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Thread Statistics | Show CCP posts - 2 post(s) |
Zaria Min Deir
Escrow Removal and Acquisition Negative-Feedback
702
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Posted - 2014.05.25 15:56:00 -
[31] - Quote
CCP Rattati wrote:The community and I just wrapped up a thoughtful 26 page discussion about this in Feedback and Discussions. Gallente ScoutsThere was a lot of back and forth with scout specialists, sharing of data and concerns and the current proposal is the third iteration where we as a whole reached a good compromise. Not everyone will be happy all the time, but I do believe every concern raised in this particular thread has been discussed thoroughly. Here you can see the change from proposal, through revisions and ultimately the final version Hotfix Alpha Numbers I wouldn't call that thread "wrapped up"... but, sure, you came to the conclusion that Gal scout needed to be nerfed in every aspect that differentiated it from the other scouts. That's balance, I guess.
And instead of a basically useless racial bonus (wow, all of 5% range bonus at level 5, as if that makes any difference ever), can the Gallente then get a new racial bonus, if in your opinion the scan range bonus isn't even relevant to its role. All the other scouts get a significant bonus to two stats, why makes the Gallente so special it doesn't even quite get one? How about a shotgun bonus, so people can QQ even more about the stealthy shotgunners?
So, when can we expect the nerf to the Caldari scout scan precision and shield regen?
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
7
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Posted - 2014.05.25 17:50:00 -
[32] - Quote
Ryder Azorria wrote:CCP Rattati wrote: Reducing CA [scout] passive scan to 3% from 5%
Reducing the gallente passive scan to 1%. Great our new FOTM Caldari Scout. Great job balancing the system. Also nothing to change about proto stompers in pub matches. What an awsome great balanced game called dust 514. Oh wait I don't even care becuase of legion. I don't even know anymore.
Blaze
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killertojo42
G0DS AM0NG MEN
42
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Posted - 2014.05.25 17:54:00 -
[33] - Quote
Merc, thankyou, now i don't the CCP is taking a **** on just assault suits
When walking on the battlefield i stand alone
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killertojo42
G0DS AM0NG MEN
42
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Posted - 2014.05.25 17:57:00 -
[34] - Quote
Oh and i see that whining about proto stompers, 1 = we'd all do it if CCP made it possible and 2 = proto has been nerfed to high heaven, just skills alone on a basic suit can easily kill a new or noob proto
When walking on the battlefield i stand alone
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Medical Crash
Paladin Survey Force Amarr Empire
352
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Posted - 2014.05.25 18:04:00 -
[35] - Quote
Flyingconejo wrote:Back to exciting old gameplay like this one: http://www.youtube.com/watch?v=EFKg_0D3Rm0&t=16m20sBecause it makes complete sense that a stealth specialist has to sacrifice 3 modules to counter 1 equipment slot from a Gal Logi. At least now I will only have to fit 3 complex dampeners, instead of 4 like before. Changing my fittings. Really?... Thanks for the traffic by the way.
Equip only "one" Duvolle Focused Scanner and see how long you last. There is a reason I use 4, the cooldown is very VERY long. Something like 40 seconds.
And it DOES make sense to have to sacrifice a lot to gain FULL TACNET stealth immunity. You barely had to sacrifice anything prior to this nerf on the GAL scout, making it very VERY OP. AS I said before TACNET stealth is KING, smart guys know this, cloak itself was never the problem.
Couldn't really depend on the sound, cloaking and footsteps don't have sound priority, Uplinks % NanoHives are too loud, and drown out all other sounds. ONly way I can hear footsteps with my sound setup is by being away from all other distractions and being still.
You wanted your OP crutch suit to stay the same? Get out of here with that nonsense. OH lawd jenkins OH LAWD JENKINS.
http://www.memecreator.org/meme/oh-lawd-jesus-its-jafar |
BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
7
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Posted - 2014.05.25 18:06:00 -
[36] - Quote
killertojo42 wrote:Oh and i see that whining about proto stompers, 1 = we'd all do it if CCP made it possible and 2 = proto has been nerfed to high heaven, just skills alone on a basic suit can easily kill a new or noob proto
I never use proto suits in pub matches in respect to the other team. I will never be the huge troll in a match. I'm talking about people who countlessly use proto gear who abuse this game to the max and completely dominate everyone. I just feel so bad to the people who just finished academy and now entering to a world of hell. Is this what you call balance to the game.
Blaze
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Bradric Banewolf
D3ATH CARD
175
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Posted - 2014.05.25 18:18:00 -
[37] - Quote
Cat Merc wrote:Caldari Scouts and Gallente scouts were pretty much used equally on the battlefield.
Now with the Gallente nerf where you hacked and slashed the bonuses and repair rate, without touching the Caldari Scout, you've pretty much made sure that the Caldari Scout will be the most widely used scout.
Congratulations.
The nerf bat swings 360 degrees bro?! You mean I can't get in my tanked gallente scout with assault lvl armor, scout speed, a cloak mod, an amazing assortment of weapons ranging from nova knives and shotguns to every other weapon in the game but heavies, an extremely small hit box with lighting movement speed, and just go kill assault, logi, and heavy players indiscriminately 1 on 3??? ....... GREAT!!!!!!!
Cuz that wasn't CLEARLY OP?!?!?
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD
175
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Posted - 2014.05.25 18:19:00 -
[38] - Quote
BlazeXYZ wrote:killertojo42 wrote:Oh and i see that whining about proto stompers, 1 = we'd all do it if CCP made it possible and 2 = proto has been nerfed to high heaven, just skills alone on a basic suit can easily kill a new or noob proto I never use proto suits in pub matches in respect to the other team. I will never be the huge troll in a match. I'm talking about people who countlessly use proto gear who abuse this game to the max and completely dominate everyone. I just feel so bad to the people who just finished academy and now entering to a world of hell. Is this what you call balance to the game.
+1
"Anybody order chaos?"
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Cat Merc
Ahrendee Mercenaries
9935
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Posted - 2014.05.25 18:37:00 -
[39] - Quote
Bradric Banewolf wrote:Cat Merc wrote:Caldari Scouts and Gallente scouts were pretty much used equally on the battlefield.
Now with the Gallente nerf where you hacked and slashed the bonuses and repair rate, without touching the Caldari Scout, you've pretty much made sure that the Caldari Scout will be the most widely used scout.
Congratulations. The nerf bat swings 360 degrees bro?! You mean I can't get in my tanked gallente scout with assault lvl armor, scout speed, a cloak mod, an amazing assortment of weapons ranging from nova knives and shotguns to every other weapon in the game but heavies, an extremely small hit box with lighting movement speed, and just go kill assault, logi, and heavy players indiscriminately 1 on 3??? ....... GREAT!!!!!!! Cuz that wasn't CLEARLY OP?!?!? You can only get tank, speed, or stealth. Not all three at the same time.
Also, you're talking to a Gallente Assault by heart, if you think this has anything to do with me not wanting to see scouts nerfed you can **** off.
Feline overlord of all humans - CAT MERC
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
8
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Posted - 2014.05.25 18:42:00 -
[40] - Quote
Bradric Banewolf wrote:Cat Merc wrote:Caldari Scouts and Gallente scouts were pretty much used equally on the battlefield.
Now with the Gallente nerf where you hacked and slashed the bonuses and repair rate, without touching the Caldari Scout, you've pretty much made sure that the Caldari Scout will be the most widely used scout.
Congratulations. The nerf bat swings 360 degrees bro?! You mean I can't get in my tanked gallente scout with assault lvl armor, scout speed, a cloak mod, an amazing assortment of weapons ranging from nova knives and shotguns to every other weapon in the game but heavies, an extremely small hit box with lighting movement speed, and just go kill assault, logi, and heavy players indiscriminately 1 on 3??? ....... GREAT!!!!!!! Cuz that wasn't CLEARLY OP?!?!?
Why you complaining since the caldari scout is OP. Do you know gallente can't tank anymore becuase of stacking penalties. Do you know that the armor repair is reduced to 1, while the caldari have 1 sec delay shield recharge. Do you know that the passive scan for gallente is reduced by 1 compared to caldari which is 3. So now can we agree on Caldari scout the new FOTM. Can't wait to see a full squad of full proto caldari scouts in pub matches to tear every single mercs into dust.
Blaze
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1762
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Posted - 2014.05.25 19:39:00 -
[41] - Quote
CCP Rattati wrote:The community and I just wrapped up a thoughtful 26 page discussion about this in Feedback and Discussions. Gallente ScoutsThere was a lot of back and forth with scout specialists, sharing of data and concerns and the current proposal is the third iteration where we as a whole reached a good compromise. Not everyone will be happy all the time, but I do believe every concern raised in this particular thread has been discussed thoroughly. Here you can see the change from proposal, through revisions and ultimately the final version Hotfix Alpha Numbers
AKA the story of the loaded pack Mammoth, the very young Magic Water seller and the very old Magic Water seller.
Theres a much newer version by a fellow called Aesop. |
One Eyed King
Land of the BIind
1651
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Posted - 2014.05.25 19:44:00 -
[42] - Quote
Someone got into some bad catnip.
"I've made a huge mistake."
-G.O.B. Bluth
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Byozuma Kegawa
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
265
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Posted - 2014.05.25 19:56:00 -
[43] - Quote
Wow, 27 pages of discussion on scout and cloak balances, with the result as follows, and people are still unsatisfied. I think everyone that genuinely cared about the subject already voiced their opinions ad nauseaum (seriously, 27 pages... and I have post count per page at it's maximum) so any comments in this thread are just people who don't like it when the nerf hammer swings their way. Honestly, I don't see an issue. I've been using what's been considered substandard logistics dropsuits (Amarr) since they were introduced and haven't cried about it one bit. Grow up and learn to roll with the punches, at least we STILL get hotfixes in the wake of Legion's announcement. CCP could have easily said, "...and we're dropping Dust forever from here on." |
skippy678
The Phoenix Federation Caps and Mercs
2476
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Posted - 2014.05.25 19:58:00 -
[44] - Quote
Cat Merc wrote:Caldari Scouts and Gallente scouts were pretty much used equally on the battlefield.
Now with the Gallente nerf where you hacked and slashed the bonuses and repair rate, without touching the Caldari Scout, you've pretty much made sure that the Caldari Scout will be the most widely used scout.
Congratulations.
The famous CCP Nerf/Buff rollercoaster....
My Youtube Lvl. 2 Forum Warrior
Follow:@skippy6gaming #BetaVet
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Bradric Banewolf
D3ATH CARD
176
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Posted - 2014.05.25 20:55:00 -
[45] - Quote
Cat Merc wrote:Bradric Banewolf wrote:Cat Merc wrote:Caldari Scouts and Gallente scouts were pretty much used equally on the battlefield.
Now with the Gallente nerf where you hacked and slashed the bonuses and repair rate, without touching the Caldari Scout, you've pretty much made sure that the Caldari Scout will be the most widely used scout.
Congratulations. The nerf bat swings 360 degrees bro?! You mean I can't get in my tanked gallente scout with assault lvl armor, scout speed, a cloak mod, an amazing assortment of weapons ranging from nova knives and shotguns to every other weapon in the game but heavies, an extremely small hit box with lighting movement speed, and just go kill assault, logi, and heavy players indiscriminately 1 on 3??? ....... GREAT!!!!!!! Cuz that wasn't CLEARLY OP?!?!? You can only get tank, speed, or stealth. Not all three at the same time. Also, you're talking to a Gallente Assault by heart, if you think this has anything to do with me not wanting to see scouts nerfed you can **** off.
Refer to above comment ^^^^. I don't think it sunk in just yet chief lol! Also, if you were indeed "gallente assault by heart", you would be running it! Which tells me that as good as we are at running gallente assault. We have, apparently and without intention, run into the same damn problem?! What problem you ask? Scouts are OP! My solution was Heavy/Commando, your's counter scout. Running assault anything below proto level everything is ******* suicide without a full squad of seal team ******* six?! Shall we agree to disagree?
"Anybody order chaos?"
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Izlare Lenix
Last VenDetta.
613
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Posted - 2014.05.25 21:38:00 -
[46] - Quote
First of all the gal scout is currently used by more than 50% of the scout community. This was pointed out by CCP. This means the remaining half of scouts are mostly cals, with some minny and few amarr.
So Cat's assumtion that current scouts are evenly distributed between gal and cal is wrong. Gal is the current majority.
Second, the dampening/cloak nerf will hurt all scouts but the gal will be least effected compared to the others. This change will likely produce an ever increasing use of scanners again.
And since a scanned scout is often a dead scout their will be a migration to gal scout, the only scout to effectively get under focused scanners.
Brick tanking a scout is stupid especially if you are constantly getting scanned. Being immune to scans is much more important than a few hundred hp. And as more players switch to the gal scout the cal scout will become even less useful because a cal scout cant scan a properly damped gal scout.
TL;DR. The gal scout is currently the most used scout (over 50%) and this trend will continue after hotfix alpha. In fact the gal scout will probably gain more users since it is least effected by damp/cloak nerf.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Cat Merc
Ahrendee Mercenaries
9938
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Posted - 2014.05.25 21:47:00 -
[47] - Quote
Izlare Lenix wrote:First of all the gal scout is currently used by more than 50% of the scout community. This was pointed out by CCP. This means the remaining half of scouts are mostly cals, with some minny and few amarr.
So Cat's assumtion that current scouts are evenly distributed between gal and cal is wrong. Gal is the current majority.
Second, the dampening/cloak nerf will hurt all scouts but the gal will be least effected compared to the others. This change will likely produce an ever increasing use of scanners again.
And since a scanned scout is often a dead scout their will be a migration to gal scout, the only scout to effectively get under focused scanners.
Brick tanking a scout is stupid especially if you are constantly getting scanned. Being immune to scans is much more important than a few hundred hp. And as more players switch to the gal scout the cal scout will become even less useful because a cal scout cant scan a properly damped gal scout.
TL;DR. The gal scout is currently the most used scout (over 50%) and this trend will continue after hotfix alpha. In fact the gal scout will probably gain more users since it is least effected by damp/cloak nerf. I suspect the Cal Scout will be the most common.
If you can see everything, you can avoid everything.
Feline overlord of all humans - CAT MERC
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Cat Merc
Ahrendee Mercenaries
9938
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Posted - 2014.05.25 21:48:00 -
[48] - Quote
Bradric Banewolf wrote:Cat Merc wrote:Bradric Banewolf wrote:Cat Merc wrote:Caldari Scouts and Gallente scouts were pretty much used equally on the battlefield.
Now with the Gallente nerf where you hacked and slashed the bonuses and repair rate, without touching the Caldari Scout, you've pretty much made sure that the Caldari Scout will be the most widely used scout.
Congratulations. The nerf bat swings 360 degrees bro?! You mean I can't get in my tanked gallente scout with assault lvl armor, scout speed, a cloak mod, an amazing assortment of weapons ranging from nova knives and shotguns to every other weapon in the game but heavies, an extremely small hit box with lighting movement speed, and just go kill assault, logi, and heavy players indiscriminately 1 on 3??? ....... GREAT!!!!!!! Cuz that wasn't CLEARLY OP?!?!? You can only get tank, speed, or stealth. Not all three at the same time. Also, you're talking to a Gallente Assault by heart, if you think this has anything to do with me not wanting to see scouts nerfed you can **** off. Refer to above comment ^^^^. I don't think it sunk in just yet chief lol! Also, if you were indeed "gallente assault by heart", you would be running it! Which tells me that as good as we are at running gallente assault. We have, apparently and without intention, run into the same damn problem?! What problem you ask? Scouts are OP! My solution was Heavy/Commando, your's counter scout. Running assault anything below proto level everything is ******* suicide without a full squad of seal team ******* six?! Shall we agree to disagree? Well, good thing I didn't touch my scout in quite a while, running a triple rep Gallente Assault.
Feline overlord of all humans - CAT MERC
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thecoolest guy
Ancient Exiles. General Tso's Alliance
29
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Posted - 2014.05.25 21:54:00 -
[49] - Quote
I agree with the majority of the changes except the reduction of the passive armor regen from 3hp/s to 1/hps. The cal scout gets 3/4 second shield recharge delays and 50/hps shield regen. After the shield delay, you're back at full shields within a few seconds. A gal running no armor rep will take 150 seconds to get back to full health (with no plates). So much for hit and run in QCQ.
They've already adjusted armor plates in order to make armor stacking (the real issue) less attractive - but now they throw 4 extra nerfs at you. The change in profile and dampening force you to re-think all your low slows anyways - and with this reduction of passive regen now gal scouts are pretty much forced to run an armor repper or carry triage hives.
Too many adjustments to 1 class at once. Do this in multiple passes. |
One Eyed King
Land of the BIind
1652
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Posted - 2014.05.25 21:55:00 -
[50] - Quote
I agree there will be a reduction in gal, but I don't feel my minja was terribly hurt. I may have to invest in a proto cloak I wasn't planning on, but whatevs, I have been working on reducing my isk balance to 0 anyways.
I think you will see a large number of brick tanked scouts migrating back to a medium frame of some kind, which will add more variety to the game.
Cat Merc wrote:I suspect the Cal Scout will be the most common.
If you can see everything, you can avoid everything. The only problem with this is that a cal scout can't see everything without everyone seeing you too. Anyone running range amps and not completely dampened will be able to pick up a cal before they come into a cal's range, which is plenty close to catch them unaware with a CR/RR/AR.
"I've made a huge mistake."
-G.O.B. Bluth
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Cat Merc
Ahrendee Mercenaries
9938
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Posted - 2014.05.25 22:00:00 -
[51] - Quote
One Eyed King wrote:I agree there will be a reduction in gal, but I don't feel my minja was terribly hurt. I may have to invest in a proto cloak I wasn't planning on, but whatevs, I have been working on reducing my isk balance to 0 anyways. I think you will see a large number of brick tanked scouts migrating back to a medium frame of some kind, which will add more variety to the game. Cat Merc wrote:I suspect the Cal Scout will be the most common.
If you can see everything, you can avoid everything. The only problem with this is that a cal scout can't see everything without everyone seeing you too. Anyone running range amps and not completely dampened will be able to pick up a cal before they come into a cal's range, which is plenty close to catch them unaware with a CR/RR/AR. You don't need much more than one range amp. I even dropped my only range amp on my Gal Scout because I never felt like I need it, I used the slot for a kin cat.
Feline overlord of all humans - CAT MERC
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Pvt Numnutz
Watchdoge Explosives
1290
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Posted - 2014.05.25 22:17:00 -
[52] - Quote
Well its not gonna be as amazing, but its still gonna be the best scout. You can armor tank the hell out of it and throw on all complex weapons and equipment and be unseen. I think its fine to reduce some of the bonuses because its still the best scout. The caldari scout is a very specialized role, if we want to be better at that role we need to sacrifice a lot of tank, and even then we won't pick up the gal scout. |
Enkidu Camuel
Ahrendee Mercenaries
209
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Posted - 2014.05.25 22:28:00 -
[53] - Quote
Pvt Numnutz wrote:Well its not gonna be as amazing, but its still gonna be the best scout. You can armor tank the hell out of it and throw on all complex weapons and equipment and be unseen. I think its fine to reduce some of the bonuses because its still the best scout. The caldari scout is a very specialized role, if we want to be better at that role we need to sacrifice a lot of tank, and even then we won't pick up the gal scout.
Besides, between the Gal and Cal scout, the Cal is the most easiest to kill once spotted, AR's, CR's and SCR's are a bane for them, mostly the AR when it gets some love in the future. And shotguns are mostly OHKO while the Gal scout can survive at least 2.
a++ püñ Gùò_Gùò a++püñ PRAISE HELIX a++ püñ Gùò_Gùò a++püñ
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Cat Merc
Ahrendee Mercenaries
9939
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Posted - 2014.05.25 22:37:00 -
[54] - Quote
Enkidu Camuel wrote:Pvt Numnutz wrote:Well its not gonna be as amazing, but its still gonna be the best scout. You can armor tank the hell out of it and throw on all complex weapons and equipment and be unseen. I think its fine to reduce some of the bonuses because its still the best scout. The caldari scout is a very specialized role, if we want to be better at that role we need to sacrifice a lot of tank, and even then we won't pick up the gal scout. Besides, between the Gal and Cal scout, the Cal is the most easiest to kill once spotted, AR's, CR's and SCR's are a bane for them, mostly the AR when it gets some love in the future. And shotguns are mostly OHKO while the Gal scout can survive at least 2. Assuming you tank. My gk.0 scout has 300 HP
Feline overlord of all humans - CAT MERC
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danie braz
Krusual Covert Operators Minmatar Republic
39
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Posted - 2014.05.25 22:42:00 -
[55] - Quote
Medium suits still wont see my g-1.... Woop woop.
Fluoride uranium carbon potassium bismuth technetium helium sulfur germanium thulium Molybdenum neon yttrium
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
9
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Posted - 2014.05.25 22:51:00 -
[56] - Quote
End is Near wrote:Cat Merc wrote:Caldari Scouts and Gallente scouts were pretty much used equally on the battlefield.
Now with the Gallente nerf where you hacked and slashed the bonuses and repair rate, without touching the Caldari Scout, you've pretty much made sure that the Caldari Scout will be the most widely used scout.
Congratulations. Ha ha haaaaaaaa! Gallente scum bag.... you fkers had it coming.... caldari, master race.... muhahahah
Laugh all you want, I will hunt you down to your permanent end.
Blaze
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Eko Sol
Strange Playings
381
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Posted - 2014.05.25 23:04:00 -
[57] - Quote
The problem with the Cal scout isn't it's "see all" bonus. It's the shared Tacnet. Get rid of that and everything is on an even playing field IMO.
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
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crazy space 1
GunFall Mobilization
2562
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Posted - 2014.05.26 00:10:00 -
[58] - Quote
CCP Rattati wrote:The community and I just wrapped up a thoughtful 26 page discussion about this in Feedback and Discussions. Gallente ScoutsThere was a lot of back and forth with scout specialists, sharing of data and concerns and the current proposal is the third iteration where we as a whole reached a good compromise. Not everyone will be happy all the time, but I do believe every concern raised in this particular thread has been discussed thoroughly. Here you can see the change from proposal, through revisions and ultimately the final version Hotfix Alpha Numbers congratz, it's the 1st time you guys took feedback , of course the final version isn't going to make everyone happy, but by taking feedback the changes are better than 1st proposed. Thank you.
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Cody Sietz
Bullet Cluster Lokun Listamenn
3267
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Posted - 2014.05.26 03:20:00 -
[59] - Quote
CCP Rattati wrote:The community and I just wrapped up a thoughtful 26 page discussion about this in Feedback and Discussions. Gallente ScoutsThere was a lot of back and forth with scout specialists, sharing of data and concerns and the current proposal is the third iteration where we as a whole reached a good compromise. Not everyone will be happy all the time, but I do believe every concern raised in this particular thread has been discussed thoroughly. Here you can see the change from proposal, through revisions and ultimately the final version Hotfix Alpha Numbers Did I have anything to do with the speed changes?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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ANON Cerberus
Tiny Toons
769
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Posted - 2014.05.26 03:20:00 -
[60] - Quote
Basically CCP just said - **** what ever fit you had on your Gallente scout, the passive scan range is now 1% per level which is a total joke to be honest. 1hp/sec rep is also a joke.
What the hell am I meant to fit now? The only alternative left IS to stack armour on that suit or change to Caldari Scout.
Still apart from my butt being sore from this Gallente Scout nerf, what about the Minmatar scout? That still needs love.
Seriously the 1hp/sec rep I can deal with, but WHY ONLY 1% scan range per level!? 1%..... what the... why not 3% like the Caldari? |
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