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Thread Statistics | Show CCP posts - 4 post(s) |
voidfaction
Void of Faction
244
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Posted - 2014.05.30 10:32:00 -
[61] - Quote
Haerr wrote:Updated the google docs: * Added the possibility to put a bonus on efficacy to Precision Enhancers for Cal Scout * Added the possibility to put a bonus on efficacy to Profile Dampeners for Gal Scout
(Previously fixed:) (* Changed ROUNDUP to ROUND) (* ADV & PRO cloaks used their own bonus + the one to STD cloaks)
bonus to efficacy on precision / profile mods? Not that i'm against the idea if you mean the scout bonuses changing to give efficacy to mods vs the flat bonus we get now. I don't think the assault scouts would like it, lol |
Garrett Blacknova
Codex Troopers
5606
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Posted - 2014.05.30 10:49:00 -
[62] - Quote
Himiko Kuronaga wrote:I like this. I mean I still wont play the game anymore, but I do like the initiative.
No suit should be completely unscannable. If someone is going to cripple their suits offensive capabilities to be a radar man, they should be able to do exactly that. But if someone's crippling their suit's offensive capabilities to be invisible, that shouldn't be allowed?
Why not?
If one guy sacrifices everything for invisibility, and another guy sacrifices everything for sight, who should win? You can't say "I gave up everything to see, I deserve to see everyone" without acknowledging the exact same argument for the guy who equally "deserves" to be hidden from everyone.
Keep the dampening reduction on Scouts, but remove the tiered advantage on cloaks and make ALL OF THEM provide 15% dampening bonus. Or give back the dampening we had pre-Alpha on the suits, and make cloaks provide 10% across the board.
With minor rebalancing of precision stats, this would mean that the best stealth suit will be able to SOMETIMES hide from the best scanning suit, but not forever. That seems like a fair compromise to me. |
Garrett Blacknova
Codex Troopers
5606
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Posted - 2014.05.30 10:54:00 -
[63] - Quote
Godin Thekiller wrote:Also, scanning =/= EWAR. Stop misusing the damn term............. Scanning isn't the entirety of what EWAR can encompass, but it is a PART of the concept.
EWAR is Electronic WARfare. A large part of that is detecting targets and the effort to evade such detection. That isn't all EWAR is, but that doesn't mean scanning isn't EWAR.
Saying scanning isn't EWAR is like saying a lion isn't a feline. Not all felines are lions, but that doesn't mean the reverse has to be true. |
Haerr
Legio DXIV
759
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Posted - 2014.05.30 14:55:00 -
[64] - Quote
voidfaction wrote:Haerr wrote:Updated the google docs: * Added the possibility to put a bonus on efficacy to Precision Enhancers for Cal Scout * Added the possibility to put a bonus on efficacy to Profile Dampeners for Gal Scout
(Previously fixed:) (* Changed ROUNDUP to ROUND) (* ADV & PRO cloaks used their own bonus + the one to STD cloaks) bonus to efficacy on precision / profile mods? Not that i'm against the idea if you mean the scout bonuses changing to give efficacy to mods vs the flat bonus we get now. I don't think the assault scouts would like it, lol Added it for those who wanted to play with it. Figured why not, since it was a simple copy&paste + find&replace.
I have Plasma Cannon Proficiency V, no jk.
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Titus Stryker
Ancient Exiles. General Tso's Alliance
365
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Posted - 2014.05.30 19:40:00 -
[65] - Quote
Haerr wrote:Old Table: Table for 1.8 New Table: Table for hotfix Alpha Gallente Scout 15% Profile Dampening bonus (Used to be 25%) Columns are: N = No Cloak Field S = Standard Cloak Field (0% Dampening Bonus, used to be 25%) A = Advanced Cloak Field (5% Dampening Bonus, used to be 25%) P = Prototype Cloak Field (10% Dampening Bonus, used to be 25%) Pale Green = 0 Complex Profile Dampeners Green = 1 Complex Profile Dampeners Cyan = 2 Complex Profile Dampeners Blue = 3 Complex Profile Dampeners Purple = 4 Complex Profile Dampeners Pink = 5 Complex Profile Dampeners Source: LINK Update: Auto sorting & auto colouring scan table. User guide:- Make a copy of it.
- Approve the script to run before changing things.
- Tools -> Script editorGǪ -> Run
- Go to the 'input' sheet.
- Change a number that has a black background.
- Go to the 'table' sheet and check out what happened.
Notes:- The sheet names are used in the script so if you change their names you will break the script.
Google Docs: LINK might be helpful to have the key in the document itself and not just this thread...
I stream DUST on YouTube
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trollface dot jpg
The Bacon Corporation
164
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Posted - 2014.05.30 20:16:00 -
[66] - Quote
All we need now is for cloaks to give a 50% penalty to scans when active and we'll be good. Then Gals gotta be invisible to be invisible on the map, and the Cal's gotta be visible to see people on the map. ;)
RIP MAG, you will be missed.
MAG Vet ~ Raven
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Haerr
Legio DXIV
768
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Posted - 2014.06.07 16:41:00 -
[67] - Quote
Updated the OP with a legend because of reasons.
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
798
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Posted - 2014.06.10 09:50:00 -
[68] - Quote
Updated the tables with: Added heavy-5cPEs, scout4,5cPEs, calscout5cPEs. Updated the google docs with: Added table_2 sheet which displays more numbers. (The background colour is still fixed to how many dampeners it would require to hide in game from the scanners.) |
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