Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KING CHECKMATE
Opus Arcana Covert Intervention
5704
|
Posted - 2014.08.09 04:56:00 -
[1] - Quote
Who else would pay money for a full Skill respec?
Bros, i didnt do any mistakes since last respec, i have exactly what i wanted. But im BORED. BORED of the same game modes with the same people in the same outfit.
I would LITERALLY PAY YOU CCP, UP to 5-10 bucks just so i an play with other stuff. If i get bored, I PAY YOU AGAIN!
Man, business doesnt get any sweeter than that....
The best Damage mod is a HEADSHOT....
|
Atiim
Onslaught Inc RISE of LEGION
11287
|
Posted - 2014.08.09 05:00:00 -
[2] - Quote
Not being P2W is one of the very few things DUST still has going for it.
Let's not change that.
If I don't, who will?
-HAND
|
Robocop Junior
Condotta Rouvenor Gallente Federation
542
|
Posted - 2014.08.09 05:01:00 -
[3] - Quote
I would pay 100 bucks for 5 minutes in the octagon with any dev.
If strength were all, tiger would not fear scorpion.
|
Cass Caul
411
|
Posted - 2014.08.09 05:12:00 -
[4] - Quote
I would play for a full SP refund. I'm skilled into too many things. I'd rather just spend 25 mill and keep the rest unallocated so my usable inventory is smaller.
If you can't keep up, shut up.
Math is easy, you're just stupid.
The Empress of Alts
|
Adipem Nothi
Nos Nothi
3766
|
Posted - 2014.08.09 05:28:00 -
[5] - Quote
FoTM for the win! FoTM change? Pay for a redo! FoTM for the win!
^ I know you're not the type, KC, but this smells alot like Pay-to-Win.
Shoot scout with yes.
- Ripley Riley
|
Ops Fox
Namtar Elite Gallente Federation
308
|
Posted - 2014.08.09 05:38:00 -
[6] - Quote
Atiim wrote:Not being P2W is one of the very few things DUST still has going for it.
Let's not change that.
Please explain how that is in anyway pay to win? It does not give any player an unfair advantage on the battlefield it simply allows people to forgo use of their current build so they can use a different one.
Also I would pay money for a full respec just to see how other suits work. |
jenza aranda
BetaMax.
3489
|
Posted - 2014.08.09 06:18:00 -
[7] - Quote
Ops Fox wrote:Atiim wrote:Not being P2W is one of the very few things DUST still has going for it.
Let's not change that. Please explain how that is in anyway pay to win? It does not give any player an unfair advantage on the battlefield it simply allows people to forgo use of their current build so they can use a different one. Also I would pay money for a full respec just to see how other suits work. Adipem Nothi wrote:FoTM for the win! FoTM change? Pay for a redo! FoTM for the win!
^ I know you're not the type, KC, but this smells alot like Pay-to-Win. That is not really pay to win, it doesn't affect the action on the field at all it only changes the builds currently being used and it could make battles less stagnate.
Lets say that you are going up against a corp and you know exactly who they will be fielding and their specialisation. Lets also say, hypothetically that none of that corp ever buys aurum. The fact that you are able to respec to potentially counter everything that they have is a distinct pay to win concept. Its buying a way into gettting the most OP suits for that month.
Frankly, if you dont see that then you are an idiot.
That being said, a pay for respec is something that we spoke about a lot while i was on the CPM. An Idea that i suggested was an aurum item that allowed you to refund your SP, however doing so would loose 10% of your total SP. So lets say you had 30 mil SP, you would use the item, all your skills would be empty, but you would have only have 27mil.
Tye idea behind this is that it would allow new players to respec without taking much of a hit if they make a mistake and it discourages constant use by older players.
Dust 514 101 // Dust 514 Wiki
|
LT SHANKS
Amarr Templars Amarr Empire
3127
|
Posted - 2014.08.09 06:24:00 -
[8] - Quote
Yes, I would.
I'd then redistribute all my points into LAVs and max out all necessary module and turret skills. |
Ops Fox
Namtar Elite Gallente Federation
309
|
Posted - 2014.08.09 09:07:00 -
[9] - Quote
jenza aranda wrote:
Lets say that you are going up against a corp and you know exactly who they will be fielding and their specialisation. Lets also say, hypothetically that none of that corp ever buys aurum. The fact that you are able to respec to potentially counter everything that they have is a distinct pay to win concept. Its buying a way into gettting the most OP suits for that month.
Frankly, if you dont see that then you are an idiot.
That being said, a pay for respec is something that we spoke about a lot while i was on the CPM. An Idea that i suggested was an aurum item that allowed you to refund your SP, however doing so would loose 10% of your total SP. So lets say you had 30 mil SP, you would use the item, all your skills would be empty, but you would have only have 27mil.
Tye idea behind this is that it would allow new players to respec without taking much of a hit if they make a mistake and it discourages constant use by older players.
Your hypothetical corp is just as vulnerable to people already specced in their counter and as such they should have back up in place. It should also be noted that "respeccing to counter everything they have" is not a straight forward as you make it seem, as the hypothetical could easily change up their tactics in the middle of a battle. Besides you dont need to respec your corp to defeat some one if you have enough intel to known what they will be fielding and what they specialize in, you already have them beat if you have that information down to a T.
Frankly, I am appalled that you a form CPM member would brush someone off as being an idiot because they don't agree with you.
Due to the rate SP is earned I am alot less willing to loss something as valuable as 10% of my SP to Respec on top of forking over money. So I cant agree with that suggestion as I wouldn't be willing to buying the respec if that were the case and at the end of the day I want to respec my character. |
upside down poster
Brutor Vanguard Minmatar Republic
11
|
Posted - 2014.08.09 09:26:00 -
[10] - Quote
I'm not calling you an idiot because you disagree, I'm calling you an idiot because you are an idiot who clearly doesn't understand/care about pay to win. |
|
shaman oga
Nexus Balusa Horizon
2649
|
Posted - 2014.08.09 09:35:00 -
[11] - Quote
Seems legit, afterall i have no problem with respec now, 90% of the remaining dust population have at least 20-25 million SP, if someone isn't a treat with a suit, it will not magically become good with another. Only internet connection turn bad players in good ones in a brief time.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
Uncesored FUCK
|
RKKR
The Southern Legion Final Resolution.
999
|
Posted - 2014.08.09 09:51:00 -
[12] - Quote
Why would anyone still throw money at this game in it's current state?
CCP should figure something out with all these respec talks ...and that is that people want to try something new before they totally get bored with this game.
|
GeneralButtNaked
Fatal Absolution
1297
|
Posted - 2014.08.09 11:03:00 -
[13] - Quote
Ops Fox wrote:
Please explain how that is in anyway pay to win?
It is an advantage available only to those that pay money.
Jesus, some peoples kids needed to be shaken more vigorously.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
|
Clone D
Grundstein Automation
695
|
Posted - 2014.08.09 11:09:00 -
[14] - Quote
Atiim wrote:Not being P2W is one of the very few things DUST still has going for it.
Let's not change that.
Atiim, you have to admit that when they change the qualities of a skill that you specced into, it is truly no longer the skill you originally wanted. In that way, they are substituting a skill you may not have wanted for the one you chose. It's the bait and switch routine.
Respecs are in order any time ANY tweak is applied to the skill system.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
channel: blitz
|
GeneralButtNaked
Fatal Absolution
1298
|
Posted - 2014.08.09 11:12:00 -
[15] - Quote
Clone D wrote:[quote=Atiim]
Respecs are in order any time ANY tweak is applied to the skill system.
Respec with every patch?
Someone give this guy the shaking the OP deserved.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
|
Clone D
Grundstein Automation
695
|
Posted - 2014.08.09 11:16:00 -
[16] - Quote
GeneralButtNaked wrote:Ops Fox wrote:
Please explain how that is in anyway pay to win?
It is an advantage available only to those that pay money. Jesus, some peoples kids needed to be shaken more vigorously.
D2W = Devote To Win
People who devote their lives to the game will have an advantage over people who don't have 40+ hrs per week to allot to playing.
This game favors people who devote all of their time to playing it. It is not fair. Wah wah wah.
P2W or D2W, it is only a game.
Regardless of how people pay, either with their time or with their money, any person deserves the right to choose which he/she wants to trade in order to progress in the game.
Currently, there is no choice. D2W is the only way to get ahead, or with boosters P2W + D2W.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
channel: blitz
|
TechMechMeds
Techs Laboratory
4041
|
Posted - 2014.08.09 11:18:00 -
[17] - Quote
Signed.
Since iv decided to dedicate this char to Minmatar and my alt to Amarr and adopting the alter ego of a schizophrenic consciousness within game that swaps between the two, aye.
Half my sp on each char is quite literally wasted now. My choice obviously but still.
Be vigilant!, for there are those that remove the teabag BEFORE adding milk!.
This is unacceptable!.
|
RendonaSix
Tech Dungeon Of Servility
228
|
Posted - 2014.08.09 11:19:00 -
[18] - Quote
Signed lol.
Amarr scout before it was cool.
|
Clone D
Grundstein Automation
695
|
Posted - 2014.08.09 11:24:00 -
[19] - Quote
GeneralButtNaked wrote:Clone D wrote:[quote=Atiim]
Respecs are in order any time ANY tweak is applied to the skill system.
Respec with every patch? Someone give this guy the shaking the OP deserved.
A lot of people don't have superfluous portions of SP. Imagine a beginner who spent their SP speccing into one skill and they were using it to their advantage, and subsequent to a skill tweak, they can no longer leverage that skill.
To a person with 40 million lifetime SP and with 3 million unallocated SP laying around, what do they care if a skillset gets nerfed? But to a person with <10 million SP, it is a huge deal.
Not to mention the whole bait and switch argument.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
channel: blitz
|
GeneralButtNaked
Fatal Absolution
1298
|
Posted - 2014.08.09 11:26:00 -
[20] - Quote
Clone D wrote:
Regardless of how people pay, either with their time or with their money, any person deserves the right to choose which he/she wants to trade in order to progress in the game.
No.
No person playing a video game has a right to determine how they play. It is a form of entertainment, not a right. That you think this is some basic problem regarding human equity instead of you being a bored kid about your toys is a massive strike against whatever school system educated you.
Why does there have to be shortcuts? Why can there not be a grindy section of the game, only reached through playtime? If some players cannot reach that area because they lack the time or energy, there is nothing wrong with that, so long as the rest of the game still has content.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
|
|
Clone D
Grundstein Automation
695
|
Posted - 2014.08.09 11:28:00 -
[21] - Quote
GeneralButtNaked wrote:Clone D wrote:
Regardless of how people pay, either with their time or with their money, any person deserves the right to choose which he/she wants to trade in order to progress in the game.
No. No person playing a video game has a right to determine how they play. It is a form of entertainment, not a right. That you think this is some basic problem regarding human equity instead of you being a bored kid about your toys is a massive strike against whatever school system educated you. Why does there have to be shortcuts? Why can there not be a grindy section of the game, only reached through playtime? If some players cannot reach that area because they lack the time or energy, there is nothing wrong with that, so long as the rest of the game still has content.
Sorry. This is the kind of thinking that caused the Dust 514 business model to FAIL.
We have money. We want to pay. You're just not selling us what we want.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
channel: blitz
|
GeneralButtNaked
Fatal Absolution
1298
|
Posted - 2014.08.09 11:31:00 -
[22] - Quote
Clone D wrote:
A lot of people don't have superfluous portions of SP. Imagine a beginner who spent their SP speccing into one skill and they were using it to their advantage, and subsequent to a skill tweak, they can no longer leverage that skill.
To a person with 40 million lifetime SP and with 3 million unallocated SP laying around, what do they care if a skillset gets nerfed? But to a person with <10 million SP, it is a huge deal.
Not to mention the whole bait and switch argument.
A lot of people?
There is a TINY group of people playing this game. Most of you have been around long enough. The game is dead, and making changes to cater to the last vestige of 'tards who didn't know when to put the controller down is not in the interests of CCP.
There are people out there with Flaylock proficiency 5. Let them keep it forever, as a mark that once, when the game had a chance of life, they chased the FOTM.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
|
GeneralButtNaked
Fatal Absolution
1298
|
Posted - 2014.08.09 11:34:00 -
[23] - Quote
Clone D wrote:
Sorry. This is the kind of thinking that caused the Dust 514 business model to FAIL.
We have money. We want to pay. You're just not selling us what we want.
CCP sells you a respec. You no longer need to buy boosters.
You paying to shortcut the grind would drive away more players than your wallet would replace once to purchased your one respec.
Yes, CCP could have been cashing in on players as we went through the ridiculous swings of balance between 1.0 and 1.7. Can you imagine how fast the game would have died if right after every patch the PC players all had to respec to the current FOTM?
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
|
Clone D
Grundstein Automation
695
|
Posted - 2014.08.09 11:38:00 -
[24] - Quote
GeneralButtNaked wrote:There are people out there with Flaylock proficiency 5. Let them keep it forever, as a mark that once, when the game had a chance of life, they chased the FOTM.
The way that the skill tree is being run is despotic.
I advocate freedom and liberating the players from a tyrannical mentality and subsequently a lifeless prison system of agony.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
channel: blitz
|
Clone D
Grundstein Automation
695
|
Posted - 2014.08.09 11:43:00 -
[25] - Quote
GeneralButtNaked wrote:Clone D wrote:
Sorry. This is the kind of thinking that caused the Dust 514 business model to FAIL.
We have money. We want to pay. You're just not selling us what we want.
CCP sells you a respec. You no longer need to buy boosters. You paying to shortcut the grind would drive away more players than your wallet would replace once to purchased your one respec. Yes, CCP could have been cashing in on players as we went through the ridiculous swings of balance between 1.0 and 1.7. Can you imagine how fast the game would have died if right after every patch the PC players all had to respec to the current FOTM?
Market value for a game runs at about $60, right. If SP were purchasable, I bet a slew of new players would pay their $60 to make some progress in the skill tree. Then, the fact that they spent some money on the game would keep them playing. Then they would want more stuff and gradually spend more money to skip ahead as time progresses. This game could have been a cash cow.
Myopia killed this game.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
channel: blitz
|
GeneralButtNaked
Fatal Absolution
1299
|
Posted - 2014.08.09 11:47:00 -
[26] - Quote
Clone D wrote:GeneralButtNaked wrote:There are people out there with Flaylock proficiency 5. Let them keep it forever, as a mark that once, when the game had a chance of life, they chased the FOTM. The way that the skill tree is being run is despotic. I advocate freedom and liberating the players from a tyrannical mentality and subsequently a lifeless prison system of agony.
So then you don't want to play a F2P game.
There are tons of other options out there. Clearly the business model that CCP has chosen for dust is not one which you like.
The choice is not if CCP will bend to your will, but if you will make the choice to find a product that suits your needs or complain about playing one that doesn't.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
|
Enlightend King
3dge of D4rkness
0
|
Posted - 2014.08.09 11:52:00 -
[27] - Quote
Why not instead a One-per-profile respec so full protoes don't get good things over and over against weak blueberries that barely have started the game. Also, why not incorporate a tiered battle option on which you get to restrict what Vehicle/clone items can spawn in such as MLT-STD, STD-STD, ADV-STD, PRO-ADV, and PRO-PRO so its no longer unfair for new people to get killed by full proto corps squads?
(Smells the fresh war air and gets the Combat Rifle) It's time for me to go do corporeal surgery.
|
GeneralButtNaked
Fatal Absolution
1299
|
Posted - 2014.08.09 11:53:00 -
[28] - Quote
Clone D wrote:
Market value for a game runs at about $60, right. If SP were purchasable, I bet a slew of new players would pay their $60 to make some progress in the skill tree. Then, the fact that they spent some money on the game would keep them playing. Then they would want more stuff and gradually spend more money to skip ahead as time progresses. This game could have been a cash cow.
Myopia killed this game.
Dust was never worth 60.
If it had been a boxed game on a shelf it never would have gotten off the ground. The reason why Dust ever had as many people as it did was because of people having hope that CCP would bring their vision to fruition.
You think people would continue to throw good money after bad just because they paid an upfront cost for the game.
I'm looking over at my PS3 right now, and there is a stack of games gathering dust next to it. Some are good games, some are not. The good ones got played the bad ones didn't. The companies that sold me garbage games only did it once, the ones who made quality products got my business again.
If you think people would have been paying money between 1.0-1.7 to try and keep up with the joneses after paying for a boxed game that stunk then I want some of whatever you are smoking.
Real AV doesn't stop until all the tanks are dead.
Mr Hybrid Vayu, tanker supreme.
|
Thor Odinson42
Molon Labe. General Tso's Alliance
4160
|
Posted - 2014.08.09 11:56:00 -
[29] - Quote
GeneralButtNaked wrote:Clone D wrote:GeneralButtNaked wrote:There are people out there with Flaylock proficiency 5. Let them keep it forever, as a mark that once, when the game had a chance of life, they chased the FOTM. The way that the skill tree is being run is despotic. I advocate freedom and liberating the players from a tyrannical mentality and subsequently a lifeless prison system of agony. So then you don't want to play a F2P game. There are tons of other options out there. Clearly the business model that CCP has chosen for dust is not one which you like. The choice is not if CCP will bend to your will, but if you will make the choice to find a product that suits your needs or complain about playing one that doesn't.
I think there are obvious times where a RESPEC is a good idea. There have been times where play styles were altered dramatically.
I also think all players should get them at SP milestones. Say every 10 mil SP, up to 50 mil SP (after this point you likely have upgrades maxed and multiple proto suits/weapons).
Of course lowering the multipliers a bit is another idea to lesson the blow of changes/boredom. Lowering the CPU/PG skills to 1x where they should be would be a nice gift and a no brainer for new players.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Clone D
Grundstein Automation
696
|
Posted - 2014.08.09 11:56:00 -
[30] - Quote
GeneralButtNaked wrote:Clone D wrote:
Market value for a game runs at about $60, right. If SP were purchasable, I bet a slew of new players would pay their $60 to make some progress in the skill tree.
Dust was never worth 60. If it had been a boxed game on a shelf ...
Not boxed. Make it F2P, but allow SP to be purchased.
People would have been buying SP like mad.
A corp for lonewolves where squadding and comms are optional, but exceptional team play is expected.
channel: blitz
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |