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Ripley Riley
Incorruptibles
5283
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Posted - 2014.12.03 14:52:00 -
[1] - Quote
Current state of reputation in FW: winning a match earns you LP and 75 standing with the faction you fought for. Losing a match earns you significantly less LP and no standing reward.
This current FacWar event has opened my eyes to how much of a shitshow losing in FW can be. Since you are not earning ISK, a loss in FW is mostly a waste of time. This leads to frustration and a lack of participation in FW. Without player participation the queues for FW increase to absurd levels, negatively effecting the experience for everyone.
Proposal: losing a match nets you 25 standing. LP rewards are unchanged. The standing penalty for the opposing faction will be increased to 25, from 15.
The losing team still feels like they earned something by playing a match. Winning still nets you three times the standing bump and much, much more LP so it is heavily incentivized.
My advice to you, playa...
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Orber Gen
Academy Inferno E-R-A
251
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Posted - 2014.12.03 15:32:00 -
[2] - Quote
Ripley Riley wrote:Current state of reputation in FW: winning a match earns you LP and 75 standing with the faction you fought for. Losing a match earns you significantly less LP and no standing reward.
This current FacWar event has opened my eyes to how much of a shitshow losing in FW can be. Since you are not earning ISK, a loss in FW is mostly a waste of time. This leads to frustration and a lack of participation in FW. Without player participation the queues for FW increase to absurd levels, negatively effecting the experience for everyone.
Proposal: losing a match nets you 25 standing. LP rewards are unchanged. The standing penalty for the opposing faction will be increased to 25, from 15.
The losing team still feels like they earned something by playing a match. Winning still nets you three times the standing bump and much, much more LP so it is heavily incentivized.
Poor amarrs with -100500 reputation |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2644
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Posted - 2014.12.03 16:44:00 -
[3] - Quote
In this event the LP payout for a loss is not all that bad (especially with boosters). Its the lack of standings increase that does hurt. +1
I have had some great games vs Amarr this afternoon. The competition was really good we narrowly won a couple of times.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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John Demonsbane
Unorganized Ninja Infantry Tactics
4795
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Posted - 2014.12.03 16:46:00 -
[4] - Quote
Ripley Riley wrote:Current state of reputation in FW: winning a match earns you LP and 75 standing with the faction you fought for. Losing a match earns you significantly less LP and no standing reward.
This current FacWar event has opened my eyes to how much of a shitshow losing in FW can be. Since you are not earning ISK, a loss in FW is mostly a waste of time. This leads to frustration and a lack of participation in FW. Without player participation the queues for FW increase to absurd levels, negatively effecting the experience for everyone.
Proposal: losing a match nets you 25 standing. LP rewards are unchanged. The standing penalty for the opposing faction will be increased to 25, from 15.
The losing team still feels like they earned something by playing a match. Winning still nets you three times the standing bump and much, much more LP so it is heavily incentivized.
25 sounds a little too high, maybe 10-15. Otherwise I completely agree.
Orber Gen wrote: Poor amarrs with -100500 reputation
I'm pretty sure I TK'd you while you were AFK in our MCC in FacWar last night (we only lost once while I was on). Your corporation is a boosting joke. Try fighting next time.
(The godfather of tactical logistics)
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Ripley Riley
Incorruptibles
5288
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Posted - 2014.12.03 16:54:00 -
[5] - Quote
John Demonsbane wrote:25 sounds a little too high, maybe 10-15. Otherwise I completely agree. I went with 1/3 of the standing increase of a win. Anything higher than 0 is an improvement
My advice to you, playa...
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Arkena Wyrnspire
Fatal Absolution
19819
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Posted - 2014.12.03 17:06:00 -
[6] - Quote
Agreed, you need standing for losses, too.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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LAVALLOIS Nash
QcGOLD
312
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Posted - 2014.12.03 17:30:00 -
[7] - Quote
This needs to happen, as a loss is incredibly demoralizing now. Im Lv 5 Gallente, i get something like 1,395LP when I win, but when I lose, I get 295LP. It takes 5 losses to make the same LP as i would get from 1 win, and Im also getting no standing, which means, like the OP said, being perpetually frozen.
When im in a losing match, im still fighting for the Gallente. Im still losing equipment. I dont see why that doesn't count as loyal. It would be disloyal if i was on the other side winning. |
Kaeru Nayiri
OSG Planetary Operations Covert Intervention
229
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Posted - 2014.12.03 18:02:00 -
[8] - Quote
I am more of the opinion that facwar needs to be, and stay, harsh. I would hate to see it watered down any more than it already is. |
Ripley Riley
Incorruptibles
5293
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Posted - 2014.12.03 18:07:00 -
[9] - Quote
Kaeru Nayiri wrote:I am more of the opinion that facwar needs to be, and stay, harsh. I would hate to see it watered down any more than it already is. Let's pretend that we go with John's suggestion of 15 standing per loss... that means you would have to lose 5 matches to equal the amount of standing you would gain with a win.
That continues to be harsh, it just isn't mindnumbingly demoralizing since you are getting something from your time spent in game.
How would you feel if when you lost in a public contract you earned SP and 1,000 - 3,000 ISK? Wouldn't that pretty well suck? That is how a FW loss feels right now.
But, what do I know, maybe people enjoy the excessive queue times for Minmatar and Gallente FW
My advice to you, playa...
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John Demonsbane
Unorganized Ninja Infantry Tactics
4804
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Posted - 2014.12.03 18:15:00 -
[10] - Quote
Do, or do not. There is no pretend!
(The godfather of tactical logistics)
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Kaeru Nayiri
OSG Planetary Operations Covert Intervention
229
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Posted - 2014.12.03 18:51:00 -
[11] - Quote
Ripley Riley wrote:Kaeru Nayiri wrote:I am more of the opinion that facwar needs to be, and stay, harsh. I would hate to see it watered down any more than it already is. Let's pretend that we go with John's suggestion of 15 standing per loss... that means you would have to lose 5 matches to equal the amount of standing you would gain with a win. That continues to be harsh, it just isn't mindnumbingly demoralizing since you are getting something from your time spent in game. How would you feel if when you lost in a public contract you earned SP and 1,000 - 3,000 ISK? Wouldn't that pretty well suck? That is how a FW loss feels right now. But, what do I know, maybe people enjoy the excessive queue times for Minmatar and Gallente FW
I think you are right Ripley, and that's also why Public Contracts and FacWar are so different. I wouldn't have it any other way. I would also be willing to accept the 15 standing gain on a loss. It would keep people from leaving the match early to find another facwar match once they know it is lost. |
Dreis Shadowweaver
T.H.I.R.D R.O.C.K
798
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Posted - 2014.12.03 19:40:00 -
[12] - Quote
Keep LP payouts the same, but bump standings increase to +150 regardless of whether you win or lose. Also, bump standings loss for fighting for the opposite alliance (Min and Gal/Amarr and Cal) to, like, -300 or something. It sucks seeing players w/ really high standings for all factions.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis - pronounced like 'maize'
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Ripley Riley
Incorruptibles
5303
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Posted - 2014.12.03 19:47:00 -
[13] - Quote
Dreis Shadowweaver wrote:Keep LP payouts the same, but bump standings increase to +150 regardless of whether you win or lose. Also, bump standings loss for fighting for the opposite alliance (Min and Gal/Amarr and Cal) to, like, -300 or something. It sucks seeing players w/ really high standings for all factions. Not a great idea. With the standing gains the same players won't have as much of an incentive to win. AFK'ing will be more common than if we went with the 75 win / 15 lose idea.
I completely agree with you regarding the standing loss for winning an opposing faction's match. I would prefer if it was only possible to choose one side in the Amarr v. Minmatar / Caldari v. Gallente faction wars.
My advice to you, playa...
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K
800
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Posted - 2014.12.03 19:55:00 -
[14] - Quote
Ripley Riley wrote:Dreis Shadowweaver wrote:Keep LP payouts the same, but bump standings increase to +150 regardless of whether you win or lose. Also, bump standings loss for fighting for the opposite alliance (Min and Gal/Amarr and Cal) to, like, -300 or something. It sucks seeing players w/ really high standings for all factions. Not a great idea. With the standing gains the same players won't have as much of an incentive to win. AFK'ing will be more common than if we went with the 75 win / 15 lose idea. I completely agree with you regarding the standing loss for winning an opposing faction's match. I would prefer if it was only possible to choose one side in the Amarr v. Minmatar / Caldari v. Gallente faction wars. Ok, fair point. How about +150 for a win, +75 for a loss? I feel that +75 as a win isn't enough, but +15 for a loss? Come on, might as well be nothing! IMO, if you fight for a faction, you should recieve similar standings increase regardless of whether you win or lose;
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis - pronounced like 'maize'
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K
800
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Posted - 2014.12.03 19:56:00 -
[15] - Quote
*continued
LP payouts should be the incentive for winning, not standings increases.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis - pronounced like 'maize'
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Ripley Riley
Incorruptibles
5304
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Posted - 2014.12.03 20:15:00 -
[16] - Quote
Dreis Shadowweaver wrote:Ok, fair point. How about +150 for a win, +75 for a loss? I feel that +75 as a win isn't enough, but +15 for a loss? Come on, might as well be nothing! IMO, if you fight for a faction, you should receive similar standings increase regardless of whether you win or lose +150 stand from winning would effectively cut the time it takes to get to rank 10 in half. That bypasses the grind and I'm not sure CCP wants that... as a player I like the idea though . Proving my value to a faction shouldn't involve me grinding for reputation like people had to do for Iksar faction in Everquest (if you have ever had to do that, Empress bless you).
CCP might meet us in the middle: +100 standing for winning, +25 for losing or FW boosters effect standing gains too
You know the mission system that is coming out? How nice would it be to have a mission like...
Play 5 Gallente FacWar missions: +20 standing (-20 standing with Caldari)
Earn 10,000 WP in Gallente FacWar: +100 standing (-100 with Caldari)
Destroy 3 HAVs in Gallente FacWar: +100 standing (-100 with Caldari)
Destroy 25 deployable equipment in Gallente FacWar: +10 standing (-10 with Caldari)
Hack 5 Gallente null cannons: +50 standing (-50 with Caldari)
You get the idea.
Dreis Shadowweaver wrote:*continued LP payouts should be the incentive for winning, not standings increases. Since standings are currently only connected to LP they are effectively the same thing. Higher standings earn you much more LP per match.
My advice to you, playa...
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K
803
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Posted - 2014.12.03 20:30:00 -
[17] - Quote
But the amount of grind needed to get a high standing is just ridiculous. It needs to be reduced. Do you know a single person with level 10 standings in a faction? Just 1 person? I don't.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis - pronounced like 'maize'
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Ripley Riley
Incorruptibles
5304
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Posted - 2014.12.03 20:35:00 -
[18] - Quote
Dreis Shadowweaver wrote:But the amount of grind needed to get a high standing is just ridiculous. It needs to be reduced. Do you know a single person with level 10 standings in a faction? Just 1 person? I don't. Me neither. CCP might be able to run a report on how many have reached level 10. Chances are they are poopsocking neckbeards.
My advice to you, playa...
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John Demonsbane
Unorganized Ninja Infantry Tactics
4807
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Posted - 2014.12.03 22:27:00 -
[19] - Quote
There are several for every faction, even Amarr and Caldari. It just takes dedication (and a lot of ISK) but is nowhere near impossible.
I'm only 6 for Amarr myself, but that's more because the dozens, if not hundreds, of battles we fought and won back in the day before LP was introduced don't count, and I just haven't played that much in the past 8 months because of fanfest, various broken game mechanics, destiny, etc.
(The godfather of tactical logistics)
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ch 21
Intara Direct Action Caldari State
15
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Posted - 2014.12.03 23:19:00 -
[20] - Quote
Bump, hopefully CCP Rattati or a CPM member could tell us what they think of this proposal. As far as I know, they have not responded to any of the recent factional warfare revamp threads posted. |
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15408
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Posted - 2014.12.03 23:36:00 -
[21] - Quote
John Demonsbane wrote:There are several for every faction, even Amarr and Caldari. It just takes dedication (and a lot of ISK) but is nowhere near impossible.
I'm only 6 for Amarr myself, but that's more because the dozens, if not hundreds, of battles we fought and won back in the day before LP was introduced don't count, and I just haven't played that much in the past 8 months because of fanfest, various broken game mechanics, destiny, etc.
Yeah John I remember when peeps were loyal and didn't expect rewards.
Poor suckers these days don't even know.
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Ripley Riley
Incorruptibles
5310
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Posted - 2014.12.03 23:58:00 -
[22] - Quote
15 miles! In the snow! Both ways!
Also, who else thinks these ranks need to be tied to another bonus? Like a title or special proto dropsuit you can only buy, and fit, if you are X rank or above.
My advice to you, playa...
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John Demonsbane
Unorganized Ninja Infantry Tactics
4812
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Posted - 2014.12.04 01:39:00 -
[23] - Quote
Ripley Riley wrote:15 miles! In the snow! Both ways!
Also, who else thinks these ranks need to be tied to another bonus? Like a title or special proto dropsuit you can only buy, and fit, if you are X rank or above.
Don't forget the part where we carried the MCC to the battle instead of the other way around. I still wake up every morning sore from that sh!t...
(The godfather of tactical logistics)
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Orber Gen
Academy Inferno E-R-A
252
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Posted - 2014.12.04 09:30:00 -
[24] - Quote
John Demonsbane wrote:I'm pretty sure I TK'd you while you were AFK in our MCC in FacWar last night (we only lost once while I was on). Your corporation is a boosting joke. Try fighting next time.
Can't fight while I'm sleeping, sorry bro
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John Demonsbane
Unorganized Ninja Infantry Tactics
4817
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Posted - 2014.12.04 12:14:00 -
[25] - Quote
Orber Gen wrote:John Demonsbane wrote:I'm pretty sure I TK'd you while you were AFK in our MCC in FacWar last night (we only lost once while I was on). Your corporation is a boosting joke. Try fighting next time. Can't fight while I'm sleeping, sorry bro
Lolwut? Sleep is for the weak, clone!
(The godfather of tactical logistics)
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Ferrerow Belmont
THE DESOLATION OF EDEN
1
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Posted - 2014.12.10 00:04:00 -
[26] - Quote
An AFKer? Game on
Give me a second to whip this out
(Was that a funny castlevania pun?)
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Ripley Riley
Incorruptibles
6136
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Posted - 2015.01.05 03:56:00 -
[27] - Quote
Bumping. Anyone else believe the current standing gains are pathetic?
Just call me Ripple. Ripple Riley.
@Ripley_Riley
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Nocturnal Soul
Primordial Threat
4958
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Posted - 2015.01.05 05:37:00 -
[28] - Quote
10 standings & zero lp for a loose is what I want to happen instead. Discourages afk-ing (kinda) and gives more insensitive for loyalists to play.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Y-BLOCK
BioCyberDevelopment
45
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Posted - 2015.01.05 06:45:00 -
[29] - Quote
Ripley Riley wrote:Current state of reputation in FW: winning a match earns you LP and 75 standing with the faction you fought for. Losing a match earns you significantly less LP and no standing reward.
This current FacWar event has opened my eyes to how much of a shitshow losing in FW can be. Since you are not earning ISK, a loss in FW is mostly a waste of time. This leads to frustration and a lack of participation in FW. Without player participation the queues for FW increase to absurd levels, negatively effecting the experience for everyone.
Proposal: losing a match nets you 25 standing. LP rewards are unchanged. The standing penalty for the opposing faction will be increased to 25, from 15.
The losing team still feels like they earned something by playing a match. Winning still nets you three times the standing bump and much, much more LP so it is heavily incentivized.
Agree! You have my support.
Now that You've Tasted my Mutton.. How do you Like it!?!
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