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ReGnYuM
Escrow Removal and Acquisition
3179
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Posted - 2014.08.18 22:16:00 -
[61] - Quote
I need 4000 +EHP to make up for my Gun Game
Escrow Removal and Acquisition- Our ERA has only just begun...
Gym Bro/ Meat Head -- CrossFit enthusiast
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Eruditus 920
Prodigy Ops
350
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Posted - 2014.08.18 22:19:00 -
[62] - Quote
Tread Loudly 2 wrote:I swear tanking is the most looked down upon out of all the other specializations so I'm just curious why do ground units hate us so much?
I can hear the sound of a Blaster tank and feel a rage inside of me grow. Just the sound of that blaster...
Players hate tankers not tanks for the same reason we hate snipers. Limited risk and maximum gain in an environment where everyone else is busting their ass to survive.
It doesn't take a genius to understand that and the shiite eating grin I imagine all tankers and snipers must have on the faces prove that.
Wisdom is what you gain after you need it.
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843-Vika
BurgezzE.T.F General Tso's Alliance
227
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Posted - 2014.08.18 22:21:00 -
[63] - Quote
Tread Loudly 2 wrote:Cenex Langly wrote:Tread Loudly 2 wrote:I swear tanking is the most looked down upon out of all the other specializations so I'm just curious why do ground units hate us so much?
Cost is roughly the same as a proto suit, but there are only 3 weapons (plus 1 grenade) that can hurt it. It has over 4,000 HP (on a ****** setup). So, you have 4 times the average HP as a proto suit, cost the same as a proto suit and you do 10x's more damage than any weapon in the game. Most (Missiles and rails) can one shot you. And to top it off, your speed is 2-3 times faster than any of the fastest scout. Plus, people can jump out of their armored vehicles when someone is trying to get close to it and mow them down with an HMG if they so desired. When you ask why people hate tanks, take into consideration the amount of overpowered advantage they provide. Then you can make a rational and logical assumption (or factual thought, your choice) as to the answer of your question. There are suits that cost over 500,000 ISK? A tank can't run from a forge gun A tank can die by NK's PLC's FG's and swarms that is four not to mention the countless installations ^-^
Are you on crack?
No tank costs 500k, the base model is 94k isk at most your looking at 200k tops
A tank can out run any kind of av, its called using nitro, they cn out run everything with that.
While it takes 3-4 people using v to kill you , it take 1 of you to kill everything it sees, and that is why everyone hates on tanks. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2014.08.18 23:02:00 -
[64] - Quote
843-Vika wrote:Tread Loudly 2 wrote:Cenex Langly wrote:Tread Loudly 2 wrote:I swear tanking is the most looked down upon out of all the other specializations so I'm just curious why do ground units hate us so much?
Cost is roughly the same as a proto suit, but there are only 3 weapons (plus 1 grenade) that can hurt it. It has over 4,000 HP (on a ****** setup). So, you have 4 times the average HP as a proto suit, cost the same as a proto suit and you do 10x's more damage than any weapon in the game. Most (Missiles and rails) can one shot you. And to top it off, your speed is 2-3 times faster than any of the fastest scout. Plus, people can jump out of their armored vehicles when someone is trying to get close to it and mow them down with an HMG if they so desired. When you ask why people hate tanks, take into consideration the amount of overpowered advantage they provide. Then you can make a rational and logical assumption (or factual thought, your choice) as to the answer of your question. There are suits that cost over 500,000 ISK? A tank can't run from a forge gun A tank can die by NK's PLC's FG's and swarms that is four not to mention the countless installations ^-^ Are you on crack? No tank costs 500k, the base model is 94k isk at most your looking at 200k tops A tank can out run any kind of av, its called using nitro, they cn out run everything with that. While it takes 3-4 people using v to kill you , it take 1 of you to kill everything it sees, and that is why everyone hates on tanks.
Da **** are you on a proto large turret costs 281,955 ISK by itself xD then each proto small turret costs 105,735 a piece. Then on top of that the hull and the modules so I believe you are the one on drugs LMFAO
I Like Tanks, Nova Knives and MagSec SMG's.
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VALCORE72
Vengeance Unbound Dark Taboo
208
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Posted - 2014.08.18 23:04:00 -
[65] - Quote
old ambush ...... NS spam 6 tanks ..... duna . do i need say more ? |
Monkey MAC
Rough Riders..
3323
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Posted - 2014.08.18 23:29:00 -
[66] - Quote
TYCHUS MAXWELL wrote:Monkey MAC wrote:Operative 1125 Lokaas wrote:Monkey MAC wrote:People don't hate tanks, just the people who drive them. Their ***holes! You know this? Lol. Then so is every other person who would dare shoot someone's character in this game. HOW DARE THEY? What's good for the gooseGǪ Better I can prove it! With Just 2 little names. Spkr4thedead and Takihiro Kakushken (if that's how you spell them) Look up their posts see how they talk to everyone, see what they wanted tanks to become (for clarification, they wanted overpowered murderhouses on wheels) Taki wanted gunnlogis to passively repair through all damage. Spkr wanted armour to be able to reach installation levels of eHP and still have hardeners and reppers. They and numerous other tankers, wanted it to take 3-4 people running PROTO AV to take a STD HAV with STD mods. It's not difficult to see why people hate tankers, people like those 2 have given them a bad name. You rarely see a tank, covering his infantry, providing suppression or anything like that, it's always the same. Rush In, Kill Everybody, Rinse, Repeat. Their is no comradeship from tankers, I've seen more in blueberries for crying out loud. I've seen blueberries with mlt gear form honour guards for AVers, I've seen a Heavy and Logi whom have never meet turn into a 2-man meat grinder. I've had dropships kill a cloaked scout who was sneaking up on me. I've cleared entire rooves of enemy uplinks so my team can continue to hold there ground. But from tanks, you usually only ever see the same thing, if friendly fore was on, their would be more infantry deaths from being run over by a blue tank, than in combat. I've seen tankers purposefully steer into friendly LAV's just to blow them up, I've seen them roll over parked vehicles just to get a better shot. I've even seen them shoot at friendly dropships because the pilot got the kill. Their is nothing wrong with the current balance of tanks right now, they aren't invincible, but they aren't easy to kill, they can take just 1 man, but the tank has time to retreat. Their is nothing wrong with the tanks themselves, but the people that drive (most of them anyway) could do with an attitude change towards their fellow players. Which is sad because tanks can do a lot that nothing else can. A tank can cover an advancement making it near impossible to stop an approaching group of infantry. Imagine shotgun scouts, CR/AR rifles, heavy machine guns all hiding behind an advancing tank moving towards an objective covered by lasers/snipers/Rail rifles and scramblers. Even if the enemy team is able to stop the tank they now have a lot of infantry that has been able to close the gap into their optimum range to shred the longer range weapons. And this is a huge part of what tanks actually do. Cover the advancement of infantry. Their role as mobile weapons support platforms is not their only trait. A lot of tankers just want to blow things up and kill infantry, which they still CAN do and do very well, they just can no longer do it without reproach.
Presciley I have seen tanks, on boths sides (albeit rarely) work as part of a team, and it's devastating, you get a whitewash, but so few tankers play like that and it's dissapointing.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12957
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Posted - 2014.08.18 23:35:00 -
[67] - Quote
843-Vika wrote:Tread Loudly 2 wrote:Cenex Langly wrote:Tread Loudly 2 wrote:I swear tanking is the most looked down upon out of all the other specializations so I'm just curious why do ground units hate us so much?
Cost is roughly the same as a proto suit, but there are only 3 weapons (plus 1 grenade) that can hurt it. It has over 4,000 HP (on a ****** setup). So, you have 4 times the average HP as a proto suit, cost the same as a proto suit and you do 10x's more damage than any weapon in the game. Most (Missiles and rails) can one shot you. And to top it off, your speed is 2-3 times faster than any of the fastest scout. Plus, people can jump out of their armored vehicles when someone is trying to get close to it and mow them down with an HMG if they so desired. When you ask why people hate tanks, take into consideration the amount of overpowered advantage they provide. Then you can make a rational and logical assumption (or factual thought, your choice) as to the answer of your question. There are suits that cost over 500,000 ISK? A tank can't run from a forge gun A tank can die by NK's PLC's FG's and swarms that is four not to mention the countless installations ^-^ Are you on crack? No tank costs 500k, the base model is 94k isk at most your looking at 200k tops A tank can out run any kind of av, its called using nitro, they cn out run everything with that. While it takes 3-4 people using v to kill you , it take 1 of you to kill everything it sees, and that is why everyone hates on tanks.
200 K ISK Hull 281 K ISK Turret 40K ISK Light Turrets 50-85- K ISK Modules 13 K ISK Suit to represent pilot suit.
= 584K ISK at least.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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RYN0CER0S
Rise Of Old Dudes
1218
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Posted - 2014.08.19 00:15:00 -
[68] - Quote
Because 1 person can operate something with 10x the HP and 10x the DPS of any other fitting and travel 10x faster to retreat, find cover, or move to the next contested point.
I don't always blap Infantry with a Forge Gun, but when I do, that ** is hilarious.
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Crimson ShieId
Psygod9
772
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Posted - 2014.08.19 00:19:00 -
[69] - Quote
MarasdF Loron wrote:Crimson ShieId wrote:Spamming. That's it. Spam something enough, and people get tired of it. Tanks are easy to take down individually, and seeing one every other game isn't so bad, but it's not every other game, it's every game outside of standard ambush matches. That, and there's no thrill to killing them anymore. I get more satisfaction out of knifing a proto suit than I do out of RE'ing a tanker, no matter his fit. I hate when people spam dropsuits, it's so yesterday...
Go up against a squad of proto Gallente cloaked shotgun scouts a few games in a row. The same thing happens with dropsuits as it does with tanks. Too much saturation of any one thing and people start hating them.
And once again, there's very little satisfaction in killing tanks at this point. It used to be fun to do because you knew that upon destruction, you'd cost an enemy pilot one million + Isk. Now, most of the spam is militia tanks that cost less than the cheapest proto dropsuit. At least I can knife them now, hopefully that will return some of the satisfaction.
Nova Knives are best sidearm.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12959
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Posted - 2014.08.19 00:37:00 -
[70] - Quote
RYN0CER0S wrote:Because 1 person can operate something with 10x the HP and 10x the DPS of any other fitting and travel 10x faster to retreat, find cover, or move to the next contested point.
4x the EHP of most assault suits now.... and more or less 3x that of the modern Heavy........ taking unfitted scout suits...... and suggesting this is true is utter garbage.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Zindorak
1.U.P
632
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Posted - 2014.08.19 03:14:00 -
[71] - Quote
They get a bad reputation because when you are damaging them they run off like the cowards they are
Pokemon master
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Atiim
Onslaught Inc RISE of LEGION
11508
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Posted - 2014.08.19 03:19:00 -
[72] - Quote
Zindorak wrote:when you are damaging them they run off like the cowards they are Said the ADS Pilot...
DUST 514's 1st Matari Commando
-HAND
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843-Vika
BurgezzE.T.F General Tso's Alliance
231
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Posted - 2014.08.19 03:25:00 -
[73] - Quote
True Adamance wrote:843-Vika wrote:Tread Loudly 2 wrote:Cenex Langly wrote:Tread Loudly 2 wrote:I swear tanking is the most looked down upon out of all the other specializations so I'm just curious why do ground units hate us so much?
Cost is roughly the same as a proto suit, but there are only 3 weapons (plus 1 grenade) that can hurt it. It has over 4,000 HP (on a ****** setup). So, you have 4 times the average HP as a proto suit, cost the same as a proto suit and you do 10x's more damage than any weapon in the game. Most (Missiles and rails) can one shot you. And to top it off, your speed is 2-3 times faster than any of the fastest scout. Plus, people can jump out of their armored vehicles when someone is trying to get close to it and mow them down with an HMG if they so desired. When you ask why people hate tanks, take into consideration the amount of overpowered advantage they provide. Then you can make a rational and logical assumption (or factual thought, your choice) as to the answer of your question. There are suits that cost over 500,000 ISK? A tank can't run from a forge gun A tank can die by NK's PLC's FG's and swarms that is four not to mention the countless installations ^-^ Are you on crack? No tank costs 500k, the base model is 94k isk at most your looking at 200k tops A tank can out run any kind of av, its called using nitro, they cn out run everything with that. While it takes 3-4 people using v to kill you , it take 1 of you to kill everything it sees, and that is why everyone hates on tanks. 200 K ISK Hull 281 K ISK Turret 40K ISK Light Turrets 50-85- K ISK Modules 13 K ISK Suit to represent pilot suit. = 584K ISK at least. EDIT- Just made a new fit 200K ISK Hull 281K ISK Large Turret 211K ISK Light Turrets 85 K ISK Modules 13 K ISK suit = 790 470 ISK per Tank
Tank hull cost 97,500k isk soo how the **** you buying them at 200k?
Take your lieing ass and get the **** out of here
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bamboo x
Eternal Beings Proficiency V.
946
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Posted - 2014.08.19 03:51:00 -
[74] - Quote
Cenex Langly wrote:Cost is roughly the same as a proto suit, but there are only 3 weapons (plus 1 grenade) that can hurt it. It has over 4,000 HP (on a ****** setup).
This was the dumbest post I've ever seen on the Dust forum. Congratulations. There should be an award for this.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Zindorak
1.U.P
632
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Posted - 2014.08.19 03:53:00 -
[75] - Quote
Atiim wrote:Zindorak wrote:when you are damaging them they run off like the cowards they are Said the ADS Pilot... we cant tank as much as madrugars. we have to sacrifice for hardners scanners and ABs.
Pokemon master
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Zindorak
1.U.P
632
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Posted - 2014.08.19 03:54:00 -
[76] - Quote
bamboo x wrote:Cenex Langly wrote:Cost is roughly the same as a proto suit, but there are only 3 weapons (plus 1 grenade) that can hurt it. It has over 4,000 HP (on a ****** setup). This was the dumbest post I've ever seen on the Dust forum. Congratulations. There should be an award for this. laughing soooooo much now. Thanks for making my day
Pokemon master
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12965
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Posted - 2014.08.19 03:56:00 -
[77] - Quote
Zindorak wrote:Atiim wrote:Zindorak wrote:when you are damaging them they run off like the cowards they are Said the ADS Pilot... we cant tank as much as madrugars. we have to sacrifice for hardners scanners and ABs.
And yet you guys are asking for HP buffs that would put you on par with HAV level EHP values......... with the ability to fly at 125m/s every 10 seconds........and destroy HAV and infantry alike......with the same fitting........
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Zindorak
1.U.P
632
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Posted - 2014.08.19 03:59:00 -
[78] - Quote
True Adamance wrote:Zindorak wrote:Atiim wrote:Zindorak wrote:when you are damaging them they run off like the cowards they are Said the ADS Pilot... we cant tank as much as madrugars. we have to sacrifice for hardners scanners and ABs. And yet you guys are asking for HP buffs that would put you on par with HAV level EHP values......... with the ability to fly at 125m/s every 10 seconds........and destroy HAV and infantry alike......with the same fitting........ Thats my special blend of cinamon oregano basil and paprika
Pokemon master
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taxi bastard
uptown456 Dark Taboo
211
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Posted - 2014.08.19 04:21:00 -
[79] - Quote
i don't hate tanks, i see them as fields of WP waiting to be harvested.
i do hate ADS/tank spam though and think their numbers should be limited. i have been in far too many battle where i join late to see 3 tanks and 2 ADS on the enemy team farming the crap out of the team i just joined. i would sugest something like 1 ADS 2 tanks and 3 LAV/dropships as a limit for pubs.
people play this game to have fun, being farmed is not fun for most people. simples!
i guess my grievance with tanks is also that they can simply go too many places where infantry struggle without really any speed penalty. where a LAV cannot dream of going a HAV will reverse up atm. |
Operative 1125 Lokaas
True Companion Planetary Requisitions
359
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Posted - 2014.08.19 04:55:00 -
[80] - Quote
TYCHUS MAXWELL wrote:Operative 1125 Lokaas wrote:TANKOPHOBIA and the ignorance to understand that a tank is not a problem nor is a tank with a turret that is anything other than a large blaster.
The large blaster was the only problem. More specifically, militia tanks with large blasters are the problem due to ease of spam.
Nip that and tanks are never a problem to infantry. The off handed rail or missile shot that kills one lil' ol' infantry every so few minutes during a match? Please.
The only reason to destroy an enemy tank without a large blaster is to help a team member tanker out or for fun. But, the way TANKOPHOBES talk neither of those options are really the reason why they want to destroy a tank. If they hate tanks then why help a team mate tanker out? Why do it for fun when you hate tanks?
No, it is because they have a disorder. A Tanker that only gets one infantry kill every couple of minutes with a rail turret or Missile turret is bad and is exactly why people hate on tankers. The fact that tankers can perform that poorly and get away with it is why people stereotype tankers as scrubs. If you think one kill every couple of minutes is good then that's the reason you think tanks shouldn't be vulnerable to infantry. Missle turrets especially, I don't have them unlocked yet but I stole a redberries missile madrugar once (Which is part of the reason missle turrets are on my to do list) and proceeded to go 22/0. It's not that hard to aim missiles they're slightly off target to the left and right of the reticle, same with rail turrets you have to aim a little above your target. Edit: I'll also add that this was a missile madrugar with all basic fittings except for one advanced heavy repper and this was during hotfix Bravo IE. post tank nerfs. Tankers are a serious threat that intelligent teams don't ignore. They are a good way to push the enemy off an objective during a stalemate even if they do get quickly destroyed. Just don't field 500k tanks unless you know you can keep it. A 70k tank is cheaper than the 80k ishokune assault fit I typically have to use to kill the 70k tank and that tank is far less vulnerable then my 80k ishokune assault heavy.
Point missed. Rail and missiles are not a threat to infantry because they are anti-tank, anti-vehicle and that is why those players are fielding them. They are performing a different service. If it isn't supposed to be about kd/r why does the arguement keep coming back to it?
THIS IS THE VOICE OF RÁN
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TYCHUS MAXWELL
The Fun Police
471
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Posted - 2014.08.19 12:35:00 -
[81] - Quote
Operative 1125 Lokaas wrote:TYCHUS MAXWELL wrote:Operative 1125 Lokaas wrote:TANKOPHOBIA and the ignorance to understand that a tank is not a problem nor is a tank with a turret that is anything other than a large blaster.
The large blaster was the only problem. More specifically, militia tanks with large blasters are the problem due to ease of spam.
Nip that and tanks are never a problem to infantry. The off handed rail or missile shot that kills one lil' ol' infantry every so few minutes during a match? Please.
The only reason to destroy an enemy tank without a large blaster is to help a team member tanker out or for fun. But, the way TANKOPHOBES talk neither of those options are really the reason why they want to destroy a tank. If they hate tanks then why help a team mate tanker out? Why do it for fun when you hate tanks?
No, it is because they have a disorder. A Tanker that only gets one infantry kill every couple of minutes with a rail turret or Missile turret is bad and is exactly why people hate on tankers. The fact that tankers can perform that poorly and get away with it is why people stereotype tankers as scrubs. If you think one kill every couple of minutes is good then that's the reason you think tanks shouldn't be vulnerable to infantry. Missle turrets especially, I don't have them unlocked yet but I stole a redberries missile madrugar once (Which is part of the reason missle turrets are on my to do list) and proceeded to go 22/0. It's not that hard to aim missiles they're slightly off target to the left and right of the reticle, same with rail turrets you have to aim a little above your target. Edit: I'll also add that this was a missile madrugar with all basic fittings except for one advanced heavy repper and this was during hotfix Bravo IE. post tank nerfs. Tankers are a serious threat that intelligent teams don't ignore. They are a good way to push the enemy off an objective during a stalemate even if they do get quickly destroyed. Just don't field 500k tanks unless you know you can keep it. A 70k tank is cheaper than the 80k ishokune assault fit I typically have to use to kill the 70k tank and that tank is far less vulnerable then my 80k ishokune assault heavy. Point missed. Rail and missiles are not a threat to infantry because they are anti-tank, anti-vehicle and that is why those players are fielding them. They are performing a different service. If it isn't supposed to be about kd/r why does the arguement keep coming back to it?
I didn't miss the point, they are a threat to infantry... at least when I use them. Can't say for you but if you have gun game the rail and missles are extremely devastating... I bet you think forge guns aren't a practical anti infantry weapon either? Some of my best games are of me beaming entire infantry advancements until they are forced to sneak up on me with a shotgun/nova knives. Rail Turrets are amazing tank snipers of infantry if you again are any good at aiming. The blaster tanks are anti infantry friendly because they require the least amount of aim, much like a hmg or shotguns. It's the same reason swarm launchers get so much flak but forge guns don't get as much... ease of use. |
TYCHUS MAXWELL
The Fun Police
471
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Posted - 2014.08.19 12:40:00 -
[82] - Quote
True Adamance wrote:843-Vika wrote:Tread Loudly 2 wrote:Cenex Langly wrote:Tread Loudly 2 wrote:I swear tanking is the most looked down upon out of all the other specializations so I'm just curious why do ground units hate us so much?
Cost is roughly the same as a proto suit, but there are only 3 weapons (plus 1 grenade) that can hurt it. It has over 4,000 HP (on a ****** setup). So, you have 4 times the average HP as a proto suit, cost the same as a proto suit and you do 10x's more damage than any weapon in the game. Most (Missiles and rails) can one shot you. And to top it off, your speed is 2-3 times faster than any of the fastest scout. Plus, people can jump out of their armored vehicles when someone is trying to get close to it and mow them down with an HMG if they so desired. When you ask why people hate tanks, take into consideration the amount of overpowered advantage they provide. Then you can make a rational and logical assumption (or factual thought, your choice) as to the answer of your question. There are suits that cost over 500,000 ISK? A tank can't run from a forge gun A tank can die by NK's PLC's FG's and swarms that is four not to mention the countless installations ^-^ Are you on crack? No tank costs 500k, the base model is 94k isk at most your looking at 200k tops A tank can out run any kind of av, its called using nitro, they cn out run everything with that. While it takes 3-4 people using v to kill you , it take 1 of you to kill everything it sees, and that is why everyone hates on tanks. 200 K ISK Hull 281 K ISK Turret 40K ISK Light Turrets 50-85- K ISK Modules 13 K ISK Suit to represent pilot suit. = 584K ISK at least. EDIT- Just made a new fit 200K ISK Hull 281K ISK Large Turret 211K ISK Light Turrets 85 K ISK Modules 13 K ISK suit = 790 470 ISK per Tank
I know you skilled up for them but in this current build you shouldn't be using proto turrets if they cost 281k. That's essentially doubling the cost of your tank for a little more damage and accuracy on a blaster or more damage on a rail/missile.
Just saying, with the game as it is, it's unwise to blow so much isk at once like that unless you don't mind losing the isk. It's the same advice I give shotgun scouts or forge snipers. The higher cost isn't worth the slightly higher efficiency, but I always try to balance between what is required to be effective and how much it costs to be that effective.
True that proto turret gives you an advantage against other tankers 1 on 1, but you shouldn't be basing your fits around duel potential. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2014.08.19 15:36:00 -
[83] - Quote
ReGnYuM wrote:I need 4000 +EHP to make up for my Gun Game
I didn't think my gun game was that bad LOL my new infantry fitting consists of a charge sniper rifle with a Kalikiota Rail Rifle on a calmando :3 with a logi on the front lines went 29-0 in an ambush it's amazing I can kill anyone easily from 0-600 meters away.
I Like Tanks, Nova Knives and MagSec SMG's.
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