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TheD1CK
Dead Man's Game
1259
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Posted - 2014.09.25 08:41:00 -
[1] - Quote
Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o?
- Balance - NO matter what balancing you do nothing changes that some mercs can one-man-army the enemy teams due to poor balancing and who gets the better side of map, you can't change this Some mercs have the genuine skill to go 20/0 or better in most games, 50/0 Vs MLT N00bs.
So what do we do then? nerf skill ?
Thats hardly an option unless you want the game to be NerfBat514, which is not an option. The answer is here among us since Delta deployed the question is will CCP Rattati act upon this chance?
-Militia Tier Servers- We have a full line of gear to use in them, and we all know it is a needed feature to retain some new players We could see this deploy by Echo if enough players step up and ask for it to be done... DO IT !!!
(I will stray for one moment- MLT frame-See MLT Matari BPO) If all MLT frames had crappy stats (oh, what luck! they do) it would be possible to add 2 EQ slots to All of the MLT Medium frames and then you have low module slots, low stats, 2EQ slots on all of them
Back on Track So the MLT server has an option for all roles to join in (with MLT gear) and enjoy a game Certain penalties must be used for the MLT server such as less ISK and maybe less SP This would discourage the cowards of our playerbase using it as a safe haven to farm MLT
So we have the tools to get this done. Can CCP clarify if this is going to be looked at??? And there is no use saying 'If, But, When, Maybe'' THIS IS NEEDED NOW !!!!! Or you run the risk of losing even more mercs as they stress at fighting proto every day they log in
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
584
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Posted - 2014.09.25 08:59:00 -
[2] - Quote
I feel like I'm looking at some kind of abstract, existential poem here
Tell me, TheD1CK, what is it that you are trying to say?
Stabby-stabber extraordinaire
I stabbed Rattati once, you know.
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TheD1CK
Dead Man's Game
1261
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Posted - 2014.09.25 09:01:00 -
[3] - Quote
Pseudogenesis wrote:I feel like I'm looking at some kind of abstract, existential poem here
Tell me, TheD1CK, what is it that you are trying to say? Seriously? I'm not getting into how I layed out my post. I advise you get a chair, maybe a glass of water Then sit down, keep your breathing relaxed (sip water if needed) and attempt to READ
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1504
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Posted - 2014.09.25 09:28:00 -
[4] - Quote
Pseudogenesis wrote:I feel like I'm looking at some kind of abstract, existential poem here
Tell me, TheD1CK, what is it that you are trying to say? while my EURO friend is long winded i think he is looking for a gamemode where new players are safe from PROTO.
KEQ diplomat/ intel /GC officer
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DarthPlagueis TheWise
108
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Posted - 2014.09.25 09:33:00 -
[5] - Quote
No it needs to be Advanced gear and lower. The dust experience needs to have those people in basic/militia feel a sense of accomplishment by killing higher tiers. So in this case the only answer to that is having advanced gear.
It really doesn't teach the new player a lesson if you just restrict everything to militia. And my main problem with that is our suit bonuses will not carry over to militia suits. So it needs to be at least basic.
I just think advanced is much more fair, and it also puts more pressure on the players to skill their things up. Not to mention a "militia gear, everything's free to use with no skill mode" would DRASTICALLY hurt AUR sales.
So what's FOTM?
"Subways Italian Foot Long Sub" - IWS
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TheD1CK
Dead Man's Game
1261
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Posted - 2014.09.25 09:33:00 -
[6] - Quote
CUSE TOWN333 wrote:Pseudogenesis wrote:I feel like I'm looking at some kind of abstract, existential poem here
Tell me, TheD1CK, what is it that you are trying to say? while my EURO friend is long winded i think he is looking for a gamemode where new players are safe from PROTO. Yes. (Note to self - don't attempt to start discussion on forum, it scares people)
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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TheD1CK
Dead Man's Game
1261
|
Posted - 2014.09.25 09:37:00 -
[7] - Quote
DarthPlagueis TheWise wrote:No it needs to be Advanced gear and lower. The dust experience needs to have those people in basic/militia feel a sense of accomplishment by killing higher tiers. So in this case the only answer to that is having advanced gear.
It really doesn't teach the new player a lesson if you just restrict everything to militia. And my main problem with that is our suit bonuses will not carry over to militia suits. So it needs to be at least basic.
I just think advanced is much more fair, and it also puts more pressure on the players to skill their things up. Not to mention a "militia gear, everything's free to use with no skill mode" would DRASTICALLY hurt AUR sales.
The reason for MLT tier server is exactly that - Your suit bonus does not apply. This would be intended for new/poor/terribad mercs, not just a casual stomp in lower gear.
Most of the target players for a MLT server would be the guys who DO NOT have suits to apply bonuses to
So yes.. I see your point.. But this feature would be for mercs that NEED it, not just mercs who want it EZ
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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You Are Inferior
Amarr Templars Amarr Empire
0
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Posted - 2014.09.25 10:43:00 -
[8] - Quote
I think you over estimate the tryhards there won't always be crazy op stuff it just so happens that in the last few months there were some crazy bad balance choices like decreasing the price of armor and nerfing av. Buffing the CR even though it seen the most on the field. Taking acid before they did their math for the scout class. It will be balanced after a while then it will start all over when they add pilot lol.
When bad men combine, the good must associate; else they will fall one by one, an unpitied sacrifice in a contemptible struggle. Edmund Burke
It didn't taste like abortion.?.?.
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General John Ripper
24872
|
Posted - 2014.09.25 10:57:00 -
[9] - Quote
acid?!?! but that is bad for them. They should go natural and take shrooms for the balancing process,
Hey I just met you, and this is crazy
Now heres my number : 192.168.0.6:5555
Ping me maybe?
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Immortal John Ripper
24873
|
Posted - 2014.09.25 10:57:00 -
[10] - Quote
acid?!?! but that is bad for them. They should go natural and take shrooms for the balancing process,
Hey I just met you, and this is crazy
Now heres my number : 192.168.0.6:5555
Ping me maybe?
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J4yne C0bb
Molon Labe. General Tso's Alliance
848
|
Posted - 2014.09.25 11:25:00 -
[11] - Quote
I like this idea, except I would prefer the gear cap at meta level 2, so most standard gear would be included, like the new Sever BPOs. But I would dig a militia only gear mode; gear capped matches would help close the SP gap between noobs and vets, making the NPE much more tolerable.
Min Logi | aka Punch R0ckgroin, fatman
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TheD1CK
Dead Man's Game
1264
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Posted - 2014.09.25 13:16:00 -
[12] - Quote
J4yne C0bb wrote:I like this idea, except I would prefer the gear cap at meta level 2, so most standard gear would be included, like the new Sever BPOs. But I would dig a militia only gear mode; gear capped matches would help close the SP gap between noobs and vets, making the NPE much more tolerable.
Exactly, while the basic gear would be a nice addition it just leaves an open invitation for L5 mercs to abuse it Even in an ALL-MLT set up there would be abuse, but the mercs would be confined to MLT tier items. Overall my proposition would be a never ending academy, where low skilled players can run low risk gear At the cost of receiving less reward for battles, which seems a fair trade off.
And another note .. this MLT server could be used AS the academy and this way the NPE is boosted As they would instantly be thrown against mercs that know how to game, but are limited to the same gear So rather than the strange desolate (farmed) Academy, new players would recieve a taste of what Dust can do.
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
206
|
Posted - 2014.09.25 14:11:00 -
[13] - Quote
TheD1CK wrote:Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o?
- Balance - NO matter what balancing you do nothing changes that some mercs can one-man-army the enemy teams due to poor balancing and who gets the better side of map, you can't change this Some mercs have the genuine skill to go 20/0 or better in most games, 50/0 Vs MLT N00bs.
So what do we do then? nerf skill ?
Thats hardly an option unless you want the game to be NerfBat514, which is not an option. The answer is here among us since Delta deployed the question is will CCP Rattati act upon this chance?
-Militia Tier Servers- We have a full line of gear to use in them, and we all know it is a needed feature to retain some new players We could see this deploy by Echo if enough players step up and ask for it to be done... DO IT !!!
(I will stray for one moment- MLT frame-See MLT Matari BPO) If all MLT frames had crappy stats (oh, what luck! they do) it would be possible to add 2 EQ slots to All of the MLT Medium frames and then you have low module slots, low stats, 2EQ slots on all of them
Back on Track So the MLT server has an option for all roles to join in (with MLT gear) and enjoy a game Certain penalties must be used for the MLT server such as less ISK and maybe less SP This would discourage the cowards of our playerbase using it as a safe haven to farm MLT
So we have the tools to get this done. Can CCP clarify if this is going to be looked at??? And there is no use saying 'If, But, When, Maybe'' THIS IS NEEDED NOW !!!!! Or you run the risk of losing even more mercs as they stress at fighting proto every day they log in Not all guns are viable without their suits for example ..i could never run lr in this mode as lr sucks without an amar bonus
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
206
|
Posted - 2014.09.25 14:13:00 -
[14] - Quote
J4yne C0bb wrote:I like this idea, except I would prefer the gear cap at meta level 2, so most standard gear would be included, like the new Sever BPOs. But I would dig a militia only gear mode; gear capped matches would help close the SP gap between noobs and vets, making the NPE much more tolerable. If standard was acceptable I would approve this mode..simply because lr is not viable unless it's on a amar commando or assault ..The only gun that's that way
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
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skippy678
Bloodline Rebellion Public.Disorder.
2593
|
Posted - 2014.09.25 15:21:00 -
[15] - Quote
TheD1CK wrote:Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o?
- Balance - NO matter what balancing you do nothing changes that some mercs can one-man-army the enemy teams due to poor balancing and who gets the better side of map, you can't change this Some mercs have the genuine skill to go 20/0 or better in most games, 50/0 Vs MLT N00bs.
So what do we do then? nerf skill ?
Thats hardly an option unless you want the game to be NerfBat514, which is not an option. The answer is here among us since Delta deployed the question is will CCP Rattati act upon this chance?
-Militia Tier Servers- We have a full line of gear to use in them, and we all know it is a needed feature to retain some new players We could see this deploy by Echo if enough players step up and ask for it to be done... DO IT !!!
(I will stray for one moment- MLT frame-See MLT Matari BPO) If all MLT frames had crappy stats (oh, what luck! they do) it would be possible to add 2 EQ slots to All of the MLT Medium frames and then you have low module slots, low stats, 2EQ slots on all of them
Back on Track So the MLT server has an option for all roles to join in (with MLT gear) and enjoy a game Certain penalties must be used for the MLT server such as less ISK and maybe less SP This would discourage the cowards of our playerbase using it as a safe haven to farm MLT
So we have the tools to get this done. Can CCP clarify if this is going to be looked at??? And there is no use saying 'If, But, When, Maybe'' THIS IS NEEDED NOW !!!!! Or you run the risk of losing even more mercs as they stress at fighting proto every day they log in
Dude Ill be frank. You are not going to get new content or new servers. But you know that. Even the BPO's are not NEW content they are simply old content re - added. New server dude?really?why would ccp put a new server on a game that isnt even being developed anymore?
My Youtube Lvl. 2 Forum Warrior
Follow:@skippy6gaming #BetaVet
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Leadfoot10
Molon Labe. General Tso's Alliance
1536
|
Posted - 2014.09.25 15:26:00 -
[16] - Quote
Would someone point me to the gamemode that has no redline snipers or double dampened cal/gal scouts with cloaks? |
TheD1CK
Dead Man's Game
1268
|
Posted - 2014.09.25 15:28:00 -
[17] - Quote
See with basic being in the mix it becomes too easy, mercs would never leave the MLT server. Militia confines it as much as possible and restricts how much advantage high SP mercs could have
Yes the Laser would under perform on a MLT suit, but your targets would all be in MLT suits And I think mercs are mistaking this for a 'new' feature for Dust mercs (which it almost is) But the primary use of the MLT server should be seeing that the clones of tomorrow have time to adapt.
We will never retain players (with scrublic servers) and we will never balance the equipment in game via its performance in public servers which is where all this data is collected. MLT server would allow the low SP mercs to play without penalty (fighting a 50milSP merc) And that should be it's primary use..
Could a member of CCP comment if some form of 'restricted' server could be possible?? You are allowing your game to be wasted by having new mercs fight scrubs all day.. This takes away any NPE, and ruins battles for long term mercs by forcing us to fight battles where over have our team is derping in a MLT fit not contributing to the outcome
Innapropriate Irrelevence...
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RayRay James
Molon Labe. General Tso's Alliance
444
|
Posted - 2014.09.25 15:34:00 -
[18] - Quote
So you want a game company that is known and prides itself on throwing new players into the deep end of the pool without swimming lessons to go and make a new server just for militia players?
I'm sure they'll get right on that. |
TheD1CK
Dead Man's Game
1268
|
Posted - 2014.09.25 15:34:00 -
[19] - Quote
skippy678 wrote:
Dude Ill be frank. You are not going to get new content or new servers. But you know that. Even the BPO's are not NEW content they are simply old content re - added. New server dude?really?why would ccp put a new server on a game that isnt even being developed anymore?
We all know this but there are things your overlooking.
- This could be an altered Battle Academy (Nothing new just tailored)
- There will be content, though CCP are focused on getting the Greenlight for Legion and Dust development will stall up until that time, and until they have a 'balance' of current gear So this is not to say anytime soon, though you never know Rattati might be the change needed for CCP to get it done and create a gamemode where new mercs aren't forced to fight 'vets'
- So I ask for nothing new (CCP provided that with a line of MLT gear) What I am asking is that CCP use what they have to make the game enjoyable for the new players
Innapropriate Irrelevence...
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TheD1CK
Dead Man's Game
1268
|
Posted - 2014.09.25 15:43:00 -
[20] - Quote
RayRay James wrote:So you want a game company that is known and prides itself on throwing new players into the deep end of the pool without swimming lessons to go and make a new server just for militia players?
I'm sure they'll get right on that.
Well if they applied my idea (MLT server acts as academy) then that would be throwing n00bs into battles that could contain a variation of mercs from 500,000SP - 50million the one restriction being
MILITIA GEAR
And by CCP's current changes to Dust and in EVE they are showing signs of a company who have realized without a way to retain new mercs there is nothing left for them to develop.. So I think it would be a possibility for CCP to do this.. IF players convinced them it was needed
This thread is for the Blueberries, they don't use your forum they play your game, Although they may not use their voice they are as much a part of the playerbase As the mercs who 'warrior' here often.. It's overdue CCP did something to cater for them Rather than chasing the tears that fall onto their forum from the 'community'
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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RayRay James
Molon Labe. General Tso's Alliance
444
|
Posted - 2014.09.25 15:48:00 -
[21] - Quote
TheD1CK wrote:RayRay James wrote:So you want a game company that is known and prides itself on throwing new players into the deep end of the pool without swimming lessons to go and make a new server just for militia players?
I'm sure they'll get right on that. Well if they applied my idea (MLT server acts as academy) then that would be throwing n00bs into battles that could contain a variation of mercs from 500,000SP - 50million the one restriction being MILITIA GEAR And by CCP's current changes to Dust and in EVE they are showing signs of a company who have realized without a way to retain new mercs there is nothing left for them to develop.. So I think it would be a possibility for CCP to do this.. IF players convinced them it was needed This thread is for the Blueberries, they don't use your forum they play your game, Although they may not use their voice they are as much a part of the playerbase As the mercs who 'warrior' here often.. It's overdue CCP did something to cater for them Rather than chasing the tears that fall onto their forum from the 'community'
So would my skills still apply? because if so, then it doesn't really matter. I already play most of my matches in a fully blueprint sevr suit. I'd be able to crush anyone with less SP in a militia only arena anyways.
If the skills DON'T apply, then you're actually doing a disservice to the new players because they'll never understand the skill tree.
You're trying to turn Dust into CoD, please stop |
TheD1CK
Dead Man's Game
1269
|
Posted - 2014.09.25 15:55:00 -
[22] - Quote
'I'd be able to crush anyone with less SP' - This is why a Basic server wouldn't work. Cripples in need of crutches would flock to it in a frenzy of Get Good to farm low tier mercs
In a MLT only server, there would be no suit bonuses though weaponry bonuses would apply So there would be use for investment, and the 3 mil proto suit would be put on hold for the new merc. As it should be they could build their Cores up, decide a role and pick their weapon while they reach a level of SP suitable for fighting mercs on higher levels in public contracts
RayRay it is good to know where you would be if we had a MLT server, but thats OK It would be designed for new/poor/terribad mercs, So you'd fit right in
Innapropriate Irrelevence...
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Random Redberry
Elite Intergalactic Mercenaries
3
|
Posted - 2014.09.25 16:15:00 -
[23] - Quote
ur name is innapprotiate your not allowd in my crop
i got left as ceo what do? pls join
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RayRay James
Molon Labe. General Tso's Alliance
444
|
Posted - 2014.09.25 17:22:00 -
[24] - Quote
TheD1CK wrote:' RayRay it is good to know where you would be if we had a MLT server, but thats OK It would be designed for new/poor/terribad mercs, So you'd fit right in
Yeah... probably would, actually |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2246
|
Posted - 2014.09.25 17:26:00 -
[25] - Quote
TheD1CK wrote:'I'd be able to crush anyone with less SP' - This is why a Basic server wouldn't work. Cripples in need of crutches would flock to it in a frenzy of Get Good to farm low tier mercs In a MLT only server, there would be no suit bonuses though weaponry bonuses would apply So there would be use for investment, and the 3 mil proto suit would be put on hold for the new merc. As it should be they could build their Cores up, decide a role and pick their weapon while they reach a level of SP suitable for fighting mercs on higher levels in public contracts RayRay it is good to know where you would be if we had a MLT server, but thats OK It would be designed for new/poor/terribad mercs, So you'd fit right in +1 Agree - if a separate mode is going to work at all, it has to be exclusively militia. We Could call it something like 'Academy Tier II'.
Would also want to see isk/WP payouts a lot lower since gear cost would be low and predictable and also to make sure it doesn't become an ISK/WP farm for vets and also to give new players incentive to step up to regular pubs.
It would be a great place for all players to test drive new fits.
Philosophical maundering follows:
Dust is New Eden ideals crammed into a lobby shooter, and we pay a big price for this in terms of new player retention.
In trying to solve this game design problem, solutions tend to fall on one side or t'other of a philosophical dividing line: throw all the players in together or break them up.
Imo the ideal solution allows us to keep all players together in the same matches. The primary advantage of this is community - we get to know each other at the end if a knife, so to speak. We learn who the fotm protoscrubs are and we learn who the noble holy warriors are. We can then come to the forums and malign or praise each other. But speaking more seriously, my belief is this single shard, this one bloody pool, is what gives Dust its magic and is largely responsible for Dust having such a hold on its small playerbase. We're a family, albeit a whiny dysfunctional cowardly protostoming noobfarming one.
However, finding a way to keep everybody together in the same matches is a tough game design problem that so far nobody has proposed a solid solution for. My personal contribution is 1) a revison of the WP system to be more meritocratic and action-based with a much smaller passive component and 2) some kind of differential payout system for rewarding/encouraging noobs who take on much tougher opponents on the battlefield. But getting even a grudging consensus on a system like that is hard.
The other solution, breaking players up as proposed by the OP, is very attractive. The downside is that In New Eden/Dust, we end up segregating an already small playerbase - we already see peeps who are playing one mode almost exclusively. The upside is that it becomes very easy to mix vets and noobs and still offer a reasonable or even positive/encouraging NPE.
Of the solutions offered on these forums to date, the militia-only solution presented above with heavily reduced WP/ISK payouts seems like the best proposed so far: it is both beneficial to newbros and the community because it still exposes them to vets and beneficial to Dust by very likely increasing player retention. Vets can get some benefit out of it too as a testing ground/ego-stroking mode.
TL;DR Best solution is for one of you game design geniuses to find a way to keep us all together while guaranteeing a good(not easy!) NPE. If we can't solve that problem as a group then the next best solution is the militia mode proposed by TheD1CK and with reduced WP/ISK payouts.
PSN: RationalSpark
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Onesimus Tarsus
is-a-Corporation
2664
|
Posted - 2014.09.25 17:45:00 -
[26] - Quote
Matchmake by player lethality, and it won't matter what they wore to get there.
The sig is back! K/D(r) matchmaking would even fix the matchmaking fix.
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Haerr
Legio DXIV
1459
|
Posted - 2014.09.25 17:50:00 -
[27] - Quote
CUSE TOWN333 wrote:Pseudogenesis wrote:I feel like I'm looking at some kind of abstract, existential poem here
Tell me, TheD1CK, what is it that you are trying to say? while my EURO friend is long winded i think he is looking for a gamemode where new players are safe from PROTO. Boo! How will I pad my super important internet shooter numbers then?
(But really no, let's not do this... because of reasons...) |
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
333
|
Posted - 2014.09.25 17:56:00 -
[28] - Quote
I really like the idea of a limited/restricted outfitting game mode, not just for the positive impact on the NPE it would provide but also for the additional variety in the challenge oit would create in learning to be successful without compulsory reliance on "better" gear.
A mode like this would still be challenging since, even though the gear is all militia and unbonused the mercs themselves would still have their individual dropsuit upgrade bonuses in effect, which would create distinctive strengths/weaknesses amongst the players regardless of gear, ie this mode would test MERCS not FITS. And do it in a way that would be much more palatable for newberries since their odds of being successful are greater and lessen/prepare them for the shock of the fullprotopubstompfag culture.
Maiden selena MORTIMOR wrote: Not all guns are viable without their suits for example ..i could never run lr in this mode as lr sucks without an amar bonus
This I think is an interesting point. A mode like this could provide a unique data pool to draw conclusions from with regards to the greater balance/OP/UP condition questions. Should we really have ANY gear that isn't viable on its own and REQUIRES a specific fitting? I recognize the a suit can make a weapon shine (like my MinCommando w/the CR and MD) but without the suit how effective/balanced is the weapon itself? This mode could help answer that from actual live player data helping to further refine the buffing/nerfing process.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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TheD1CK
Dead Man's Game
1275
|
Posted - 2014.09.25 17:58:00 -
[29] - Quote
See that is the feedback that can help the game, thank you Vrain
I want battles to be enjoyable for all role and SP levels, the HTFU mentality can only do so much. I began in Closed Beta as one of the Blueberry cluster, learning your craft in New Eden without help Has to be one of the toughest gaming experiences out there (Reminds me of Dark Souls without guidance)
And yes, most of us had to do it, all the mercs after me had to do it... This changes nothing
The fact is we have a playerbase imo averaging 20mil SP and ranging to 60mil + Any new merc has to face up against that every game..... For What?? They learn very little in that setup, as all they see is overpowered setups they cannot achieve Until they dedicate time to the game (which they won't in this setup).
IF a MLT grade server was available.. WE ALL KNOW it would be abused by cowards. So wouldn't this be keeping the essence of New Eden ?? the n00bs would still be under threat But overall there is less incentive (ISK) for mercs to do so, and some naming and shaming would add a new layer of meta to separate the Fighters from the Farmers
I am well aware my proposal needs polishing but I think a large part of the community will agree
WE WANT TO PLAY DUST. THIS ALLOWS ALL MERCS TO ENJOY IT.
As Vrain points out, regardless of disputes or rivalries this playerbase IS a family albeit one of the most hateful, dysfunctional and mutated family in gaming, regardless WE must look after our family, the lack-wits and newcomers are part of that.
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
334
|
Posted - 2014.09.25 18:01:00 -
[30] - Quote
Leadfoot10 wrote:Would someone point me to the gamemode that has no redline snipers or double dampened cal/gal scouts with cloaks?
Fat Princess is thataway -----\ / | \_____/\_~-->
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Mad Syringe
ReDust Inc.
301
|
Posted - 2014.09.25 18:19:00 -
[31] - Quote
I don't like this proposal, for two reasons.
First, one of the biggest assets of this game is the skilltree, and new players want to skill into shiny stuff. If these things become irrelevant for the only gamemode they can play, that would be a bummer.
Secondly, not the suits, but teamwork is op.
I would propose something different, make a new gamemode for everybody that has lesss then 10mil sp. These would be high sec battles and obviously much easier on the noobs. It would probably feel more like the beginning of this game (closed beta anybody) so that everybody can get used to the flow.
This gamemode would be available after academy, and until one hit's the skill cap (10mil might be too much on second thought).
After they graduated from high sec, they would be ready for the protobears (more or less).
Dedicated Minmando Masshole with love for Swarmholing...
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TheD1CK
Dead Man's Game
1277
|
Posted - 2014.09.25 18:26:00 -
[32] - Quote
Mad Syringe wrote:I don't like this proposal, for two reasons.
First, one of the biggest assets of this game is the skilltree, and new players want to skill into shiny stuff. If these things become irrelevant for the only gamemode they can play, that would be a bummer.
Secondly, not the suits, but teamwork is op.
I would propose something different, make a new gamemode for everybody that has lesss then 10mil sp. These would be high sec battles and obviously much easier on the noobs. It would probably feel more like the beginning of this game (closed beta anybody) so that everybody can get used to the flow.
This gamemode would be available after academy, and until one hit's the skill cap (10mil might be too much on second thought).
After they graduated from high sec, they would be ready for the protobears (more or less).
In my proposal the only thing they miss is the Suit bonuses. All Weaponry and Upgrades skills would still apply so not irrelevant
While the 3 mil saving for a Proto suit can be delayed while they run test fits in a MLT server So the skills apply but they have some playtime before having to decide which large investment would be their own preference and could help in saving new mercs from bad choices..
Innapropriate Irrelevence...
Welcome to the Dust Forum, hang around to see why everyone else left :/
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
336
|
Posted - 2014.09.25 18:53:00 -
[33] - Quote
Mad Syringe wrote:I don't like this proposal, for two reasons.
First, one of the biggest assets of this game is the skilltree, and new players want to skill into shiny stuff. If these things become irrelevant for the only gamemode they can play, that would be a bummer.
Secondly, not the suits, but teamwork is op.
I would propose something different, make a new gamemode for everybody that has lesss then 10mil sp. These would be high sec battles and obviously much easier on the noobs. It would probably feel more like the beginning of this game (closed beta anybody) so that everybody can get used to the flow.
This gamemode would be available after academy, and until one hit's the skill cap (10mil might be too much on second thought).
After they graduated from high sec, they would be ready for the protobears (more or less).
If anything it's better guidance for newberries to be steered into skilling DSUpgrades tree/Cores first than skilling "shiny stuff". Truth is, as many newberries frustratingly learn, without substantial investment into DSUpgrades all that proto gear winds up being a waste when the suit can't be fitted or the tank is still short compared to ACTUAL protos.
And I don't think the idea is as an " only" option for newbs/vets, I think its supposed to be an additional gamemode option. Correct me if I'm wrong.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
336
|
Posted - 2014.09.25 18:55:00 -
[34] - Quote
And besides, now that basically everything is available in a MIL variant, a MIL only mode would serve well as the long requested "test server/training mode".
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Michael Arck
5769
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Posted - 2014.09.25 19:02:00 -
[35] - Quote
Doesn't that undo everything that is New Eden? Grant it, the proto folks kill newer players but isn't this the place where HTFU is a motto? We can't shelter them for long.
Keeping people separated does nothing to enhance skill. I think we are dealing with a problem that can only fix itself. The more we tamper, the more segregate and the more we damage the game itself.
They have to learn sometime. The truth is, we got a bunch of kids playing now and if they haven't thought about joining a corporation, checking out the forums looking for the Immortal Guides, Dust uni, and really dissecting what they are doing wrong, they are never going to learn.
Creating a MLT server won't help them. I got my butt whooped in my first brawl. But its what I learned from that lost and the others that taught me how to fight.
A sword is always beaten and forged in fire before its a deadly weapon
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
338
|
Posted - 2014.09.25 19:17:00 -
[36] - Quote
Michael Arck wrote:Doesn't that undo everything that is New Eden? Grant it, the proto folks kill newer players but isn't this the place where HTFU is a motto? We can't shelter them for long.
Keeping people separated does nothing to enhance skill. I think we are dealing with a problem that can only fix itself. The more we tamper, the more segregate and the more we damage the game itself.
They have to learn sometime. The truth is, we got a bunch of kids playing now and if they haven't thought about joining a corporation, checking out the forums looking for the Immortal Guides, Dust uni, and really dissecting what they are doing wrong, they are never going to learn.
Creating a MLT server won't help them. I got my butt whooped in my first brawl. But its what I learned from that lost and the others that taught me how to fight.
A sword is always beaten and forged in fire before its a deadly weapon
I agree that no one can be or even deserves to be endlessly coddled however doesn't New Eden provide a certain amount of constant relative "safety" with its HighSec/LowSec layout? (bear in mind I do not EVE)
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Omega Black Zero
Condotta Rouvenor Gallente Federation
120
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Posted - 2014.09.25 19:23:00 -
[37] - Quote
Maiden selena MORTIMOR wrote:TheD1CK wrote:Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o?
- Balance - NO matter what balancing you do nothing changes that some mercs can one-man-army the enemy teams due to poor balancing and who gets the better side of map, you can't change this Some mercs have the genuine skill to go 20/0 or better in most games, 50/0 Vs MLT N00bs.
So what do we do then? nerf skill ?
Thats hardly an option unless you want the game to be NerfBat514, which is not an option. The answer is here among us since Delta deployed the question is will CCP Rattati act upon this chance?
-Militia Tier Servers- We have a full line of gear to use in them, and we all know it is a needed feature to retain some new players We could see this deploy by Echo if enough players step up and ask for it to be done... DO IT !!!
(I will stray for one moment- MLT frame-See MLT Matari BPO) If all MLT frames had crappy stats (oh, what luck! they do) it would be possible to add 2 EQ slots to All of the MLT Medium frames and then you have low module slots, low stats, 2EQ slots on all of them
Back on Track So the MLT server has an option for all roles to join in (with MLT gear) and enjoy a game Certain penalties must be used for the MLT server such as less ISK and maybe less SP This would discourage the cowards of our playerbase using it as a safe haven to farm MLT
So we have the tools to get this done. Can CCP clarify if this is going to be looked at??? And there is no use saying 'If, But, When, Maybe'' THIS IS NEEDED NOW !!!!! Or you run the risk of losing even more mercs as they stress at fighting proto every day they log in Not all guns are viable without their suits for example ..i could never run lr in this mode as lr sucks without an amar bonus It's a poor workman who blames his tools. I ran the LR before the Amarr bonus and still do on my Amarr logi. You just have to be more disciplined if you are going to be proficient at the LR without the bonus. |
You Are Inferior
Amarr Templars Amarr Empire
2
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Posted - 2014.09.26 00:35:00 -
[38] - Quote
A all militia arena would just be abused by mediocre players to farm new players... not that I think that anyone has anymore skill than the ability to grind in this game there are things to learn like map hot spots, where snipers sit, and a number of other things; you can't flank someone if you don't know a path to do it. Skill really just depends on what suit you use scout < sent < commando < assault; I didn't put logi in there because they are not a combat role. Of course the viability of each suit is qualitative in respect to kills i.e., Them Skillz *****.
It didn't taste like abortion.?.?.
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J4yne C0bb
Molon Labe. General Tso's Alliance
852
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Posted - 2014.09.26 01:24:00 -
[39] - Quote
Mad Syringe wrote:Secondly, not the suits, but teamwork is op.
Can we once and for all put this crappy argument to rest? This argument gets brought up all the time in these kind of discussions, and it's time to put two in it's damn skull. Of course suits matter, they always matter, if they didn't matter, you wouldn't see anybody wearing them. Proto gives an actual calculable advantage to the player, and this advantage is separate from player skill. If suits don't matter, then why do protostompers use them exclusively?
There's two issues here -- the advantage that using a proto suit provides, and the advantage of a tight squad using teamwork provides, and we need to stop conflating the two.
For new mercs, having a Mil-only game mode removes a portion (not all) of the hard mathematical advantage that a vet has against the noob, thereby making this game mode more forgiving to the new player, who will hopefully stick around long enough to become a vet in his own right. It is true that vets will still have the advantage, but that's ok, because it's only the advantage of experience which can be learned, not the disadvantage of being outgeared.
For old mercs, having a Mil-only gear mode is an opportunity to test, to help newbros, to develop strategy, and most importantly, to murder other vets on more-or-less equal footing, since most level advantages would be negated, and those passive advantages that aren't, all vets already have anyway. And yes, I know that's what PC is for, but not everybody has the time/opportunity/inclination to play that, and a mil-only mode would allow this to happen anytime, not just when PC fights happen.
Personally, I'm not aiming to make Dust less brutal -- we just need to immerse the noobs more slowly into it, so they stick around longer. This Mil-only gear mode, I fully expect it to still be hell on noobs due to vet experience, and that's fine. It just needs to be less brutal than now, so that it stops driving the right players away from the game.
Call it 'Brutal Light' -- 50% less groin-stomping goodness of the regular flavor, but same great taste (of blood in your mouth)!
Min Logi | aka Punch R0ckgroin, fatman
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Onesimus Tarsus
is-a-Corporation
2674
|
Posted - 2014.09.26 02:41:00 -
[40] - Quote
Omega Black Zero wrote:Maiden selena MORTIMOR wrote:TheD1CK wrote:Glad to say that the Hotfixes work and look like they may give us a good base for new content SOONtm This is good for the game, good for the players and good for CCP. But can they really fix Dust.. 0o?
- Balance - NO matter what balancing you do nothing changes that some mercs can one-man-army the enemy teams due to poor balancing and who gets the better side of map, you can't change this Some mercs have the genuine skill to go 20/0 or better in most games, 50/0 Vs MLT N00bs.
So what do we do then? nerf skill ?
Thats hardly an option unless you want the game to be NerfBat514, which is not an option. The answer is here among us since Delta deployed the question is will CCP Rattati act upon this chance?
-Militia Tier Servers- We have a full line of gear to use in them, and we all know it is a needed feature to retain some new players We could see this deploy by Echo if enough players step up and ask for it to be done... DO IT !!!
(I will stray for one moment- MLT frame-See MLT Matari BPO) If all MLT frames had crappy stats (oh, what luck! they do) it would be possible to add 2 EQ slots to All of the MLT Medium frames and then you have low module slots, low stats, 2EQ slots on all of them
Back on Track So the MLT server has an option for all roles to join in (with MLT gear) and enjoy a game Certain penalties must be used for the MLT server such as less ISK and maybe less SP This would discourage the cowards of our playerbase using it as a safe haven to farm MLT
So we have the tools to get this done. Can CCP clarify if this is going to be looked at??? And there is no use saying 'If, But, When, Maybe'' THIS IS NEEDED NOW !!!!! Or you run the risk of losing even more mercs as they stress at fighting proto every day they log in Not all guns are viable without their suits for example ..i could never run lr in this mode as lr sucks without an amar bonus It's a poor workman who blames his tools. Great Caesar's Ghost, if there isn't an implied competency of said tools in that axiom. Ever use a hammer made of mud? You poor carpenter, get back to work with your mud hammer.
The sig is back! K/D(r) matchmaking would even fix the matchmaking fix.
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