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Thread Statistics | Show CCP posts - 1 post(s) |
CUSE WarLord
KILL-EM-QUICK RISE of LEGION
40
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Posted - 2014.11.06 06:28:00 -
[31] - Quote
CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) you have to ask your self what is the human reaction time to see a scout de cloak and start to shoot at the scout. balance the cloak around a humans reaction time.
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The Minoan ManiacArchon
Max-Pain-inc Dark Taboo
23
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Posted - 2014.11.06 06:53:00 -
[32] - Quote
Just a very small detail, since we're talking numbers here.
The Human perception time and the Human reaction time are two different things. The human perception time is lower and I would dare to say that for most people (especially when you're focused on that something you're supposed to react to) is less than .33 sec.
So if you can't tell the difference between decloak and weapon firing it probably is worth more analysis than just playtesting. Now if that turns out to be .33 sec, then ok. But my main issue with scouts is them being able to switch to a weapon while cloaked. That should be fixed, in my opinion. |
Imp Smash
Molon Labe. General Tso's Alliance
315
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Posted - 2014.11.06 07:21:00 -
[33] - Quote
I had a dom the other day where 8 of the opposing team were cloak scouts. It was an in city map.
Many suits on my team died that day.
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STYLIE77
KILL-EM-QUICK RISE of LEGION
257
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Posted - 2014.11.06 07:25:00 -
[34] - Quote
Imp Smash wrote:I had a dom the other day where 8 of the opposing team were cloak scouts. It was an in city map.
Many suits on my team died that day.
I have heard tell of 12 vs 10 scouts in PC.
All you need to win is 13 scouts, 1 Incubus, 2 Pythons.
Spread the scouts out between some minnie hackers, cal/gall slayers and one amarr for reasons... and there you go.
Heavies are just RE bait and just waste clones.
Dust 514 properly played is in a scout suit... and PC is quickly reflecting that. |
Orion Sanjeet
Fatal Absolution General Tso's Alliance
210
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Posted - 2014.11.06 07:26:00 -
[35] - Quote
Hector Carson wrote:Crimson ShieId wrote:CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) Time to bump that delay up to a full second, Rattati! Make that 3 seconds, scouts aren't suppose to be able to stomp a proto sentinel
Actually, that is exactly what they are supposed to do. They are the paper to the sentinels rock, the problem comes in when it turns out that paper is invulnerable to scissors.
Ebola makes me feel all warm and squishy inside.
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One Eyed King
Land of the BIind
5551
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Posted - 2014.11.06 07:31:00 -
[36] - Quote
Hector Carson wrote:Make that 3 seconds, scouts aren't suppose to be able to stomp a proto sentinel Who says? Proto stomping sentinels?
Blueprint For Murder wrote:You obviously have not played side arms scout it isn't gimped at all... Maken is one of the original Nova Knifers...
You really need to get you facts straight before making your assumptions.
You might as well say Mr Musturd has not played as a side arm scout.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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One Eyed King
Land of the BIind
5551
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Posted - 2014.11.06 07:35:00 -
[37] - Quote
STYLIE77 wrote: I have heard tell of 12 vs 10 scouts in PC.
All you need to win is 13 scouts, 1 Incubus, 2 Pythons.
Spread the scouts out between some minnie hackers, cal/gall slayers and one amarr for reasons... and there you go.
Heavies are just RE bait and just waste clones.
Dust 514 properly played is in a scout suit... and PC is quickly reflecting that.
CCP Rattati wrote:That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks
Kills Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
Kills by Actor(Pawn) and Weapon Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon Look at who the data says is No 1 in kills in PC.
Its not scouts. The top 2 suits are Gal and Amarr Sentinels with HMGs.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Syeven Reed
T.H.I.R.D R.O.C.K
906
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Posted - 2014.11.06 08:03:00 -
[38] - Quote
The average human reaction time to a visual stimulus is 0.2 seconds, a 0.33 delay should be enough.
What I'm saying is that ping time on top of that doesn't give you time to react, would this be right?
SCAN ATTEMPT PREVENTED
EvE - 21 Day Trial
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Vell0cet
Vengeance Unbound RISE of LEGION
2475
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Posted - 2014.11.06 08:12:00 -
[39] - Quote
I'd vote for a 1-2 second firing delay. Maybe start at 1 and then move to 2 if necessary.
Best PvE idea ever!
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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1332
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Posted - 2014.11.06 08:20:00 -
[40] - Quote
Ace Boone wrote:Hector Carson wrote:Crimson ShieId wrote:CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) Time to bump that delay up to a full second, Rattati! Make that 3 seconds, scouts aren't suppose to be able to stomp a proto sentinel Why? Honest question. You have 1800 max eHP, the highest DPS weapon in the game, 25% damage resistance. If we can't kill you, nothing can, EXCEPT ANOTHER HEAVY. It is not easy to shotgun a proto sentinel to death, and if you're straying along trying to be a lone wolf in a heavy suit, then you deserve to die.
My MK.0 Drug Addict Fit disagrees, good sir, and he would like to introduce you to his Falcon Punch impression. It's quite the hit, I assure you~
Nova Knives are best sidearm.
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Jack McReady
DUST University Ivy League
1583
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Posted - 2014.11.06 08:27:00 -
[41] - Quote
Raptor Princess wrote:I've watched mercs suddenly collapse while sniping while no enemy can be seen. Then I spot a scout running off, who had been invisible beforehand. Due to poor rendering over the past week, I've often seen scouts just disappear completely when they cloak - the blue outline doesn't show up either. 1.9 hasn't fixed that for me either. what this guy describes happens far to frequently. |
Grimmiers
694
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Posted - 2014.11.06 08:39:00 -
[42] - Quote
Well remember the first hotfix that sped up the decloak animation? If that's still faster you could probably put it back to it's initial speed. |
Mossellia Delt
Militaires Sans Jeux
1842
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Posted - 2014.11.06 08:44:00 -
[43] - Quote
Hector Carson wrote:Crimson ShieId wrote:CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) Time to bump that delay up to a full second, Rattati! Make that 3 seconds, scouts aren't suppose to be able to stomp a proto sentinel
And why not? Scouts were always the hard counter to the sentinal.
Sentinel > scout > assault > sentinel
Logi is too much a support class to be listed.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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Imp Smash
Molon Labe. General Tso's Alliance
315
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Posted - 2014.11.06 09:01:00 -
[44] - Quote
Mossellia Delt wrote:Hector Carson wrote:Crimson ShieId wrote:CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) Time to bump that delay up to a full second, Rattati! Make that 3 seconds, scouts aren't suppose to be able to stomp a proto sentinel And why not? Scouts were always the hard counter to the sentinal. Sentinel > scout > assault > sentinel Logi is too much a support class to be listed. No scouts should not hard counter heavies. And scouts counter assaults. Scouts counter everything.
It's not even REALLY cloak. It's the fact that they don't take damage. I just now got out of a dom where I was on my alt running a heavy. This scout ran at me from 30 meters. No cloak no zigzag. Just strait at me. I'm unloading HMG on him the whole way. I'm getting shield flickers, red reticle, hit damage sounds. The whole deal.
He arrives at me a few seconds later at 70% health and shotguns me. Just matrix'ed through the minigun storm.
All this talk of cloak nerfing does not address the problem with scouts. |
jpmannu
Maphia Clan Corporation
68
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Posted - 2014.11.06 10:21:00 -
[45] - Quote
Maken Tosch wrote:The 0.33 second delay is clearly not enough after observing and experiencing its effects. Several times now I have been the victim of cloaky shotgunners who managed to fire off a shot immediately after decloaking and are able to do it consistently.
Time to increase the delay.
cry cry cry.... this forum is a basin of tears, lets wait for another further nerf on scouts. Moaners. |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2338
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Posted - 2014.11.06 10:24:00 -
[46] - Quote
jpmannu wrote:Maken Tosch wrote:The 0.33 second delay is clearly not enough after observing and experiencing its effects. Several times now I have been the victim of cloaky shotgunners who managed to fire off a shot immediately after decloaking and are able to do it consistently.
Time to increase the delay. cry cry cry.... this forum is a basin of tears, lets wait for another further nerf on scouts. Moaners.
I've seen you in game and I respect you but this is not a nerf to scouts this is a nerf to the cloak. The 0.3 second delay is almost unnoticeable. The point was it was meant to be a noticeable delay.
(That's not to say that we dont have a lot of moaning here on the forums... I am a terrible for this myself)
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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jpmannu
Maphia Clan Corporation
68
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Posted - 2014.11.06 10:26:00 -
[47] - Quote
ALSO, I say WTF CCP!!!! You could have made the radar range under cloak reduced ONLY for teammates and leave the scout with his original skills. The scout playstyle has changed drastically as such, this is another nerf I dont like at all. |
Apothecary Za'ki
Biomass Positive
1621
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Posted - 2014.11.06 10:39:00 -
[48] - Quote
CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) cloak needs a delay of 1-2 seconds. as they can still shoot from cloak
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
570
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Posted - 2014.11.06 11:09:00 -
[49] - Quote
Blueprint For Murder wrote:You obviously have not played side arms scout it isn't gimped at all and the reason some of us are so for it is because the important things to the class are getting nerfed in the light weapon slots stead. Beyond that sg scout really is a skill less play style that subverts awareness, strategy, and gungame yet has huge benefits... It would also lessen the effectiveness of strife scouts.
Those two play styles are the reason scouts scouts get so much hate on the forums and the problem is that the scouts just say don't nerf me bro while the none scouts promote nerfs that have nothing to do with the problem they encounter because they have little idea of how the class plays and we end up with poor changes that are sure to destroy the class.
So you're saying the problem is the light weapon slot and not the shotgun? Noted.
Chillin, waitin on Legion.
Ishukone loyalist, Caldari Scout enthusiast!
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Cavani1EE7
Murphys-Law General Tso's Alliance
419
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Posted - 2014.11.06 11:43:00 -
[50] - Quote
CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) Imo, between 1 and 2 seconds should make it fine.
Take a bow
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Maken Tosch
DUST University Ivy League
10137
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Posted - 2014.11.06 14:39:00 -
[51] - Quote
jpmannu wrote:Maken Tosch wrote:The 0.33 second delay is clearly not enough after observing and experiencing its effects. Several times now I have been the victim of cloaky shotgunners who managed to fire off a shot immediately after decloaking and are able to do it consistently.
Time to increase the delay. cry cry cry.... this forum is a basin of tears, lets wait for another further nerf on scouts. Moaners.
Dude, I think you need a refund from that dealer who sold you the weed. I think that's some bad quality you're smoking.
This is a nerf to cloak. Not the scout. I can already wreck peeps without needing a cloak and with just nova knives on a minscout.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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CEOPyrex CloneA
The Unholy Legion Of DarkStar DARKSTAR ARMY
955
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Posted - 2014.11.06 14:56:00 -
[52] - Quote
Maken Tosch wrote:The 0.33 second delay is clearly not enough after observing and experiencing its effects. Several times now I have been the victim of cloaky shotgunners who managed to fire off a shot immediately after decloaking and are able to do it consistently.
Time to increase the delay.
Yeah i noticed this with my plasma cannon also, was able to insta fire from cloak.... then again 0.33 seconds isnt much anyway.
frankly i dont think there is much more they can do really before other areas get impacted by a pause of activity..... maybe just throw extra CPU and PG req on the shotgun? i unno. |
Spectral Clone
Abandoned Privilege Top Men.
3045
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Posted - 2014.11.06 15:07:00 -
[53] - Quote
1 second delay coming next tuesday. Dont worry, be happy ;)
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
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maluble
Art.of.Death VP Gaming Alliance
147
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Posted - 2014.11.06 15:08:00 -
[54] - Quote
I knew it wouldn't do anything, take away light weapons. |
Vesta Opalus
Bloodline Rebellion Capital Punishment.
152
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Posted - 2014.11.06 15:24:00 -
[55] - Quote
Mossellia Delt wrote:Hector Carson wrote:Crimson ShieId wrote:CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) Time to bump that delay up to a full second, Rattati! Make that 3 seconds, scouts aren't suppose to be able to stomp a proto sentinel And why not? Scouts were always the hard counter to the sentinal. Sentinel > scout > assault > sentinel Logi is too much a support class to be listed.
Can you please send me to some official source that says scouts are intended to counter sentinels?
Also in what alternate universe do you live in where assault somehow counters scouts?
I dont think anything in this game is designed to counter anything, even the two things that seem to be created for a specific purpose (AV and scanning) both fail at countering the thing they are directed against (vehicles and dampeners). |
Maken Tosch
DUST University Ivy League
10137
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Posted - 2014.11.06 15:29:00 -
[56] - Quote
maluble wrote:I knew it wouldn't do anything, take away light weapons.
No. It just means the delay needs to be extended more.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Mossellia Delt
Militaires Sans Jeux
1844
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Posted - 2014.11.06 18:09:00 -
[57] - Quote
Vesta Opalus wrote:Mossellia Delt wrote:Hector Carson wrote:Crimson ShieId wrote:CCP Rattati wrote:I have been shooting at the wall in Pub Contracts this morning, and I can shoot immediately out of cloak. I don't notice any delay (0.33 sec is a very short time) Time to bump that delay up to a full second, Rattati! Make that 3 seconds, scouts aren't suppose to be able to stomp a proto sentinel And why not? Scouts were always the hard counter to the sentinal. Sentinel > scout > assault > sentinel Logi is too much a support class to be listed. Can you please send me to some official source that says scouts are intended to counter sentinels? Also in what alternate universe do you live in where assault somehow counters scouts? I dont think anything in this game is designed to counter anything, even the two things that seem to be created for a specific purpose (AV and scanning) both fail at countering the thing they are directed against (vehicles and dampeners).
Thats how it use to be. Scouts were fast, high alpha, killed heavies, assaults were medium ranged medium tank that killed the scouts at a distance, sentinels killed the assaults when close up do to the firepower.
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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Raptor Princess
ALLOTEC INC
74
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Posted - 2014.11.06 18:22:00 -
[58] - Quote
maluble wrote:I knew it wouldn't do anything, take away light weapons.
The light weapon slot isn't the problem. The nerf was to the cloak and not the scout. |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
7447
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Posted - 2014.11.06 19:35:00 -
[59] - Quote
Spectral Clone wrote:1 second delay coming next tuesday. Dont worry, be happy ;)
Good.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1081
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Posted - 2014.11.06 20:05:00 -
[60] - Quote
Yesterday I actually had a scout stand right in front of me, cloak, and THEN fire his shotgun.
I have never cared about cloakers being able to fire while cloaked but I have a feeling once everyone figures out the timing there is going to be even more tears than before over this. |
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