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manboar thunder fist
Dead Man's Game RUST415
225
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Posted - 2014.11.10 00:51:00 -
[61] - Quote
Rails on a front turret are a joke, I can hit infantry 50% of the time but strafing av players are a different matter. I go for snipers or camping players but have been known to kill running scouts too
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1332
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Posted - 2014.11.10 01:00:00 -
[62] - Quote
yea i just use the XT-1.. whoever said it's splash needs a buff is crazy.. someone else said it needed to be nerfed. it needs nothing. i have an incubus fit with XT-1 nose gun and particle cannon gunner which sometimes is pretty awesome if my gunners on. he takes out large turret installations with like 2-3 cycles of RG..
AKA Zirzo Valcyn
AFKing since 2012
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manboar thunder fist
Dead Man's Game RUST415
225
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Posted - 2014.11.10 01:04:00 -
[63] - Quote
I like to Hop on installations and 3 shot Ads down for a laugh. Really easY
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
Delta- bye bye ads, bye bye scr
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xavier zor
G0DS AM0NG MEN General Tso's Alliance
188
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Posted - 2014.11.10 01:15:00 -
[64] - Quote
Vulpes Dolosus wrote:xavier zor wrote:Vulpes Dolosus wrote:Lloyd Orfay wrote:I was wondering if dropship pilots could tell me the long term effect of AV and Dropship changes(ADS of course) from hotfixes some time ago and how the changes have affected their gameplay. Besides that I've seen some glitches happen where a person randomly jumps out of their ship without pressing circle or so. Even one where ADS pilots won't hear the sound of missiles or rail weapon projectiles hitting them. That might be annoying for some.
Just a few questions... Anyone here a pilot that that could still play fine with any dropships? Anyone stopped piloting anything because of this? Anyone having that similar glitch? 1) Yep. I still regularly pilot and have great success in games (make more money than I lose usually, help the team out where I can). Adapt and Die. (That's not to say there still aren't things unbalanced both against and with ADSs) 2) Scrubs have. 3) Haven't seen anyone forced to jump out (I even use a MCRU on my Python), but I haven't had much dialogue with my passangers. I have noticed invisible swarms, though, and enemies failing to render upon approach. EDIT: To address the AV issue arising, I disagree that a single swarmer/forged shouldn't be able to "kill" a pilot. I will say, though, that I think TTK is way too low for swarms, being such a "user friendly" weapon, so to speak. Forges are fine since they are anti-tank weapons and take quite a lot of still to use while an experienced ADS pilot has ways to engage them in combat. the TTK is way to high for a dropship and they should be dumbfire...have you ever tried flying an ADS? They are underpowered....the missiles on the ADS are far to inaccurate and need increased slpash damage A dropship will two or three virtually every non-heavy suit. I don't think TTK is a problem. (I assume you mean swarms) I kind of disagree, though I'd like to see some changes to their function. Uh... I've been flying since 1.3. I'm one of the best pilots in our alliance. I always have a seat open on ML's PC team. I've made almost 200m while consistantly flying ADSs, netting positive even pre-1.7. So yeah, I fly a bit. Anti-infantry-wise, they are fine, I've seen little difference over the last few HFs. Defensively, I think they're fine, just swarms are a bit OP. AV-wise, they're really lacking. Missiles go where they're fired, they're 100% accurate to your aim. See first point. Gad you have. When someone starts flying ADS compared to using a tank, it is harder to shoot and fly in an ADS than shoot and drive in a tank. ADS cost way to much as well. I only fly ADS to drop links, scan and do barrel rolls around AV players to tease them (and the occasional tank/turret)
Highest plasma cannon kill: 132 metres
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1332
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Posted - 2014.11.10 01:16:00 -
[65] - Quote
it's easier to just proto swarm with a methana
AKA Zirzo Valcyn
AFKing since 2012
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Jack McReady
DUST University Ivy League
1609
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Posted - 2014.11.10 01:37:00 -
[66] - Quote
DUST Fiend wrote:Jack McReady wrote:DUST Fiend wrote:Tanks advanced swarms and thinks hes good. That or runs dual hardeners one rep and can literally only tank those three swarms then flies around at flight ceiling praying no one so much as sneezes his way.
Honestly though, given your past posts, im just gonna call BS on basically anything you say about dropships. yeah because your recent posts were brilliant, right? oh wait, it was just a bunch of random brainfarts and QQ about how you cant fly and fit your dropship correctly aka "how do I lose my credibility in an instant" I could take a dump on my keyboard amd come up with more relevant posts than you Taking a dump on your keyboard would improve the qualitiy of your post massively unlike the scrubstuff you spill out about dropships |
Lloyd Orfay
SHAKING BABIES FACTION WARFARE ALLIANCE
199
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Posted - 2014.11.10 01:55:00 -
[67] - Quote
DUST Fiend wrote:Lloyd Orfay wrote:Dauth Jenkins wrote:I've found more success running a Myron post 1.9 than running my Python (Probably because my Python is made for speed, not tank) . The only real problem I have is the fact that swarms seem to still be able to follow me around corners. Flying standard drop ships is much more fun than it used to be though, so overall I'm enjoying it. It's because swarms don't have an expiration time like missiles are supposed to have.(Seriously no missiles should have infinite thrust) They do expire, but its after like 400m of travel time, which is a good chunk of the map
Just like papa forge, in which papa forge makes it barely possible to escape in the first place. |
DUST Fiend
Onslaught Inc RISE of LEGION
14993
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Posted - 2014.11.10 02:33:00 -
[68] - Quote
Jack McReady wrote:DUST Fiend wrote:Jack McReady wrote:DUST Fiend wrote:Tanks advanced swarms and thinks hes good. That or runs dual hardeners one rep and can literally only tank those three swarms then flies around at flight ceiling praying no one so much as sneezes his way.
Honestly though, given your past posts, im just gonna call BS on basically anything you say about dropships. yeah because your recent posts were brilliant, right? oh wait, it was just a bunch of random brainfarts and QQ about how you cant fly and fit your dropship correctly aka "how do I lose my credibility in an instant" I could take a dump on my keyboard amd come up with more relevant posts than you Taking a dump on your keyboard would improve the qualitiy of your post massively unlike the scrubstuff you spill out about dropships I realize that talking logically about facts would resemble said refuse, and while I do desperately wish I could unlearn years of flying to see eye to eye with you, I sadly cannot respec IRL (could use one though)
Armor is dead. Post some real proof instead of your anecdotal nonsense that doesn't stack up to testimony from the vast majority of armor pilots. Please, by all means, share with the class. Enlighten me, oh wise one.
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
Bitter Vet extraordinaire
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14347
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Posted - 2014.11.10 02:50:00 -
[69] - Quote
DUST Fiend wrote: I realize that talking logically about facts would resemble said refuse, and while I do desperately wish I could unlearn years of flying to see eye to eye with you, I sadly cannot respec IRL (could use one though)
Armor is dead. Post some real proof instead of your anecdotal nonsense that doesn't stack up to testimony from the vast majority of armor pilots. Please, by all means, share with the class. Enlighten me, oh wise one.
You are not wrong about that.
Armour on vehicles is inferior statistically to shield variants on both HAV and DS this being the case due to the prevalence of Anti Armour AV options.
8 of the 11 AV options that I can name off the top of my head have bonuses to armour damage. Now that Armour Reps are passive Armour Vehicles cannot manage crises in the same way shield vehicles can.
More over it I am not mistake Armour Vehicles all suffer from a crippling lack of PG/ CPU (Comparing the Maddy to the Gunnlogi is a clear example) that makes fitting them altogether too difficult especially considering that PG and CPU mods are Low slots and are not a worthwhile trade when you consider losing module of your primary tanking type.
"HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this."
-Kador Ouryon
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Jack McReady
DUST University Ivy League
1609
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Posted - 2014.11.10 09:05:00 -
[70] - Quote
DUST Fiend wrote:Enlighten me, oh wise one. first you attack me personally, claiming your dump is more worth than whatever I would say and now I shall enlighten your golden dump? you have issue...
beside that, you have already said yourself that it is entirely possible to survive swarms. anyway note that I never said there shouldnt be changed something, just pointed out the fact that people are crying about the wrong stuff which shows the general mindset of most dropship pilots. survivability isnt a problem imho, it is the difficult fitting and agility of swarm missiles that makes life hell for pilots. |
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