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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 13:29:00 -
[1] - Quote
Why are you nerfing the ads so hard and buffing av? Will I get a respec for the fire rate I spec'd into or am I just stuck with a turd? How is it fair to Neff it so hard instead of buffing av to be able to deal with it. I spec'd into 50% fire rate and nice afterburners. You better be coming out with better vehicles if you don't give respecs.
You money paying costumer Demanded Moores |
Ripley Riley
Incorruptibles
3302
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Posted - 2014.09.22 13:39:00 -
[2] - Quote
CCP, take a load off. I've got your light work.
Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av? The AB and fuel injector nerf was a long time coming. Balancing sometimes calls for nerfing. Meanwhile, swarm launchers have been pretty much goddamned useless forever. Now they might be more viable as an AV weapon.
Demandred Moores wrote:Will I get a respec for the fire rate I spec'd into or am I just stuck with a turd? It will be a cold, cold day in hell before CCP gives anyone a respec for anything.
Demandred Moores wrote:How is it fair to nerf it so hard instead of buffing av to be able to deal with it. I spec'd into 50% fire rate and nice afterburners. "Nice afterburners"? It was an 'I ****** up, CHEESE IT!' button. You know CCP doesn't like low-risk/high-reward scenarios. You had to have seen this coming.
Demandred Moores wrote:You money paying costumer Demanded Moores Infantry pays CCP money too... entitled much?
Final thought - the notes also included a 123,000 ISK price drop for ADS and 30% price drop for small turrets. ADS'ing is now cheaper. Did you selectively choose to ignore those little tidbits?
He imposes order on the chaos of organic evolution...
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 13:44:00 -
[3] - Quote
If they took it one thing at a time I might not be so butt hurt. I play infantry also about 41m sp and I spent it on specific things. Why should I be needed instead of av getting buffed better? This isn't a healthy way to develop a game and keep a fan base. Not saying I'm leaving. |
HOWDIDHEKILLME
Dying to Reload
583
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Posted - 2014.09.22 13:53:00 -
[4] - Quote
I remember popping a 3 million isk proto tank solo once in about 7 seconds. Bet that guy broke his damn tv. Ads's pilots crack me up.
Lonewolf till I die
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Ripley Riley
Incorruptibles
3303
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Posted - 2014.09.22 13:54:00 -
[5] - Quote
HOWDIDHEKILLME wrote:I remember popping a 3 million isk proto tank solo once in about 7 seconds. Bet that guy broke his damn tv. Ads's pilots crack me up. Considering it was probably his first HAV loss in months he was probably fine with it.
He imposes order on the chaos of organic evolution...
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 13:58:00 -
[6] - Quote
No 3m tanks now days the was probably before 1.6.
But how can you strip me of so many things I spec into mr. Dev. I can name so many players that hate how you Nerf instead of buffing and won't be following you to legion. |
Soraya Xel
Abandoned Privilege Top Men.
3442
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Posted - 2014.09.22 14:00:00 -
[7] - Quote
Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av?
The level of nerf is generally somewhat comparable to the level of OP it is.
ADS is really OP.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 14:29:00 -
[8] - Quote
I agree it is op but this is too much at once and very unfair to people that grinned months for the sp. More than a 50% hit to what I spec'd into. |
Thor Odinson42
Molon Labe. General Tso's Alliance
4654
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Posted - 2014.09.22 14:36:00 -
[9] - Quote
I don't think ADS are OP at all.
This is a case of trying to balance things in pubs, where there are droves of idiots not pulling out AV.
Level 4 Forum Warrior
PSN: wbrom42
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1827
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Posted - 2014.09.22 14:38:00 -
[10] - Quote
Demandred Moores wrote:I agree it is op but this is too much at once and very unfair to people that grinned months for the sp. More than a 50% hit to what I spec'd into.
I think we will have to wait and see if it is unfair or not. It really is impossible to tell if a buff or nerf is too much until players get their hands on it. Come back a month or so after delta and share your complain then, I'm sure everyone, devs included, will be more receptive too it and you'll be able to have data to back up your claims.
Now with more evil.
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Thumb Green
Raymond James Corp
1532
|
Posted - 2014.09.22 14:41:00 -
[11] - Quote
A speed buff & turn nerf for swarms and knocking them into buildings will still be the only real threat they pose to a DS. The RoF nerf for ADS isn't too bad. I might have went with 5% instead of 3% but 10% was certainly too high.
Ripley Riley wrote:HOWDIDHEKILLME wrote:I remember popping a 3 million isk proto tank solo once in about 7 seconds. Bet that guy broke his damn tv. Ads's pilots crack me up. Considering it was probably his first HAV loss in months he was probably fine with it. Not back when they cost millions. A good tanker could keep from losing one for a while but most tankers aren't good.
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1540
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Posted - 2014.09.22 14:43:00 -
[12] - Quote
Thumb Green wrote:A speed buff & turn nerf for swarms and knocking them into buildings will still be the only real threat they pose to a DS. The RoF nerf for ADS isn't too bad. I might have went with 5% instead of 3% but 10% was certainly too high. Ripley Riley wrote:HOWDIDHEKILLME wrote:I remember popping a 3 million isk proto tank solo once in about 7 seconds. Bet that guy broke his damn tv. Ads's pilots crack me up. Considering it was probably his first HAV loss in months he was probably fine with it. Not back when they cost millions. A good tanker could keep from losing one for a while but most tankers aren't good.
When they cost that much, only the really good ones had the balls to run them.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 14:49:00 -
[13] - Quote
There is a reason over half the community has left the game, ccp does not reward hard work and patience. I for one will not be interested in any future projects and I wish everyone else luck who moves to legion and Valkery or however you b spell it. |
Ripley Riley
Incorruptibles
3308
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Posted - 2014.09.22 14:52:00 -
[14] - Quote
Demandred Moores wrote:There is a reason over half the community has left the game, ccp does not reward hard work and patience. Hard work and patience? ADS pilots have been farming kills with little-to-no risk for months now.
Demandred Moores wrote:I for one will not be interested in any future projects and I wish everyone else luck who moves to legion and Valkery or however you spell it. Valkyrie.
Before you make an ass of yourself on the forums why don't you actually let Delta drop? There is still a place for ADS pilots on the battlefield. No, you will not be as OP as you were before, but you will still be useful.
He imposes order on the chaos of organic evolution...
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CommanderBolt
TerranProtossZerg
1700
|
Posted - 2014.09.22 14:54:00 -
[15] - Quote
Soraya Xel wrote:Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av? The level of nerf is generally somewhat comparable to the level of OP it is. ADS is really OP.
ADS is far from op. One single forge can deal with any ADS.
The afterburner change I agree with totally, its the RoF nerf that seems just baffling.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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CommanderBolt
TerranProtossZerg
1700
|
Posted - 2014.09.22 14:57:00 -
[16] - Quote
Thor Odinson42 wrote:I don't think ADS are OP at all.
This is a case of trying to balance things in pubs, where there are droves of idiots not pulling out AV.
It seems so. I can only assume people have never actually tried using an ADS.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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Thumb Green
Raymond James Corp
1532
|
Posted - 2014.09.22 14:57:00 -
[17] - Quote
ResistanceGTA wrote:Thumb Green wrote:A speed buff & turn nerf for swarms and knocking them into buildings will still be the only real threat they pose to a DS. The RoF nerf for ADS isn't too bad. I might have went with 5% instead of 3% but 10% was certainly too high. Ripley Riley wrote:HOWDIDHEKILLME wrote:I remember popping a 3 million isk proto tank solo once in about 7 seconds. Bet that guy broke his damn tv. Ads's pilots crack me up. Considering it was probably his first HAV loss in months he was probably fine with it. Not back when they cost millions. A good tanker could keep from losing one for a while but most tankers aren't good. When they cost that much, only the really good ones had the balls to run them. Nah plenty of bad ones ran them; that's mostly what you seen, just bad tankers that only skilled into it because they thought "It's a tank" and then they'd come on here whining that "it's a tank, AV should only be a nuisance; only a tank should take out a tank ". There's only ever been a handful of good tankers.
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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Bahirae Serugiusu
Vendetta Reactionary Force
116
|
Posted - 2014.09.22 15:02:00 -
[18] - Quote
Soraya Xel wrote:Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av? The level of nerf is generally somewhat comparable to the level of OP it is. ADS is really OP. Called it! |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 15:03:00 -
[19] - Quote
Yes they are op now yes they will be usable. I was speaking of how long it took to get that sp not how easy it is to farm kills. But this is not all they nerfed out of the 40m+ sp I have. This is just how I feel about it, I simply don't like how they treat people with mass amounts of locked in sp. I believe these things should be taken in steps. One month they want to buff the python then they want to Nerf it and buff av. I Shouldn't be able to get 60 kills so easily but if you didn't realize the turrets are very much improved and on certain maps can now make it really difficult against exp. players. I simply just think it's too much at once and that 25%-30% fire rate would be enough of a Nerf making me feel 3m sp wasn't wasted there. 15% is nothing. |
Bahirae Serugiusu
Vendetta Reactionary Force
116
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Posted - 2014.09.22 15:03:00 -
[20] - Quote
I've still never seen an ADS drop because of AV and last I saw they are still slaughtering every match I'm in |
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 15:07:00 -
[21] - Quote
Bahirae Serugiusu wrote:I've still never seen an ADS drop because of AV and last I saw they are still slaughtering every match I'm in Have you played pc? I get my ads stolen in a bush and I drop it myself with swarms and help from a forge friend. Go play with ns they'll show you how. My corp destroys ads pilots. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2960
|
Posted - 2014.09.22 15:19:00 -
[22] - Quote
Demandred Moores wrote:I spent my SP into the most unstoppable thing in the game several times! Each time before my overpowered thing was nerfed by CCP to make it less OP! I am angry that I have failed to notice this consistent and predictable pattern and it is happening again!
So now I am angry and want CCP to not keep nerfing overpowered things because losing battlefield godhood makes the game not fun for me! It does not matter if no one except me and other overpowered thing users find the game fun because my thing is overwhelming! Nobody but me and my opinions matter!
The above quote is how my brain translates the premise of this thread. |
Dust User
KILL-EM-QUICK RISE of LEGION
655
|
Posted - 2014.09.22 15:33:00 -
[23] - Quote
Thor Odinson42 wrote:I don't think ADS are OP at all.
This is a case of trying to balance things in pubs, where there are droves of idiots not pulling out AV.
Agreed.
ADS were fine. Sure they seem OP when nobody is shooting at them. All it takes is one decent forge and ADS aren't a threat. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2960
|
Posted - 2014.09.22 15:36:00 -
[24] - Quote
Dust User wrote:Thor Odinson42 wrote:I don't think ADS are OP at all.
This is a case of trying to balance things in pubs, where there are droves of idiots not pulling out AV. Agreed. ADS were fine. Sure they seem OP when nobody is shooting at them. All it takes is one decent forge and ADS aren't a threat.
Forge guns aren't being buffed. The AV weapon that was utterly ineffectual is.
So bringing the forge into the convo is laughable. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 15:47:00 -
[25] - Quote
I am not fotm chaser I was first mko assault and have been since, mko sct a few other suits I was talking about grenades, tar, and several other things dont twist my words please. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
|
Posted - 2014.09.22 15:51:00 -
[26] - Quote
Dust User wrote:Thor Odinson42 wrote:I don't think ADS are OP at all.
This is a case of trying to balance things in pubs, where there are droves of idiots not pulling out AV. Agreed. ADS were fine. Sure they seem OP when nobody is shooting at them. All it takes is one decent forge and ADS aren't a threat. Thank you I was waiting on you to post keq. Gg in that pc last night too progress has been amazing in pc since our leadership change. |
Soraya Xel
Abandoned Privilege Top Men.
3451
|
Posted - 2014.09.22 16:05:00 -
[27] - Quote
CommanderBolt wrote:ADS is far from op. One single forge can deal with any ADS.
The afterburner change I agree with totally, pilots need to get away but the cool-down was way too fast basically being meaningless and a constant use module. its the RoF nerf that seems just baffling.
One forge should be able to deal with any ADS. Also, swarm launchers should work.
A notion I had on the RoF bonus issue, is that a 50% rate of fire swing is huge. A smaller difference between less and more skilled dropships makes them easier to balance. Namely that when a skill bonus applies a 50% change, either newbies are useless, or veterans are OP. On a 15% swing, both can be roughly balanced.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
|
Posted - 2014.09.22 16:13:00 -
[28] - Quote
My personal experience has me more frustrated with swarms than forges. Yes it is hard to take out an ads but it's much harder to fight someone with swarms because they don't miss. A forge is a contest of skill where you can actually fly around and fight the forge gunner making him miss depending on who is better. Swarms are a no skill weapon and auto lock makes it impossible to stay in the area. It seems that is more than fair and balanced but this buff will do nothing as I'll just pull out two hardners and tick you off when you only hit for like 200 damage. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2964
|
Posted - 2014.09.22 16:16:00 -
[29] - Quote
Demandred Moores wrote:I am not fotm chaser I was first mko assault and have been since, mko sct a few other suits I was talking about grenades, tar, and several other things dont twist my words please.
May not be the case, but it's how it comes off. The ADS is bloody overpowered and there's only two things that can threaten it.
Forge Guns, which are largely not going to kill an ADS even 50% of the time unless we manage to lead just right.
Other ADS. CCP has balanced on the premise that the only consistent counter to a thing cannot be itself. Since the only realistic AND consistent counter to an ADS is another ADS then it is inherently unbalanced.
Forge guns are a realistic counter, but not consistent. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2964
|
Posted - 2014.09.22 16:18:00 -
[30] - Quote
Demandred Moores wrote:It seems that is more than fair and balanced but this buff will do nothing as I'll just pull out two hardners and tick you off when you only hit for like 200 damage.
I approve of this message and/or service.
This is what we call "adapting to adversity." |
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 16:37:00 -
[31] - Quote
Breakin Stuff wrote:Demandred Moores wrote:It seems that is more than fair and balanced but this buff will do nothing as I'll just pull out two hardners and tick you off when you only hit for like 200 damage. I approve of this message and/or service. This is what we call "adapting to adversity." Good luck with this plan when I start ripping off the Plasma cannon on you I love the plasma cannon. I won't even be mad and hope to see it take out ads. As it stands it's an excellent scout killer and I love using it lol. Glad for the buff on it.
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Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1207
|
Posted - 2014.09.22 17:53:00 -
[32] - Quote
Demandred Moores wrote:No 3m tanks now days the was probably before 1.6.
But how can you strip me of so many things I spec into mr. Dev. I can name so many players that hate how you Nerf instead of buffing and won't be following you to legion. Won't follow because of a rate of fire nerf ???
Those people have been slapped in the face at FF , had to deal with still not having a formal apology , all the changes in these hot fixes , new games coming out and their leaving over a rate of fire change ?
Try tanking while you have a sp decked out derp flying over your head and tell me who's at a disadvantage .
This will just make skill point investment that much more use full , instead of having a I win button flying over you raining death and jetting off at the first sign of trouble .. only to return in 3 seconds and do the same all over again .
I anti-vehicle most of the time but I see what goes on and this change is needed .
Just like HAV's were changed so that they can't stomp infantry , this is just the same .
Delta should come with a SP or infantry SP refund so that a campaign for one is not needed .
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.22 19:07:00 -
[33] - Quote
I have proto tanks and I destroy ads use some damage mods man. |
valad II
NoGameNoLife
72
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Posted - 2014.09.22 19:09:00 -
[34] - Quote
Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av? Will I get a respec for the fire rate I spec'd into or am I just stuck with a turd? How is it fair to Nerf it so hard instead of buffing av to be able to deal with it. I spec'd into 50% fire rate and nice afterburners. You better be coming out with better vehicles if you don't give respecs.
Your money paying costumer Demanded Moores
Yes you are getting a respec. Submit the ticket too CCP. Wait, did infantry get a respec when they nerfed AV? Vehicles were just reset a couple months ago. |
Kosakai
Eternal Beings
89
|
Posted - 2014.09.22 19:23:00 -
[35] - Quote
Soraya Xel wrote:Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av? The level of nerf is generally somewhat comparable to the level of OP it is. ADS is really OP.
is this CPM drunk?
PROUD MINMATAR <3 -- IN RUST IS TRUST
FORGE GUN LOVER -- TANK HUNTER
MINJA KNIFER .......
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
22
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Posted - 2014.09.22 20:33:00 -
[36] - Quote
So can anyone tell me if pythons are getting the same hp buff as myrons? |
Soraya Xel
Abandoned Privilege Top Men.
3493
|
Posted - 2014.09.22 20:43:00 -
[37] - Quote
Kosakai wrote:is this CPM drunk?
I can confirm I am not drunk.
I actually don't drink.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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medomai grey
WarRavens Capital Punishment.
981
|
Posted - 2014.09.22 20:59:00 -
[38] - Quote
Soraya Xel wrote:Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av? The level of nerf is generally somewhat comparable to the level of OP it is. ADS is really OP. Calling BS. The current interactions between swarms and ALL dropships is unbalanced, skewed in dropship pilots favor of being to easy to evade swarms. But that does not make the ADS OP.
What percentile of Dust514's infantry arsenal belongs to the category of machine guns?
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Soraya Xel
Abandoned Privilege Top Men.
3494
|
Posted - 2014.09.22 21:01:00 -
[39] - Quote
medomai grey wrote:Calling BS. The current interactions between swarms and ALL dropships is unbalanced, skewed in dropship pilots favor of being to easy to evade swarms. But that does not make the ADS are not OP.
Standard dropships require a second person to be able to kill people though. The nature that it requires teamwork to use effectively means it's justifiable that it requires teamwork to bring down. I am actually happy with standard dropships being fairly tanky and difficult to remove from the field. They require coordination to use.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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hold that
Krusual Covert Operators Minmatar Republic
265
|
Posted - 2014.09.23 05:21:00 -
[40] - Quote
Soraya Xel wrote:medomai grey wrote:Calling BS. The current interactions between swarms and ALL dropships is unbalanced, skewed in dropship pilots favor of being to easy to evade swarms. But that does not make the ADS are not OP. Standard dropships require a second person to be able to kill people though. The nature that it requires teamwork to use effectively means it's justifiable that it requires teamwork to bring down. I am actually happy with standard dropships being fairly tanky and difficult to remove from the field. They require coordination to use. smart stuff ^^ |
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 14:21:00 -
[41] - Quote
The devs should collect data on how many turrets destroy ads pilots now before considering such nerfs. People in pubs whining should not have a say. If you don't play pc you shouldn't post. |
Soraya Xel
Abandoned Privilege Top Men.
3540
|
Posted - 2014.09.23 14:38:00 -
[42] - Quote
Demandred Moores wrote:The devs should collect data on how many turrets destroy ads pilots now before considering such nerfs. People in pubs whining should not have a say. If you don't play pc you shouldn't post.
The forums would be dead then.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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CommanderBolt
TerranProtossZerg
1729
|
Posted - 2014.09.23 15:14:00 -
[43] - Quote
Demandred Moores wrote:The devs should collect data on how many turrets destroy ads pilots now before considering such nerfs. People in pubs whining should not have a say. If you don't play pc you shouldn't post.
I play pc all the time, why right now I am debating playing Starcraft 2 or Path of Exile.... hummm decisions.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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REDBACK96USMC
Ghosts of Dawn General Tso's Alliance
63
|
Posted - 2014.09.23 15:38:00 -
[44] - Quote
Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av? Will I get a respec for the fire rate I spec'd into or am I just stuck with a turd? How is it fair to Nerf it so hard instead of buffing av to be able to deal with it. I spec'd into 50% fire rate and nice afterburners. You better be coming out with better vehicles if you don't give respecs.
Your money paying costumer Demanded Moores
Hey now you know how we felt about the Nerf Bat to the Tanks. At least your nerf is to correct an issue that was never supposed to happen in the first place (stacking). Hell I cant do more than scare a newbie ADS away in my Comm. Mk.0 and god forbid I even try using it in PC. It is useless. Breach Forge to the engines? Just afterburn out of range before I can even get the second shot ready to go.
I am surprised you are complaining about this.
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REDBACK96USMC
Ghosts of Dawn General Tso's Alliance
63
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Posted - 2014.09.23 15:43:00 -
[45] - Quote
Soraya Xel wrote:Kosakai wrote:is this CPM drunk? I can confirm I am not drunk. I actually don't drink.
I can no longer support you or your views. Thank you.
[Beer]
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 16:12:00 -
[46] - Quote
Soraya Xel wrote:Demandred Moores wrote:The devs should collect data on how many turrets destroy ads pilots now before considering such nerfs. People in pubs whining should not have a say. If you don't play pc you shouldn't post. The forums would be dead then. so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc with 50m packs. |
Ripley Riley
Incorruptibles
3361
|
Posted - 2014.09.23 16:17:00 -
[47] - Quote
Demandred Moores wrote:so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc with 50m packs. I'm 99% certain he didn't say that at all. I'm just as certain you just shoved a bunch of words in his mouth.
PC isn't relevant to Dust 514 really. It's only claim-to-fame was being an ISK printing machine for a few months. Faction warfare and public contracts entertain a much higher percentage of the player population.
He imposes order on the chaos of organic evolution...
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 16:20:00 -
[48] - Quote
So how is that fair to people who want to get into them? When corps have maxed wallets and don't have to worry. The game should be balanced from pc down. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 16:25:00 -
[49] - Quote
And this could be because they can't afford to do pc. Making it to where the game is balanced and broken through pub players whining because they can't shoot a forge or understand that it will never matter if you shoot down or just run off an ads because in a real fight they will just call another in its just as good to make them fly away as kill them. |
Soraya Xel
Abandoned Privilege Top Men.
3544
|
Posted - 2014.09.23 16:57:00 -
[50] - Quote
Demandred Moores wrote:so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc with 50m packs.
Pack pricing is actually based around the number of clones. It has to be, because the number of clones also determine how much is paid out at the end of a match. If you lower the pack price below the going rate for the number of clones, it becomes exploitable to generate ISK through district locking. The pricing sucks, but it's required to prevent abuse.
Planetary Conquest, as a game mode, is a lost cause. The real issue is that the cost of entry (clones), the cost of match payout (clones), and the cost of passive generation (clones) are all the same source, and it causes a lot of problems. I think the reality is, there is no way to fix PC. It needs to be redesigned and rebuilt from the ground up. And that isn't likely to happen in DUST.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 17:17:00 -
[51] - Quote
Soraya Xel wrote:Demandred Moores wrote:so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc with 50m packs. Pack pricing is actually based around the number of clones. It has to be, because the number of clones also determine how much is paid out at the end of a match. If you lower the pack price below the going rate for the number of clones, it becomes exploitable to generate ISK through district locking. The pricing sucks, but it's required to prevent abuse. Planetary Conquest, as a game mode, is a lost cause. The real issue is that the cost of entry (clones), the cost of match payout (clones), and the cost of passive generation (clones) are all the same source, and it causes a lot of problems. I think the reality is, there is no way to fix PC. It needs to be redesigned and rebuilt from the ground up. And that isn't likely to happen in DUST. look I'm not trying to be a **** anymore but why does it matter when all these corps have maxed wallets anyways. Other corps should have a chance to get into pc. Why can't you make payout a set price and work on pc instead of just calling it a lost cause. Myself and many others have grinded too long and too hard to be told we can't have the fool game in a balanced form.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 20:40:00 -
[52] - Quote
Also I forgot to mention that with an alt corp you can still farm anyways you can't stop the farming. Two districts two tags. |
Echo 1991
WarRavens Capital Punishment.
434
|
Posted - 2014.09.23 20:51:00 -
[53] - Quote
Demandred Moores wrote:So how is that fair to people who want to get into them? When corps have maxed wallets and don't have to worry. The game should be balanced from pc down. Why would you balance around the minority rather than the majority? In order to balance something you have to analyse a lot of data and make a decision based on that data. You cant go and say ' my ADS dies in a PC match so it isnt OP ' because in a PC match it is usually 16 people in full proto killing each other. When someone sees you in that ADS they get the guys who have specced into the AV equipment or an ADS to kill you and they wont stop until you die. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
|
Posted - 2014.09.23 21:02:00 -
[54] - Quote
Why should the point of the game not be to get these people in pc and why wouldn't you balance proto to proto of course I can kill militia and basic with no problem. the goal should be to get these people interested in pc. the point was never to be a pub stompers r' us game. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 21:08:00 -
[55] - Quote
You basically said pc was balanced well enough ty. So don't change it because blueberries don't have team work. |
Echo 1991
WarRavens Capital Punishment.
434
|
Posted - 2014.09.23 21:10:00 -
[56] - Quote
Im not saying that people shouldnt play PC. you cant balance around PC because of the fact its all proto. It doesnt take into account how standard and advance gear performs because no one uses it. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
|
Posted - 2014.09.23 21:18:00 -
[57] - Quote
Echo 1991 wrote:Im not saying that people shouldnt play PC. you cant balance around PC because of the fact its all proto. It doesnt take into account how standard and advance gear performs because no one uses it.
You can balance proto to proto in pc, then step away and balance the std and advance accordingly what are you talking about. It would be a much more balanced game using the proto as constants. |
Soraya Xel
Abandoned Privilege Top Men.
3551
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Posted - 2014.09.23 21:20:00 -
[58] - Quote
Demandred Moores wrote:Soraya Xel wrote:Demandred Moores wrote:so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc with 50m packs. Pack pricing is actually based around the number of clones. It has to be, because the number of clones also determine how much is paid out at the end of a match. If you lower the pack price below the going rate for the number of clones, it becomes exploitable to generate ISK through district locking. The pricing sucks, but it's required to prevent abuse. Planetary Conquest, as a game mode, is a lost cause. The real issue is that the cost of entry (clones), the cost of match payout (clones), and the cost of passive generation (clones) are all the same source, and it causes a lot of problems. I think the reality is, there is no way to fix PC. It needs to be redesigned and rebuilt from the ground up. And that isn't likely to happen in DUST. look I'm not trying to be a **** anymore but why does it matter when all these corps have maxed wallets anyways. Other corps should have a chance to get into pc. Why can't you make payout a set price and work on pc instead of just calling it a lost cause. Myself and many others have grinded too long and too hard to be told we can't have the fool game in a balanced form.
Primarily because it'd be better if those ISK stockpiles ran down heavily, so gameplay got more balanced and there was less rampant protostomping. Though matchmaking changes have done a great job combatting this as well.
It would be better to remove PC entirely than make it possible to profit from ISK farming in PC again. It's that bad. And that unfixable.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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P14GU3
GoD Killahs
890
|
Posted - 2014.09.23 21:28:00 -
[59] - Quote
Ads are only easy to take down with a forge if a. they are not using and AB or b. they are terribad pilots. I am prof 4 on forge guns and it still takes 3 shots to down a ADS with proto AFG. The breach can do it in two. Any decent pilot will gtfo before the third AFG shot hits. The breach may catch a good pilot off guard now and then. For those who are saying "oh pubs" can gtfo out too. ADS still dominate PCs. Have for quite a while...
I only play dust514ums now. It was always more fun than the actual game anyways.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 21:29:00 -
[60] - Quote
The point is they own districts so they can switch tags, move clones, and farm isk. You can not run down op corp isk grinding your argument is invalid. Ns, oh, any top ten corp probably does this. |
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 21:33:00 -
[61] - Quote
P14GU3 wrote:Ads are only easy to take down with a forge if a. they are not using and AB or b. they are terribad pilots. I am prof 4 on forge guns and it still takes 3 shots to down a ADS with proto AFG. The breach can do it in two. Any decent pilot will gtfo before the third AFG shot hits. The breach may catch a good pilot off guard now and then. For those who are saying "oh pubs" can gtfo out too. ADS still dominate PCs. Have for quite a while...
Player operated vehicle two forge gunners is fair to take them down you suit is 1/3rd the sp and isk try using two guys in pc you will dominate. |
Soraya Xel
Abandoned Privilege Top Men.
3551
|
Posted - 2014.09.23 21:43:00 -
[62] - Quote
Demandred Moores wrote:The point is they own districts so they can switch tags, move clones, and farm isk. You can not run down op corp isk grinding your argument is invalid. Ns, oh, any top ten corp probably does this.
No, that's what becomes profitable if you drop the clone pack price. Right now, you can do that, but you lose money. What you're complaining about, is the system that prevents that.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.23 21:46:00 -
[63] - Quote
Soraya Xel wrote:Demandred Moores wrote:The point is they own districts so they can switch tags, move clones, and farm isk. You can not run down op corp isk grinding your argument is invalid. Ns, oh, any top ten corp probably does this. No, that's what becomes profitable if you drop the clone pack price. Right now, you can do that, but you lose money. What you're complaining about, is the system that prevents that. No you move clones to the other district that you switched tags on... no isk needed that was my point. Read carefully good sir. |
P14GU3
GoD Killahs
890
|
Posted - 2014.09.24 13:42:00 -
[64] - Quote
Demandred Moores wrote:P14GU3 wrote:Ads are only easy to take down with a forge if a. they are not using and AB or b. they are terribad pilots. I am prof 4 on forge guns and it still takes 3 shots to down a ADS with proto AFG. The breach can do it in two. Any decent pilot will gtfo before the third AFG shot hits. The breach may catch a good pilot off guard now and then. For those who are saying "oh pubs" can gtfo out too. ADS still dominate PCs. Have for quite a while... Player operated vehicle two forge gunners is fair to take them down you suit is 1/3rd the sp and isk try using two guys in pc you will dominate. 1/3 the price? The forge gun alone is 1/3 of the price. Add in suit and mods and you are damn near the cost of the DS. Multiply that by two for a second FGer and the cost to drop an ADS is way more than an ADS costs. Plus there is now one extra infantry on the ADS team who can shoot at forge gunners or take points or whatever. Im not saying ADS cant be dropped, im saying the investment to do so is too high
I only play dust514ums now. It was always more fun than the actual game anyways.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.25 00:44:00 -
[65] - Quote
P14GU3 wrote:Demandred Moores wrote:P14GU3 wrote:Ads are only easy to take down with a forge if a. they are not using and AB or b. they are terribad pilots. I am prof 4 on forge guns and it still takes 3 shots to down a ADS with proto AFG. The breach can do it in two. Any decent pilot will gtfo before the third AFG shot hits. The breach may catch a good pilot off guard now and then. For those who are saying "oh pubs" can gtfo out too. ADS still dominate PCs. Have for quite a while... Player operated vehicle two forge gunners is fair to take them down you suit is 1/3rd the sp and isk try using two guys in pc you will dominate. 1/3 the price? The forge gun alone is 1/3 of the price. Add in suit and mods and you are damn near the cost of the DS. Multiply that by two for a second FGer and the cost to drop an ADS is way more than an ADS costs. Plus there is now one extra infantry on the ADS team who can shoot at forge gunners or take points or whatever. Im not saying ADS cant be dropped, im saying the investment to do so is too high
Yes your forge before thus update was one third the price of my 1m triple XT python are you serious? You sir need to do research. I see why you are in a corp that was just made and ran by smokie lmfao. |
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