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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
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Posted - 2014.12.25 08:33:00 -
[1] - Quote
deezy dabest wrote:Until applied DPS gets anywhere near the DPS on paper none of this matters.
Oh it must be so hard to apply that dps with such a low rate of fire....
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
|
Posted - 2014.12.25 08:35:00 -
[2] - Quote
deezy dabest wrote:DeadlyAztec11 wrote:Neither heavies nor HMG's are the real issues. The actual issues are that there is a disturbing population of proto sentinels with boundless HMG's running amok while being trailed by proto logistics, in public matches while squad synchronizing. It does not help that they are now trailed by proto scouts with rep tools giving full 360 vision at no cost.
yeah scouts can just put all that e-war on to get "full 360 vision" and not sacrifice hp. Did you try shooting it?
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
|
Posted - 2014.12.25 08:51:00 -
[3] - Quote
No, I don't like anything you're saying because you're spewing horse **** all over the place.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
|
Posted - 2014.12.25 08:59:00 -
[4] - Quote
deezy dabest wrote:Stupid Blueberry wrote:No, I don't like anything you're saying because you're spewing horse **** all over the place. Yet you can not back up anything you say.
Example? Still spewing horse ****.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
|
Posted - 2014.12.25 09:46:00 -
[5] - Quote
deezy dabest wrote:Even Rattati has mentioned hit detection issues. CCP Rattati wrote:After reading this thread, and going back and forth on the numbers, I am not so sure any more that armor is overall more viable than shield tanking. I do know that high speed high tanked roles suffer from hit detection issues/high strafe speeds. I may tackle that instead of a HP nerf of plates or a smaller HP nerf. I want players to use reactives and ferros so they will not be touched. Link
where does he say caldari scout?
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
|
Posted - 2014.12.25 09:52:00 -
[6] - Quote
deezy dabest wrote:Stupid Blueberry wrote:deezy dabest wrote:Even Rattati has mentioned hit detection issues. CCP Rattati wrote:After reading this thread, and going back and forth on the numbers, I am not so sure any more that armor is overall more viable than shield tanking. I do know that high speed high tanked roles suffer from hit detection issues/high strafe speeds. I may tackle that instead of a HP nerf of plates or a smaller HP nerf. I want players to use reactives and ferros so they will not be touched. Link where does he say caldari scout? Stop grasping at straws. It is no secret that minmatar and caldari suits benefit the most from these issues. According to you all hit detection is fine so what does it matter where a specific suit is mentioned.
Again, never said hit detection was fine, I said the caldari scouts hitbox is fine. Who's really grasping at straws here, huh?
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
|
Posted - 2014.12.25 09:57:00 -
[7] - Quote
deezy dabest wrote:Stupid Blueberry wrote: when will you retards learn that the hitbox is fine? it's called netcode.
EXACT QUOTE Flip flop on your statements much?
HITBOX =/= HIT DETECTION PLEASE LEARN TO READ
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
|
Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
731
|
Posted - 2014.12.25 10:09:00 -
[8] - Quote
Yeah, moving away from the point, huh? All I said was that the caldari scout's hitbox was fine, because it is, and idiots like you can't seem to stop blaming it for their terrible gun game. The bad hit detection is not a direct result of the hitbox. The hitbox's effect is only tertiary. You have to factor in speed, hitbox size, and netcode lag. And have you ever stopped to consider the damage profile of your hmg? You know it's projectile, that it doesn't insta-gib shield tanked suits, right? Of course this wouldn't be an issue if you had a bit of gun-game.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
732
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Posted - 2014.12.25 10:23:00 -
[9] - Quote
deezy dabest wrote:Stupid Blueberry wrote:Yeah, moving away from the point, huh? All I said was that the caldari scout's hitbox was fine, because it is, and idiots like you can't seem to stop blaming it for their terrible gun game. The bad hit detection is not a direct result of the hitbox. The hitbox's effect is only tertiary. You have to factor in speed, hitbox size, and netcode lag. And have you ever stopped to consider the damage profile of your hmg? You know it's projectile, that it doesn't insta-gib shield tanked suits, right? Of course this wouldn't be an issue if you had a bit of gun-game. Now you are just going in circles on "what you said" when its been exactly quoted above as well as making unfounded attacks in an attempt to back up your original argument.
Yes, I have to keep saying it because you can't get it through your head. Unfounded attacks, sure, that's because I don't like you.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
|
Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
732
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Posted - 2014.12.25 10:31:00 -
[10] - Quote
deezy dabest wrote:Stupid Blueberry wrote:deezy dabest wrote:Stupid Blueberry wrote:Yeah, moving away from the point, huh? All I said was that the caldari scout's hitbox was fine, because it is, and idiots like you can't seem to stop blaming it for their terrible gun game. The bad hit detection is not a direct result of the hitbox. The hitbox's effect is only tertiary. You have to factor in speed, hitbox size, and netcode lag. And have you ever stopped to consider the damage profile of your hmg? You know it's projectile, that it doesn't insta-gib shield tanked suits, right? Of course this wouldn't be an issue if you had a bit of gun-game. Now you are just going in circles on "what you said" when its been exactly quoted above as well as making unfounded attacks in an attempt to back up your original argument. Yes, I have to keep saying it because you can't get it through your head. Unfounded attacks, sure, that's because I don't like you. I get the impression you don't like a lot of people and the feelings are all quite mutual. At least we know you were able to open one strong box and it was very full of butt hurt.
I just don't like stupid people. Even worse, ignorant people.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
772
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Posted - 2014.12.25 18:56:00 -
[11] - Quote
Spkr4theDead wrote:HMGs were buffed, then they were nerfed, then they were buffed, then they were nerfed via increased heat buildup, rather than lower damage per round.
I wish people will stop asking for things to be nerfed. My preferred playstyle hasn't received a buff, ever.
Yeah, it really is time to move on to vehicles, the heavy QQ can wait.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
773
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Posted - 2014.12.25 19:13:00 -
[12] - Quote
HMG is absolutely OP. 24-2 on my first time running a sentinel (last week) backs this up.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
773
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Posted - 2014.12.25 20:07:00 -
[13] - Quote
thehellisgoingon wrote:Assert Dominance III wrote:I get the point of the Sentinel suit is to be a big scary monster with a big scary machine gun. Thats fine. but for balance purposes the HMG DPS output should be matched between the rest of the rifles in the game. The perks of the sentinel suit should be sacrifincing all around movement for "BIG AMMO!" and beefed up EHP. But when you have all these things on top of a DPS count thats through the roof, its broken. with a DPS matched to the AR or ACR, but still having a much larger clip and EHP, this brings a much better balance to the game rather than the sentinel being an "ok, its time to win" suit. I have a idea. Let's just give the heavy a supersoaker. Like a big one with extra tanks of water. And a big gun. Stop thinking you can go head to head with a heavy and win. Your just not that good. That's the real problem son.
1/10 made me reply
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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