM to something that isnt KB/M super strafing. when they had the Turbo Controler/Scr issue they couldnt do anything about it so they nerfed the gun...... If they cant fix super strafing its nerf the suit, it makes sense to stay consistent
Emperor Gucci
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Big Burns
Heaven's Lost Property
278
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Posted - 2015.01.03 04:17:00 -
[57] - Quote
Iron Wolf Saber wrote:The longer it takes to find the FOTM the better.
Amen. And here I thought you guys were brain dead. Now go focus on the maps being too large.
I'm a try-hard, because half my team sits in the MCC.
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Zindorak
Nyain Chan General Tso's Alliance
1507
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Posted - 2015.01.03 04:19:00 -
[58] - Quote
We should have a log of FOTMs i want to see how it progresses
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Bethhy
Ancient Exiles.
2851
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Posted - 2015.01.03 05:20:00 -
[59] - Quote
Zindorak wrote:We should have a log of FOTMs i want to see how it progresses
Here is the chart showing all the nerfs and buffs from the start to today in DUST.
as you can clearly tell we have made tons of progress. |
Sgt Kirk
Fatal Absolution
9082
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Posted - 2015.01.03 05:23:00 -
[60] - Quote
Pretty accurate, been here since the beginning and for small turrets I can say the same exact thing now that I said back then.
Small Missile Launchers are too good at everything while Small Rails and Blasters suck in comparison to small Missile Launchers.
CCP holds the Caldari's hand so this doesn't happen again.
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