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Soraya Xel
Abandoned Privilege Top Men.
3442
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Posted - 2014.09.22 14:00:00 -
[1] - Quote
Demandred Moores wrote:Why are you nerfing the ads so hard and buffing av?
The level of nerf is generally somewhat comparable to the level of OP it is.
ADS is really OP.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3451
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Posted - 2014.09.22 16:05:00 -
[2] - Quote
CommanderBolt wrote:ADS is far from op. One single forge can deal with any ADS.
The afterburner change I agree with totally, pilots need to get away but the cool-down was way too fast basically being meaningless and a constant use module. its the RoF nerf that seems just baffling.
One forge should be able to deal with any ADS. Also, swarm launchers should work.
A notion I had on the RoF bonus issue, is that a 50% rate of fire swing is huge. A smaller difference between less and more skilled dropships makes them easier to balance. Namely that when a skill bonus applies a 50% change, either newbies are useless, or veterans are OP. On a 15% swing, both can be roughly balanced.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3493
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Posted - 2014.09.22 20:43:00 -
[3] - Quote
Kosakai wrote:is this CPM drunk?
I can confirm I am not drunk.
I actually don't drink.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3494
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Posted - 2014.09.22 21:01:00 -
[4] - Quote
medomai grey wrote:Calling BS. The current interactions between swarms and ALL dropships is unbalanced, skewed in dropship pilots favor of being to easy to evade swarms. But that does not make the ADS are not OP.
Standard dropships require a second person to be able to kill people though. The nature that it requires teamwork to use effectively means it's justifiable that it requires teamwork to bring down. I am actually happy with standard dropships being fairly tanky and difficult to remove from the field. They require coordination to use.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3540
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Posted - 2014.09.23 14:38:00 -
[5] - Quote
Demandred Moores wrote:The devs should collect data on how many turrets destroy ads pilots now before considering such nerfs. People in pubs whining should not have a say. If you don't play pc you shouldn't post.
The forums would be dead then.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3544
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Posted - 2014.09.23 16:57:00 -
[6] - Quote
Demandred Moores wrote:so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc with 50m packs.
Pack pricing is actually based around the number of clones. It has to be, because the number of clones also determine how much is paid out at the end of a match. If you lower the pack price below the going rate for the number of clones, it becomes exploitable to generate ISK through district locking. The pricing sucks, but it's required to prevent abuse.
Planetary Conquest, as a game mode, is a lost cause. The real issue is that the cost of entry (clones), the cost of match payout (clones), and the cost of passive generation (clones) are all the same source, and it causes a lot of problems. I think the reality is, there is no way to fix PC. It needs to be redesigned and rebuilt from the ground up. And that isn't likely to happen in DUST.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3551
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Posted - 2014.09.23 21:20:00 -
[7] - Quote
Demandred Moores wrote:Soraya Xel wrote:Demandred Moores wrote:so you admit then that ppl don't play enough pc and you need to make it so that corps can afford to throw packs and get ppl in. Instead of balancing around pub whiners. Ty for letting ppl know the devs further killed pc with 50m packs. Pack pricing is actually based around the number of clones. It has to be, because the number of clones also determine how much is paid out at the end of a match. If you lower the pack price below the going rate for the number of clones, it becomes exploitable to generate ISK through district locking. The pricing sucks, but it's required to prevent abuse. Planetary Conquest, as a game mode, is a lost cause. The real issue is that the cost of entry (clones), the cost of match payout (clones), and the cost of passive generation (clones) are all the same source, and it causes a lot of problems. I think the reality is, there is no way to fix PC. It needs to be redesigned and rebuilt from the ground up. And that isn't likely to happen in DUST. look I'm not trying to be a **** anymore but why does it matter when all these corps have maxed wallets anyways. Other corps should have a chance to get into pc. Why can't you make payout a set price and work on pc instead of just calling it a lost cause. Myself and many others have grinded too long and too hard to be told we can't have the fool game in a balanced form.
Primarily because it'd be better if those ISK stockpiles ran down heavily, so gameplay got more balanced and there was less rampant protostomping. Though matchmaking changes have done a great job combatting this as well.
It would be better to remove PC entirely than make it possible to profit from ISK farming in PC again. It's that bad. And that unfixable.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3551
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Posted - 2014.09.23 21:43:00 -
[8] - Quote
Demandred Moores wrote:The point is they own districts so they can switch tags, move clones, and farm isk. You can not run down op corp isk grinding your argument is invalid. Ns, oh, any top ten corp probably does this.
No, that's what becomes profitable if you drop the clone pack price. Right now, you can do that, but you lose money. What you're complaining about, is the system that prevents that.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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