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The dark cloud
The Rainbow Effect
3833
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Posted - 2014.08.04 05:20:00 -
[61] - Quote
Egonz4 wrote:They said they wanted to look at snipers in delta..... So b4 u break the game DONT! Snipers are lazy ppl who sissy off into the redline to get a lot of kills while they are untouched...... They're The Last Thing That Needs To Be Buffed.....so plz CCP reconsider The redline will never be removed ever. We saw what happend if there is no protection in the closed beta to players who get stomped. The result is that you have vehicles sitting infront of your spawnpoint or underneath the MCC. And believe me you dont want that 6 railgun LAV's are going to point at the exact spot where you have to spawn.
New shield module!
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Mike De Luca
STOP TRYING TO RECRUIT ME
235
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Posted - 2014.08.04 14:58:00 -
[62] - Quote
The dark cloud wrote:Egonz4 wrote:They said they wanted to look at snipers in delta..... So b4 u break the game DONT! Snipers are lazy ppl who sissy off into the redline to get a lot of kills while they are untouched...... They're The Last Thing That Needs To Be Buffed.....so plz CCP reconsider The redline will never be removed ever. We saw what happend if there is no protection in the closed beta to players who get stomped. The result is that you have vehicles sitting infront of your spawnpoint or underneath the MCC. And believe me you dont want that 6 railgun LAV's are going to point at the exact spot where you have to spawn. Yeah, the redline totally stops em now lol
what i think of when charging fg
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Kevall Longstride
DUST University Ivy League
1532
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Posted - 2014.08.04 17:23:00 -
[63] - Quote
Unfortunately the redline isn't going anywhere as far as I can tell.
It's placement has changed a lot since the closed beta but it is unfortunately a necessary evil because of the way the maps were originally, and in my opinion poorly, designed. So without a client update involving a completely new set of maps (not holding my breath on that one), the redline isn't going nowhere.
So any changes to snipers will have to work within those confines.
As IWS already mentioned any buff to the DPS of snipers is likely going to have to come at the cost of range. But there are ways to mitigate that perceived loss that I think may work. For instance, as someone that dabbles in Sniping, I'd personally support a range nerf and maybe even a DPS nerf if the headshot multiplier was significantly boosted to the point where it would be instadeath for pretty much any target except the most heavily tanked heavies.
What also should be taken into account is any possible effect that a possible change to the crosshairs might have. A boost to the headshot multiplier might be very OP if its suddenly much easier to get a headshot in the first place.
But for myself I've always considered it a failure in design if a sniper can hit and kill from one redline to the other. The deepest into their own redline a sniper should be allowed is out of the range of the longest range sidearm but in range of the shortest range light weapon.
If a sniper wants to cover the other as much of the map as possible, then they should have to leave the redline and come out to play
CPM 1 member
CEO of DUST University
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TYCHUS MAXWELL
The Fun Police
279
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Posted - 2014.08.04 18:48:00 -
[64] - Quote
They fix the head glitch and redline sniping is a non-issue. Theoretically, if they can snipe out you can snipe in. The only significant difference between the militia sniper and other snipers is the charged and Thales damage wise. The rest it's a matter of learning to hit the head. Shouldn't be hard since sniping requires the sniper to stand/sit still. Problem arises where they snipe through the crest of a hill with their head (The highest point on their body) fully covered. |
The dark cloud
The Rainbow Effect
3837
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Posted - 2014.08.04 20:32:00 -
[65] - Quote
Mike De Luca wrote:The dark cloud wrote:Egonz4 wrote:They said they wanted to look at snipers in delta..... So b4 u break the game DONT! Snipers are lazy ppl who sissy off into the redline to get a lot of kills while they are untouched...... They're The Last Thing That Needs To Be Buffed.....so plz CCP reconsider The redline will never be removed ever. We saw what happend if there is no protection in the closed beta to players who get stomped. The result is that you have vehicles sitting infront of your spawnpoint or underneath the MCC. And believe me you dont want that 6 railgun LAV's are going to point at the exact spot where you have to spawn. Yeah, the redline totally stops em now lol Well you dont get spawnkilled in the redline. Except if it is a OB but that is a rare occasion.
New shield module!
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Mike De Luca
STOP TRYING TO RECRUIT ME
235
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Posted - 2014.08.04 21:51:00 -
[66] - Quote
The dark cloud wrote:Mike De Luca wrote:The dark cloud wrote:Egonz4 wrote:They said they wanted to look at snipers in delta..... So b4 u break the game DONT! Snipers are lazy ppl who sissy off into the redline to get a lot of kills while they are untouched...... They're The Last Thing That Needs To Be Buffed.....so plz CCP reconsider The redline will never be removed ever. We saw what happend if there is no protection in the closed beta to players who get stomped. The result is that you have vehicles sitting infront of your spawnpoint or underneath the MCC. And believe me you dont want that 6 railgun LAV's are going to point at the exact spot where you have to spawn. Yeah, the redline totally stops em now lol Well you dont get spawnkilled in the redline. Except if it is a OB but that is a rare occasion. Ashland n Manus Peak say hello lol
what i think of when charging fg
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Snake Sellors
Hellstorm Inc League of Infamy
244
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Posted - 2014.08.04 23:11:00 -
[67] - Quote
Egonz4 wrote:Leanna Boghin wrote:I think every sniper in the game that reads this thread should snipe the OP from the redline whenever they see him just to **** him off lol Haha...come at me bros...ISK reward for whoever kills me 5 times in a single match with a sniper
lol, so now the op even admits that he doesn't think he can be killed 5 times in one match to a sniper.
at the same time as saying that they are in a good place and shouldn't be buffed, and at the same time as complaining that snipers don't sit out in the open....
more contradiction.. seriously op do you even look at what you are typing?
1.if you would actually put an open challenge out to all of the snipers in dust, (and i promise you some of the best have seen it) for an isk reward to kill you 5 times in one match you clearly do not believe that they are much of a threat. this shows they are not in a good place.
2. you think that all snipers are using cheap tactics in the red line or other positions that are in your opinion "safe" are being "cheap sissies" whilst openly acknowledging that they don't stand much of a chance within range of light weapons. thus showing that they need to keep their long range aspect.
3. open respect for a player that will waste entire rounds working for the enemy because of his hatred for snipers even on his own team. this doesn't look good for your own credibility.
i genuinely don't know what you are trying to achieve here, you are in such a mad rush to hate on snipers that you are proving our points for us.
Leanna boghin... nice signature |
Egonz4
DARKSTAR ARMY
420
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Posted - 2014.08.05 00:23:00 -
[68] - Quote
I say make their range no more than a rail rifle...then make them a single head shot or 2 body shots....then they will have to come at us bros
Master of The Flaylock
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Mike De Luca
STOP TRYING TO RECRUIT ME
235
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Posted - 2014.08.05 02:02:00 -
[69] - Quote
Egonz4 wrote:I say make their range no more than a rail rifle...then make them a single head shot or 2 body shots....then they will have to come at us bros Thus negating the entire point of it being a sniper rifle....
what i think of when charging fg
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3846
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Posted - 2014.08.05 02:49:00 -
[70] - Quote
Mike De Luca wrote:Egonz4 wrote:I say make their range no more than a rail rifle...then make them a single head shot or 2 body shots....then they will have to come at us bros Thus negating the entire point of it being a sniper rifle.... Sounds legit.
(The godfather of tactical logistics)
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Mike De Luca
STOP TRYING TO RECRUIT ME
237
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Posted - 2014.08.05 02:53:00 -
[71] - Quote
John Demonsbane wrote:Mike De Luca wrote:Egonz4 wrote:I say make their range no more than a rail rifle...then make them a single head shot or 2 body shots....then they will have to come at us bros Thus negating the entire point of it being a sniper rifle.... Sounds legit. Yup, at that point might as well just use a scr
what i think of when charging fg
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Leadfoot10
Molon Labe. General Tso's Alliance
1283
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Posted - 2014.08.05 02:53:00 -
[72] - Quote
Don't buff snipers.
Ever.
And nerf the Thale's while you're at it! |
Jaselyn Cabellos
Immortal Guides
66
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Posted - 2014.08.06 11:39:00 -
[73] - Quote
Iron Wolf Saber wrote:You do realize that a sniper buff is likely to come with a range nerf right? I didn't realize that, thanks for the update though :)
Immortal Guides lives! - For it never dies.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
907
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Posted - 2014.08.06 12:09:00 -
[74] - Quote
Iron Wolf Saber wrote:You do realize that a sniper buff is likely to come with a range nerf right?
We already have a Rail Rifle.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Mike De Luca
STOP TRYING TO RECRUIT ME
239
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Posted - 2014.08.06 15:32:00 -
[75] - Quote
Dovallis Martan JenusKoll wrote:Iron Wolf Saber wrote:You do realize that a sniper buff is likely to come with a range nerf right? We already have a Rail Rifle. I'd put it more akin to a Scrambler personally
what i think of when charging fg
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Zindorak
1.U.P
254
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Posted - 2014.08.06 15:41:00 -
[76] - Quote
Hopefully sniping gets better in regards to ADS i hate the sway and its annoying that the hit detection is terrible. Damage buff not required maybe a little bit. And NO HEADSHOT MULTIPLIER it would make Redline snipers OP
Pokemon master
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Egonz4
DARKSTAR ARMY
421
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Posted - 2014.08.06 15:45:00 -
[77] - Quote
Mike De Luca wrote:John Demonsbane wrote:Mike De Luca wrote:Egonz4 wrote:I say make their range no more than a rail rifle...then make them a single head shot or 2 body shots....then they will have to come at us bros Thus negating the entire point of it being a sniper rifle.... Sounds legit. Yup, at that point might as well just use a scr Rail rifles have a decent range....it just hardly does a spec of damage if they shoot at you.....
Master of The Flaylock
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Snake Sellors
Hellstorm Inc League of Infamy
253
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Posted - 2014.08.06 16:45:00 -
[78] - Quote
nerf the range to that of a rail rifle?
why bother? once again you clearly show that you just want to get rid of snipers completely. as for shooting people at those ranges.. all well and good but you are neglecting to take into account that people play via hip fire and aim assist on here so the sniper will be dead before they get their scope to stop swaying.
also if you insist in that sort of range then i insist one ohk headshots for every suit with every sniper rifle, no sway at all. and the ability to move whilst ads. i'm also going to insist on a hip fire reticule. because you are suggesting they be made into marksmen rifles.
honestly every post is getting worse, just so you know.
Quote:Hopefully sniping gets better in regards to ADS i hate the sway and its annoying that the hit detection is terrible. Damage buff not required maybe a little bit. And NO HEADSHOT MULTIPLIER it would make Redline snipers OP
I disagree the damage on snipers is far from good enough and snipers should have the highest headshot multiplier out of all weapons.
have you used one in a pc match? try it then say that they don't need a buff. the results you see in a pub match are always from proto snipers against advanced suits. advanced sniper rifles are a joke.
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Symbioticforks
Ancient Exiles. General Tso's Alliance
367
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Posted - 2014.08.06 23:54:00 -
[79] - Quote
Zindorak wrote:Hopefully sniping gets better in regards to ADS i hate the sway and its annoying that the hit detection is terrible. Damage buff not required maybe a little bit. And NO HEADSHOT MULTIPLIER it would make Redline snipers OP
Red line snipers aren't going for head shots generally. If they are it's time consuming. You have to fidget with the controller way more when someone's head is smaller than the dot. If that head shot does land, they were likely standing still and deserved to take the hit.
If you want to fix sniping, consult those who snipe.
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OP FOTM
Commando Perkone Caldari State
296
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Posted - 2014.08.07 00:02:00 -
[80] - Quote
Dear OP...
You are a scrub if you're afraid of snipers in this game. Literally every other weapon is more frightening.
Unless you're a scout. Either way, it shouldn't be on your list of priorities unless you've been tagged or killed by one. Then it's simply a matter of noticing where his shots are coming from and finding cover.
If you're a medium or something, use a shield extender. They're great for soaking up that first sniper bullet.
Dust servers will be a ghost town on 09/09/14
Destiny kicks ass... Like Halo knocked up Mass Effect and gave birth
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