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Zindorak
1.U.P
646
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Posted - 2014.08.20 13:33:00 -
[61] - Quote
Im happy it prevents OB spam but i think it should of been easier to get OB's based on squad size. 1 person 1500Wp 2 people 2000 or 2500WP 3 people 2500 or 3000WP and so on
Pokemon master
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TechMechMeds
Level 5 Forum Warrior
5253
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Posted - 2014.08.20 13:35:00 -
[62] - Quote
Zindorak wrote:Im happy it prevents OB spam but i think it should of been easier to get OB's based on squad size. 1 person 1500Wp 2 people 2000 or 2500WP 3 people 2500 or 3000WP and so on
I do like this idea, again lol.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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Zindorak
1.U.P
646
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Posted - 2014.08.20 13:37:00 -
[63] - Quote
TechMechMeds wrote:Zindorak wrote:Im happy it prevents OB spam but i think it should of been easier to get OB's based on squad size. 1 person 1500Wp 2 people 2000 or 2500WP 3 people 2500 or 3000WP and so on I do like this idea, again lol. Sorry this was already stated? i just thought of this so i decided to post it
Pokemon master
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TechMechMeds
Level 5 Forum Warrior
5253
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Posted - 2014.08.20 13:50:00 -
[64] - Quote
Zindorak wrote:TechMechMeds wrote:Zindorak wrote:Im happy it prevents OB spam but i think it should of been easier to get OB's based on squad size. 1 person 1500Wp 2 people 2000 or 2500WP 3 people 2500 or 3000WP and so on I do like this idea, again lol. Sorry this was already stated? i just thought of this so i decided to post it
Hehe, I'd jack them up 250-500 per tier though.
I'm not boasting but 1500 is pretty easy.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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Apothecary Za'ki
Biomass Positive
576
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Posted - 2014.08.20 13:56:00 -
[65] - Quote
Gaurdian Satyr wrote:ok i can understand raising it from 2500 to stop abuse but 5000!! that is a little over the top isnt it..3500 to 4000 is understandable but 5000 is requiring 5-6 man squads and 1 must be a logi harvesting points from revives, heals and spawns didnt i do this kind of thread not a week or two ago? but i do agree 5k is too much.. 3750(625 per person)-4000 would be more sound.. preffering 4000 cause its 666.6 points per person in a team of 6
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
576
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Posted - 2014.08.20 14:04:00 -
[66] - Quote
TechMechMeds wrote:I wouldn't mind going back to dropping around 6 ish+ OBS a match.
Sounds good, totally reasonable. i wouldnt mind seeing maybe 4 orbitals a match in skirmish.. maybe 6 in domination.. perhaps 1 or 2 in ambush
i dotn get why bitter-vets have a hard-on for 5k points when 4k seems fair and reasonable.. oh wait i can.. they like to be on unfair advantages so they as a squad can rake in the uber points and drop those orbitals with out worry of the other team dropping them
[[LogiBro in Training]]
Level 1 Forum Pariah
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Apothecary Za'ki
Biomass Positive
576
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Posted - 2014.08.20 14:05:00 -
[67] - Quote
Zindorak wrote:Im happy it prevents OB spam but i think it should of been easier to get OB's based on squad size. 1 person 1500Wp 2 people 2000 or 2500WP 3 people 2500 or 3000WP and so on thats bad.. as in an intense domination i can get 3k+ pretty fast. if there is a nice meatgrinder to harvest mucho WPs from
[[LogiBro in Training]]
Level 1 Forum Pariah
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Monkey MAC
Rough Riders..
3329
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Posted - 2014.08.20 14:46:00 -
[68] - Quote
5000 WP for an orbital is fine, in an even match or if your on the winning side of a Pub Stomp. However I would say that Domination and Skirmish gamemodes should have a DEFCON level for the loosing team that does one of the follwing.
1) Periodically awards the team with an orbital 2) Significantly reduces WP requirment for that team 3) Significantly increases WP rewards for that team 4) Periodically drops in Infantry Aggressive Turrets
This should be maintained until the loosing team returns to level pegging and cannot be earned agai by either team.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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TechMechMeds
Level 5 Forum Warrior
5254
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Posted - 2014.08.20 15:04:00 -
[69] - Quote
Apothecary Za'ki wrote:TechMechMeds wrote:I wouldn't mind going back to dropping around 6 ish+ OBS a match.
Sounds good, totally reasonable. i wouldnt mind seeing maybe 4 orbitals a match in skirmish.. maybe 6 in domination.. perhaps 1 or 2 in ambush i dotn get why bitter-vets have a hard-on for 5k points when 4k seems fair and reasonable.. oh wait i can.. they like to be on unfair advantages so they as a squad can rake in the uber points and drop those orbitals with out worry of the other team dropping them
Wtf did I just read?.
No, its to stop us getting a sh!t load per match actually, some of us dont to go back to nuking newbs whenever they start making a comeback in a match.
Games are now won through gunplay a lot more than they used to be.
Why is his do hard yo understand?.
I'm also all for lowering proto sp and isk costs for newbs, I guess that means that I just want cheaper proto for myself right?.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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MarasdF Loron
Fatal Absolution General Tso's Alliance
955
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Posted - 2014.08.20 15:10:00 -
[70] - Quote
I've been getting like 4 orbitals in some matches in 6 man squads, so 8-9 orbitals for a squad was a serious overkill. Even with 3750 WP for orbital that would be 5-6, which is overkill too. But yeah, in regular matches it's maybe 1 or 2 orbitals for a squad and since it happens so rarely you don't find any use for it when you get one. It's really tough to balance it when it's based on WP.
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Apothecary Za'ki
Biomass Positive
577
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Posted - 2014.08.20 15:16:00 -
[71] - Quote
TechMechMeds wrote:Apothecary Za'ki wrote:TechMechMeds wrote:I wouldn't mind going back to dropping around 6 ish+ OBS a match.
Sounds good, totally reasonable. i wouldnt mind seeing maybe 4 orbitals a match in skirmish.. maybe 6 in domination.. perhaps 1 or 2 in ambush i dotn get why bitter-vets have a hard-on for 5k points when 4k seems fair and reasonable.. oh wait i can.. they like to be on unfair advantages so they as a squad can rake in the uber points and drop those orbitals with out worry of the other team dropping them Wtf did I just read?. No, its to stop us getting a sh!t load per match actually, some of us dont to go back to nuking newbs whenever they start making a comeback in a match. Games are now won through gunplay a lot more than they used to be. Why is his do hard yo understand?. I'm also all for lowering proto sp and isk costs for newbs, I guess that means that I just want cheaper proto for myself right?. *shrug* i still just feel 5000 was too much of a hike vs what it used to be.. but even so at 5k the winners still use them to dish out some butthurt retrebution or an additional kick while were on the floor..
butthurt retrebution.. basically one example is i just kileld a dude in a proto suit at a cap point i cap it next thing i know orbital gets me and i was the only one there.. so it was either wasted or pure unadulterated butthurt cause he lost a protosuit.. no matter the WP cost they will always be used and miss-used
atleast CCP should let us try it at 4k points and see how it goes, if its not recived well after maybe 3 week of testing (1 week to submit the change to PSN) then it can go back to 5k.. cause atm thats what all these hotfixes are about.. finding the balance.. because we all know ccp is goign to be using this data for legion too
[[LogiBro in Training]]
Level 1 Forum Pariah
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TechMechMeds
Level 5 Forum Warrior
5254
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Posted - 2014.08.20 15:22:00 -
[72] - Quote
Apothecary Za'ki wrote:TechMechMeds wrote:Apothecary Za'ki wrote:TechMechMeds wrote:I wouldn't mind going back to dropping around 6 ish+ OBS a match.
Sounds good, totally reasonable. i wouldnt mind seeing maybe 4 orbitals a match in skirmish.. maybe 6 in domination.. perhaps 1 or 2 in ambush i dotn get why bitter-vets have a hard-on for 5k points when 4k seems fair and reasonable.. oh wait i can.. they like to be on unfair advantages so they as a squad can rake in the uber points and drop those orbitals with out worry of the other team dropping them Wtf did I just read?. No, its to stop us getting a sh!t load per match actually, some of us dont to go back to nuking newbs whenever they start making a comeback in a match. Games are now won through gunplay a lot more than they used to be. Why is his do hard yo understand?. I'm also all for lowering proto sp and isk costs for newbs, I guess that means that I just want cheaper proto for myself right?. *shrug* i still just feel 5000 was too much of a hike vs what it used to be.. but even so at 5k the winners still use them to dish out some butthurt retrebution or an additional kick while were on the floor.. butthurt retrebution.. basically one example is i just kileld a dude in a proto suit at a cap point i cap it next thing i know orbital gets me and i was the only one there.. so it was either wasted or pure unadulterated butthurt cause he lost a protosuit.. no matter the WP cost they will always be used and miss-used atleast CCP should let us try it at 4k points and see how it goes, if its not recived well after maybe 3 week of testing (1 week to submit the change to PSN) then it can go back to 5k.. cause atm thats what all these hotfixes are about.. finding the balance.. because we all know ccp is goign to be using this data for legion too
I understand but the reality is that the cheaper OBS are, the more butthurt retribution and nukes every few mins you will get.
I literally got so bored if dropping OBS that I neither wanted to be squad leader or even wanted to drop them. Its just cheap free kills and as you said, butthurt retribution.
I wouldn't mind 4k wp for OBS but the reality is that its just more OBS for vets and still little - nothing for newer/less adept players.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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TechMechMeds
Level 5 Forum Warrior
5254
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Posted - 2014.08.20 15:29:00 -
[73] - Quote
As the old saying goes.
"perhaps you hate a thing and it is good for you; and perhaps you love a thing and it is bad for you"
Well that's the best part of a quote anyway, but it is not taken out of context.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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TritusX
PH4NT0M5
7
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Posted - 2014.08.20 15:32:00 -
[74] - Quote
Lol I rarely get anything more than two people in a squad because none of my friends are online..... Always just me and the same guy hitting 1k WP a match each..... But with more people it isn't too hard to get 5k WP. I honestly think that the amount of WP it takes to get an orbital depends on the amount in a squad. If you run 6 guys in a squad, 5k is around 800 WP each, and that is easy enough. But if you run smaller squads like 2,3,4 people, its harder. For two man squads, you each need to get 2500 WP, which is a solo orbital in the olden days. For three, you each need to clear 1600 WP for a orbital, and you don't see those often. For a four man squad, its 1250 WP for one orbital. What I usually see in pubs are people who get 1000-1500 at the top. As you get lower, the numbers range from 1000-500. That means that a typical 6 man squad would achieve one orbital that match, saying that they all got the top 6 spots. If a typical 3 man squad all got into the top, they wouldn't get an orbital, just because the requirement is so high for them. The only way for a two man squad to get an orbital as I see it is for two logi's to support the whole team with uplinks, nanohives, and reps. I don't have numbers for what the WP should be for the amount of people, but I do hope that it will change.
Minmatar Scout and never changing.
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NAV HIV
The Generals Anime Empire.
1977
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Posted - 2014.08.20 17:07:00 -
[75] - Quote
Krixus Flux wrote:NAV HIV wrote:Krixus Flux wrote:"Its a team based game!"
"I get 4000 WPs by myself in my sleep and while my nipples are rubbed"
"5000 isnt that much when you play in squad"
Oh shut up. Its too much you bent over fools # GetGudScrub #Getagfvirginnerd
#LameComeBacks |
Zindorak
1.U.P
647
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Posted - 2014.08.20 17:08:00 -
[76] - Quote
NAV HIV wrote:Krixus Flux wrote:NAV HIV wrote:Krixus Flux wrote:"Its a team based game!"
"I get 4000 WPs by myself in my sleep and while my nipples are rubbed"
"5000 isnt that much when you play in squad"
Oh shut up. Its too much you bent over fools # GetGudScrub #Getagfvirginnerd #LameComeBacks you got him there
Pokemon master
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ROADKILLURAZZ
MURDER TAXI COMPANY
88
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Posted - 2014.08.20 17:22:00 -
[77] - Quote
THE ONLY FORMULA THAT WILL WORK!
1 man squad: 2500 2 man squad: 3000 3 man squad: 3500 4 man squad: 4000 5 man squad: 4500 6 man squad: 5000
Anything else: Ill find something better to play! (Defiance is awesome-for a free game) HUGE maps! Dust is a BORING mess! All you people do is suck ALL the FUN out of it! Nerf this buff that. Get your shitz together! Your RUINING my player experience!
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Tech De Ra
Electronic Sports League
549
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Posted - 2014.08.20 17:50:00 -
[78] - Quote
ROADKILLURAZZ wrote:THE ONLY FORMULA THAT WILL WORK!
1 man squad: 2500
if by work, you mean anyone that knows what the R1 and L1 buttons do will get at least one OB a match
lol
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
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Aderek
Bezimienni... Dark Taboo
94
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Posted - 2014.08.20 18:50:00 -
[79] - Quote
What you talking about?
3 merc, ambush oms, and 2 obis ;0 3 merc, ambush, 1 obis.
2 asaluts, 1 logi, 34 nano hives droped (triage and proto), 12 uplinks droped.
So, 5000 wp for full squad is nothink.
Good day ;)
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
219
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Posted - 2014.08.20 19:12:00 -
[80] - Quote
Hi, I'd like to--... whoa--How many pages is this threa---oH MY LOURDE?!
I remember the videos and interviews that CCP used to sell Dust 514 at its early Beta/May-Release periods. The mercs assaulted a district with the objective being complete control of the stratosphere above the district (to stop any enemy MCCs from parking) and a single top-notch prize of activating the super-gun (can't recall it's actual name) that was able to destroy warbages and enemy vessels OUTISDE the stratosphere. An "Orbital Strike" was a component that could only come from a Capsuleer, as a very infrequent support tool helping crack an enemy that the mercs were having trouble with. Even the Capsuleer had to WORK to build up that O-B ability. She had to NOT ONLY earn the shot through her actions above the planet's surface, but she ALSO had to sacrifice some modules to rig up her spaceship with heafty enough gunnery, and hope the guns she was able to mount and bring were potent enough to but a respectful enough crater on the enemy's head. O-Bs were always meant by CCP to be seen very rarely, used very sparingly, and earned with the sweat off your caboose. I don't even think CCP envisioned the'd appear in every engagement/assualt.
15 months passed its release, and CCP has to grapple with the fact that "a crowd of players" is packed into a battle-map the size of a fishbowl. It can be legitimately argued there are too many vehicles that can step into these matches, argued there are too may turret-installations, even argued there are too many structures and buildings sometimes,... and an arguement can be validly made in CCP's mind that there are either too many destructive components squeezed onto the fight at any one time OR that the destructive components like the "Warbage Strike" are interrupting the fight-momentum far too frequently for a map this tiny. ( Warbarge Strike is what we impulsively are returning to calling the Orbital Strike, when we aren't spending enough time in FW matches to recognize the differences, LOL)
I can't agree one way or the other what the best solution is here.
Should CCP maintain their (valid) point of view... which seems to be that "Strikes" are to be VERY infrequent (sometimes none) in an assault/battle/pub match?
Should Public-Match mercs have to GRIND (that is what we're kinda doing) to earn a Warbage-S as much, maybe less, or maybe more, than the Capsuleer earns her Orbital-S in Faction-Wars (to try to immitate the INFREQUENCY of Strikes that we'd typically have from Capsuleers during FWs or PCs)?
Should Warbarge Strikes be "managed" by CCP so they be more "democratic or fair" to both top-tier and lower-tier opponents (sort of the way Aim-Assist was orchestrated to create a "fairness" all teirs of players could benefit a little from)?
I like the "infrequency" of support strikes of ANY kind, so I am comfortable with the whopper 5000 WP grind,... but I have compasion for questions #2 & 3, especially in these tiny Public Match maps. And I don't know how to answer them.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Mregomies
Beer For Evil Mercs
238
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Posted - 2014.08.21 05:28:00 -
[81] - Quote
Mregomies wrote:Nobinishi wrote:Dreis Shadowweaver wrote:Only the really good players like yourself, Tech, are going to be averaging over 2000wp in order to get 1-2 OB's per match in that 3-man squad you talked about. But what this new wp requirement means is that it's even more difficult for the average player that's getting stomped in a match to at least have a chance. If you're getting stomped, generating 5000wp is immensely difficult, meaning that there is basically no way to turn the tides of battle. The new wp requirement only means that those getting stomped will be stomped harder. I realise that 2500wp was too low, but 5000wp is only accessible to the top players, and will mean that battles will become even more one-sided. I think 4000wp is perfect.
Sorry if I didn't word that very well... 5633 WPs 10/5 in a dom with a Logi basic M-1 suit basic shields & armor with only a core rep tool....healed every person I saw without full HP and still lost the match. You don't need full proto. People need to apply effort in what they do. It is who wants it more, who is willing to learn from their mistakes and improve on their gameplay is what seperates the proficiency of players in any pvp game. You must be me? see my sig. Logibro OK! Last night I did my first solo orbital after hotfix Charlie. Job done as a logistic Result: DEFEAT It was close battle... enemy MCC was 1 click from termination and they had 10 clones. We had objective but outcloned. good game... good game...
Suomi, Finland, PERKELE!
Logibro
Logibro2
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Krixus Flux
Kang Lo Directorate Gallente Federation
439
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Posted - 2014.08.21 05:55:00 -
[82] - Quote
Why have 5000 WPs for a pub game? Not everyone here runs in a squad or have the time to get a 6 man squad, which makes it easier to obtain 5000 WPs. Not everyone isn't a thumbstick jockey like so many "elitist" in this thread.
To reply with things like "get gud scrub" or "how bad are you" shows your lack of simple understanding of individuals that differ from you. It sucks.
The gap has only widen and yet again, we are forced to play a certain way when Dust was touted as a game where freedom is yours in the choices you make, but you would not be limited by them.
I should not be working extra hard to gain WPs in a pub match where competitiveness is not as great as it once were. I don't have many connections in this game. I'm in and out kind of player. Yet mechanics like these cater to a certain kind of player while alienating another kind. I should be afforded the same options as a much often solo player or 3 man squad player as those who are lifers, who have multiple in game friends that they constantly squad up with. Of course they don't see 5000 WPs as a problem. Their life is Dust.
Saying what's on people's minds
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Mregomies
Beer For Evil Mercs
238
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Posted - 2014.08.21 06:19:00 -
[83] - Quote
Krixus Flux wrote:Why have 5000 WPs for a pub game? Not everyone here runs in a squad or have the time to get a 6 man squad, which makes it easier to obtain 5000 WPs. Not everyone isn't a thumbstick jockey like so many "elitist" in this thread.
To reply with things like "get gud scrub" or "how bad are you" shows your lack of simple understanding of individuals that differ from you. It sucks.
The gap has only widen and yet again, we are forced to play a certain way when Dust was touted as a game where freedom is yours in the choices you make, but you would not be limited by them.
I should not be working extra hard to gain WPs in a pub match where competitiveness is not as great as it once were. I don't have many connections in this game. I'm in and out kind of player. Yet mechanics like these cater to a certain kind of player while alienating another kind. I should be afforded the same options as a much often solo player or 3 man squad player as those who are lifers, who have multiple in game friends that they constantly squad up with. Of course they don't see 5000 WPs as a problem. Their life is Dust. I mostly run solo and gain around 2000-3000WP. You should try to squad up with random people right at the start of the round if you want to help your team to gain OBs. My "connections" went AFK after Legion annoucment.
Suomi, Finland, PERKELE!
Logibro
Logibro2
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hold that
Krusual Covert Operators Minmatar Republic
198
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Posted - 2014.08.21 13:41:00 -
[84] - Quote
GM Archduke wrote:emm kay wrote:I also squadded with CCP archduke and got 2 in one game :) That game was fun, I was actually about to comment here mentioning that one. Good game, emm kay! Gaurdian Satyr wrote:i really sick of you fucks acting like if your not in a 5-6 man squad at all times that your soloing it.....or that they are pro players always running in proto....have any of you **** thought about those who run 3-4 man squads? or about people not in proto gear? or about the people who try to play for fun not try harding for points? have you thought about the stomping were it was hard to get a orbital anyway by the losing team when it was 2500? have you thought how much more difficult it is now for them to have a major impact on the match? have you thought about anyone else in this game other than yourselves? Yes, and yes. While I would advise you to avoid using offensive language on the Forum, I do agree. We were discussing this in depth with CCP Logibro and GM Scotsman, and is on my long list of stuff that I will bring up on our next meeting, and just won't stop poking people until something gets done about it. But very little about getting orbitals has to do with "always running proto" gear. And saying "I only play for fun" vs. the try hard thing is also nothing that should be considered in order to balance them. Orbitals kill everything not allowing revives which costs hella isk, and 98% of the time they can not be dodged. i cant think of any competitive game (that's tooken seriously) where a mechanic as cheap and damaging as an orbital is made easy to get. If you are going to lower what it takes to get an orbital again then lower the damage. Or make orbitals like in fw where they just kill shields. I bet if you look at the statistics since the orbital change a lot more people have been rolling out better gear making matches a bit more even, therefore a bit more fun. Also ITT the people who are complaining are the gross minority. PS why don't you guys instead focus on fixing things like spawning, it's been a problem for over a year, or the problem with RDVs. |
NAV HIV
The Generals Anime Empire.
1989
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Posted - 2014.08.21 13:54:00 -
[85] - Quote
Krixus Flux wrote:Why have 5000 WPs for a pub game? Not everyone here runs in a squad or have the time to get a 6 man squad, which makes it easier to obtain 5000 WPs. Not everyone isn't a thumbstick jockey like so many "elitist" in this thread.
To reply with things like "get gud scrub" or "how bad are you" shows your lack of simple understanding of individuals that differ from you. It sucks.
The gap has only widen and yet again, we are forced to play a certain way when Dust was touted as a game where freedom is yours in the choices you make, but you would not be limited by them.
I should not be working extra hard to gain WPs in a pub match where competitiveness is not as great as it once were. I don't have many connections in this game. I'm in and out kind of player. Yet mechanics like these cater to a certain kind of player while alienating another kind. I should be afforded the same options as a much often solo player or 3 man squad player as those who are lifers, who have multiple in game friends that they constantly squad up with. Of course they don't see 5000 WPs as a problem. Their life is Dust.
# Higher WP cost for WP, motivates players to actually use team work....
# What gap ?! You don't need to wear Proto to get 5k WP... You just need a brain and proper team work
# If you don't have the time, don't feel like getting in a squad, then stop complaining about it...
# Freedom is there... Choices you make, would determine the outcome. . . Be a Solo redline sniper and don't do much or Use proper teamwork, Press "Select" in game, go to "Team" tab and join a random squad that has a room... Help that squad get an OB.... Choice is yours, freedom is yours... You can choose to get an OB or you could just run around Solo and stop complaining about it...
# Just because a player has friends it makes them a No Lifer ?! There are multiple chat channels for random blue berrie, just type LFS in those, there would be an invite for someone like you too !!! Or just type LFS in Local if you don't have the time to join a Chat channel
---- Come up with better points |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1750
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Posted - 2014.08.21 15:02:00 -
[86] - Quote
Bobs urges wrote:RayRay James wrote:Gaurdian Satyr wrote:ok i can understand raising it from 2500 to stop abuse but 5000!! that is a little over the top isnt it..3500 to 4000 is understandable but 5000 is requiring 5-6 man squads and 1 must be a logi harvesting points from revives, heals and spawns Jesus, it's almost like they want you to be working in a team or something.... Shut the front door!!
Hey hey hey now. Lets not get crazy. We all know that team work is OP and a total abuse of the games mechanics. Everyone is supposed to be running solo and never communicating; a fact totally made clear by voice chat not being an op out system rather than a opt in.
Fun > Realism
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NAV HIV
The Generals Anime Empire.
1991
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Posted - 2014.08.21 15:06:00 -
[87] - Quote
Mobius Kaethis wrote:Bobs urges wrote:RayRay James wrote:Gaurdian Satyr wrote:ok i can understand raising it from 2500 to stop abuse but 5000!! that is a little over the top isnt it..3500 to 4000 is understandable but 5000 is requiring 5-6 man squads and 1 must be a logi harvesting points from revives, heals and spawns Jesus, it's almost like they want you to be working in a team or something.... Shut the front door!! Hey hey hey now. Lets not get crazy. We all know that team work is OP and a total abuse of the games mechanics. Everyone is supposed to be running solo and never communicating; a fact totally made clear by voice chat not being an op out system rather than a opt in.
Yeah! Comms are OP Nerf it... Also Nerf Eyesight, Common sense, Sense of Direction and that Useless Mini Map... |
Taurion Bruni
D3ATH CARD
255
|
Posted - 2014.08.21 15:07:00 -
[88] - Quote
P14GU3 wrote:2500/4 (old squad size) = 625 x 6 (new squad size) = 3750. 3750 should have been the new orbital cost when the squad limit got raised to 6. We even told CCP this -- but once again CCP doesn't listen to the community until its too late. We dont know what goes on in-game even though we play it every week/day...
but you need to remember we now get WP for things we did not get before. like Intel kill assists. they also removed the WP cap for repairs.
with this in mind, it has become easier to earn an orbital since the 4 man squad was in place, so 625WP has only gotten easier to achieve.
Python Pilot // Minmatar Assault
Adapt or Die!
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ROADKILLURAZZ
MURDER TAXI COMPANY
89
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Posted - 2014.08.21 15:36:00 -
[89] - Quote
What you clowns FAIL to realize is: If mercs dont die, YOU DONT GET PAID! Every time a merc gets revived, thats less money going into final payouts! Every time a proto corp steam rolls the noobs, the match is over before it even starts. The noobs give up and snipe from redline. At least before, you could drop orbital on objective and give the noobs a fighting chance. The matches are ending with 100+ mercs on either side. What a waste of time! |
Krixus Flux
Kang Lo Directorate Gallente Federation
444
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Posted - 2014.08.21 17:05:00 -
[90] - Quote
Mregomies wrote:Krixus Flux wrote:Why have 5000 WPs for a pub game? Not everyone here runs in a squad or have the time to get a 6 man squad, which makes it easier to obtain 5000 WPs. Not everyone isn't a thumbstick jockey like so many "elitist" in this thread.
To reply with things like "get gud scrub" or "how bad are you" shows your lack of simple understanding of individuals that differ from you. It sucks.
The gap has only widen and yet again, we are forced to play a certain way when Dust was touted as a game where freedom is yours in the choices you make, but you would not be limited by them.
I should not be working extra hard to gain WPs in a pub match where competitiveness is not as great as it once were. I don't have many connections in this game. I'm in and out kind of player. Yet mechanics like these cater to a certain kind of player while alienating another kind. I should be afforded the same options as a much often solo player or 3 man squad player as those who are lifers, who have multiple in game friends that they constantly squad up with. Of course they don't see 5000 WPs as a problem. Their life is Dust. I mostly run solo and gain around 2000-3000WP. You should try to squad up with random people right at the start of the round if you want to help your team to gain OBs. My "connections" went AFK after Legion annoucment.
Yea bro thats great and it has been done. But its not a guaranteed solution always.
Saying what's on people's minds
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