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Assert Dominance III
0bamacare
15
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Posted - 2014.12.25 06:09:00 -
[1] - Quote
I get the point of the Sentinel suit is to be a big scary monster with a big scary machine gun. Thats fine. but for balance purposes the HMG DPS output should be matched between the rest of the rifles in the game. The perks of the sentinel suit should be sacrifincing all around movement for "BIG AMMO!" and beefed up EHP. But when you have all these things on top of a DPS count thats through the roof, its broken. with a DPS matched to the AR or ACR, but still having a much larger clip and EHP, this brings a much better balance to the game rather than the sentinel being an "ok, its time to win" suit.
banned
DMG is trash
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Stryker Syx Vector
D3ATH CARD RUST415
38
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Posted - 2014.12.25 06:15:00 -
[2] - Quote
I don't see a problem with them |
Assert Dominance III
0bamacare
15
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Posted - 2014.12.25 06:17:00 -
[3] - Quote
u havent ran into me
banned
DMG is trash
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Vitharr Foebane
Terminal Courtesy Proficiency V.
2127
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Posted - 2014.12.25 06:20:00 -
[4] - Quote
overheat nuff said
Heavy weapon parity... When CCP Rattati.
I place my faith in my God, my Empress, and my Laz0r
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Bethhy
Ancient Exiles.
2779
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Posted - 2014.12.25 06:36:00 -
[5] - Quote
Assert Dominance III wrote:u havent ran into me
The only problem with HMG is that it has Aim assist.
Same with the shotgun.
We got this large generalized circle for a crosshair. Use it.
Having a program actively helping you land bullets on target with these guns make no sense.
HMG hitting 20% less shots with having to actually aim a bit... this alone is a reduction in damage for everyone.
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Bradric Banewolf
D3ATH CARD RUST415
584
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Posted - 2014.12.25 06:56:00 -
[6] - Quote
When they fix the strafe speed I'll take an hmg nerf. Either make shooter response time when aiming down sights much faster, or nerf "dance dance revolution". After that bs is fixed you can nerf every weapon I use as long as when I hit my target it actually registers.
They don't need to touch another d*mn thing until they fix that!..... and PC... it's f*cked up too?!
"Anybody order chaos?"
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Assert Dominance III
0bamacare
15
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Posted - 2014.12.25 07:03:00 -
[7] - Quote
Bethhy wrote:Assert Dominance III wrote:u havent ran into me The only problem with HMG is that it has Aim assist. Same with the shotgun. We got this large generalized circle for a crosshair. Use it. Having a program actively helping you land bullets on target with these guns make no sense. HMG hitting 20% less shots with having to actually aim a bit... this alone is a reduction in damage for everyone. aim assist is overrated. heavy was great in chromosome when there was no aim assist.
banned
DMG is trash
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calvin b
Sinq Laison Gendarmes Gallente Federation
2328
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Posted - 2014.12.25 07:17:00 -
[8] - Quote
Simple. Do what everybody else does. Strafe left to right until HMG overheats and then kill the heavy. Thank CCP for such a horrible nerf to the HMG.
Can the other voices in other peoples minds hear my voices in my head????
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gustavo acosta
Capital Acquisitions LLC General Tso's Alliance
621
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Posted - 2014.12.25 07:28:00 -
[9] - Quote
calvin b wrote:Simple. Do what everybody else does. Strafe left to right until HMG overheats and then kill the heavy. Thank CCP for such a horrible nerf to the HMG. STFU The HMG stills wrecks at ridiculous ranges.
GimmeDatSuhWeet isk
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Jacques Cayton II
Kaalmayoti Warzone Control
1290
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Posted - 2014.12.25 07:30:00 -
[10] - Quote
Assert Dominance III wrote:Bethhy wrote:Assert Dominance III wrote:u havent ran into me The only problem with HMG is that it has Aim assist. Same with the shotgun. We got this large generalized circle for a crosshair. Use it. Having a program actively helping you land bullets on target with these guns make no sense. HMG hitting 20% less shots with having to actually aim a bit... this alone is a reduction in damage for everyone. aim assist is overrated. heavy was great in chromosome when there was no aim assist. Hahahahahahahahahaahhaahahahahahahahahahaha i hope you mean before chromosome because assault suit was better than heavy back in thise days
We fight for the future of the State not our
personal goals
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Jacques Cayton II
Kaalmayoti Warzone Control
1290
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Posted - 2014.12.25 07:31:00 -
[11] - Quote
gustavo acosta wrote:calvin b wrote:Simple. Do what everybody else does. Strafe left to right until HMG overheats and then kill the heavy. Thank CCP for such a horrible nerf to the HMG. STFU The HMG stills wrecks at ridiculous ranges. 30m is to far? At 40m you miss 50% of your rounds if you get killed past 40m its your own damn fault
We fight for the future of the State not our
personal goals
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gustavo acosta
Capital Acquisitions LLC General Tso's Alliance
621
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Posted - 2014.12.25 07:40:00 -
[12] - Quote
Jacques Cayton II wrote: 30m is to far? At 40m you miss 50% of your rounds if you get killed past 40m its your own damn fault
Yes, 30m is too far for the heavy's defensive role. 30m causes disparity by making the heavy an inner complex offensive role, as opposed to a defensive role(it's main role). Not to mention most maps are based off complexes, so the heavy suit gets spammed ludicrously. (and car heavies benefit the most from the HMG's range)
GimmeDatSuhWeet isk
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1552
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Posted - 2014.12.25 08:23:00 -
[13] - Quote
Until applied DPS gets anywhere near the DPS on paper none of this matters. |
DeadlyAztec11
Ostrakon Agency
6572
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Posted - 2014.12.25 08:27:00 -
[14] - Quote
Neither heavies nor HMG's are the real issues. The actual issues are that there is a disturbing population of proto sentinels with boundless HMG's running amok while being trailed by proto logistics, in public matches while squad synchronizing.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1552
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Posted - 2014.12.25 08:28:00 -
[15] - Quote
DeadlyAztec11 wrote:Neither heavies nor HMG's are the real issues. The actual issues are that there is a disturbing population of proto sentinels with boundless HMG's running amok while being trailed by proto logistics, in public matches while squad synchronizing.
It does not help that they are now trailed by proto scouts with rep tools giving full 360 vision at no cost.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5987
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Posted - 2014.12.25 08:32:00 -
[16] - Quote
Bethhy wrote:Assert Dominance III wrote:u havent ran into me The only problem with HMG is that it has Aim assist. Same with the shotgun. We got this large generalized circle for a crosshair. Use it. Having a program actively helping you land bullets on target with these guns make no sense. HMG hitting 20% less shots with having to actually aim a bit... this alone is a reduction in damage for everyone.
the HMG was specifically EXCLUDED from aim assist Bethhy quit banging that idiotic hammer.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
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Posted - 2014.12.25 08:33:00 -
[17] - Quote
deezy dabest wrote:Until applied DPS gets anywhere near the DPS on paper none of this matters.
Oh it must be so hard to apply that dps with such a low rate of fire....
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
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Posted - 2014.12.25 08:35:00 -
[18] - Quote
deezy dabest wrote:DeadlyAztec11 wrote:Neither heavies nor HMG's are the real issues. The actual issues are that there is a disturbing population of proto sentinels with boundless HMG's running amok while being trailed by proto logistics, in public matches while squad synchronizing. It does not help that they are now trailed by proto scouts with rep tools giving full 360 vision at no cost.
yeah scouts can just put all that e-war on to get "full 360 vision" and not sacrifice hp. Did you try shooting it?
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1557
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Posted - 2014.12.25 08:36:00 -
[19] - Quote
Stupid Blueberry wrote:deezy dabest wrote:Until applied DPS gets anywhere near the DPS on paper none of this matters. Oh it must be so hard to apply that dps with such a low rate of fire....
Do a simple test the DPS applied by the HMG at optimal range is NOT what it is on paper.
If this is ever fixed then yea the HMG will need a big nerf.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1557
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Posted - 2014.12.25 08:37:00 -
[20] - Quote
Stupid Blueberry wrote:deezy dabest wrote:DeadlyAztec11 wrote:Neither heavies nor HMG's are the real issues. The actual issues are that there is a disturbing population of proto sentinels with boundless HMG's running amok while being trailed by proto logistics, in public matches while squad synchronizing. It does not help that they are now trailed by proto scouts with rep tools giving full 360 vision at no cost. yeah scouts can just put all that e-war on to get "full 360 vision" and not sacrifice hp. Did you try shooting it?
That's so sweet you don't like what I say in one thread so you go attack all other posts. MMMM forum rage is the best rage.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
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Posted - 2014.12.25 08:51:00 -
[21] - Quote
No, I don't like anything you're saying because you're spewing horse **** all over the place.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Joel II X
Bacon with a bottle of Quafe
5239
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Posted - 2014.12.25 08:52:00 -
[22] - Quote
Jacques Cayton II wrote:gustavo acosta wrote:calvin b wrote:Simple. Do what everybody else does. Strafe left to right until HMG overheats and then kill the heavy. Thank CCP for such a horrible nerf to the HMG. STFU The HMG stills wrecks at ridiculous ranges. 30m is to far? At 40m you miss 50% of your rounds if you get killed past 40m its your own damn fault Damn right it's my fault for wearing an Assault suit and a Duvolle! My damn fault for choosing a weapon that has a short optimal while engaging a heavy that was in right out in the open. Oops. Who knew that 150 shields and 450 armor get obliterated by an HMG at 44m, eh? I sure didn't. It's my damn fault. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1574
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Posted - 2014.12.25 08:54:00 -
[23] - Quote
Stupid Blueberry wrote:No, I don't like anything you're saying because you're spewing horse **** all over the place.
Yet you can not back up anything you say.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
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Posted - 2014.12.25 08:59:00 -
[24] - Quote
deezy dabest wrote:Stupid Blueberry wrote:No, I don't like anything you're saying because you're spewing horse **** all over the place. Yet you can not back up anything you say.
Example? Still spewing horse ****.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Ace Boone
Capital Acquisitions LLC
604
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Posted - 2014.12.25 09:03:00 -
[25] - Quote
Heavies have never and will never be bad. Sometimes, they're less OP, but never bad.
The HMG, however, has consistently remained overpowered as ****. It is the absolute most stupid idea to give a class with damage resistance, high eHP and strafing abilities an absolutely massive DPS murder machine. It's almost impossible to miss with the damn thing.
I really hope they remove the whole sentinel class out in Legion. They're just stupid. I use heavies whenever I need a quick buff to my KDR, because they're so easy mode.
Only loyal to the republic.
I'm nothing more than bittervet without a PS3.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1574
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Posted - 2014.12.25 09:05:00 -
[26] - Quote
Stupid Blueberry wrote:deezy dabest wrote:Stupid Blueberry wrote:No, I don't like anything you're saying because you're spewing horse **** all over the place. Yet you can not back up anything you say. Example? Still spewing horse ****.
Stupid Blueberry wrote: when will you retards learn that the hitbox is fine? it's called netcode.
There are tons of videos and a large part of the player base that say other wise. Not only can you not back up your statement the contrary is well proven.
Go watch a video of Bons' Shotgun in action and say that hit detection is working as intended. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1579
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Posted - 2014.12.25 09:10:00 -
[27] - Quote
Even Rattati has mentioned hit detection issues.
CCP Rattati wrote:After reading this thread, and going back and forth on the numbers, I am not so sure any more that armor is overall more viable than shield tanking. I do know that high speed high tanked roles suffer from hit detection issues/high strafe speeds. I may tackle that instead of a HP nerf of plates or a smaller HP nerf. I want players to use reactives and ferros so they will not be touched.
Link
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Vitharr Foebane
Terminal Courtesy Proficiency V.
2128
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Posted - 2014.12.25 09:18:00 -
[28] - Quote
Assert Dominance III wrote:I get the point of the Sentinel suit is to be a big scary monster with a big scary machine gun. Thats fine. but for balance purposes the HMG DPS output should be matched between the rest of the rifles in the game. The perks of the sentinel suit should be sacrifincing all around movement for "BIG AMMO!" and beefed up EHP. But when you have all these things on top of a DPS count thats through the roof, its broken. with a DPS matched to the AR or ACR, but still having a much larger clip and EHP, this brings a much better balance to the game rather than the sentinel being an "ok, its time to win" suit. No. If a heavy weapon is inferior to a light weapon in its own niche what purpose does it serve?
Heavy weapon parity... When CCP Rattati.
I place my faith in my God, my Empress, and my Laz0r
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Her Chosen
Grade No.2
163
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Posted - 2014.12.25 09:20:00 -
[29] - Quote
DPS is fine. Cut range down by 50% and call it balanced. That much HP and DPS shouldn't be able to touch anything beyond 15m
STRONG BOX ROLE CALL
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1583
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Posted - 2014.12.25 09:32:00 -
[30] - Quote
Her Chosen wrote:DPS is fine. Cut range down by 50% and call it balanced. That much HP and DPS shouldn't be able to touch anything beyond 15m
The range can be a bit far reaching at times.
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