| Pages: [1] 2 3  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Gavr1lo Pr1nc1p
 Fatal Absolution
 General Tso's Alliance
 
 2868
 
 
      | Posted - 2014.11.17 20:01:00 -
          [1] - Quote 
 ...Due to oversampling. It has a 400 RoF of the burst (shot), whereas the ScR and TAR have a 600 RoF, nullifying oversampling.
 
 They all have relatively equal clip sizes (~18 shots to overheat, 18 bursts, 18 rounds)
 
 The ScR has much more range as well as a charge mechanic, and is insanely precise.
 
 The TAR has much more damage/DPS, as well as as the best damage profile.
 
 The CR is mathematically the worst of all selective fire rifles, barring the Burst AR.
 
 My suggestion would be to increase damage per bullet slightly, to make up for its low (relatively) RoF and extreme amount of oversampling (which should be a part of the gun, I feel. Gives it a very minmitar feel), to put it on par with the other selective fire rifles.
 
 The burst AR needs a slight buff as well, but I have never used it, so I would be no expert by any means.
 
 "Minja" and "Masochist" are synonyms. FA's Shotgunning T-Dome Champ I piss Remote Explosives and shit Shotgun shells. | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4621
 
 
      | Posted - 2014.11.17 20:03:00 -
          [2] - Quote 
 SO. Can we get some sound minds to evaluate his comparison of the TAC/SCR to the CR?
 
 Was he spot on? Missing some key factors that make the comparison incomplete?
 
 This could be a really good debate here.
  
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 310
 
 
      | Posted - 2014.11.17 20:04:00 -
          [3] - Quote 
 Trolltastic 6/10
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Gavr1lo Pr1nc1p
 Fatal Absolution
 General Tso's Alliance
 
 2868
 
 
      | Posted - 2014.11.17 20:06:00 -
          [4] - Quote 
 
 Zatara Rought wrote:SO. Can we get some sound minds to evaluate his comparison of the TAC/SCR to the CR?  Was he spot on? Missing some key factors that make the comparison incomplete?  This could be a really good debate here.   Are you suggesting my mind isn't sound, princess?
 
 "Minja" and "Masochist" are synonyms. FA's Shotgunning T-Dome Champ I piss Remote Explosives and shit Shotgun shells. | 
      
      
        |  Ahkhomi Cypher
 Opus Arcana
 Covert Intervention
 
 426
 
 
      | Posted - 2014.11.17 20:07:00 -
          [5] - Quote 
 
 Blueprint For Murder wrote:Trolltastic 6/10  
 Stay on topic please.
 
 Opus Arcana | TBD Ringleader Hi | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4621
 
 
      | Posted - 2014.11.17 20:07:00 -
          [6] - Quote 
 
 Gavr1lo Pr1nc1p wrote:Are you suggesting my mind isn't sound, princess?
 
 Not yet.
  
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  Joel II X
 Bacon with a bottle of Quafe
 
 4610
 
 
      | Posted - 2014.11.17 20:07:00 -
          [7] - Quote 
 I disagree, but whatever.
 
 The only weapons I oversample are the Burst AR, the Ion Pistol, and TAR (at least before the one we have now). I have a relatively easy time with the CR due to its easy praises between bursts.
 
 CR > TAR if both users have equal skill, but I could be wrong.
 
 Keep in mind that I'm a scrub.
 | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 14714
 
 
      | Posted - 2014.11.17 20:10:00 -
          [8] - Quote 
 
 Gavr1lo Pr1nc1p wrote:...Due to oversampling. It has a 400 RoF of the burst (shot), whereas the ScR and TAR have a 600 RoF, nullifying oversampling.
 They all have relatively equal clip sizes (~18 shots to overheat, 18 bursts, 18 rounds)
 
 The ScR has much more range as well as a charge mechanic, and is insanely precise.
 
 The TAR has much more damage/DPS, as well as as the best damage profile.
 
 The CR is mathematically the worst of all selective fire rifles, barring the Burst AR.
 
 My suggestion would be to increase damage per bullet slightly, to make up for its low (relatively) RoF and extreme amount of oversampling (which should be a part of the gun, I feel. Gives it a very minmitar feel), to put it on par with the other selective fire rifles.
 
 The burst AR needs a slight buff as well, but I have never used it, so I would be no expert by any means.
 
 Good lord a 54-68 round gun with up to 50m of effective range with the fastest (and arguable most forgiving to pure inaccuracy) light weapon rate of fire is bad........
 
 It's still top dog AR for most urban maps.
 
 Not suggesting I could not use a buff but in practice is far from worthless.
 
 "HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this." -Kador Ouryon | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4622
 
 
      | Posted - 2014.11.17 20:15:00 -
          [9] - Quote 
 
 Joel II X wrote:CR > TAR if both users have equal skill, but I could be wrong.
 
 
 
 Outside of those using Gal Assault
 
 I find this to be true.
 
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 311
 
 
      | Posted - 2014.11.17 20:33:00 -
          [10] - Quote 
 
 Ahkhomi Cypher wrote:Blueprint For Murder wrote:Trolltastic 6/10  Stay on topic please. 
 Awe shucks... lol
 
 Damage Types:
 Explosive: +20% damage bonus to armor. -20% damage penalty to shields.
 Hybrid (Gallante): +10% damage bonus to shields. -10% damage penalty to armor.
 Hybrid (Caldari): +10% damage bonus to armor. -10% damage penalty to shields.
 Laser(Amarr): +20% damage bonus to shields. -20% damage penalty to armor.
 Projectile(Minmitard): +15% damage bonus to armor. -15% damage penalty to shields.
 
 Disparity between modifiers:
 Damage profile effect per heavy suit(Max): Scales down for other racial suits
 Race:___________Armor:_____Shield:__Total/Differential
 Amarr Sentinel:____1140_______426_______1566
 Projectile:_________+171______-63.9______+107.1
 Railgun:__________+114______-42.6______+71.4
 Plasma:__________-114_______+42.6______-71.4
 Laser:____________-228______+85.2______-142.8
 
 Caldari Sentinel:___525________789_______1314
 Projectile:_______+78.75_____ -118.35_____ -39.6
 Railgun:_________+52.5______-78.9_______-26.4
 Plasma:_________-52.5______+78.9_______+26.4
 Laser:___________-105______+157.8______+52.8
 
 Minmitard Sentinel:_730________608_______1338
 Projectile:________+109.5_____-91.2______+18.3
 Railgun:_________+73________- 60.8_____+12.2
 Plasma:__________-73_______+ 60.8______-12.2
 Laser:____________-146_____+121.6______-24.4
 
 Gallente Sentinel:__930________522_______1452
 Projectile:________+139_______-78.3______+60.7
 Railgun:_________+93________- 52.2______+40.8
 Plasma:__________-93________+52.2______-40.8
 Laser:___________-186_______+104.4_____-81.6
 
 With the Projectile profile as it is as you can see is the counter to not only the Amarr, but every race except the Caldari. While I understand the changes I proposed would put the rail gun in its place in a much smaller capacity this is ok because the rail gun has mechanics to counter balance it.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 312
 
 
      | Posted - 2014.11.17 20:51:00 -
          [11] - Quote 
 I would give a more complete analysis of each weapon, but the CR obviously over preforms in fact projectile weapons period over preform. ^ I wonder why? If you need a little more evidence it is the top rifle in pc and soon it will probably be the top rifle period, but really just play the game.
 
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4623
 
 
      | Posted - 2014.11.17 20:53:00 -
          [12] - Quote 
 
 Blueprint For Murder wrote:I would give a more complete analysis of each weapon, but the CR obviously over preforms in fact projectile weapons period over preform. ^ I wonder why? If you need a little more evidence it is the top rifle in pc and soon it will probably be the top rifle period, but really just play the game. 
 LMAO...in DIRECT contradiction of the numbers.
 
 CR is not even in the top 10 weapons used in PC...according to the numbers.
 
 
 
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  Blueprint For Murder
 Immortal Guides
 
 312
 
 
      | Posted - 2014.11.17 20:56:00 -
          [13] - Quote 
 
 jhon hartigan wrote:CCP Rattati wrote:That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks
 Kills
 Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun
 Weapons, Light, Shotguns, Prototype, CreoDron Shotgun
 Turrets, Missile, Small, Prototype, XT-1 Missile Launcher
 Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle
 Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun
 Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
 
 Kills by Actor(Pawn) and Weapon
 Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun
 Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher
 Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun
 Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon
 I'll just leave this here...  
 The Impossible Dream-Wizard Talk @MMoMerc | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 19154
 
 
      | Posted - 2014.11.17 20:59:00 -
          [14] - Quote 
 
 Zatara Rought wrote:Blueprint For Murder wrote:I would give a more complete analysis of each weapon, but the CR obviously over preforms in fact projectile weapons period over preform. ^ I wonder why? If you need a little more evidence it is the top rifle in pc and soon it will probably be the top rifle period, but really just play the game. LMAO...in DIRECT contradiction of the numbers. CR is not even in the top 10 weapons used in PC...according to the numbers.  
 Um... Looking at the last set of stats, it is?
 
 You have long since made your choice. What you make now is a mistake. Currently challenging CCP Rattati for the queef | 
      
      
        |  Ryme Intrinseca
 Dead Man's Game
 RUST415
 
 2020
 
 
      | Posted - 2014.11.17 21:04:00 -
          [15] - Quote 
 
 Gavr1lo Pr1nc1p wrote:...Due to oversampling. It has a 400 RoF of the burst (shot), whereas the ScR and TAR have a 600 RoF, nullifying oversampling.
 They all have relatively equal clip sizes (~18 shots to overheat, 18 bursts, 18 rounds)
 
 The ScR has much more range as well as a charge mechanic, and is insanely precise.
 
 The TAR has much more damage/DPS, as well as as the best damage profile.
 
 The CR is mathematically the worst of all selective fire rifles, barring the Burst AR.
 
 My suggestion would be to increase damage per bullet slightly, to make up for its low (relatively) RoF and extreme amount of oversampling (which should be a part of the gun, I feel. Gives it a very minmitar feel), to put it on par with the other selective fire rifles.
 
 The burst AR needs a slight buff as well, but I have never used it, so I would be no expert by any means.
 The 18 bursts of the CR do a lot more damage than the 18 shots of the TAR/ScR, because there is 90 damage in each CR burst and only 71/72 damage in each ScR/TAR shot. So if anything, the TAR and ScR should get more damage, not the CR.
 | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4626
 
 
      | Posted - 2014.11.17 21:05:00 -
          [16] - Quote 
 THE ACR not the CR(which is what is being discussed in the OP)...is in the top 10 for weapons.
 
 Please show me where the ACR oversamples?
 
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 14716
 
 
      | Posted - 2014.11.17 21:07:00 -
          [17] - Quote 
 
 Ryme Intrinseca wrote:Gavr1lo Pr1nc1p wrote:...Due to oversampling. It has a 400 RoF of the burst (shot), whereas the ScR and TAR have a 600 RoF, nullifying oversampling.
 They all have relatively equal clip sizes (~18 shots to overheat, 18 bursts, 18 rounds)
 
 The ScR has much more range as well as a charge mechanic, and is insanely precise.
 
 The TAR has much more damage/DPS, as well as as the best damage profile.
 
 The CR is mathematically the worst of all selective fire rifles, barring the Burst AR.
 
 My suggestion would be to increase damage per bullet slightly, to make up for its low (relatively) RoF and extreme amount of oversampling (which should be a part of the gun, I feel. Gives it a very minmitar feel), to put it on par with the other selective fire rifles.
 
 The burst AR needs a slight buff as well, but I have never used it, so I would be no expert by any means.
 The 18 bursts of the CR do a lot more damage than the 18 shots of the TAR/ScR, because there is 90 damage in each CR burst and only 71/72 damage in each ScR/TAR shot. So if anything, the TAR and ScR should get more damage, not the CR. 
 CR burst has roughly 10.6 more points of damage at Prototype over the ScR.
 
 "HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this." -Kador Ouryon | 
      
      
        |  Ryme Intrinseca
 Dead Man's Game
 RUST415
 
 2020
 
 
      | Posted - 2014.11.17 21:08:00 -
          [18] - Quote 
 
 Arkena Wyrnspire wrote:Zatara Rought wrote:Blueprint For Murder wrote:I would give a more complete analysis of each weapon, but the CR obviously over preforms in fact projectile weapons period over preform. ^ I wonder why? If you need a little more evidence it is the top rifle in pc and soon it will probably be the top rifle period, but really just play the game. LMAO...in DIRECT contradiction of the numbers. CR is not even in the top 10 weapons used in PC...according to the numbers.  Um... Looking at the last set of stats, it is? Yep, only ACR was ahead of it among rifles IIRC. So if the numbers are what matters I guess we'll be seeing ACR and CR nerfs?
 | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4627
 
 
      | Posted - 2014.11.17 21:09:00 -
          [19] - Quote 
 
 Blueprint For Murder wrote:What it is with the increased spool up time on the RR the AR is viable against it in close range it is the reason for zatera's and FAs push to revert the rail rifle along with this post. The CPM along with her guild (FA) obviously upset that something has an advantage against their fit. I hope the devs realize how perfect it is because it is obviously working as intended gk. vs. ck. long range vs cqc. I have not jumped into a match yet today hopefully they didn't give into these tryhards and revert the RR. 
 Yeah...NO ONE should be taking you seriously...
       
 
 
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  Ryme Intrinseca
 Dead Man's Game
 RUST415
 
 2023
 
 
      | Posted - 2014.11.17 21:13:00 -
          [20] - Quote 
 
 True Adamance wrote:Ryme Intrinseca wrote:Gavr1lo Pr1nc1p wrote:...Due to oversampling. It has a 400 RoF of the burst (shot), whereas the ScR and TAR have a 600 RoF, nullifying oversampling.
 They all have relatively equal clip sizes (~18 shots to overheat, 18 bursts, 18 rounds)
 
 The ScR has much more range as well as a charge mechanic, and is insanely precise.
 
 The TAR has much more damage/DPS, as well as as the best damage profile.
 
 The CR is mathematically the worst of all selective fire rifles, barring the Burst AR.
 
 My suggestion would be to increase damage per bullet slightly, to make up for its low (relatively) RoF and extreme amount of oversampling (which should be a part of the gun, I feel. Gives it a very minmitar feel), to put it on par with the other selective fire rifles.
 
 The burst AR needs a slight buff as well, but I have never used it, so I would be no expert by any means.
 The 18 bursts of the CR do a lot more damage than the 18 shots of the TAR/ScR, because there is 90 damage in each CR burst and only 71/72 damage in each ScR/TAR shot. So if anything, the TAR and ScR should get more damage, not the CR. CR burst has roughly 10.6 more points of damage at Prototype over the ScR.  Boundless CR - 29.7 per shot, 3 shots per burst=89.1 per burst
 Viziam ScR - 71.5 per shot
 89.1-71.5=17.6
 | 
      
      
        |  Ryme Intrinseca
 Dead Man's Game
 RUST415
 
 2023
 
 
      | Posted - 2014.11.17 21:14:00 -
          [21] - Quote 
 
 Zatara Rought wrote:THE ACR not the CR(which is what is being discussed in the OP)...is in the top 10 for weapons.
 Please show me where the ACR oversamples?
 [post deleted for lack of truth]
 | 
      
      
        |  True Adamance
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 14720
 
 
      | Posted - 2014.11.17 21:20:00 -
          [22] - Quote 
 
 Ryme Intrinseca wrote:.True Adamance wrote:Ryme Intrinseca wrote:Gavr1lo Pr1nc1p wrote:...Due to oversampling. It has a 400 RoF of the burst (shot), whereas the ScR and TAR have a 600 RoF, nullifying oversampling.
 They all have relatively equal clip sizes (~18 shots to overheat, 18 bursts, 18 rounds)
 
 The ScR has much more range as well as a charge mechanic, and is insanely precise.
 
 The TAR has much more damage/DPS, as well as as the best damage profile.
 
 The CR is mathematically the worst of all selective fire rifles, barring the Burst AR.
 
 My suggestion would be to increase damage per bullet slightly, to make up for its low (relatively) RoF and extreme amount of oversampling (which should be a part of the gun, I feel. Gives it a very minmitar feel), to put it on par with the other selective fire rifles.
 
 The burst AR needs a slight buff as well, but I have never used it, so I would be no expert by any means.
 The 18 bursts of the CR do a lot more damage than the 18 shots of the TAR/ScR, because there is 90 damage in each CR burst and only 71/72 damage in each ScR/TAR shot. So if anything, the TAR and ScR should get more damage, not the CR. CR burst has roughly 10.6 more points of damage at Prototype over the ScR.  Boundless CR - 29.7 per shot, 3 shots per burst=89.1 per burst Viziam ScR - 71.5 per shot 89.1-71.5=17.6 Oh I worked off memory under the assumption the ScR did 78.5 per shot..... point well proven.
 
 
 "HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this." -Kador Ouryon | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4627
 
 
      | Posted - 2014.11.17 21:25:00 -
          [23] - Quote 
 
 Ryme Intrinseca wrote:Zatara Rought wrote:THE ACR not the CR(which is what is being discussed in the OP)...is in the top 10 for weapons.
 Please show me where the ACR oversamples?
 [post deleted for lack of truth] 
 Wut...please tell me you're trolling. I just re-read and yeah the CR is not there...just the ACR.
 
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  Ryme Intrinseca
 Dead Man's Game
 RUST415
 
 2023
 
 
      | Posted - 2014.11.17 21:26:00 -
          [24] - Quote 
 PC most used weapons:
 
 
 Quote:KillsWeapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun
 Weapons, Light, Shotguns, Prototype, CreoDron Shotgun
 Turrets, Missile, Small, Prototype, XT-1 Missile Launcher
 Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle
 Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun
 Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
 
 Kills by Actor(Pawn) and Weapon
 Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun
 Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher
 Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun
 Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun
 Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon
 
 Since none of CR, TAR, and ScR are there, maybe they're all UP
  | 
      
      
        |  Ripley Riley
 Incorruptibles
 
 4889
 
 
      | Posted - 2014.11.17 21:29:00 -
          [25] - Quote 
 Them not being on that list doesn't necessarily mean they are underpowered. It could mean the other weapons are simply overperforming so well there isn't a reason a competitive player would use another weapon.
 
 My advice to you, playa... | 
      
      
        |  Ryme Intrinseca
 Dead Man's Game
 RUST415
 
 2023
 
 
      | Posted - 2014.11.17 21:30:00 -
          [26] - Quote 
 
 Zatara Rought wrote:Ryme Intrinseca wrote:Zatara Rought wrote:THE ACR not the CR(which is what is being discussed in the OP)...is in the top 10 for weapons.
 Please show me where the ACR oversamples?
 [post deleted for lack of truth] Wut...please tell me you're trolling. I just re-read and yeah the CR is not there...just the ACR.  I deleted my own post because once I tracked down the list (see above) I saw it was wrong. So if I'm trolling anyone it's myself...
 | 
      
      
        |  Cheydinhal Guard
 Abandoned Privilege
 Top Men.
 
 260
 
 
      | Posted - 2014.11.17 21:35:00 -
          [27] - Quote 
 The CR is fine where it is. No need for more nerfs/buffs.
 
 Be the mercenary of tomorrow, today. Go beyond with Aurum! | 
      
      
        |  Ryme Intrinseca
 Dead Man's Game
 RUST415
 
 2023
 
 
      | Posted - 2014.11.17 21:37:00 -
          [28] - Quote 
 
 Cheydinhal Guard wrote:The CR is fine where it is. No need for more nerfs/buffs. That's my feeling also. Can't we just let the newfound rifle balance bed in? From this point on there should only really be changes to glaring OP/UPness, like the BrAR.
 | 
      
      
        |  Zatara Rought
 Fatal Absolution
 General Tso's Alliance
 
 4628
 
 
      | Posted - 2014.11.17 21:43:00 -
          [29] - Quote 
 
 Cheydinhal Guard wrote:The CR is fine where it is. No need for more nerfs/buffs. 
 ^^^ Boom!
 
 Right now we need to focus on getting the sentinel/hmg fixed.
 
 See if the cloak delay did anything.
 
 Make a few slight changes to the breach.
 
 And fugging unfug the RR.
 
 Then come back and see.
 
 B3RT > PFBHz > TEAM > MHPD > IMPS > FA They call me ~Princess Zatata~ Skype: Zatara.Rought Twitter: @ZataraRought | 
      
      
        |  Cavani1EE7
 Murphys-Law
 General Tso's Alliance
 
 511
 
 
      | Posted - 2014.11.17 21:45:00 -
          [30] - Quote 
 CR, AR and Burst AR, my favourite three weapons (as well as the only ones I use) have really the same efficency IMO. CR wrecks armor with the same efficency the AR does with shields. By this logic you could consider either both 3 being UP, or other weapons such as the ScR and the breach AR being OP.
 
 Accuracy and things alike don't really matter as this game has got to a point where shooting requires totally 0 hand-game.
 
 I would honestly be for a TTK nerf, alias buffing all the rifles except the breach AR and the ScR.
 
 - I don't even know if I'm OT with this post but oh well, I'll leave it anyway -
 
 Take a bow | 
      
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