J4yne C0bb
Molon Labe. General Tso's Alliance
848
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Posted - 2014.09.25 11:25:00 -
[1] - Quote
I like this idea, except I would prefer the gear cap at meta level 2, so most standard gear would be included, like the new Sever BPOs. But I would dig a militia only gear mode; gear capped matches would help close the SP gap between noobs and vets, making the NPE much more tolerable.
Min Logi | aka Punch R0ckgroin, fatman
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J4yne C0bb
Molon Labe. General Tso's Alliance
852
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Posted - 2014.09.26 01:24:00 -
[2] - Quote
Mad Syringe wrote:Secondly, not the suits, but teamwork is op.
Can we once and for all put this crappy argument to rest? This argument gets brought up all the time in these kind of discussions, and it's time to put two in it's damn skull. Of course suits matter, they always matter, if they didn't matter, you wouldn't see anybody wearing them. Proto gives an actual calculable advantage to the player, and this advantage is separate from player skill. If suits don't matter, then why do protostompers use them exclusively?
There's two issues here -- the advantage that using a proto suit provides, and the advantage of a tight squad using teamwork provides, and we need to stop conflating the two.
For new mercs, having a Mil-only game mode removes a portion (not all) of the hard mathematical advantage that a vet has against the noob, thereby making this game mode more forgiving to the new player, who will hopefully stick around long enough to become a vet in his own right. It is true that vets will still have the advantage, but that's ok, because it's only the advantage of experience which can be learned, not the disadvantage of being outgeared.
For old mercs, having a Mil-only gear mode is an opportunity to test, to help newbros, to develop strategy, and most importantly, to murder other vets on more-or-less equal footing, since most level advantages would be negated, and those passive advantages that aren't, all vets already have anyway. And yes, I know that's what PC is for, but not everybody has the time/opportunity/inclination to play that, and a mil-only mode would allow this to happen anytime, not just when PC fights happen.
Personally, I'm not aiming to make Dust less brutal -- we just need to immerse the noobs more slowly into it, so they stick around longer. This Mil-only gear mode, I fully expect it to still be hell on noobs due to vet experience, and that's fine. It just needs to be less brutal than now, so that it stops driving the right players away from the game.
Call it 'Brutal Light' -- 50% less groin-stomping goodness of the regular flavor, but same great taste (of blood in your mouth)!
Min Logi | aka Punch R0ckgroin, fatman
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