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Vect-r
Vault of the Void
30
|
Posted - 2014.05.02 06:26:00 -
[1] - Quote
1. Tanks
2. Warbarge Strike
Here's why.
If you don't have a tank, you're pretty much done for. Shields and armor is high, and there is pretty much no chance you'll be able to down it unless you have a really good swarm launcher, blaster installation, or warbarge strike.
Here is where it gets tricky for new players:
All of the public matches will have at least 2-3 tanks in them. No lie. Especially at night when all of the super nerd players come out. (Play in the morning). Back to the point. So, if you don't have a good tank, which goes for pretty much every new player, well hello rage quit. To that I add, how are you supposed to level up when you are just surrounded by destructive lawn-mowers? Run away? Good idea, but sorry, that doesn't work in ambush, or any other game mode, because a tank can be parked anywhere.
But what about blaster installations? They counter tanks, right? No. If you have the normal lot of protosuit/experienced players in a match, they'll be sure to warbarge the installations ASAP. I think you have the option to buy installations, yeah? But if you're getting a crap number of ISK, then your chances of really standing a chance are minimal.
And last but not least, there are the Warbarge Strikes. First of all, let me say, what an idea to implement. It is used so much by said "PRO" players. So say that you're moving around in a group or squad (which is encouraged, yeah?) and all of a sudden you hear that "boom boom boom" sound. You're done. Its instakill, especially in urban/exposed city maps. As soon as a warbarge strike happens, people tend to leave the game and the winning ticket is handed to the enemy.
To all prospective new players, this game will give you hell. Its just a killing fest for all of the dedicated players to harass you. That is why, active this second, I'm just going to stop playing DUST. Not permanently, but until I hear some major updates. All in all, my passive SP will have to provide for my future chances of survival.
Thanks for listening,
Vect-r
Not liking DUST so much so far, but hey, its free.
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Gaelon Thrace
Villore Sec Ops Gallente Federation
309
|
Posted - 2014.05.02 06:32:00 -
[2] - Quote
All OBs should require EVE player deployment. No more warbarge strikes until we have players piloting warbarges. |
THEPIMP NAMED SLICKBACK
THE BONERBOMBS
8
|
Posted - 2014.05.02 06:37:00 -
[3] - Quote
Vect-r wrote:1. Tanks
2. Warbarge Strike
Here's why.
If you don't have a tank, you're pretty much done for. Shields and armor is high, and there is pretty much no chance you'll be able to down it unless you have a really good swarm launcher, blaster installation, or warbarge strike.
Here is where it gets tricky for new players:
All of the public matches will have at least 2-3 tanks in them. No lie. Especially at night when all of the super nerd players come out. (Play in the morning). Back to the point. So, if you don't have a good tank, which goes for pretty much every new player, well hello rage quit. To that I add, how are you supposed to level up when you are just surrounded by destructive lawn-mowers? Run away? Good idea, but sorry, that doesn't work in ambush, or any other game mode, because a tank can be parked anywhere.
But what about blaster installations? They counter tanks, right? No. If you have the normal lot of protosuit/experienced players in a match, they'll be sure to warbarge the installations ASAP. I think you have the option to buy installations, yeah? But if you're getting a poor number of ISK per match, then your chances of really standing a chance are minimal.
And last but not least, there are the Warbarge Strikes. First of all, let me say, what an idea to implement. It is used so much by said "PRO" players. So say that you're moving around in a group or squad (which is encouraged, yeah?) and all of a sudden you hear that "boom boom boom" sound. You're done. Its instakill, especially in urban/exposed city maps. As soon as a warbarge strike happens, people tend to leave the game and the winning ticket is handed to the enemy.
To all prospective new players, this game will give you hell. Its just a killing fest for all of the dedicated players to harass you. That is why, active this second, I'm just going to stop playing DUST. Not permanently, but until I hear some major updates. All in all, my passive SP will have to provide for my future chances of survival.
Thanks for listening,
Vect-r You forgot about proto stomping in ambush and lets be honest if you play ambush without a tank or proto your gonna lose unless your good at using BPO's |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4217
|
Posted - 2014.05.02 06:49:00 -
[4] - Quote
The game is not unplayable by new players, it is unplayable by players who fold once the wind blows.
It can be done because I did it. Many others have done it. The thing is, a stomping in Dust is not like any other game. Any FPS multiplayer can be considered "unplayable" by new players who enter into those matches.
If you don't have a tank and you're new, you shouldn't be in the open, chasing tanks, shooting armored tanks with your lil joke AR, avoiding tougher opponents, choosing your movements, staying closer to cover so you can move back behind it if need be.
New players often don't learn from their deaths. They spawn and do the same thing, over and over and over again.
Tanks weren't a problem for me when I started, it was those lasers. Yea, lasers. Designed to chew through a Caldari suit like termites at a log farm. With each death I learned that maybe I should be more in the background until I level up some skills.
And it doesn't take long to have a decent dropsuit and weapon to do some damage.
And about Warbarge Strikes: Plenty of folks played COD where if you got a killstreak, you had some kind of support. In fact, it could be more than one. The most infamous was the nuke which is the same as the warbarge. In that game, all it took was one player who was a beast, killing everybody since he's twitching on Mountain Dew and adrenaline. Folks didn't complain about that, did they? In dust the Warbarge strikes are a squad effort (especially now). So how come random blueberries in a team are playing like its COD, wanting to be the sole hero with the highest record on the kill report instead of playing with other players to coordinate a win, which is more important?
If you notice your team getting a stomping, and you guys are all bunched up together, what do you think is going to happen? You're practically giving the enemy team clones.
You have to approach this game differently and that's why so many players get frustrated. Those BF4 and COD tactics don't work here. It's different.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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ONE-I-BANDIT
The Generals General Tso's Alliance
78
|
Posted - 2014.05.02 07:28:00 -
[5] - Quote
Here is a thought go back to COD
Proto Logi/Big Bad Tanker/Beginner Heavy
Wait till they get an Load of Me
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
203
|
Posted - 2014.05.02 07:30:00 -
[6] - Quote
ONE-I-BANDIT wrote:Here is a thought go back to COD
You're so original and cool.
-1
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
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ONE-I-BANDIT
The Generals General Tso's Alliance
78
|
Posted - 2014.05.02 07:34:00 -
[7] - Quote
Not much need to say, and if ppl are getting killed by tanks then they are where an tank can see them so get the flux out of sight . Or do some thing about it and just dont stand in the path
Proto Logi/Big Bad Tanker/Beginner Heavy
Wait till they get an Load of Me
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castba
Penguin's March
408
|
Posted - 2014.05.02 07:40:00 -
[8] - Quote
1. Tanks have been stronger in the past, though not as cheap/spammable. Maybe stay away if they are an issue?
2. Warbarge strike/orbital bombardment has always been here.
All new players have a tough time. The game is designed that way to get players focused on SP/levelling and create an addiction of sorts.
I am all for a better NPE but these complaints seem pretty weak. |
ONE-I-BANDIT
The Generals General Tso's Alliance
80
|
Posted - 2014.05.02 07:42:00 -
[9] - Quote
castba wrote:1. Tanks have been stronger in the past, though not as cheap/spammable. Maybe stay away if they are an issue?
2. Warbarge strike/orbital bombardment has always been here.
All new players have a tough time. The game is designed that way to get players focused on SP/levelling and create an addiction of sorts.
I am all for a better NPE but these complaints seem pretty weak.
Give the man a cigar and +1 for common sense and telling the truth the way it is.
Proto Logi/Big Bad Tanker/Beginner Heavy
Wait till they get an Load of Me
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keno trader
Resheph Interstellar Strategy Gallente Federation
201
|
Posted - 2014.05.02 07:44:00 -
[10] - Quote
NPE sucks, but here's a heads up.
Play at around 3-5 western time US. Best matches, very few tryhards.
---$--- I is now scout, invisible hunter by day and christmas tree by night. ---$---
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
204
|
Posted - 2014.05.02 07:45:00 -
[11] - Quote
ONE-I-BANDIT wrote:Not much need to say, and if ppl are getting killed by tanks then they are where an tank can see them so get the flux out of sight . Or do some thing about it and just dont stand in the path
Tank is parked on the hill leading to the objective on a game of domination. You can't get by the tank because he keeps destroying infantry and AV's faces. What do you do? Don't stand in the path herp derp hurrrrrrrrrrr.
P.S. all it takes is one look at your sig to see that you're obviously biased.
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
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ONE-I-BANDIT
The Generals General Tso's Alliance
80
|
Posted - 2014.05.02 07:48:00 -
[12] - Quote
Then counter the tank with another tank scrub or better yet with all the dam scouts around use RE looks to me you dont think out side the box
Proto Logi/Big Bad Tanker/Beginner Heavy
Wait till they get an Load of Me
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
502
|
Posted - 2014.05.02 07:51:00 -
[13] - Quote
yeah dude tanks cant kill you if they cant see you, and orbitals happen every 2500wp so watch the heck out as the battle draws out cause if the enemy squad has an orbital they are going to try to hit the biggest group of red dots they see thats just how it works, michael arck isnt bullshlting you |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4222
|
Posted - 2014.05.02 07:52:00 -
[14] - Quote
Stupid Blueberry wrote:ONE-I-BANDIT wrote:Not much need to say, and if ppl are getting killed by tanks then they are where an tank can see them so get the flux out of sight . Or do some thing about it and just dont stand in the path Tank is parked on the hill leading to the objective on a game of domination. You can't get by the tank because he keeps destroying infantry and AV's faces. What do you do? Don't stand in the path herp derp hurrrrrrrrrrr. P.S. all it takes is one look at your sig to see that you're obviously biased.
And you know what that comes from? The community complaining about the range and power of the swarms. Dropship pilots got mad and people rallied to get the swarms nerfed in range and power. Now, you have a redline rails, which weren't a problem at all before the swarm nerf.
All it takes is one look at the FG and realize that the road to versatility in skillsets is imperative for survival in New Eden.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
|
Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
205
|
Posted - 2014.05.02 07:52:00 -
[15] - Quote
ONE-I-BANDIT wrote:Then counter the tank with another tank scrub or better yet with all the dam scouts around use RE looks to me you dont think out side the box
Oh yeah , call in a tank so you come running and kill the tank or better yet the RDV before it deploys. And it's domination on the hill map, the enemy has the objective which means they're on top of the pipes and all over the hill, including you and your Ion Canon. You're saying that a scout will be able to run over to you and plant three RE's before you or the 10 other people there shoot him in the face? You're the scrub.
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
502
|
Posted - 2014.05.02 07:58:00 -
[16] - Quote
Stupid Blueberry wrote:ONE-I-BANDIT wrote:Then counter the tank with another tank scrub or better yet with all the dam scouts around use RE looks to me you dont think out side the box Oh yeah , call in a tank so you come running and kill the tank or better yet the RDV before it deploys. And it's domination on the hill map, the enemy has the objective which means they're on top of the pipes and all over the hill, including you and your Ion Canon. You're saying that a scout will be able to run over to you and plant three RE's before you or the 10 other people there shoot him in the face? You're the scrub.
i dont know if u idiots know this but the best way to kill a tank is with an anti-tank tank they are fairly cheap and not that hard to learn how to operate even for an idiot or a stupid blueberry |
ONE-I-BANDIT
The Generals General Tso's Alliance
82
|
Posted - 2014.05.02 08:00:00 -
[17] - Quote
1st off if it is Dom then there is this thing called the Red Zone look it up its there. Then call the tank in where its not visible to other tank wich should not be a problem since they nerf the range of the cannons. Then look at the mini map while in the red zone and look for the best place to ambush him. AND YES I HAVE DONE THIS READ MY TAG IM A TANKER
Proto Logi/Big Bad Tanker/Beginner Heavy
Wait till they get an Load of Me
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DozersMouse XIII
Inner.Hell
583
|
Posted - 2014.05.02 08:04:00 -
[18] - Quote
awww a game that actually requires you to get good
Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
503
|
Posted - 2014.05.02 08:11:00 -
[19] - Quote
the npe is horrible for sure but the things the OP listed are not the main reason the npe sucks donkey *******, it sucks because there is no way to ecsape the repeated stomping they recive from veteran players, if they need sp or isk they have to get stomped for it untill they can do the stomping and lets face it more that half of them dont stay untill they can stomp and thats because we dont have any pve missions for new people to learn the baisics, hell even the acaamy is a joke, how the fck is earning 4000wp qualify them to enter into the stompfest that we currently all occupy, tha number is stupid on ccp's part it needs to be way higher somewhere around 150,000-250,000wp to graduate the acadamy not 4000 |
The Eristic
Sad Panda Solutions
439
|
Posted - 2014.05.02 08:34:00 -
[20] - Quote
New players? |
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
208
|
Posted - 2014.05.02 08:37:00 -
[21] - Quote
ONE-I-BANDIT wrote:1st off if it is Dom then there is this thing called the Red Zone look it up its there. Then call the tank in where its not visible to other tank wich should not be a problem since they nerf the range of the cannons. Then look at the mini map while in the red zone and look for the best place to ambush him. AND YES I HAVE DONE THIS READ MY TAG IM A TANKER
You'd kill it either way. if it's in the redline you'd just call in a sica, destroy the enemy sica then call your Madrugar back out.
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
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ONE-I-BANDIT
The Generals General Tso's Alliance
82
|
Posted - 2014.05.02 08:45:00 -
[22] - Quote
What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS.
Proto Logi/Big Bad Tanker/Beginner Heavy
Wait till they get an Load of Me
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
208
|
Posted - 2014.05.02 08:46:00 -
[23] - Quote
ONE-I-BANDIT wrote:What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS.
The point is that avoiding tanks is not so easy like you said, especially for a newberry.
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
|
KalOfTheRathi
Nec Tributis
1278
|
Posted - 2014.05.02 08:54:00 -
[24] - Quote
Vect-r wrote:1. Tanks
2. Warbarge Strike
That's it?
You seriously have not been paying attention. The reasons are nearly legion and you pick the two that you personally don't like right now at this moment. No doubt because you have had your dead clone's butt handed to you repeatedly over the last few weeks/days/matches by either tanks or OBs. I suspect the posting has little to do with actual New Berries and everything to do with you.
The one main reason, in truth, is ---> There Is No Matchmaking In Dust (tm). Too bad, it ain't gonna happen. The last time they tried they managed to produce the incredibly stupid version of Scottie? Remember that? I do (shudders, laughs). It was an embarrassment to programmers the world over.
Although the anti-tank QQs were really quite touching.
See you later, Kitten.
PS: I like the name of your clone, very inventive.
And so it goes.
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Sollemnis Aelinos
0uter.Heaven Academy
179
|
Posted - 2014.05.02 08:54:00 -
[25] - Quote
were u playing nyainbush?
Think about the reason you are born
look inwars to learn the truth
You'er born to develop your soul
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4229
|
Posted - 2014.05.02 08:56:00 -
[26] - Quote
Stupid Blueberry wrote:ONE-I-BANDIT wrote:What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS. The point is that avoiding tanks is not so easy like you said, especially for a newberry.
So the sound of the "woor...woor" of an approaching tank fails to register with them? I hear a tank before I see it and begin moving to cover to avoid before it pops up on me. Anytime it did, I wasn't paying attention to my surroundings.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
|
meri jin
Goonfeet Special Planetary Emergency Response Group
861
|
Posted - 2014.05.02 09:04:00 -
[27] - Quote
Warbarge Strike is a good idea but totally stupid implemented.
You are loosing hard? People stomping you in to the ground? THEN YOU JUST QUALIFY YOURSELF! To get A free Warbarge Strike on your head! Congratulations! Nope... it's total fair . Can't see why someone struggling to accomplish a last one little achievement should not get punished.
I rarely experienced a fight where both sites have equal strikes. It was mostly when corp squads meets other corp squads.
My EVE pilot have more ISK then your peon corp.
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Lorhak Gannarsein
Science For Death Final Resolution.
3187
|
Posted - 2014.05.02 09:09:00 -
[28] - Quote
Michael Arck wrote:Stupid Blueberry wrote:ONE-I-BANDIT wrote:Not much need to say, and if ppl are getting killed by tanks then they are where an tank can see them so get the flux out of sight . Or do some thing about it and just dont stand in the path Tank is parked on the hill leading to the objective on a game of domination. You can't get by the tank because he keeps destroying infantry and AV's faces. What do you do? Don't stand in the path herp derp hurrrrrrrrrrr. P.S. all it takes is one look at your sig to see that you're obviously biased. And you know what that comes from? The community complaining about the range and power of the swarms. Dropship pilots got mad and people rallied to get the swarms nerfed in range and power. Now, you have a redline rails, which weren't a problem at all before the swarm nerf. All it takes is one look at the FG and realize that the road to versatility in skillsets is imperative for survival in New Eden.
Okay, that's actually a dishonest argument.
The primary issue with swarms in 1.6 was that they were invisible, thanks to the idiotically small rendering distance. And that same idiotic rendering distance is the same reason you didn't get redline rails - the only thing they could shoot was vehicles, and no-one used those.
Aside from those two, though, you're spot on.
NEEDZ MOAR FULL RESPEC (y'happy, Dildo?)
ak.0 // 4 LYFE
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Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
210
|
Posted - 2014.05.02 09:18:00 -
[29] - Quote
Michael Arck wrote:Stupid Blueberry wrote:ONE-I-BANDIT wrote:What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS. The point is that avoiding tanks is not so easy like you said, especially for a newberry. So the sound of the "woor...woor" of an approaching tank fails to register with them? I hear a tank before I see it and begin moving to cover to avoid before it pops up on me. Anytime it did, I wasn't paying attention to my surroundings.
How long have you been playing? How in gods name is a newberry going to know what a woor-woor means? Maybe he just thinks it's just the humming of the giant power generator in the background.
Ishukone loyalist and Caldari Scout enthusiast.
Nerf the CR so I can justify using something else!
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IAmDuncanIdaho II
R 0 N 1 N
388
|
Posted - 2014.05.02 09:20:00 -
[30] - Quote
try skirmish
you can't hack sitting in a tank, you don't need to go after them, they can't access stairwells or walkways in complexes etc.
Plenty of times I've seen one or more blue tanks faffing about around an enemy objective doing bugger all to win the game.
warbarge strikes - i shrug and carry on when they get me. They only get me if I'm with a blob, and even then not every time. As a scout, I'm not often with a blob.
I dunno, I think you have the power to avoid your listed gripes to be honest. There are far bigger problems need fixing.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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IAmDuncanIdaho II
R 0 N 1 N
388
|
Posted - 2014.05.02 09:20:00 -
[31] - Quote
Stupid Blueberry wrote:Michael Arck wrote:Stupid Blueberry wrote:ONE-I-BANDIT wrote:What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS. The point is that avoiding tanks is not so easy like you said, especially for a newberry. So the sound of the "woor...woor" of an approaching tank fails to register with them? I hear a tank before I see it and begin moving to cover to avoid before it pops up on me. Anytime it did, I wasn't paying attention to my surroundings. How long have you been playing? How in gods name is a newberry going to know what a woor-woor means? Maybe he just thinks it's just the humming of the giant power generator in the background.
But surely you would expect them to figure it out if it keeps killing them? Once they understand that, they can figure out how to avoid it.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4232
|
Posted - 2014.05.02 09:27:00 -
[32] - Quote
Stupid Blueberry wrote:Michael Arck wrote:Stupid Blueberry wrote:ONE-I-BANDIT wrote:What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS. The point is that avoiding tanks is not so easy like you said, especially for a newberry. So the sound of the "woor...woor" of an approaching tank fails to register with them? I hear a tank before I see it and begin moving to cover to avoid before it pops up on me. Anytime it did, I wasn't paying attention to my surroundings. How long have you been playing? How in gods name is a newberry going to know what a woor-woor means? Maybe he just thinks it's just the humming of the giant power generator in the background.
LOL you can't be serious? So a deep resonating sound doesn't alert a human being to something ominous approaching?
Don't be a stupid blueberry.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
807
|
Posted - 2014.05.02 09:44:00 -
[33] - Quote
I'd say I'm sorry to see you go - of course the things you mention are an issue, and CCP is aware of it. How they fix it is another issue. I'm looking forward to the dust keynote with cautious optimism. |
Vect-r
Vault of the Void
32
|
Posted - 2014.05.02 13:02:00 -
[34] - Quote
Michael Arck wrote:The game is not unplayable by new players, it is unplayable by players who fold once the wind blows.
It can be done because I did it. Many others have done it. The thing is, a stomping in Dust is not like any other game. Any FPS multiplayer can be considered "unplayable" by new players who enter into those matches.
If you don't have a tank and you're new, you shouldn't be in the open, chasing tanks, shooting armored tanks with your lil joke AR, avoiding tougher opponents, choosing your movements, staying closer to cover so you can move back behind it if need be.
New players often don't learn from their deaths. They spawn and do the same thing, over and over and over again.
Tanks weren't a problem for me when I started, it was those lasers. Yea, lasers. Designed to chew through a Caldari suit like termites at a log farm. With each death I learned that maybe I should be more in the background until I level up some skills.
And it doesn't take long to have a decent dropsuit and weapon to do some damage.
And about Warbarge Strikes: Plenty of folks played COD where if you got a killstreak, you had some kind of support. In fact, it could be more than one. The most infamous was the nuke which is the same as the warbarge. In that game, all it took was one player who was a beast, killing everybody since he's twitching on Mountain Dew and adrenaline. Folks didn't complain about that, did they? In dust the Warbarge strikes are a squad effort (especially now). So how come random blueberries in a team are playing like its COD, wanting to be the sole hero with the highest record on the kill report instead of playing with other players to coordinate a win, which is more important?
If you notice your team getting a stomping, and you guys are all bunched up together, what do you think is going to happen? You're practically giving the enemy team clones.
You have to approach this game differently and that's why so many players get frustrated. Those BF4 and COD tactics don't work here. It's different.
There are two inconsistencies with your argument.
1. Based on my knowledge of the skill tree now...anyone can get the standard laser rifle with their starting 500k skill points. So in the case of standing a chance against other laser "buttholes", this would be fair game. Plus, if you move in a squad with high level people, there is a big chance that you can play medic or hide behind the other guys. (I know that lasers have the drawback of a cooling and suck at close range. But in case of a tank, you can't revive your dead teammates, because more than likely, your teammates died in a line of fire, and two, your teammates didn't pack anti-tank gear.
2. About the Warbarge Strikes. I noticed that you compared tactical nukes (in Call of Duty) to Warbarge Strikes. Well there are key differences. The enemy team can notice if someone is about to get a tactical nuke, just look at the scoreboard for 25 kills in a row. And, if you die anytime during that 25 kills, you start over the trial for a nuke. If anyone was trying to get a nuke, it would be the enemy's priority to "tryhard" and screw over the so called mountain dew twitcher.
Oh, and people did complain about the nuke. Alot. There was boosters, camping, and powerful killstreaks. Therefore, it would be illogical to compare one flawed design to another. However, I used the nuke example in its most ideal situation.
Anyways, back to the case of the Warbarge. If an entire squad gets, 2500 points, which is easy when most are running proto like in ambush, its a killing fest. Plus, there is no "kill streak" system set. So the points add up. In addition, its hard to "avoid" the situation of really good players if there are proto players in every public matched. Its like, you're outmatched from the start.
One last thing to note: how are you supposed to get money and SP fighting in the background battles without spending forever to be even with your enemies? I like the fact that DUST is a game where you spend time, get the good gear. Its cool. But after a certain point, we should all be on the same level and just have fun. In other words, the progression is exponential, not linear, and this system is screwing those new players.
Not liking DUST so much so far, but hey, its free.
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Vect-r
Vault of the Void
32
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Posted - 2014.05.02 13:05:00 -
[35] - Quote
ONE-I-BANDIT wrote:Not much need to say, and if ppl are getting killed by tanks then they are where an tank can see them so get the flux out of sight . Or do some thing about it and just dont stand in the path
You are seriously underestimating the power of the tanks. Even if you get out of the way, and the enemies are "protected" by these tanks, who are you supposed to fight now? The mountains?
Not liking DUST so much so far, but hey, its free.
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Vect-r
Vault of the Void
32
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Posted - 2014.05.02 13:07:00 -
[36] - Quote
castba wrote:1. Tanks have been stronger in the past, though not as cheap/spammable. Maybe stay away if they are an issue?
2. Warbarge strike/orbital bombardment has always been here.
All new players have a tough time. The game is designed that way to get players focused on SP/levelling and create an addiction of sorts.
I am all for a better NPE but these complaints seem pretty weak.
I like the way the game is designed, but the leveling is exponential, rather than linear. Say, spending 50+ hours in any other FPS will get you somewhere, but not in DUST. You haven't even scratched the surface.
Not liking DUST so much so far, but hey, its free.
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Vect-r
Vault of the Void
32
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Posted - 2014.05.02 13:09:00 -
[37] - Quote
DozersMouse XIII wrote:awww a game that actually requires you to get good
You probably have advanced suits already, yeah? Or, you might have joined at a time when everyone was inexperienced. So what you're implying is that because I joined at a time when everyone else is already a veteran player, that I must suck.
Rethink that.
Not liking DUST so much so far, but hey, its free.
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Vect-r
Vault of the Void
32
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Posted - 2014.05.02 13:12:00 -
[38] - Quote
KalOfTheRathi wrote:Vect-r wrote:1. Tanks
2. Warbarge Strike
That's it? You seriously have not been paying attention. The reasons are nearly legion and you pick the two that you personally don't like right now at this moment. No doubt because you have had your dead clone's butt handed to you repeatedly over the last few weeks/days/matches by either tanks or OBs. I suspect the posting has little to do with actual New Berries and everything to do with you. The one main reason, in truth, is ---> There Is No Matchmaking In Dust (tm). Too bad, it ain't gonna happen. The last time they tried they managed to produce the incredibly stupid version of Scottie? Remember that? I do (shudders, laughs). It was an embarrassment to programmers the world over. Although the anti-tank QQs were really quite touching. See you later, Kitten. PS: I like the name of your clone, very inventive.
Didn't say that was all I had to say. You brought up some really good points too, despite calling me a kitten.
Not liking DUST so much so far, but hey, its free.
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Vect-r
Vault of the Void
32
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Posted - 2014.05.02 13:15:00 -
[39] - Quote
Michael Arck wrote:Stupid Blueberry wrote:ONE-I-BANDIT wrote:What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS. The point is that avoiding tanks is not so easy like you said, especially for a newberry. So the sound of the "woor...woor" of an approaching tank fails to register with them? I hear a tank before I see it and begin moving to cover to avoid before it pops up on me. Anytime it did, I wasn't paying attention to my surroundings.
But, you have around 4000+ likes. Therefore, its same to assume, within the time of your likes, that you've been here a while or at least have some good gear. Empathy, please.
Not liking DUST so much so far, but hey, its free.
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Vect-r
Vault of the Void
32
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Posted - 2014.05.02 13:26:00 -
[40] - Quote
Michael Arck wrote:Stupid Blueberry wrote:Michael Arck wrote:Stupid Blueberry wrote:ONE-I-BANDIT wrote:What is your point ? So what if some one changes tanks to handle an different situation thats the point of this game counter and then recounter as long as it gives time for some one else to take the point . Ah and on another point im not biased I run other things and not just tank as such as logi and a forge gun to KILL other Tanks and ADS. The point is that avoiding tanks is not so easy like you said, especially for a newberry. So the sound of the "woor...woor" of an approaching tank fails to register with them? I hear a tank before I see it and begin moving to cover to avoid before it pops up on me. Anytime it did, I wasn't paying attention to my surroundings. How long have you been playing? How in gods name is a newberry going to know what a woor-woor means? Maybe he just thinks it's just the humming of the giant power generator in the background. LOL you can't be serious? So a deep resonating sound that is slowly rising in volume until eventually you can hear the tank tracks spinning, doesn't alert a human being to something ominous approaching? Don't be a stupid blueberry.
Hmm. So here are my two situations.
1. Big open maps with high level players. Run away, but get blasted.
2. Maps where I can run away from tanks, but still have the players to deal with. If I'm running away, which is what everyone is suggesting, then I would be separated from my team. So, I guess I should pick off snipers in the distance? They aren't dumb.. What else? Go capture an objective? Oh wait, as soon as I get spotted I'll die in two seconds by a camper or whichever.
Think harder, dude.
(I'm also noticing that everyone who says a phrase related to me being "un-tactical" and "blueberry"-like, is already a high-level)
To that I say, why are you even here? You aren't in the same situation, so you have no experience in the subject. Maybe it would look good and sound reasonable if an enemy tanker said to you, "just run away then, this tank isn't OP..." All repliers degrade new players in a way to keep yourselves in the same positions of power. This is similar to corruption in any politics. Sure, you've been in the same position of being in a situation where you're boned, but you're saying that you had no regrets of dealing with all the unnecessary bull? C'mon.
Not liking DUST so much so far, but hey, its free.
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