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EmmaNation Lanados
Ranger Corp
8
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Posted - 2014.05.27 21:17:00 -
[1] - Quote
I originally came to the forum in a hot and heavy mess to repost my twitter question
@dust514 is it even worth continuing my dust character if i plan on playing legion? All my aurum (really care about)? my SP (kinda care)?
and then expand on that for a 2k character wall of text and fury. Then I read some of the dev posts and calmed down a considerable amount, but there's that one nagging question.
Since you've said that if the game is actually produced, you would transfer SP and as many assets as you could (even mentioning isk), my only concern is about the AURUM.
Will there be a system to transfer AURUM from my dust character, that i will never play again once legion goes live, to my shiny legion character (that should have a decent set of SP, ISK, and some assets to start off)?
Even a dev post saying "We want to do this and recognize how important it is. We have no idea if it's legally possible (deals with sony?), or how that process would work yet (technical coding wizardry and all that?), but we want to. And as soon as we know, you'll know." would make me less frantic.
Right now, there is absolutely no reason to keep paying for AURUM in dust (and I still have a quite large supply). If I get the half-assed answer I suggested, I still wouldn't buy more AURUM, but I'd feel better about playing dust for awhile. If I get a great answer saying that you will absolutely, 100%, make that a reality I will sing your praises to the heavens and tell all my PC friends to rejoice in the second coming... or some such nonsense.
All I really want is a dev post, or someone linking to a dev post, video, or the like. Speculation is what caused my forum search to be an unnecessarily long process already. |
Luk Manag
of Terror TRE GAFFEL
535
|
Posted - 2014.05.27 22:23:00 -
[2] - Quote
Our assets are saved on the Tranquility Server Cluster (in MS SQL). Sony doesn't own or have access to those servers. Sony gets their cut during the initial transaction, so they should be adequately compensated...
There will be bullets. ACR+SMG [CEO of Terror]
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Joseph Ridgeson
WarRavens Final Resolution.
1927
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Posted - 2014.05.27 23:41:00 -
[3] - Quote
I asked Saberwing this on Twitter: "If Legion is a different game why is CCP stating that everything will transfer? I want a transfer but I am confused Legion=DUST?" "Because we want to honor player's investments and commitments. We're using our learnings from DUST for Legion."
So I am guessing that Aurum will transfer over. SP as well. I highly doubt ISK will. It makes the prices for things like Shield Extenders too high for new players because you can just sell them for 30,000 because the people coming from DUST with 50, 100, 500 million, a billion ISK would buy them. The new player would be screwed. With the ISK firehouse that was PC, I don't see that transferring at all.
The problem, though, is not Aurum. That is an easy number. You have 23,304 Aurum left, that transfers easily enough. The problem is Aurum items and BPO's. In Legion, Aurum modules will not exist. Alright, so CCP could refund Aurum for the purchases made... but they can't. How many people have Aurum Forge Guns or HMG's from the Heavy event? Do they refund those; how could they tell "those came from the event" rather than someone buying them? What if they bought a bunch of stuff on sale? I mean, a LOT of people bought Militia BPO's when they amounted to 25 cents each worth of AUR and were later increased to 5 dollars worth of AUR. Do they suddenly get hundreds of thousands or millions of Aurum free?
Bigger issue: things bought for straight money. I have 350 prototype melee damage mods and 7 Dragonfly Scouts from the Mercenary packs. They were 20 dollars each. Those melee damage mods could not be gotten anywhere else; they have no requirements for +25% damage. What are they worth for Aurum? What about my Dren pack? 100 dollars that gave me BPO suits, weapons, and LAV. Those don't have an Aurum value. I bought 100 dollars for THOSE items not for 100 dollars worth of Aurum. That would be like Walmart taking away my 100 dollar TV from my living room and giving me a 100 dollar stereo.
Honestly? I don't think CCP has an answer yet. They obviously want to transfer "player's investments" because that is basically asking to lose all faith with your customers if you do a "thanks for beta testing what is now Legion; please buy everything you had again." But there are a lot of hard questions that they really do not know how to handle. I know you didn't want speculation but until a developer lays it all out on the table it is all we got.
Would love a blue tag as well. *activates the CCP-signal*
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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EmmaNation Lanados
Ranger Corp
8
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Posted - 2014.05.28 00:18:00 -
[4] - Quote
Luk Manag wrote:Our assets are saved on the Tranquility Server Cluster (in MS SQL). Sony doesn't own or have access to those servers. Sony gets their cut during the initial transaction, so they should be adequately compensated...
That's what I was thinking too, so I hope they don't have anything to do with the transfer.
Joseph Ridgeson wrote:I asked Saberwing this on Twitter: "If Legion is a different game why is CCP stating that everything will transfer? I want a transfer but I am confused Legion=DUST?" "Because we want to honor player's investments and commitments. We're using our learnings from DUST for Legion."
So I am guessing that Aurum will transfer over. SP as well. I highly doubt ISK will. It makes the prices for things like Shield Extenders too high for new players because you can just sell them for 30,000 because the people coming from DUST with 50, 100, 500 million, a billion ISK would buy them. The new player would be screwed. With the ISK firehouse that was PC, I don't see that transferring at all.
The problem, though, is not Aurum. That is an easy number. You have 23,304 Aurum left, that transfers easily enough. The problem is Aurum items and BPO's. In Legion, Aurum modules will not exist. Alright, so CCP could refund Aurum for the purchases made... but they can't. How many people have Aurum Forge Guns or HMG's from the Heavy event? Do they refund those; how could they tell "those came from the event" rather than someone buying them? What if they bought a bunch of stuff on sale? I mean, a LOT of people bought Militia BPO's when they amounted to 25 cents each worth of AUR and were later increased to 5 dollars worth of AUR. Do they suddenly get hundreds of thousands or millions of Aurum free?
Bigger issue: things bought for straight money. I have 350 prototype melee damage mods and 7 Dragonfly Scouts from the Mercenary packs. They were 20 dollars each. Those melee damage mods could not be gotten anywhere else; they have no requirements for +25% damage. What are they worth for Aurum? What about my Dren pack? 100 dollars that gave me BPO suits, weapons, and LAV. Those don't have an Aurum value. I bought 100 dollars for THOSE items not for 100 dollars worth of Aurum. That would be like Walmart taking away my 100 dollar TV from my living room and giving me a 100 dollar stereo.
Honestly? I don't think CCP has an answer yet. They obviously want to transfer "player's investments" because that is basically asking to lose all faith with your customers if you do a "thanks for beta testing what is now Legion; please buy everything you had again." But there are a lot of hard questions that they really do not know how to handle. I know you didn't want speculation but until a developer lays it all out on the table it is all we got.
Would love a blue tag as well. *activates the CCP-signal*
They have said isk and assets will transfer over (whenever feasible). That's why I was asking about AURUM. I can definitely see that there may be some items that just don't transfer over because they don't have an equivalent (or similar enough) item in the newer game, and I hope that doesn't happen.
Really I'm just looking for some sort of response about AURUM specifically because that's the only thing that hasn't been specifically said yet (that I in particular care about). Most other things should be acquirable in game without spending more cash. That's my main point... I don't want to spend more cash unless I have to on a new game. |
Maken Tosch
DUST University Ivy League
8714
|
Posted - 2014.05.28 01:22:00 -
[5] - Quote
Luk Manag wrote:Our assets are saved on the Tranquility Server Cluster (in MS SQL). Sony doesn't own or have access to those servers. Sony gets their cut during the initial transaction, so they should be adequately compensated...
I was thinking about that too.
The problem is how some of those items are going to be applied to Legion. Remember that this is a completely different game (though technically it's Dust ported to the PC) with completely different mechanics, progression, and market. Changes are likely to occur if all them get transferred.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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CCP Saberwing
C C P C C P Alliance
5027
|
Posted - 2014.05.28 02:34:00 -
[6] - Quote
We're still working on the full migration plan, but what I can say is what I've mentioned before: We want to preserve people's investments in to the game to the best of our ability (without destroying the future game's economy, progression, etc!) This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK.
Again, things are still being ironed out, but we'll announce the full details as soon as we can. Needless to say we're working hard on it
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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SponkSponkSponk
The Southern Legion Final Resolution.
831
|
Posted - 2014.05.28 03:33:00 -
[7] - Quote
CCP Saberwing wrote:This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK.
You've probably thought of this already, but I suggest only ISK up to a certain threshold be transferred over (corporate wallets would count as one character, to incentivise disbursement). This avoids carrying the economic mistakes of one game into the next.
As far as SP goes, to eliminate the influx of 50M-SP characters on day 1 of Legion, I strongly suggest that you implement a 'for every x million SP, you will have a 30-day passive SP booster pre-injected on your Legion character' (or whatever the equivalent is - for all I know it has a subscription plan like planet side ).
This will make veterans gain Legion SP in line with their Dust SP, without front-loading it or discouraging fresh Legion players from trying to keep up.
Dust/Eve transfers
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1043
|
Posted - 2014.05.28 03:40:00 -
[8] - Quote
SponkSponkSponk wrote:CCP Saberwing wrote:This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. As far as SP goes, to eliminate the influx of 50M-SP characters on day 1 of Legion, I strongly suggest that you implement a 'for every x million SP, you will have a 30-day passive SP booster pre-injected on your Legion character' (or whatever the equivalent is - for all I know it has a subscription plan like planet side ). This will make veterans gain Legion SP in line with their Dust SP, without front-loading it or discouraging fresh Legion players from trying to keep up.
I absolutely disagree with this.
I want my investment of time and resources (sometimes from active or omega boosters from events) to be transferred as cleanly as possible to Legion when the time comes. I do NOT want to grind for it again. There is no true transfer of my investment if I have to make the exact same investment as a non-transferred character.
If they perhaps adjusted our passive SP gain (even if they still maintain that system) to drastically increase SP to a predetermined number corresponding with our old Dust character so you essentially achieve full SP investment in say 90 days...that might be legit.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Godin Thekiller
shadows of 514
2455
|
Posted - 2014.05.28 03:40:00 -
[9] - Quote
SponkSponkSponk wrote:CCP Saberwing wrote:This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. You've probably thought of this already, but I suggest only ISK up to a certain threshold be transferred over (corporate wallets would count as one character, to incentivise disbursement). This avoids carrying the economic mistakes of one game into the next. As far as SP goes, to eliminate the influx of 50M-SP characters on day 1 of Legion, I strongly suggest that you implement a 'for every x million SP, you will have a 30-day passive SP booster pre-injected on your Legion character' (or whatever the equivalent is - for all I know it has a subscription plan like planet side ). This will make veterans gain Legion SP in line with their Dust SP, without front-loading it or discouraging fresh Legion players from trying to keep up.
That makes no sense. First off, say Legion was just a straight up port of dust. Those people would be in the same position regardless. Also, what about the people who comes in a year down the line? What, do this again then?
EDIT: My point is, instead of trying to screw people over for their hard work (which will after awhile do jack ****), how about CCP actually makes it to where
1: PVP is not the only thing to do
2: There's all kinds of levels of everything to do, with higher risks/rewards on one end where the vets will mostly be, and lower risk/rewards where the bluedots/noobs will be.
(NOTE: Was just referring to the SP; the ISK is fine. Someone gave a idea about basing the ISK you had off off of how much SP you had minus a certain amount, which I think was the starting SP amount, so 500k.)
click me
Blup Blub Bloop. Translation: Die -_-
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Dunce Masterson
Savage Bullet
110
|
Posted - 2014.05.28 04:04:00 -
[10] - Quote
I just want all my skills Aurum if I have any left and my BPO's to include a full set of militia BPO's.
I do not want my ISK nor do I think it would be fair if the other players got to keep theirs this should be the point of reset so every one starts the new game fresh and wont have an unfair advantage over others who couldn't take advantage of broken game mechanics.
I don't even know why I bother.
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Maken Tosch
DUST University Ivy League
8714
|
Posted - 2014.05.28 04:15:00 -
[11] - Quote
@CCP Saberwing
Have you remembered to account for the amount of ISK that has been unfairly gamed via district locking that was most prevalent in Planetary Conquest?
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
821
|
Posted - 2014.05.28 04:38:00 -
[12] - Quote
Jaysyn Larrisen wrote:SponkSponkSponk wrote:CCP Saberwing wrote:This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. As far as SP goes, to eliminate the influx of 50M-SP characters on day 1 of Legion, I strongly suggest that you implement a 'for every x million SP, you will have a 30-day passive SP booster pre-injected on your Legion character' (or whatever the equivalent is - for all I know it has a subscription plan like planet side ). This will make veterans gain Legion SP in line with their Dust SP, without front-loading it or discouraging fresh Legion players from trying to keep up. I absolutely disagree with this. I want my investment of time and resources (sometimes from active or omega boosters from events) to be transferred as cleanly as possible to Legion when the time comes. I do NOT want to grind for it again. There is no true transfer of my investment if I have to make the exact same investment as a non-transferred character. If they perhaps adjusted our passive SP gain (even if they still maintain that system) to drastically increase SP to a predetermined number corresponding with our old Dust character so you essentially achieve full SP investment in say 90 days...that might be legit.
Um.... What? It sounds like you agree more than you disagree.
Sponk(x3) said: "...This will make veterans gain Legion SP in line with their Dust SP" --->
You said: "...increase SP to a predetermined number corresponding with our old Dust character"
Sponk said: "...passive SP booster pre-injected on your Legion character" --->
You said: "If they perhaps adjusted our passive SP gain..."
Yeah. Sounds like you both pretty much want the same exact thing. In which case, I agree with both of your sentiments. I too would like a transfer of my SP via passive-SP manipulation -- such that we get, in time, Legion SP that is equivalent to our DUST SP. |
Regis Blackbird
DUST University Ivy League
262
|
Posted - 2014.05.28 05:23:00 -
[13] - Quote
SponkSponkSponk wrote:CCP Saberwing wrote:This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. You've probably thought of this already, but I suggest only ISK up to a certain threshold be transferred over (corporate wallets would count as one character, to incentivise disbursement). This avoids carrying the economic mistakes of one game into the next. As far as SP goes, to eliminate the influx of 50M-SP characters on day 1 of Legion, I strongly suggest that you implement a 'for every x million SP, you will have a 30-day passive SP booster pre-injected on your Legion character' (or whatever the equivalent is - for all I know it has a subscription plan like planet side ). This will make veterans gain Legion SP in line with their Dust SP, without front-loading it or discouraging fresh Legion players from trying to keep up.
I kind of like the idea
With regards to the discussion in the posts above, perhaps some form of hybrid option?
I.e: ISK - for every X DUST ISK you get Y Legion ISK up to a certain cap (like you suggest) SP - for every X DUST SP you get (strait up) Y Legion SP up to a certain cap, with some form of booster accounting for the rest? |
Garth Mandra
The Southern Legion Final Resolution.
396
|
Posted - 2014.05.28 06:00:00 -
[14] - Quote
My SP is very very precious to me.
My BPOs are kinda precious too.
I'd like to keep officer weapons and special edition stuff.
I want to keep my Aur.
Keeping my isk and inventory would be nice too.
Personally I wouldn't object to an isk and isk asset wipe. But then again I'm not a PC billionaire so I may be biased. |
Garth Mandra
The Southern Legion Final Resolution.
396
|
Posted - 2014.05.28 06:03:00 -
[15] - Quote
SponkSponkSponk wrote:CCP Saberwing wrote:This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. You've probably thought of this already, but I suggest only ISK up to a certain threshold be transferred over (corporate wallets would count as one character, to incentivise disbursement). This avoids carrying the economic mistakes of one game into the next. As far as SP goes, to eliminate the influx of 50M-SP characters on day 1 of Legion, I strongly suggest that you implement a 'for every x million SP, you will have a 30-day passive SP booster pre-injected on your Legion character' (or whatever the equivalent is - for all I know it has a subscription plan like planet side ). This will make veterans gain Legion SP in line with their Dust SP, without front-loading it or discouraging fresh Legion players from trying to keep up.
This isn't a good idea.
Someone completely new to Legion who buys some boosters would be in exactly the same position as a beta Vet.
If it was a separate special booster slot then it might work but I doubt it's worth the headache.
Day one 50mil SP characters aren't going to do much harm. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1047
|
Posted - 2014.05.28 06:14:00 -
[16] - Quote
Vicious Minotaur wrote:Jaysyn Larrisen wrote:SponkSponkSponk wrote:CCP Saberwing wrote:This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. As far as SP goes, to eliminate the influx of 50M-SP characters on day 1 of Legion, I strongly suggest that you implement a 'for every x million SP, you will have a 30-day passive SP booster pre-injected on your Legion character' (or whatever the equivalent is - for all I know it has a subscription plan like planet side ). This will make veterans gain Legion SP in line with their Dust SP, without front-loading it or discouraging fresh Legion players from trying to keep up. I absolutely disagree with this. I want my investment of time and resources (sometimes from active or omega boosters from events) to be transferred as cleanly as possible to Legion when the time comes. I do NOT want to grind for it again. There is no true transfer of my investment if I have to make the exact same investment as a non-transferred character. If they perhaps adjusted our passive SP gain (even if they still maintain that system) to drastically increase SP to a predetermined number corresponding with our old Dust character so you essentially achieve full SP investment in say 90 days...that might be legit. Um.... What? It sounds like you agree more than you disagree. Sponk(x3) said: "...This will make veterans gain Legion SP in line with their Dust SP" ---> You said: "...increase SP to a predetermined number corresponding with our old Dust character"
Sponk said: "... passive SP booster pre-injected on your Legion character" ---> You said: "If they perhaps adjusted our passive SP gain..." Yeah. Sounds like you both pretty much want the same exact thing. In which case, I agree with both of your sentiments. I too would like a transfer of my SP via passive-SP manipulation -- such that we get, in time, Legion SP that is equivalent to our DUST SP.
It's not the same at all.
Sponk is advocating for normal 30day boosters to be keyed to your character in X increments based on the amount of SP you have. If you have a 30/40/50 mil SP character it will take you well over a year to recoup that amount of SP in the system Sponk is advocating. Honestly...you're talking at least 11mo's to hit about the 30 SP mark.
1) I do not agree with needing to "re-grind" in any way. My opinion is that you should get whatever the equivalent amount of SP would be in Legion, unallocated, from day one of your transfer.
2) If for whatever reason that's not possible I strongly advocate for a more significant step than what Sponk is proposing. The 90 day bench mark I referenced was simply a defined maximum window in which SP should equal your Dust level IF the concern is too much of an imbalance at launch.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Tallen Ellecon
1979
|
Posted - 2014.05.28 06:51:00 -
[17] - Quote
I want my SP, or at least some equivalent worth all my boosters and grinding. I've grinded too many restless weeks and events to see it all disapear. I want my BPOs... make them like ship skins if you must but they were one of my main drivers to buying packs. I want my AUR or an equivalent, this is real money invested. I don't need my ISK and I'd rather that not be transferred. Most importantly I want my name.
I'd also prefer to keep any rare gear such as my Quafe or Black Eagle suits to be transferred as well. Actually I hoarded them just for an open economy...
Blehh..
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
821
|
Posted - 2014.05.28 07:14:00 -
[18] - Quote
Jaysyn Larrisen wrote:
It's not the same at all.
Sponk is advocating for normal 30day boosters to be keyed to your character in X increments based on the amount of SP you have. If you have a 30/40/50 mil SP character it will take you well over a year to recoup that amount of SP in the system Sponk is advocating. Honestly...you're talking at least 11mo's to hit about the 30 SP mark.
1) I do not agree with needing to "re-grind" in any way. My opinion is that you should get whatever the equivalent amount of SP would be in Legion, unallocated, from day one of your transfer.
2) If for whatever reason that's not possible I strongly advocate for a more significant step than what Sponk is proposing. The 90 day bench mark I referenced was simply a defined maximum window in which SP should equal your Dust level IF the concern is too much of an imbalance at launch.
I never said it was "the same." Do note that preceding the word "same" were the words: "pretty much." Which, of course, denotes that there are, in fact, differences. In addition, the sentiment is more or less the same. Which is to say, the core idea: the crux. That is the important thing, and that is where there is no disagreement from what I can see.
You said you "absolutely disagree" with Sponk's idea. But you don't. What you don't agree upon are the tertiary details.
However, the tertiary detail of how long do we accrue our DUST SP (and other related details) are not insignificant. You want a 90-day benchmark. Roughly three months... I have trouble with that only if we start getting our DUST SP upon beta entrance. Three months into a beta, and people are pushing mid-8 digit SP amounts (or the Legion equivalent) -- and the game has yet to be officially released.
Another related detail: why does getting our DUST SP back have to be a completely passive affair? Should there be an active accrual of our DUST SP (on top of passive, not instead of)?
I myself would say a six-month SP accrual for passive, in addition to extra 'active SP accrual' to encourage playing AND whittle down the time it take to get your SP back from six-months to, say, three/four with active play. |
Regis Blackbird
DUST University Ivy League
262
|
Posted - 2014.05.28 07:20:00 -
[19] - Quote
The problem with SP though; it is a very poor metric for player investment.
Take for example the following three characters, each with exactly 30Mil SP. (Please note the numbers are just pulled out of the air to make a point)
Character A: is a 1 year old character and have a total login time of 3 month. He got his SP casually playing the game and bought boosters for AURUM to up his SP.
Character B: is a 1 year old character and have a total login time of 6 month. He plays every day and has earned his SP by pure grinding (always capped). He did not spend a single dime on the game as it is free to play.
Character C: is a 2 year old character with a total login time of 5 days. He created the character to passively accumulate SP, but has never really played apart from login in to check-out a new patch. He has never spend a single dime on the game.
So, each of these have 30Mil, but what is their investment in the game? - Character A have spent real money on the game, thus contributing to the future of the IP and CCP. - Character B have spent his own time and made sure the servers are full and matches found, thus contributing to the future of the IP and CCP. - Character C has done neither.
To all those people stating their SP is the most important thing, in what category would you place yourself? I am Character A as I have more money than time, but I value both A and B equal as both are needed in a free to play model.
If you are C... Well, then you should get "nothing" (in my eyes). |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1048
|
Posted - 2014.05.28 14:15:00 -
[20] - Quote
Vicious Minotaur wrote:Jaysyn Larrisen wrote:
It's not the same at all.
Sponk is advocating for normal 30day boosters to be keyed to your character in X increments based on the amount of SP you have. If you have a 30/40/50 mil SP character it will take you well over a year to recoup that amount of SP in the system Sponk is advocating. Honestly...you're talking at least 11mo's to hit about the 30 SP mark.
1) I do not agree with needing to "re-grind" in any way. My opinion is that you should get whatever the equivalent amount of SP would be in Legion, unallocated, from day one of your transfer.
2) If for whatever reason that's not possible I strongly advocate for a more significant step than what Sponk is proposing. The 90 day bench mark I referenced was simply a defined maximum window in which SP should equal your Dust level IF the concern is too much of an imbalance at launch.
I never said it was "the same." Do note that preceding the word "same" were the words: "pretty much." Which, of course, denotes that there are, in fact, differences. In addition, the sentiment is more or less the same. Which is to say, the core idea: the crux. That is the important thing, and that is where there is no disagreement from what I can see. You said you "absolutely disagree" with Sponk's idea. But you don't. What you don't agree upon are the tertiary details. However, the tertiary detail of how long do we accrue our DUST SP (and other related details) are not insignificant. You mention a 90-day benchmark. Roughly three months... I have trouble with that only if we start getting our DUST SP upon beta entrance. Three months into a beta, and people are pushing mid-8 digit SP amounts (or the Legion equivalent) -- and the game has yet to be officially released. Another related detail: why does getting our DUST SP back have to be a completely passive affair? Should there be an active accrual of our DUST SP (on top of passive, not instead of)? I myself would say a six-month SP accrual for passive, in addition to extra 'active SP accrual' to encourage playing AND whittle down the time it take to get your SP back from six-months to, say, three/four with active play.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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EmmaNation Lanados
Ranger Corp
8
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Posted - 2014.05.28 18:18:00 -
[21] - Quote
CCP Saberwing wrote:We're still working on the full migration plan, but what I can say is what I've mentioned before: We want to preserve people's investments in to the game to the best of our ability (without destroying the future game's economy, progression, etc!) This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. Again, things are still being ironed out, but we'll announce the full details as soon as we can. Needless to say we're working hard on it
I'm not sure what debate is going on later in the thread, but thank you for the post. It lets me rest easy knowing that you're working in good faith towards a product that doesn't waste the time and money investment we put into Dust.
I still won't be buying more Aurum, just in case.
Thank You |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
827
|
Posted - 2014.05.28 18:52:00 -
[22] - Quote
Jaysyn Larrisen wrote:Vicious Minotaur wrote:Jaysyn Larrisen wrote:
1) I do not agree with needing to "re-grind" in any way. My opinion is that you should get whatever the equivalent amount of SP would be in Legion, unallocated, from day one of your transfer.
I never said it was "the same." Do note that preceding the word "same" were the words: "pretty much." Which, of course, denotes that there are, in fact, differences. In addition, the sentiment is more or less the same. Which is to say, the core idea: the crux. That is the important thing, and that is where there is no disagreement from what I can see. You said you "absolutely disagree" with Sponk's idea. But you don't. What you don't agree upon are the tertiary details. However, the tertiary detail of how long do we accrue our DUST SP (and other related details) are not insignificant. You mention a 90-day benchmark. Roughly three months... I have trouble with that only if we start getting our DUST SP upon beta entrance. Three months into a beta, and people are pushing mid-8 digit SP amounts (or the Legion equivalent) -- and the game has yet to be officially released. Another related detail: why does getting our DUST SP back have to be a completely passive affair? Should there be an active accrual of our DUST SP (on top of passive, not instead of)? I myself would say a six-month SP accrual for passive, in addition to extra 'active SP accrual' to encourage playing AND whittle down the time it take to get your SP back from six-months to, say, three/four with active play. I don't think you are noticing my #1 point. There should be zero re-grind of SP...period. The addendum for the accelerated SP window was simply my thoughts on a solution if for whatever reason a clean bank of SP can't be delivered to the players upon standing up their Legion characters. It certainly isn't my first option by a long shot. Additionally, I mean exactly what I write for the most part. When I say I "absolutey disagree" that's pretty much what I mean. I'm also pretty aware that my opinion might not be exactly how CCP goes with things and you need to consider looking a best alternative - even if you don't necessarily agree with the manner it delivers the end state.
I noticed it. I don't think you know what "grinding" means. A passive wait is not a grind, nor is being active in a game. And nobody here is suggesting an actual, real, true to the sense of the word, "grind." At least nobody involved within the immediate and previous quote chain. As such, I have no business addressing it.
In addition, I don't think you noticed your number 2 point, which is basically you being fine with: Passive SP manipulation Wait period
You advocated, in the event that your ideal option is not on the table, an extension/expansion of Sponk's core idea. You, however, wish it to be taken a step further. But it being a step further requires it be on the same idea "staircase." But, you claim that you absolutely disagree with a core idea that you yourself advocated in your number 2 point.
And I'm sorry to inform your... but "Considering" and "advocating" are not the same thing. You did much more than "consider" the alternative.
Word choice matters. So sorry for taking you at your word. |
Fox Gaden
Immortal Guides
3524
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Posted - 2014.05.28 19:24:00 -
[23] - Quote
CCP Saberwing wrote:We're still working on the full migration plan, but what I can say is what I've mentioned before: We want to preserve people's investments in to the game to the best of our ability (without destroying the future game's economy, progression, etc!) This would likely mean AUR, along with some sort of conversion (or some such thing) for SP and ISK. Again, things are still being ironed out, but we'll announce the full details as soon as we can. Needless to say we're working hard on it AUR should be easy. You just convert DUST 514 AUR into Legion AUR using its current real world value in both games as the constant. That is $20 worth of AUR in DUST 514 should get you $20 worth of AUR in Legion.
Of all the things to convert AUR will probably be the easiest.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1051
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Posted - 2014.05.28 19:37:00 -
[24] - Quote
Vicious Minotaur wrote: snip
lol... +1
Guy, I'm not fencing with you or trolling you. You reading way to much into what I'm saying and implying that you clearly understand what you think my intent is when you really don't know. No need for us to throw jabs and derail the thread. If I didn't communicate effectively enough to you - sorry.
I do know what grinding is...i just don't want to do any of it again, period. My point is that if my desired option isn't viable then i'll adjust my perspective based on the newly defined parameters, it's really that simple.
Good debate on topic (roughly!) is always welcome though.
So i guess my question back you is what do you think a fair way of transfering SP would be? On that note, there may really not be clean ways to do this depending on how CCP Z's concept plays out. Do you think ISK, ISK derived assets, BPOs, and AUR should come over as is, at all, or with some type of exchange?
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
828
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Posted - 2014.05.28 20:14:00 -
[25] - Quote
Jaysyn Larrisen wrote:.... So i guess my question back you is what do you think a fair way of transfering SP would be? On that note, there may really not be clean ways to do this depending on how CCP Z's concept plays out. Do you think ISK, ISK derived assets, BPOs, and AUR should come over as is, at all, or with some type of exchange?
Well... the entire reason I quoted you in the first place deal with, to avoid needless specifics, semantics... silly, yes. But I love me some semantics. Language is fascinating... but I digress
Like you, I don't want to grind again. Any system that encourages/forces grinding I will be against 100%.
I see multiple ways of SP transfer: 1) none - grind like a new, non-dust player 2) passive exclusive - all you have to do is wait [x] time units 3) active exclusive - play, be active and get DUST sp as reward 4) 2&3 combo 5) immediate 1:1 transfer 6) other ---
I would agree to either 2/4.0 #4, though, could encourage grinding if the active SP is less like the login bonus and more like an active booster. 5 could cause problems, but I could agree to it.
For other assets (AUR, ISK, BPO, items) I see more limited options: 1) 1:1 (ish) conversion - more like an exchange of currency in today's world 2) limited converson - some things won't transfer at all 3) no conversion 4) other ---
For AUR, option 1 is a must in my mind. For ISK, considering the PC farming and such, I'd say #3 For BPO, suits and vehicles ought to transfer, but mods would be problematic, so option 2. For other consumable assets, no transfer.
If I had my way, the market would be a blank slate and allowed an almost completely natural evolution. Massive influx of consumable items and ISK could severely imbalance the market day-1, which for a new game, is not good.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1053
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Posted - 2014.05.28 21:17:00 -
[26] - Quote
For me having my name and SP carry over trumps all.
However, don't get me wrong, I have quite a few BPOs that I would like to carry over and a healthy stockpile of ISK. I suspect they will come up with a limited conversion of some sorts.
Specific to BPOs....that one is tough to calculate. I think it will depend heavily on how they handle BPOs in Legion. If they function similar to Eve BPOs where it will produce only X number of copies over a given time I could see a viable way to bring them over. I think folks would be fooling themselves if they think BPOs in their current form will make it into Legion.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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