Pages: [1] 2 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Apothecary Za'ki
Biomass Positive
609
|
Posted - 2014.08.26 11:12:00 -
[1] - Quote
would you rather have one of these three options..
#1 redline removal[1]
#2 heavy range nerf/optimal range nerf/sights range nerf[2]
#3 ultra damage nerf to snipers but major buff to HS multiplier so they can still perform their role but cannot dominate and kill by just noskill bodyshotting people form the redline[3]
please answer with just a 1 or 2 or 3
[1] this could cause some controversy and major one sided-ness with Queue-syncers basically stopping anyone form even getting away from the mcc. it would also leave the snipers as they are now but give people the opportunity to hunt you gimps who dont dare come out of the redline atm.
[2]this one is probably the heaviest option which would let snipers still be the gimps they are from the redline but only in certain circumstances where the targets are close to the redline and would force snipers closer to the fight and actually have some RISK vs REWARD
[3] more sensible idea.. only change to snipers would be damage per shot so they cannot just body-shot people to death from super long range cause they cannot get a Head-shot, and a major buff to head-shot multiplier so those with skill or a clear shot can still OHK people and even heavy suits/sentinels due to the massive HS multiplier.
[[LogiBro in Training]]
Level 1 Forum Pariah
|
Mregomies
Beer For Evil Mercs
241
|
Posted - 2014.08.26 11:33:00 -
[2] - Quote
No.
Suomi, Finland, PERKELE!
Logibro
Logibro2
|
LT SHANKS
Amarr Templars Amarr Empire
3258
|
Posted - 2014.08.26 11:35:00 -
[3] - Quote
None of the above? |
Apothecary Za'ki
Biomass Positive
609
|
Posted - 2014.08.26 11:37:00 -
[4] - Quote
oh great looks like the trolls woke up
[[LogiBro in Training]]
Level 1 Forum Pariah
|
Mregomies
Beer For Evil Mercs
241
|
Posted - 2014.08.26 11:37:00 -
[5] - Quote
After a good field battle is good to go redline with Thale's, have a cup of coffee and relax.
Suomi, Finland, PERKELE!
Logibro
Logibro2
|
Apothecary Za'ki
Biomass Positive
609
|
Posted - 2014.08.26 11:38:00 -
[6] - Quote
LT SHANKS wrote:None of the above? currently sniping is a 0 risk endevour vs big rewards.. this should not be the case.. snipers should have risk, because as it stands they have non
[[LogiBro in Training]]
Level 1 Forum Pariah
|
Apothecary Za'ki
Biomass Positive
609
|
Posted - 2014.08.26 11:39:00 -
[7] - Quote
Mregomies wrote:After a good field battle is good to go redline with Thale's, have a cup of coffee and relax. exactly my point, 0% risk so hopfully you snipers get shafted soon in delta as i recall hearing snipers are getting balanced in delta along with logi and commando. so you best get all the use out of your thales as you can
[[LogiBro in Training]]
Level 1 Forum Pariah
|
Mregomies
Beer For Evil Mercs
243
|
Posted - 2014.08.26 11:42:00 -
[8] - Quote
Apothecary Za'ki wrote:Mregomies wrote:After a good field battle is good to go redline with Thale's, have a cup of coffee and relax. exactly my point, 0% risk so hopfully you snipers get shafted soon in delta as i recall hearing snipers are getting balanced in delta along with logi and commando. so you best get all the use out of your thales as you can You don't "use out" Thale's when sitting far far away from the hotzone
Suomi, Finland, PERKELE!
Logibro
Logibro2
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2316
|
Posted - 2014.08.26 11:52:00 -
[9] - Quote
I opt for option 4:
Spawn in caldari commando.
1 sniper rifle. 1 rail rifle.
Kill redline snipers in their redline perches between pushes. Otherwise I fight with the assaults and snipe from deep in the ongoing sh*tstorm.
The headshot glitch can often be bypassed by finding another firing angle.. sometimes just by shifting left or right 10 feet.
Since they all rock damage mods the odds are good you one shot them. Two on the outside. The only exception is sniper sentinels. I have a build for killing them too. |
Scar Scrilla
347
|
Posted - 2014.08.26 11:55:00 -
[10] - Quote
I still don't understand ppl's problems with snipers... do u get shot by them so often u have to come to the forums and cry about them?
Same goes for the ppl complaining about the new recticule: why didn't u speak up when the idea first came up? Now that the changes have been implemented u come out and complain...funny somehow
"Si tacuisses, philosophus mansisses"
" ... or grab a shotgun and REs." - UN1TE
|
|
hold that
Krusual Covert Operators Minmatar Republic
211
|
Posted - 2014.08.26 11:57:00 -
[11] - Quote
Apothecary Za'ki wrote:LT SHANKS wrote:None of the above? currently sniping is a 0 risk endevour vs big rewards.. this should not be the case.. snipers should have risk, because as it stands they have non please tell us, all about these 'big rewards' |
Mregomies
Beer For Evil Mercs
246
|
Posted - 2014.08.26 12:05:00 -
[12] - Quote
Scar Scrilla wrote:I still don't understand ppl's problems with snipers... do u get shot by them so often u have to come to the forums and cry about them?
Same goes for the ppl complaining about the new recticule: why didn't u speak up when the idea first came up? Now that the changes have been implemented u come out and complain...funny somehow How the flock we knew that it would be so inaccurate? It felt like a good idea but it is so bad. 1 pixel dot is good for aiming to the head and now you can fit whole merc in that rectigle and you never know where the shot going to land...
Suomi, Finland, PERKELE!
Logibro
Logibro2
|
jace silencerww
Inner.Hell
34
|
Posted - 2014.08.26 12:06:00 -
[13] - Quote
Apothecary Za'ki wrote:Mregomies wrote:After a good field battle is good to go redline with Thale's, have a cup of coffee and relax. exactly my point, 0% risk so hopfully you snipers get shafted soon in delta as i recall hearing snipers are getting balanced in delta along with logi and commando. so you best get all the use out of your thales as you can
lol near 0% my butt. pull out a thale and see how long it takes someone to start hunting for you. I know a lot of the top snipers as soon as they see thale they go on the hunt to kill the guy. when you use any other sr your chances are about 10% of getting killed but if your redlined it goes up to 25% but using a thale it is about 30-75% chance you will be hunted. ads can fly deep into the redline kill the sniper and fly out or counter sniped or an OB dropped on you or a heavy with an hmg using a militia dropship crash it on and/or next to you and mow you down. I have done them a few times due to a sniper causing my squad some deaths. the most of the redline snipers get about 150,000-225,000 isk and half the time get less than 20 kills. however you do have some sniper who can get 25-40 kills on avg per battle. so back off the snipers. with al the buffs, armor plates, cloak, proficiency changes and etc the only thing that has happened to the sr was the one time 10% buff and that happened to all weapons. the scopes are fixed and crap new sight has drop the sr down even more. so my answer is wait to see what CCP is changing about them in Delta before you say anything.
btw everyone know about the redline problem and rail tanks and sniper so come up wth a good answer no ccp wont take away or put a time on being in your redline due to the matchmaking and one side being killed as soon as the try to fight out of the redline reasons are simple people will just leave the battle if there is a timer instead of getting killed as soon as they try to push out of it. then you will have battles as soon as your redlined people leave and don't even try to fight back. |
jace silencerww
Inner.Hell
35
|
Posted - 2014.08.26 12:10:00 -
[14] - Quote
Scar Scrilla wrote:I still don't understand ppl's problems with snipers... do u get shot by them so often u have to come to the forums and cry about them?
Same goes for the ppl complaining about the new recticule: why didn't u speak up when the idea first came up? Now that the changes have been implemented u come out and complain...funny somehow
some did speak out and pointed out future problems with it but most agreed to try it and see most of the top snipers like the old sight as it was but a lot of newbies cried about it and not being able to quick scope. |
Anjelique Avengineer
SHAKING BABIES FACTION WARFARE ALLIANCE
5
|
Posted - 2014.08.26 13:11:00 -
[15] - Quote
I would sooner see heavy basic and sentinel suits no be able to use snipers. |
Symbioticforks
Pure Evil.
709
|
Posted - 2014.08.26 14:16:00 -
[16] - Quote
This sniper has no idea what you're talking about..
Enemy snipers risk is plenty if I'm in the match, or any other competent sniper for that matter.
1. I'm a proto sniper (200k dropsuit) 2. I lose 1-3 drop ships per match (-50,000 to -150,000) off the top 3. I'm almost never in the red line.
My risk is high in comparison. My reward is also high in comparison (hint:it's not ISK)
It's kills.
I can't imagine staying in my own red line most of the time, it's so boring!
If someone wants to play this game on BORING MODE..
I tend not to worry about it so much.
These players are most often non-factors in match outcome.
Annoying at best.
Free kills for me.
Cry more?
!@#$
Sniping Dust 514 (video series)
|
Symbioticforks
Pure Evil.
711
|
Posted - 2014.08.26 14:43:00 -
[17] - Quote
Scar Scrilla wrote:I still don't understand ppl's problems with snipers... do u get shot by them so often u have to come to the forums and cry about them?
Same goes for the ppl complaining about the new recticule: why didn't u speak up when the idea first came up? Now that the changes have been implemented u come out and complain...funny somehow
Just wanted to point out..
I did make a complaint.
It was ignored.
Aesthetics > Reason
Sniping Dust 514 (video series)
|
gustavo acosta
Opus Arcana Covert Intervention
214
|
Posted - 2014.08.26 14:55:00 -
[18] - Quote
For an open question, this thread seems to be very restricting when it come to answering. Apparently when you express your disapproval of said suggestions then you MUST be a troll....
Gallente scout, heavy, logi, and assault
Eternal Can I haz ur isk?
|
JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
75
|
Posted - 2014.08.26 15:02:00 -
[19] - Quote
hold that wrote:Apothecary Za'ki wrote:LT SHANKS wrote:None of the above? currently sniping is a 0 risk endevour vs big rewards.. this should not be the case.. snipers should have risk, because as it stands they have non please tell us, all about these 'big rewards' Lol thats what I was going to say |
Private Part's
sticky green's
1
|
Posted - 2014.08.26 15:04:00 -
[20] - Quote
1. Counter snipe
2. Red line incursions with a fast scout
3. Don't stand still |
|
Thumb Green
Raymond James Corp
1300
|
Posted - 2014.08.26 15:20:00 -
[21] - Quote
When I snipe it's usually to counter snipe so with that said.
#1 would make the team getting their dicks kicked in just spawn in the MCC and AFK.
#2 would defeat the purpose of sniper rifles
#3 just doesn't make sense, seriously how the fck can a weapon not body shot kill people. This suggestion would make sniper rifles useless for 90% of players 90% of the time. Hell, most SR's already are as the only ones worth a damn are the Charge & Thales. Though I can agree the headshot modifier needs an increase; another thing that is also needed is that scouts need a damage bonus to sniper rifles to encourage people to use them over other suits, heavies in particular.
Sniping is only a 0 risk activity, even in the redline, if nobody on the other team is willing to do something about it. The redline doesn't make players invulnerable to bullets; if they can shoot at anybody then they can be shot as well. People need to stop trying to nerf stuff they're too lazy to counter.
At the RJC we don't kick ass, we kick dick and we kick it hard.
Kill Scotty
|
Symbioticforks
Pure Evil.
711
|
Posted - 2014.08.26 15:21:00 -
[22] - Quote
My sniper commando suit has just as much hp as some scout suits.
PRETTY COOL.
Sniping Dust 514 (video series)
|
Operative 1171 Aajli
Bragian Order Amarr Empire
1937
|
Posted - 2014.08.26 15:21:00 -
[23] - Quote
4. Make sniper a light suit role and tie the sniper rifle features such as scope resolution and magnification, scope sway, reticle definition and damage to the role suit.
Brick tanking a scout suit since April 2013!
|
JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
75
|
Posted - 2014.08.26 15:22:00 -
[24] - Quote
A snipers biggest threat is other snipers. The heavy suit sniper is a problem though. Just yesterday I was thaled and just like another post had said I would normally countersnipe. Unfortunately this sniper was in a proto caldari sentinel suit. If you want to complain about snipers that should be what you complain about because thats some uber scrubbery |
Symbioticforks
Pure Evil.
711
|
Posted - 2014.08.26 15:30:00 -
[25] - Quote
I wouldn't tie down the sniper rifle to scout suits only. I would just make it highly inefficient for heavies to use ANY Light Weapon.
Give them lower PG/CPU and a fitting reduction for Heavy Weapons.
Sniping Dust 514 (video series)
|
Apothecary Za'ki
Biomass Positive
617
|
Posted - 2014.08.26 17:15:00 -
[26] - Quote
Breakin Stuff wrote:I opt for option 4:
Spawn in caldari commando.
1 sniper rifle. 1 rail rifle.
Kill redline snipers in their redline perches between pushes. Otherwise I fight with the assaults and snipe from deep in the ongoing sh*tstorm.
The headshot glitch can often be bypassed by finding another firing angle.. sometimes just by shifting left or right 10 feet.
Since they all rock damage mods the odds are good you one shot them. Two on the outside. The only exception is sniper sentinels. I have a build for killing them too. easier said then actually done with all the cloak-scrubs around
[[LogiBro in Training]]
Level 1 Forum Pariah
|
Apothecary Za'ki
Biomass Positive
617
|
Posted - 2014.08.26 17:16:00 -
[27] - Quote
JUDASisMYhomeboy wrote:A snipers biggest threat is other snipers. The heavy suit sniper is a problem though. Just yesterday I was thaled and just like another post had said I would normally countersnipe. Unfortunately this sniper was in a proto caldari sentinel suit. If you want to complain about snipers that should be what you complain about because thats some uber scrubbery for a majority of maps the redline sniper spots are quite one sided and do not offer any good counter snipeing spots in the least
[[LogiBro in Training]]
Level 1 Forum Pariah
|
Apothecary Za'ki
Biomass Positive
617
|
Posted - 2014.08.26 17:20:00 -
[28] - Quote
Thumb Green wrote:When I snipe it's usually to counter snipe so with that said.
#1 would make the team getting their dicks kicked in just spawn in the MCC and AFK.
#2 would defeat the purpose of sniper rifles
#3 just doesn't make sense, seriously how the fck can a weapon not body shot kill people. This suggestion would make sniper rifles useless for 90% of players 90% of the time. Hell, most SR's already are as the only ones worth a damn are the Charge & Thales. Though I can agree the headshot modifier needs an increase; another thing that is also needed is that scouts need a damage bonus to sniper rifles to encourage people to use them over other suits, heavies in particular.
Sniping is only a 0 risk activity, even in the redline, if nobody on the other team is willing to do something about it. The redline doesn't make players invulnerable to bullets; if they can shoot at anybody then they can be shot as well. People need to stop trying to nerf stuff they're too lazy to counter. #1 yes that was my argument against that option noob.
#2 it wouldnt as they still have stupid range its just more to force them to snipe from INSIDE the "BURN ZONE" not way back in the REDLINE having a damn cup of what ever you redlineing SOBs drink.
#3 well im sick of snipers just sitting in the redline bodyshotting people and killing them in like 2 shots, gtfo of the redline and get some headshots! which is my argument for the dmg nerf but massive HS multiplier buff.. then that way only scrub snipers will whine that they cant bodyshot people to death while pros can and will reap skulls
[[LogiBro in Training]]
Level 1 Forum Pariah
|
JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
76
|
Posted - 2014.08.26 17:32:00 -
[29] - Quote
What would the HS dmg buff be? In my experience bodyshots dont do any good anyway. I |
Apothecary Za'ki
Biomass Positive
617
|
Posted - 2014.08.26 17:34:00 -
[30] - Quote
JUDASisMYhomeboy wrote:What would the HS dmg buff be? In my experience bodyshots dont do any good anyway. I currently a thales on a calmando hits for near 500 dmg a shot.. if that was nerfed down to maybe 100-200 a shot the HS multiplier would need to be like 2000% or something stupid to combat sentinel snipers
[[LogiBro in Training]]
Level 1 Forum Pariah
|
|
|
|
|
Pages: [1] 2 3 4 :: one page |
First page | Previous page | Next page | Last page |