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emm kay
Binary Mercs Canis Eliminatus Operatives
105
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Posted - 2014.06.08 01:53:00 -
[1] - Quote
The concept is simple. You post what you want I add it to the list below also wanted: format:
modifiers G£û|number| :number of times posted Gë˘ :Confirmed!!!!! Gèù :Confirmed not going ot be in the game. +ö :Dev post on this
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You called, sir?
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emm kay
Binary Mercs Canis Eliminatus Operatives
105
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Posted - 2014.06.08 01:53:00 -
[2] - Quote
List:
- Compass HUD G£û1, Gë˘, +ö
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emm kay
Binary Mercs Canis Eliminatus Operatives
105
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Posted - 2014.06.08 01:56:00 -
[3] - Quote
(reserved)
--
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emm kay
Binary Mercs Canis Eliminatus Operatives
105
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Posted - 2014.06.08 01:57:00 -
[4] - Quote
(reserved) *you may post now*
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Jonny D Buelle
Mors Effera
161
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Posted - 2014.06.08 04:20:00 -
[5] - Quote
PVE
PvPvE (NPCS that fight with you)
Commanding NPCs
Open World
Open Stations
Ability to Gank people in Open world
CONCORD
Edit: Cookies and Quafe!
Come Join the War
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843 Epidemic
BurgezzE.T.F General Tso's Alliance
1396
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Posted - 2014.06.08 11:25:00 -
[6] - Quote
PvE Proper NPE Experience (Including Tutorials, VR, etc) Higher level of customisation (E.g. Corp emblems on gear) More varied weapon types and purposes (Things like Flash bangs, smoke grenades) Different ammo types for weapons (Maybe I'd like a flux mass driver?) Overhaul on both vehicle design and functionality Improved UI with interaction. Open World system
Brb, sister needs the TV
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emm kay
Binary Mercs Canis Eliminatus Operatives
107
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Posted - 2014.06.08 18:02:00 -
[7] - Quote
updated with items posted above. feel free to re-post suggestions! I want to know everything you want in Legion!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10517
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Posted - 2014.06.08 20:47:00 -
[8] - Quote
I'd settle for an Amarrian HAV.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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God Hates Lags
The Last of DusT. General Tso's Alliance
1232
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Posted - 2014.06.08 21:01:00 -
[9] - Quote
-PS4 port -PS4 port -PS4 port -PS4 port -PS4 port -PS4 port -PS4 port -PS4 port -PS4 port -PS4 port -PS4 port -PS4 port
"Look what I destroyed in two days"
Wolfica stole my signature
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501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
229
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Posted - 2014.06.08 21:48:00 -
[10] - Quote
Digging that Flux Mass Driver Idea Full Racial Parity Ability to fight on one socket and go over to the other, making fight far larger and dynamic/ FW 3.0 FW 3.0 Making EVE LEGION WITH EVE INTEGRATION in mind
Specs that won't make me have to buy a 1000 dollar computer...And no it can't be 999.99
From the Clone Wars I came. Here, I am a man among tamed beasts, and a god...among men.- 501st Headstrong.
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Kincate
DUST University Ivy League
68
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Posted - 2014.06.08 22:59:00 -
[11] - Quote
Skirmish 1.0 or something like it.
1st Legionhaire
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emm kay
Binary Mercs Canis Eliminatus Operatives
109
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Posted - 2014.06.08 23:09:00 -
[12] - Quote
updated and sorted list with most common at top
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Zohar Colichemarde
Goonfeet Special Planetary Emergency Response Group
59
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Posted - 2014.06.08 23:11:00 -
[13] - Quote
Team deploy
I <3 Laser Rocks.
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emm kay
Binary Mercs Canis Eliminatus Operatives
110
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Posted - 2014.06.12 01:13:00 -
[14] - Quote
Zohar Colichemarde wrote:Team deploy Thanks, I updated with your wish
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ALEX Lovey
Brutor Vanguard Minmatar Republic
0
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Posted - 2014.06.12 02:17:00 -
[15] - Quote
emm kay wrote:Zohar Colichemarde wrote:Team deploy Thanks, I updated with your wish How about exploring the station and mining ruins off planet? |
Games Haven
Seykal Expeditionary Group Minmatar Republic
190
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Posted - 2014.06.12 02:49:00 -
[16] - Quote
The struggle is real.
The struggle is real.
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Godin Thekiller
shadows of 514
2585
|
Posted - 2014.06.12 03:06:00 -
[17] - Quote
Kincate wrote:Skirmish 1.0 or something like it.
screw gamemodes
click me
Blup Blub Bloop. Translation: Die -_-
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Maken Tosch
DUST University Ivy League
8761
|
Posted - 2014.06.12 03:09:00 -
[18] - Quote
I wish to be able to be a specialized trader because the marketeer in me wants to profit off of the backs of Legionaries. XD
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Godin Thekiller
shadows of 514
2585
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Posted - 2014.06.12 03:17:00 -
[19] - Quote
Manufacturing
drones
my T II HAV's and LAV's back and improved
my T II turrets back and improved
pilot suit (confirmed, but still want it)
mining and mining vehicles
random **** in eve (like my spiced wine, or mindflood) not to be useless
the hundreds of my slaves to actually be useful
a city hub on the planet, as well as WIS
LAA's, MAV's, and speeders to get into the game
Amarr and Winmatar vehicles and their turrets to get into the game
medium turrets
improved movement (such as being able to use climbing equipment, vaulting, actual climbing in and out of vehicles, etc.)
improved environments (forests, ocean and floating cities, etc), and better interaction with it (being able to open doors, or even destroying them)
New installations to incite more teamwork between infantry and vehicles (a barrier that as AV resistance, but not turret resistance, bridges, etc.)
more interaction between immortals of different types (open world OB's, contract system that can be used for combat, (sending out a quick contract to all Caps in the system for a needed OB, etc.), or even being able to use special agents to do missions with mercs (or NPC soldiers that you bring).
click me
Blup Blub Bloop. Translation: Die -_-
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Dagger-Two
Tharumec
279
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Posted - 2014.06.12 04:42:00 -
[20] - Quote
Racial Variants for more types of weapons to fit lore (Gallente and Caldari projectile weapons, Caldari and Amarr Plasma weapons, Gallente and Minmatar rail weapons, etc) + more weapon models even within weapon meta-levels to increase immersion (say, a 'Combat Rifle' having a different model than an 'Assault Combat Rifle')
More AV Missile weaponry, and improving Swarm functionality
Ammunition types for most light weapons
Plasma weapons having range characteristics changed so the bolts disappear after a set (short) range, with optimal sitting at around 30m, falloff another 30m max (bolt loses damage in this range), and after that the bolt just disappears (again, in keeping with how plasma weapons work in lore) Edit: Ranges of course would be a bit longer on heavier weapons, and shorter on lighter weapons. 30/30m was just an example.
Make plasma weapons devastatingly powerful to compensate for very short ranges.
Drastically increase range of any weapon firing a solid projectile. (Seeing 100m being called 'long range' in a large-map shooter game makes me sad)
More vehicles, both in categories and race (goes without saying I think)
Differing vehicle models between roles (not just one hull)
Race-specific turret models for vehicles, at least for that races more common heavy weaponry. (Eg: a blaster on a caldari tank will have a different model than on a gallente tank, though it's the same blaster. Same goes for rail turrets. If you put a Projectile turret on a caldari tank, though, it'll keep a Minmatar model with altered colours to match the tank)
Racial HUD's that are simple but elegant
Re-imagined sounds to help gameplay immersion
Smart RDV's
Commander with ability to drop installations: no turret installations when map begins
Restriction to light/medium suits when operating dropships or tanks
Higher ceiling for maps, for more tactical use of dropships
Large varied maps with equally varied game-modes.
I could really go on....
Playing since 1st batch of closed beta keys.
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Godin Thekiller
shadows of 514
2586
|
Posted - 2014.06.12 05:06:00 -
[21] - Quote
Dagger-Two wrote:Racial Variants for more types of weapons to fit lore (Gallente and Caldari projectile weapons, Caldari and Amarr Plasma weapons, Gallente and Minmatar rail weapons, etc) + more weapon models even within weapon meta-levels to increase immersion (say, a 'Combat Rifle' having a different model than an 'Assault Combat Rifle')
More AV Missile weaponry, and improving Swarm functionality
Ammunition types for most light weapons
Plasma weapons having range characteristics changed so the bolts disappear after a set (short) range, with optimal sitting at around 30m, falloff another 30m max (bolt loses damage in this range), and after that the bolt just disappears (again, in keeping with how plasma weapons work in lore) Edit: Ranges of course would be a bit longer on heavier weapons, and shorter on lighter weapons. 30/30m was just an example.
Make plasma weapons devastatingly powerful to compensate for very short ranges.
Edit: Make the plasma cannon function like a blaster. No awkward lobbing ball of plasma, just a hypersonic bolt with relatively short range
Drastically increase range of any weapon firing a solid projectile. (Seeing 100m being called 'long range' in a large-map shooter game makes me sad)
More vehicles, both in categories and race (goes without saying I think)
Differing vehicle models between roles (not just one hull)
Race-specific turret models for vehicles, at least for that races more common heavy weaponry. (Eg: a blaster on a caldari tank will have a different model than on a gallente tank, though it's the same blaster. Same goes for rail turrets. If you put a Projectile turret on a caldari tank, though, it'll keep a Minmatar model with altered colours to match the tank)
Racial HUD's that are simple but elegant
Re-imagined sounds to help gameplay immersion
Smart RDV's
Commander with ability to drop installations: no turret installations when match begins, delay before dropping installations, ability to only drop installations within certain range of control points or specific structures like friendly CRU's
Restriction to light/medium suits when operating dropships or tanks
Higher ceiling for maps, for more tactical use of dropships
Large varied maps with equally varied game-modes.
I could really go on....
1: That makes 0 sense.
2: Why more lock on stuff? Swarms are enough scrubbery.
3: Most? Why most? Why can't it be all?
4: concept I like
5: It sounds like you want to extremely buff them. No.
6: PLC is fine how it is.
7: Hell no.
8: Obviously . They should be useful however, or not broken as a general concept (bomber DS).
9: Fine with that
10: Caldari don't really use blasters much, nor do they make them, so why would they have their own? Also, Why would it be binded to the hull type? Wouldn't it be for whoever made the actual turret?
11: fine with that
12: Fine with that. Some of the sounds are horrible in dust tbh........
13: Jesus yes. Hell, T I RDV that allows us to fly it down would be nice.
14: Concept overall is nice, but the range thing shouldn't be based off of a installation that does something imo. Should be a control tower or something, and provides power to the installations in the near vicinity.
15: Hell no. Better way to go about that is having actual enter exit models for vehicles, and having heavies do it slower.
16: You want to hover higher?
17: maps imply gamemodes, and gamemodes are bad.
click me
Blup Blub Bloop. Translation: Die -_-
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Dagger-Two
Tharumec
279
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Posted - 2014.06.12 05:44:00 -
[22] - Quote
Godin Thekiller wrote:
10: Caldari don't really use blasters much, nor do they make them, so why would they have their own? Also, Why would it be binded to the hull type? Wouldn't it be for whoever made the actual turret?
Ugh.
Yes, Godin. Yes they do.
This is why you think idea no. 1 makes no sense; because you don't understand EVE lore with regards to weaponry, especially personal weaponry.
EVERYONE uses bullets.
Space combat aside, none of the empires restrict themselves to one type of weapon. Not only is there lore to back this up, believing otherwise is ridiculous.
The Gallente invented magnetic weaponry, both Blasters and Railguns. the Caldari adopted both, as well as maintaining their love for missiles. Space combat does not mirror what fighting is like on the ground, though.
Every single empire has used, and still uses, conventional projectile small-arms. They are the most cost effective and easily manufactured firearms available, while still being very lethal thanks to modern materials and technologies. This is Canon, pure and simple.
That being said, even in EVE it is common to see railgun fit gallente ships, or blaster fit caldari ones, and I'm taking NPC's, not just players.
It is completely rational to expect that personal weaponry, regardless of empire, would fit tactical roles. If a certain type of weapon fit a tactical role better than another, it would absolutely be favored. Why would a Caldari soldier breaching a room have a railgun? Why not have a plasma weapon that has far more stopping power at the appropriate range you will be engaging? What if there are other people, and rail rounds might overpenetrate and kill someone? Plasma bolts vent the moment they hit something, so no danger of that.
Do you then think that a Caldari unit would go buy Gallente weapons just to fill that role? Hell no, they have all the same technology to make their own.
Are you getting what I'm saying?
Playing since 1st batch of closed beta keys.
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Godin Thekiller
shadows of 514
2586
|
Posted - 2014.06.12 05:50:00 -
[23] - Quote
Dagger-Two wrote:Godin Thekiller wrote:
10: Caldari don't really use blasters much, nor do they make them, so why would they have their own? Also, Why would it be binded to the hull type? Wouldn't it be for whoever made the actual turret?
Ugh. Yes, Godin. Yes they do. This is why you think idea no. 1 makes no sense; because you don't understand EVE lore with regards to weaponry, especially personal weaponry. EVERYONE uses bullets. Space combat aside, none of the empires restrict themselves to one type of weapon. Not only is there lore to back this up, believing otherwise is ridiculous. The Gallente invented magnetic weaponry, both Blasters and Railguns. the Caldari adopted both, as well as maintaining their love for missiles. Space combat does not mirror what fighting is like on the ground, though. Every single empire has used, and still uses, conventional projectile small-arms. They are the most cost effective and easily manufactured firearms available, while still being very lethal thanks to modern materials and technologies. This is Canon, pure and simple. That being said, even in EVE it is common to see railgun fit gallente ships, or blaster fit caldari ones, and I'm taking NPC's, not just players. It is completely rational to expect that personal weaponry, regardless of empire, would fit tactical roles. If a certain type of weapon fit a tactical role better than another, it would absolutely be favored. Why would a Caldari soldier breaching a room have a railgun? Why not have a plasma weapon that has far more stopping power at the appropriate range you will be engaging? What if there are other people, and rail rounds might overpenetrate and kill someone? Plasma bolts vent the moment they hit something, so no danger of that. Do you then think that a Caldari unit would go buy Gallente weapons just to fill that role? Hell no, they have all the same technology to make their own. Are you getting what I'm saying?
Then if that's the case, where are the Caldari Navy Blasters? Also, there's not a single Caldari named Turret or weapon that is blaster based.
You clearly know nothing.
Also, I said that they use them, just not as much as rails.
and blasters don't use bullets, they use charges of whatever, which is superheated to a plasma form then shot.
Insult me as you please, but actually use logic when insulting me. Thanks.
EDIT: Oh, and about that part of they using the enemy's tech, that actually happens. Like a lot Even irl. They adjust it for their needs, but it's not like it was made by them.
click me
Blup Blub Bloop. Translation: Die -_-
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Dagger-Two
Tharumec
279
|
Posted - 2014.06.12 05:54:00 -
[24] - Quote
Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:
10: Caldari don't really use blasters much, nor do they make them, so why would they have their own? Also, Why would it be binded to the hull type? Wouldn't it be for whoever made the actual turret?
Ugh. Yes, Godin. Yes they do. This is why you think idea no. 1 makes no sense; because you don't understand EVE lore with regards to weaponry, especially personal weaponry. EVERYONE uses bullets. Space combat aside, none of the empires restrict themselves to one type of weapon. Not only is there lore to back this up, believing otherwise is ridiculous. The Gallente invented magnetic weaponry, both Blasters and Railguns. the Caldari adopted both, as well as maintaining their love for missiles. Space combat does not mirror what fighting is like on the ground, though. Every single empire has used, and still uses, conventional projectile small-arms. They are the most cost effective and easily manufactured firearms available, while still being very lethal thanks to modern materials and technologies. This is Canon, pure and simple. That being said, even in EVE it is common to see railgun fit gallente ships, or blaster fit caldari ones, and I'm taking NPC's, not just players. It is completely rational to expect that personal weaponry, regardless of empire, would fit tactical roles. If a certain type of weapon fit a tactical role better than another, it would absolutely be favored. Why would a Caldari soldier breaching a room have a railgun? Why not have a plasma weapon that has far more stopping power at the appropriate range you will be engaging? What if there are other people, and rail rounds might overpenetrate and kill someone? Plasma bolts vent the moment they hit something, so no danger of that. Do you then think that a Caldari unit would go buy Gallente weapons just to fill that role? Hell no, they have all the same technology to make their own. Are you getting what I'm saying? Then if that's the case, where are the Caldari Navy Blasters? Also, there's not a single Caldari named Turret or weapon that is blaster based. You clearly know nothing. Also, I said that they use them, just not as much as rails. and blasters don't use bullets, they use charges of whatever, which is superheated to a plasma form then shot. Insult me as you please, but actually use logic when insulting me. Thanks.
Just because there is no Caldari Navy blaster on an LP store, does not invalidate lore.
I know blasters don't use bullets, that was just an attention grabber. The point still stands: on the ground, every race use bullet shooting rifles, amongst others.
i assure you that between my time in EVE, and having read through every chronicle, short story, and novella CCP has written, i know my fair share.
I wasn't trying to insult you, but if you can't see the logic that's your problem.
Playing since 1st batch of closed beta keys.
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Godin Thekiller
shadows of 514
2586
|
Posted - 2014.06.12 05:57:00 -
[25] - Quote
Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:
10: Caldari don't really use blasters much, nor do they make them, so why would they have their own? Also, Why would it be binded to the hull type? Wouldn't it be for whoever made the actual turret?
Ugh. Yes, Godin. Yes they do. This is why you think idea no. 1 makes no sense; because you don't understand EVE lore with regards to weaponry, especially personal weaponry. EVERYONE uses bullets. Space combat aside, none of the empires restrict themselves to one type of weapon. Not only is there lore to back this up, believing otherwise is ridiculous. The Gallente invented magnetic weaponry, both Blasters and Railguns. the Caldari adopted both, as well as maintaining their love for missiles. Space combat does not mirror what fighting is like on the ground, though. Every single empire has used, and still uses, conventional projectile small-arms. They are the most cost effective and easily manufactured firearms available, while still being very lethal thanks to modern materials and technologies. This is Canon, pure and simple. That being said, even in EVE it is common to see railgun fit gallente ships, or blaster fit caldari ones, and I'm taking NPC's, not just players. It is completely rational to expect that personal weaponry, regardless of empire, would fit tactical roles. If a certain type of weapon fit a tactical role better than another, it would absolutely be favored. Why would a Caldari soldier breaching a room have a railgun? Why not have a plasma weapon that has far more stopping power at the appropriate range you will be engaging? What if there are other people, and rail rounds might overpenetrate and kill someone? Plasma bolts vent the moment they hit something, so no danger of that. Do you then think that a Caldari unit would go buy Gallente weapons just to fill that role? Hell no, they have all the same technology to make their own. Are you getting what I'm saying? Then if that's the case, where are the Caldari Navy Blasters? Also, there's not a single Caldari named Turret or weapon that is blaster based. You clearly know nothing. Also, I said that they use them, just not as much as rails. and blasters don't use bullets, they use charges of whatever, which is superheated to a plasma form then shot. Insult me as you please, but actually use logic when insulting me. Thanks. Just because there is no Caldari Navy blaster on an LP store, does not invalidate lore. I know blasters don't use bullets, that was just an attention grabber. The point still stands: on the ground, every race use bullet shooting rifles, amongst others. i assure you that between my time in EVE, and having read through every chronicle, short story, and novella CCP has written, i know my fair share. I wasn't trying to insult you, but if you can't see the logic that's your problem.
Your logic is that they do, when they in fact don't, otherwise they would show it, but they don't, ever. So therefore, I call bullshit.
click me
Blup Blub Bloop. Translation: Die -_-
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Dagger-Two
Tharumec
279
|
Posted - 2014.06.12 06:22:00 -
[26] - Quote
Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:
10: Caldari don't really use blasters much, nor do they make them, so why would they have their own? Also, Why would it be binded to the hull type? Wouldn't it be for whoever made the actual turret?
Ugh. Yes, Godin. Yes they do. This is why you think idea no. 1 makes no sense; because you don't understand EVE lore with regards to weaponry, especially personal weaponry. EVERYONE uses bullets. Space combat aside, none of the empires restrict themselves to one type of weapon. Not only is there lore to back this up, believing otherwise is ridiculous. The Gallente invented magnetic weaponry, both Blasters and Railguns. the Caldari adopted both, as well as maintaining their love for missiles. Space combat does not mirror what fighting is like on the ground, though. Every single empire has used, and still uses, conventional projectile small-arms. They are the most cost effective and easily manufactured firearms available, while still being very lethal thanks to modern materials and technologies. This is Canon, pure and simple. That being said, even in EVE it is common to see railgun fit gallente ships, or blaster fit caldari ones, and I'm taking NPC's, not just players. It is completely rational to expect that personal weaponry, regardless of empire, would fit tactical roles. If a certain type of weapon fit a tactical role better than another, it would absolutely be favored. Why would a Caldari soldier breaching a room have a railgun? Why not have a plasma weapon that has far more stopping power at the appropriate range you will be engaging? What if there are other people, and rail rounds might overpenetrate and kill someone? Plasma bolts vent the moment they hit something, so no danger of that. Do you then think that a Caldari unit would go buy Gallente weapons just to fill that role? Hell no, they have all the same technology to make their own. Are you getting what I'm saying? Then if that's the case, where are the Caldari Navy Blasters? Also, there's not a single Caldari named Turret or weapon that is blaster based. You clearly know nothing. Also, I said that they use them, just not as much as rails. and blasters don't use bullets, they use charges of whatever, which is superheated to a plasma form then shot. Insult me as you please, but actually use logic when insulting me. Thanks. Just because there is no Caldari Navy blaster on an LP store, does not invalidate lore. I know blasters don't use bullets, that was just an attention grabber. The point still stands: on the ground, every race use bullet shooting rifles, amongst others. i assure you that between my time in EVE, and having read through every chronicle, short story, and novella CCP has written, i know my fair share. I wasn't trying to insult you, but if you can't see the logic that's your problem. Your logic is that they do, when they in fact don't, otherwise they would show it, but they don't, ever. So therefore, I call bullshit.
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
Playing since 1st batch of closed beta keys.
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emm kay
Binary Mercs Canis Eliminatus Operatives
110
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Posted - 2014.06.12 17:41:00 -
[27] - Quote
Dagger-Two wrote:
EVERYONE uses bullets.
Except the amarrians. They loves them some lasers
EDIT: I'm also taking to post to let people know that this thread is for suggestions. No matter how hard you argue, I will NOT take them off the list. If you have your own Ideas, post them here. Even if they have already been said. let's please rre-rail this thread.
--
You called, sir?
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Spectre-M
The Generals
514
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Posted - 2014.06.12 20:04:00 -
[28] - Quote
I'll take one of everything. I have a PC and ps4 but would love to see a port as well with proper kbm support. If valkery is on ps4, I see no reason they can't do the same for Legion.
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Hecarim Van Hohen
1526
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Posted - 2014.06.12 20:16:00 -
[29] - Quote
- More than two heavy weapons
"Let justice be done. Though the heavens fall."
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Godin Thekiller
shadows of 514
2597
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Posted - 2014.06.12 20:24:00 -
[30] - Quote
Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong..........
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
shadows of 514
2597
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Posted - 2014.06.12 20:25:00 -
[31] - Quote
emm kay wrote:Dagger-Two wrote:
EVERYONE uses bullets.
Except the amarrians. They loves them some lasers EDIT: I'm also taking to post to let people know that this thread is for suggestions. No matter how hard you argue, I will NOT take them off the list. If you have your own Ideas, post them here. Even if they have already been said. let's please rre-rail this thread.
Didn't say you wouldn't. Just putting why those ideas were just bad.
click me
Blup Blub Bloop. Translation: Die -_-
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Dagger-Two
Tharumec
279
|
Posted - 2014.06.13 00:29:00 -
[32] - Quote
Godin Thekiller wrote:Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong..........
I think I'm just going to pretend you don't exist from now on. If you don't believe proof well...what can you say.
Playing since 1st batch of closed beta keys.
|
Godin Thekiller
shadows of 514
2597
|
Posted - 2014.06.13 03:58:00 -
[33] - Quote
Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong.......... I think I'm just going to pretend you don't exist from now on. If you don't believe proof well...what can you say.
But you didn't give proof........
Yet I gave ingame proof that they don't.
click me
Blup Blub Bloop. Translation: Die -_-
|
Lorhak Gannarsein
Legio DXIV
3498
|
Posted - 2014.06.13 08:48:00 -
[34] - Quote
My wish?
I want people to stop calling us 'Legionnaires'.
'Legionnaires' are members of the French Foreign Legion.
'Legionaries' are soldiers of the Roman Empire.
I am not French.
CCP Rattati Best Dev
Sorry, Blowout...
|
Lorhak Gannarsein
Legio DXIV
3498
|
Posted - 2014.06.13 08:50:00 -
[35] - Quote
Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong.......... I think I'm just going to pretend you don't exist from now on. If you don't believe proof well...what can you say. But you didn't give proof........ Yet I gave ingame proof that they don't.
Unfortunately, Godin, lore is rather more important in this context.
i.e. not only are you approaching this like a class A wanker, you're also wrong.
CCP Rattati Best Dev
Sorry, Blowout...
|
emm kay
Binary Mercs Canis Eliminatus Operatives
110
|
Posted - 2014.06.14 16:02:00 -
[36] - Quote
Updated with all the new wishes
--
You called, sir?
|
Scheneighnay McBob
The Last of DusT. General Tso's Alliance
5270
|
Posted - 2014.06.14 17:13:00 -
[37] - Quote
- Water-environments (you can't tell me there's nothing to salvage under water, or that that's not a good place to hide a cannon)
- Environments that don't have 24/7 fighting going on in them
- Salvaging wrecks from player-owned vehicles; not just preset salvage sites.
péñpâĤpé+pâìpââpâêpüĞtÄïµş˙püïpéĊpüäpüä
péĤpâ+péĤpâ½pâäpâĴpâĤpéĤpâĵpâ+pâêpüğsñĴS+ïpéè
|
Kincate
DUST University Ivy League
72
|
Posted - 2014.06.14 17:31:00 -
[38] - Quote
I know it is a controversial idea but cover system. I would rather have a system that moves away from twitch shooting.
1st Legionhare
|
TechMechMeds
Inner.Hell
3572
|
Posted - 2014.06.14 20:31:00 -
[39] - Quote
The actual suits we run the proto versions of.
The struggle is real
Confirmed by my toilet
|
Godin Thekiller
shadows of 514
2607
|
Posted - 2014.06.14 23:58:00 -
[40] - Quote
Lorhak Gannarsein wrote:Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong.......... I think I'm just going to pretend you don't exist from now on. If you don't believe proof well...what can you say. But you didn't give proof........ Yet I gave ingame proof that they don't. Unfortunately, Godin, lore is rather more important in this context. i.e. not only are you approaching this like a class A wanker, you're also wrong.
But you've given no proof that they have. You gave a very low possibility that it could be true.
Yet I've given multiple levels of proof. All ingame.
click me
Blup Blub Bloop. Translation: Die -_-
|
|
Dagger-Two
Tharumec
281
|
Posted - 2014.06.17 00:19:00 -
[41] - Quote
Godin Thekiller wrote:
But you've given no proof that they have. You gave a very low possibility that it could be true.
Yet I've given multiple levels of proof. All ingame.
Oh god I promised myself I would just leave this alone, but I can't resist.
You realize that game-play in EVE is NOT necessarily lore, right?
Did you know that, in lore, camera drones have to move INSIDE a ship while it jumps through a gate? When a capsuleer activates a gate, he loses his 'sight' outside his ship. In EVE though, we have a nice transition animation, because its nicer than a black screen. This is for game-play purposes only.
Here's another good one.
Riddle me this: how long do you think it takes a capsuleer to go from captains quarters to pod to ship to undocking?
In game it takes just a few seconds. Guess what, in the reality of the game world, it would take (insert best guess here. 20 min? maybe less if you have high priority clearance and prepping for pod insertion is a simple thing).
The fact you can undock in 5 seconds does not mean that is how it is in lore.
The same can be said for any vast number of things.
If you cant / don't want to understand that, then you REALLY have no place discussing things like lore and immersion.
Playing since 1st batch of closed beta keys.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10689
|
Posted - 2014.06.17 01:37:00 -
[42] - Quote
Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong.......... I think I'm just going to pretend you don't exist from now on. If you don't believe proof well...what can you say. But you didn't give proof........ Yet I gave ingame proof that they don't.
You are trying to argue that a game...... barely finished and missing masses of content is somehow more logically sound in determining which empires use what weapons with someone who has spend more time playing EVE than most people on the forums and with those who have PRIME FICTION on their side being the lore from which players actively drawn information and role play from.
Godin, frankly you are not as smart and infallible with your suggestions as you think you are, you seem to have this narrow field of vision where your suggestions are right and those who have greater understanding of the universe of New Eden and its workings do.
Frankly given these displays you are in no place whatsoever to critique anyone who makes any suggestion related to advancing the lore and immersive aspects of this game because you have shown here you do not have the requisite knowledge of New Eden, and are not willing to accept the reasoning of those who do.
Using LOGIC Godin considering that clone soldiers are new technology as established by prime fiction through Templar One, though most people despite the authors space opera style, we can assume that any and all tech we currently use for Dust 514 is specifically made and designed for clone use and thus was only developed within the time Dust has been considered Canon. Additionally as Theodicy is considered prime fiction it words undeniable from a lore perspective unless stated otherwise.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
|
Dagger-Two
Tharumec
281
|
Posted - 2014.06.17 02:05:00 -
[43] - Quote
True Adamance wrote:Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong.......... I think I'm just going to pretend you don't exist from now on. If you don't believe proof well...what can you say. But you didn't give proof........ Yet I gave ingame proof that they don't. You are trying to argue that a game...... barely finished and missing masses of content is somehow more logically sound in determining which empires use what weapons with someone who has spend more time playing EVE than most people on the forums and with those who have PRIME FICTION on their side being the lore from which players actively draw information and role play from. Godin, frankly you are not as smart and infallible with your suggestions as you think you are, you seem to have this narrow field of vision where your suggestions are right and those who have greater understanding of the universe of New Eden and its workings do not. Frankly given these displays you are in no place whatsoever to critique anyone who makes any suggestion related to advancing the lore and immersive aspects of this game because you have shown here you do not have the requisite knowledge of New Eden, and are not willing to accept the reasoning of those who do. Using LOGIC Godin considering that clone soldiers are new technology as established by prime fiction through Templar One, though most people despite the authors space opera style, we can assume that any and all tech we currently use for Dust 514 is specifically made and designed for clone use and thus was only developed within the time Dust has been considered Canon. Additionally as Theodicy is considered prime fiction it words undeniable from a lore perspective unless stated otherwise. As such prior to and most likely concurrently within Prime Fiction it is logical to assume all Empires would make use of all forms of Technologies.
Adamance, have I ever mentioned how much I bro-love you?
Playing since 1st batch of closed beta keys.
|
Godin Thekiller
The Corporate Raiders
2619
|
Posted - 2014.06.17 02:06:00 -
[44] - Quote
True Adamance wrote:Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:Dagger-Two wrote:
It physically pains me that you're making me stay up so I can give you examples how how wrong you are, but I'll get over it.
From the story 'Theodicy' : (Hint: The guards are Amarrian)
He ran through crowds of flashing knives and spilled blood; past men clutching at their Glaive-collars with one hand and bashing Amarrians with the other. With abdominal pain intensifying every step, he hurled himself into a lift and shut the door. The elevator began rocketing upwards amidst a hail of bullets. Guards filed into a second lift and gave chase.
Or from Templar One, when Vince is training with some weapons:
"Arrayed before him were plasma rifles, arc cannons, various explosives, and electronics, all of which he could explain the inner workings of in intimate detail, down to the smallest nuance"
And while, granted, it never says a MAKE for the plasma rifles, do you REALLY think they're Gallentean?
At an Imperial Armaments training facility?
Teaching a Templar of all things?
lol. I want you to think about all of that, and why it's so wrong.......... I think I'm just going to pretend you don't exist from now on. If you don't believe proof well...what can you say. But you didn't give proof........ Yet I gave ingame proof that they don't. You are trying to argue that a game...... barely finished and missing masses of content is somehow more logically sound in determining which empires use what weapons with someone who has spend more time playing EVE than most people on the forums and with those who have PRIME FICTION on their side being the lore from which players actively draw information and role play from. Godin, frankly you are not as smart and infallible with your suggestions as you think you are, you seem to have this narrow field of vision where your suggestions are right and those who have greater understanding of the universe of New Eden and its workings do not. Frankly given these displays you are in no place whatsoever to critique anyone who makes any suggestion related to advancing the lore and immersive aspects of this game because you have shown here you do not have the requisite knowledge of New Eden, and are not willing to accept the reasoning of those who do. Using LOGIC Godin considering that clone soldiers are new technology as established by prime fiction through Templar One, though most people despite the authors space opera style, we can assume that any and all tech we currently use for Dust 514 is specifically made and designed for clone use and thus was only developed within the time Dust has been considered Canon. Additionally as Theodicy is considered prime fiction it words undeniable from a lore perspective unless stated otherwise. As such prior to and most likely concurrently within Prime Fiction it is logical to assume all Empires would make use of all forms of Technologies.
The lore he gave didn't prove anything. It gave a small possibly. He even says that. Yet CCP over time, every time, has NEVER given Caldari a blaster. If after 11 years if that was true they would have by now. They would also give Amarr blasters as well by his logic. But they haven't. Why? Because like I said, they don't use them much. How do they get theirs? Same way people gets enemy tech IRL: buys it from a 3rd party without the enemy knowing, or stealing them.
click me
Blup Blub Bloop. Translation: Die -_-
|
Godin Thekiller
The Corporate Raiders
2619
|
Posted - 2014.06.17 02:14:00 -
[45] - Quote
Dagger-Two wrote:Godin Thekiller wrote:
But you've given no proof that they have. You gave a very low possibility that it could be true.
Yet I've given multiple levels of proof. All ingame.
Oh god I promised myself I would just leave this alone, but I can't resist. You realize that game-play in EVE is NOT necessarily lore, right? Did you know that, in lore, camera drones have to move INSIDE a ship while it jumps through a gate? When a capsuleer activates a gate, he loses his 'sight' outside his ship. In EVE though, we have a nice transition animation, because its nicer than a black screen. This is for game-play purposes only. Here's another good one. Riddle me this: how long do you think it takes a capsuleer to go from captains quarters to pod to ship to undocking? In game it takes just a few seconds. Guess what, in the reality of the game world, it would take (insert best guess here. 20 min? maybe less if you have high priority clearance and prepping for pod insertion is a simple thing). The fact you can undock in 5 seconds does not mean that is how it is in lore. The same can be said for any vast number of things. If you cant / don't want to understand that, then you REALLY have no place discussing things like lore and immersion.
That has nothing to do with the fact that there has nver been any proof that Caldari makes blaster tech. Again, where's my Cal Navy Heavy Neutrons if they do? Where's my ika PLC? Where's my State Ion Pistol?
click me
Blup Blub Bloop. Translation: Die -_-
|
Dagger-Two
Tharumec
281
|
Posted - 2014.06.17 02:36:00 -
[46] - Quote
Godin Thekiller wrote:Dagger-Two wrote:Godin Thekiller wrote:
But you've given no proof that they have. You gave a very low possibility that it could be true.
Yet I've given multiple levels of proof. All ingame.
Oh god I promised myself I would just leave this alone, but I can't resist. You realize that game-play in EVE is NOT necessarily lore, right? Did you know that, in lore, camera drones have to move INSIDE a ship while it jumps through a gate? When a capsuleer activates a gate, he loses his 'sight' outside his ship. In EVE though, we have a nice transition animation, because its nicer than a black screen. This is for game-play purposes only. Here's another good one. Riddle me this: how long do you think it takes a capsuleer to go from captains quarters to pod to ship to undocking? In game it takes just a few seconds. Guess what, in the reality of the game world, it would take (insert best guess here. 20 min? maybe less if you have high priority clearance and prepping for pod insertion is a simple thing). The fact you can undock in 5 seconds does not mean that is how it is in lore. The same can be said for any vast number of things. If you cant / don't want to understand that, then you REALLY have no place discussing things like lore and immersion. That has nothing to do with the fact that there has nver been any proof that Caldari makes blaster tech. Again, where's my Cal Navy Heavy Neutrons if they do? Where's my ika PLC? Where's my State Ion Pistol?
I honestly can't believe you are this dense.
The fact they're not in GAME, doesn't mean they're not in LORE.
READ
"These weapons are produced by Caldari and Gallente arms manufacturers. Examples include the Gistii-10 and the Pithum-2 Automatic. "
God you're frustrating.
Playing since 1st batch of closed beta keys.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10690
|
Posted - 2014.06.17 03:05:00 -
[47] - Quote
Allotek produces Nanohives Ishukone produces Nanohives
This is a shared technology indicating that both groups from the Gallente and Caldari respectively can produce a technology that is exactly the same, has the same underlying principles and components.
Any pilot can loot any factions turret once they destroy an enemy ship and bring it to their respective faction, this is an in game mechanic.
The Caldari and Gallente have been at war for decades, this the likelihood of this having happened is insanely high.
Logically RD develops by taking the oppositions armament and then producing a counter to that armament.
It stands to reason drawing a logical conclusion that if two different Empire factions can produce the came technology they have equivalent levels of technology, thus it stands to reason that a technology that the Gallente invented, Railgun Technology is not being developed by the Caldari.
It is also equally likely that the Caldari can and do have the technological ability to produce Blaster Technology. I am still looking for the quote but it directly infers that the Caldari were vastly less technologically developed than the Gallente, the Garoun Kindgom at the time, and adopted magnetic projection technology and blaster technology.
I will however leave you with this to some effect.
"The major Gallente nations established embassies across the Tikiona states, and began to assist the Caldari in emerging out of their industrial era and into the Space Age. Thanks to Gallente assistance, the Caldari were able to populate other areas of the world in earnest, which had remained undeveloped for centuries."
"Over the following decades, the Caldari proved remarkably efficient in catching up with the GallenteGÇÖs level of development, thanks to a more homogeneous history creating a stronger sense of collective identity. In addition, the bureaucratically authoritarian governments of Caldari were not weighed down by democratic or populist concerns that may otherwise have held them back. The two races worked on colonizing and developing their home system together, which eventually was named Luminaire."
Cited: https://wiki.eveonline.com/en/wiki/Nascent_Era_of_the_Gallente_Federation
These implying that during the Nascent era of the Gallentean expansion the Caldari and Gallente shared technology, very likely developing both rail and blaster tech before the schism that was the Caldari-Gallente war.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
|
Godin Thekiller
The Corporate Raiders
2619
|
Posted - 2014.06.17 07:23:00 -
[48] - Quote
True Adamance wrote:Allotek produces Nanohives Ishukone produces Nanohives This is a shared technology indicating that both groups from the Gallente and Caldari respectively can produce a technology that is exactly the same, has the same underlying principles and components. Any pilot can loot any factions turret once they destroy an enemy ship and bring it to their respective faction, this is an in game mechanic. The Caldari and Gallente have been at war for decades, this the likelihood of this having happened is insanely high. Logically RD develops by taking the oppositions armament and then producing a counter to that armament. It stands to reason drawing a logical conclusion that if two different Empire factions can produce the came technology they have equivalent levels of technology, thus it stands to reason that a technology that the Gallente invented, Railgun Technology ,is not just able to be developed by the Caldari but improved on a specialised. It is also equally likely that the Caldari can and do have the technological ability to produce Blaster Technology. I am still looking for the quote but it directly infers that the Caldari were vastly less technologically developed than the Gallente, the Garoun Kindgom at the time, and adopted magnetic projection technology and blaster technology. I will however leave you with this to some effect. "The major Gallente nations established embassies across the Tikiona states, and began to assist the Caldari in emerging out of their industrial era and into the Space Age. Thanks to Gallente assistance, the Caldari were able to populate other areas of the world in earnest, which had remained undeveloped for centuries." "Over the following decades, the Caldari proved remarkably efficient in catching up with the GallenteGÇÖs level of development, thanks to a more homogeneous history creating a stronger sense of collective identity. In addition, the bureaucratically authoritarian governments of Caldari were not weighed down by democratic or populist concerns that may otherwise have held them back. The two races worked on colonizing and developing their home system together, which eventually was named Luminaire." Cited: https://wiki.eveonline.com/en/wiki/Nascent_Era_of_the_Gallente_FederationThese implying that during the Nascent era of the Gallentean expansion the Caldari and Gallente shared technology, very likely developing both rail and blaster tech before the schism that was the Caldari-Gallente war.
I know all of that. That still doesn't proves that Caldari has developed their own blaster tech. Also, you yourself said it, as I've already said it. How do they get their blasters? they buy from a 3rd party, or they steal the stuff (which you yourself pointed out).
click me
Blup Blub Bloop. Translation: Die -_-
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10701
|
Posted - 2014.06.17 10:13:00 -
[49] - Quote
Godin Thekiller wrote:True Adamance wrote:Allotek produces Nanohives Ishukone produces Nanohives This is a shared technology indicating that both groups from the Gallente and Caldari respectively can produce a technology that is exactly the same, has the same underlying principles and components. Any pilot can loot any factions turret once they destroy an enemy ship and bring it to their respective faction, this is an in game mechanic. The Caldari and Gallente have been at war for decades, this the likelihood of this having happened is insanely high. Logically RD develops by taking the oppositions armament and then producing a counter to that armament. It stands to reason drawing a logical conclusion that if two different Empire factions can produce the came technology they have equivalent levels of technology, thus it stands to reason that a technology that the Gallente invented, Railgun Technology ,is not just able to be developed by the Caldari but improved on a specialised. It is also equally likely that the Caldari can and do have the technological ability to produce Blaster Technology. I am still looking for the quote but it directly infers that the Caldari were vastly less technologically developed than the Gallente, the Garoun Kindgom at the time, and adopted magnetic projection technology and blaster technology. I will however leave you with this to some effect. "The major Gallente nations established embassies across the Tikiona states, and began to assist the Caldari in emerging out of their industrial era and into the Space Age. Thanks to Gallente assistance, the Caldari were able to populate other areas of the world in earnest, which had remained undeveloped for centuries." "Over the following decades, the Caldari proved remarkably efficient in catching up with the GallenteGÇÖs level of development, thanks to a more homogeneous history creating a stronger sense of collective identity. In addition, the bureaucratically authoritarian governments of Caldari were not weighed down by democratic or populist concerns that may otherwise have held them back. The two races worked on colonizing and developing their home system together, which eventually was named Luminaire." Cited: https://wiki.eveonline.com/en/wiki/Nascent_Era_of_the_Gallente_FederationThese implying that during the Nascent era of the Gallentean expansion the Caldari and Gallente shared technology, very likely developing both rail and blaster tech before the schism that was the Caldari-Gallente war. I know all of that. That still doesn't proves that Caldari has developed their own blaster tech. Also, you yourself said it, as I've already said it. How do they get their blasters? they buy from a 3rd party, or they steal the stuff (which you yourself pointed out).
Or literally build it themselves.
Dagger Two has already proven Caldari Weapons Manufacturers produce blaster tech in his post about the Gistii 10 and Pithum 2 Automatic.
If I can build blaster tech with a blue print or a complex ship, even a titan, it stands to reason the four major powers with their trillions of ISK can do much...much better.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
|
Fox Gaden
Immortal Guides
3715
|
Posted - 2014.06.17 13:05:00 -
[50] - Quote
- Kills/Deaths only when clone is lost - Vehicle Ownership transferred when hacked - 11% tax in NPC Corp (To encourage players to join Player Corps.) - Opt Out Chat Channels for new players (Help Channel, Recruitment Channel) - Voice active, set to Push to Talk, by default. - ISK Efficiency stat - Corp, Alliance, Mail, & Market completely integrated with EVE with all the same tools. - Add Chat Channel to HUD. - Radar map Compass directions & Coordinates - Squad Member identification on radar - Water
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
|
Fox Gaden
Immortal Guides
3716
|
Posted - 2014.06.17 14:12:00 -
[51] - Quote
Regarding the great Godin vs Dagger debate, there have been points made on both sides of this debate which I agree with.
However, from a game development perspective I donGÇÖt think it is a good investment of resources to create two art models for the same turret. At least not initially.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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emm kay
Binary Mercs Canis Eliminatus Operatives
114
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Posted - 2014.06.17 17:14:00 -
[52] - Quote
thanks fox, and others. list updated!
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You called, sir?
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Godin Thekiller
The Corporate Raiders
2622
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Posted - 2014.06.17 21:32:00 -
[53] - Quote
Got a good one: Not being able to drive a vehicle unless you have the skills for it.
click me
Blup Blub Bloop. Translation: Die -_-
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10714
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Posted - 2014.06.17 21:50:00 -
[54] - Quote
Fox Gaden wrote:Regarding the great Godin vs Dagger debate, there have been points made on both sides of this debate which I agree with.
However, from a game development perspective I donGÇÖt think it is a good investment of resources to create two art models for the same turret. At least not initially.
Perhaps that's so but you can't argue with the Prime Fiction. It's more about the semantics of proving that all empires use varied forms of technology and are not limited to what we are presented with in Dust.
My only other suggestion is a rework of the Skills Tree alongside an item tiering over haul seperating modules, weapons, and dropsuits initially into T1 and T2 varients with meta level gear being opened as expansive content later on.
Alongside that drawing more from EVE skill trees and breaking down literally every aspect of our characters into skills to be invested in.
E.g- Engineering Trees with Capacitor Emissions Systems, Capacitor Stabilisation Systems, Advanced Capacitor Emissions Systems, Advanced Capacitor Stabilisation Systems, Engineering, Electronics, Electronics Upgrades, Engineering Upgrades, Capacitor Upgrades, Powergrid Management, Powergrid Upgrades, etc etc etc.
Weaponry, Light Weapon Operation, Scrambler Rifle Operation, Scrambler Rifle Proficiency, Scrambler Rifle Stability, Scrambler Rifle Heat Management, Scrambler Rifle Reload Speed, Scrambler Rifle Accuracy, Scrambler Rifle Rapid Firing, Range Projection, etc etc etc.
If Legion is supposed to be a 10 year game like Dust was it will need a solid, reasonably balanced, and robust skills system which does not need large scale additions and augmentations often.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Yoma Carrim
Last VenDetta. Dark Taboo
574
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Posted - 2014.06.17 22:14:00 -
[55] - Quote
Godin Thekiller wrote:Got a good one: Not being able to drive a vehicle unless you have the skills for it. On the note of Vehicles
-Giving STD DS a skill bonus for Mobile CRUs
-A complete rework of the vehicle specializations ; Marauders, Enforcers, Black Ops HAVs, Scout LAVs, Logistics LAVs, Force Recon DS, and Logistics DS. (Maybe ADS depending on how the other specializations turn out)
-Launch with Amarr and Minmatar HAVs, LAVs, and Dropships. MLT, STD, and Specializations
-Launch with Amarr and Minmatar Large and Small turrets
-Eventually add MTACs, Gunships, MAVs, Medium turrets, and Fighters
-Rework all modules removed in the Dust 1.7 update.
-Minmatar, Amarr, and Gallente AV heavy weapons (not a vehicle note but Caldari, Gallente, and Amarr AI heavy weapons)
-Minmatar and Amarr AV light weapons.
Oh Heck
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Godin Thekiller
The Corporate Raiders
2627
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Posted - 2014.06.18 17:41:00 -
[56] - Quote
True Adamance wrote:Godin Thekiller wrote:True Adamance wrote:Allotek produces Nanohives Ishukone produces Nanohives This is a shared technology indicating that both groups from the Gallente and Caldari respectively can produce a technology that is exactly the same, has the same underlying principles and components. Any pilot can loot any factions turret once they destroy an enemy ship and bring it to their respective faction, this is an in game mechanic. The Caldari and Gallente have been at war for decades, this the likelihood of this having happened is insanely high. Logically RD develops by taking the oppositions armament and then producing a counter to that armament. It stands to reason drawing a logical conclusion that if two different Empire factions can produce the came technology they have equivalent levels of technology, thus it stands to reason that a technology that the Gallente invented, Railgun Technology ,is not just able to be developed by the Caldari but improved on a specialised. It is also equally likely that the Caldari can and do have the technological ability to produce Blaster Technology. I am still looking for the quote but it directly infers that the Caldari were vastly less technologically developed than the Gallente, the Garoun Kindgom at the time, and adopted magnetic projection technology and blaster technology. I will however leave you with this to some effect. "The major Gallente nations established embassies across the Tikiona states, and began to assist the Caldari in emerging out of their industrial era and into the Space Age. Thanks to Gallente assistance, the Caldari were able to populate other areas of the world in earnest, which had remained undeveloped for centuries." "Over the following decades, the Caldari proved remarkably efficient in catching up with the GallenteGÇÖs level of development, thanks to a more homogeneous history creating a stronger sense of collective identity. In addition, the bureaucratically authoritarian governments of Caldari were not weighed down by democratic or populist concerns that may otherwise have held them back. The two races worked on colonizing and developing their home system together, which eventually was named Luminaire." Cited: https://wiki.eveonline.com/en/wiki/Nascent_Era_of_the_Gallente_FederationThese implying that during the Nascent era of the Gallentean expansion the Caldari and Gallente shared technology, very likely developing both rail and blaster tech before the schism that was the Caldari-Gallente war. I know all of that. That still doesn't proves that Caldari has developed their own blaster tech. Also, you yourself said it, as I've already said it. How do they get their blasters? they buy from a 3rd party, or they steal the stuff (which you yourself pointed out). Or literally build it themselves. Dagger Two has already proven Caldari Weapons Manufacturers produce blaster tech in his post about the Gistii 10 and Pithum 2 Automatic. If I can build blaster tech with a blue print or a complex ship, even a titan, it stands to reason the four major powers with their trillions of ISK can do much...much better.
Then I ask again, why isn't there a Cal Navy blaster, or a Ika PLC?
click me
Blup Blub Bloop. Translation: Die -_-
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10763
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Posted - 2014.06.18 19:52:00 -
[57] - Quote
Godin Thekiller wrote:True Adamance wrote:Godin Thekiller wrote:True Adamance wrote:Allotek produces Nanohives Ishukone produces Nanohives This is a shared technology indicating that both groups from the Gallente and Caldari respectively can produce a technology that is exactly the same, has the same underlying principles and components. Any pilot can loot any factions turret once they destroy an enemy ship and bring it to their respective faction, this is an in game mechanic. The Caldari and Gallente have been at war for decades, this the likelihood of this having happened is insanely high. Logically RD develops by taking the oppositions armament and then producing a counter to that armament. It stands to reason drawing a logical conclusion that if two different Empire factions can produce the came technology they have equivalent levels of technology, thus it stands to reason that a technology that the Gallente invented, Railgun Technology ,is not just able to be developed by the Caldari but improved on a specialised. It is also equally likely that the Caldari can and do have the technological ability to produce Blaster Technology. I am still looking for the quote but it directly infers that the Caldari were vastly less technologically developed than the Gallente, the Garoun Kindgom at the time, and adopted magnetic projection technology and blaster technology. I will however leave you with this to some effect. "The major Gallente nations established embassies across the Tikiona states, and began to assist the Caldari in emerging out of their industrial era and into the Space Age. Thanks to Gallente assistance, the Caldari were able to populate other areas of the world in earnest, which had remained undeveloped for centuries." "Over the following decades, the Caldari proved remarkably efficient in catching up with the GallenteGÇÖs level of development, thanks to a more homogeneous history creating a stronger sense of collective identity. In addition, the bureaucratically authoritarian governments of Caldari were not weighed down by democratic or populist concerns that may otherwise have held them back. The two races worked on colonizing and developing their home system together, which eventually was named Luminaire." Cited: https://wiki.eveonline.com/en/wiki/Nascent_Era_of_the_Gallente_FederationThese implying that during the Nascent era of the Gallentean expansion the Caldari and Gallente shared technology, very likely developing both rail and blaster tech before the schism that was the Caldari-Gallente war. I know all of that. That still doesn't proves that Caldari has developed their own blaster tech. Also, you yourself said it, as I've already said it. How do they get their blasters? they buy from a 3rd party, or they steal the stuff (which you yourself pointed out). Or literally build it themselves. Dagger Two has already proven Caldari Weapons Manufacturers produce blaster tech in his post about the Gistii 10 and Pithum 2 Automatic. If I can build blaster tech with a blue print or a complex ship, even a titan, it stands to reason the four major powers with their trillions of ISK can do much...much better. Then I ask again, why isn't there a Cal Navy blaster, or a Ika PLC?
In Dust?
Because CCP hasn't even bloody well put in the Minmatar and Gallente vehicle lines or heavy weapons let alone started on fleshing out the lore and setting.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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emm kay
Binary Mercs Canis Eliminatus Operatives
116
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Posted - 2014.06.25 18:41:00 -
[58] - Quote
updated.
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You called, sir?
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emm kay
New Age Empire.
119
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Posted - 2014.07.02 20:37:00 -
[59] - Quote
Posting again with more suggestions is always welcome! -edited main post.
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You called, sir?
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Dnaizohd Orlenaard
Crux Special Tasks Group Gallente Federation
6
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Posted - 2014.07.02 21:13:00 -
[60] - Quote
I would love to see a somewhat close idea of this being implemented:
Planetary Conquest...we conquer districts with facilities, etc....now, these have to be defended somehow, from more attacks, which could occur at anytime.
The idea here is, you conquer a district, and the defense is through npc's, that patrol the area, installations that are stablished in place and other stuff.
If a district gets attacked, the defender has the ability to send squads of players from its corporation into the field, with the help of these npc's and other factors.
Corporations should also have the need to be able to make investments in this regard. How many npc's should it hire? How many instalations should it aquire and where should it position them? etc.
I would love to one day, be able to drop off into a planet, 2km from the district, in a scout suit, with somesort of tactial gear (binoculars of the far future, a sort of communications device to relay this information back to the assault group which is in orbit, etc), and just relay information on the ammount of personel they have in place, learning also their patrol routines.
Then I would love to, infiltrate the base, (using ventilation systems), and other means of eluding the guards, (this would obviously be a really hard thing to pull off) disable it's primary defenses and communicate this to my teammates, who would then descend from orbit, and conclude the attack....if sucessfull :P
Try EVE: Online with this link and get rewards!: https://secure.eveonline.com/trial/?invc=1a9dbe71-b180-4b3b-a590-0a0517
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