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Reiki Jubo
Amarr Templars Amarr Empire
419
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Posted - 2014.04.27 09:53:00 -
[1] - Quote
the statement was made early on that ccp made pc small because they didnt want to exclude smaller corps. in retrospect all they did was cater to the 1% of the elite slayer player type. 16 player battles even phase out support style players and basically created the unbalanced logi everyman soldier who can do everything. isnt this game supposed to support every playstyle?
nothing makes pc worse than it allows roving bands of 16 players to control molden heath. large groups like PRO, KEQ, STB and Molon Labe are made useless because they can never bring their number to bear. no option exists for larger battles.
lack of foresight is responsible for the blue donut. if ur corp has an elite slayer 16 man squad u can participate, if not ur just wasting ur time. why didnt the game implement small, medium and large districts for battles of different sizes along with a defenders advantage?
its sad that we still cant make any changes to how our districts maps are set up or drop in assets during a battle, but even worse than that is the fact that pc is designed for such a small amount of dust 514 players. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
379
|
Posted - 2014.04.27 09:55:00 -
[2] - Quote
*claps* glad someone finally said it. |
Arkena Wyrnspire
Fatal Absolution
12764
|
Posted - 2014.04.27 09:56:00 -
[3] - Quote
What did you want? 64v64? Dust can't support it.
You have long since made your choice. What you make now is a mistake.
EUrobro
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Prius Vecht
Red and Silver Hand Amarr Empire
346
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Posted - 2014.04.27 10:12:00 -
[4] - Quote
Its too predictable from a reinforcements standpoint too. I always thought more guesswork/strategy should have been involved. One clone pack? No Way. Let attackers and defenders pay to have more players on the field/clone reinforcements and reveal the size of the enemy force when the battle starts.
STB has 24 players with 700 clones to our 16/150? ouch. Would make PC more organic and exciting. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
379
|
Posted - 2014.04.27 10:15:00 -
[5] - Quote
Prius Vecht wrote:Its too predictable from a reinforcements standpoint too. I always thought more guesswork/strategy should have been involved. One clone pack? No Way. Let attackers and defenders pay to have more players on the field/clone reinforcements and reveal the size of the enemy force when the battle starts.
STB has 24 players with 700 clones to our 16/150? ouch. Would make PC more organic and exciting.
exactamundo! asymmetrical warfare is anti new eden. |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4080
|
Posted - 2014.04.27 10:18:00 -
[6] - Quote
Have you even read the GD section over time? PC is a competitive setting, most people in the GD (not all) wouldn't stand a chance in PC and would cry foul.
It's not about catering. It's about being competitive.
But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
The lack of foresight and care of the community brought this about. It didn't happen over night, ya know.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Faquira Bleuetta
Fatal Absolution Dirt Nap Squad.
348
|
Posted - 2014.04.27 12:22:00 -
[7] - Quote
Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. better 128vs128 ps4 version |
TechMechMeds
SWAMPERIUM
3120
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Posted - 2014.04.27 12:33:00 -
[8] - Quote
"Laser focussed on the ps3"
Why the fk do people think dust could possibly get better on the ps3?, we defo need it on ps4 at some point but until then all you can realistically expect is nerfs/buffs and tweaks with sprinkles (suits, vehicles and weapons). Maybe they'd be stupid enough to try and make dust that good and fry our ps3's in the process.
Also some old patch notes stated that maps were "now unlocked for 24v24" but obviously they haven't optimised it but i personally think they can't, the ps3 has 512mb of RAM lol.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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TechMechMeds
SWAMPERIUM
3120
|
Posted - 2014.04.27 12:47:00 -
[9] - Quote
Michael Arck wrote:Have you even read the GD section over time? PC is a competitive setting, most people in the GD (not all) wouldn't stand a chance in PC and would cry foul.
It's not about catering. It's about being competitive.
But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
The lack of foresight and care of the community brought this about. It didn't happen over night, ya know.
Actually its a simple case of never having enough isk. An alliance would have to spend about a year sat on passive isk and mechanic abuse to have a realistic shot. Even if DNS were complete sht they'd have enough to isk troll anyone out of PC.
Let's say an alliance did that, they'd still be a year behind DNS now having gathered 2 years worth. I know PC isn't meant to truly be won but who can be bothered with all that?, for nothing anyway lol. Come on now, you know as well as I do that you'd have to be an idiot to ignore that and simply believe and hope it can be done. I'm also an advocate of DNS in the fact that CCP has to do something now, they have to actually get some balls and make some fking decisions for once rather than just nerf or buff like passive aggressive, indecisive biachs.
Granted some people do simply just whine its not fair though, iv seen it.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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Kovinis Sparagas
Bullet Cluster Lokun Listamenn
211
|
Posted - 2014.04.27 12:50:00 -
[10] - Quote
Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Devs said it can
I support BPO removal;
RDV to take your vehicles back;
and racial weapons on starter fits
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TechMechMeds
SWAMPERIUM
3120
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Posted - 2014.04.27 12:51:00 -
[11] - Quote
Kovinis Sparagas wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Devs said it can
No, hardware spec on ps3 says gtfo.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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TechMechMeds
SWAMPERIUM
3120
|
Posted - 2014.04.27 12:53:00 -
[12] - Quote
Oh and PC was meant to be something your corp works toward but its just fundamentally sht but sadly most can't actually see it. Even the ones who say they can usually think simply lowering clone packs prices and stuff will help when that just sugar coating a turd.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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Kovinis Sparagas
Bullet Cluster Lokun Listamenn
211
|
Posted - 2014.04.27 13:00:00 -
[13] - Quote
TechMechMeds wrote:Kovinis Sparagas wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Devs said it can No, hardware spec on ps3 says gtfo. Son... I think you don't know your PS3 power. Game called MAG on the same PS3, that is in your room, could hold 128v128 so 64v64 is laughable for your Sony PlayStation 3
I support BPO removal;
RDV to take your vehicles back;
and racial weapons on starter fits
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Duran Lex
Fraternity of St. Venefice Amarr Empire
825
|
Posted - 2014.04.27 13:01:00 -
[14] - Quote
Michael Arck wrote:Have you even read the GD section over time? PC is a competitive setting, most people in the GD (not all) wouldn't stand a chance in PC and would cry foul.
It's not about catering. It's about being competitive.
But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
The lack of foresight and care of the community brought this about. It didn't happen over night, ya know.
The lack of intervention by the people who created the rules are to blame.
Even if the community bands together, they cannot change the laws that were created to discourage preventing this type of situation. They would be forced to follow the same rules they find detestable, and jump through far more hoops and grandeur to achieve what shouldn't be allowed in the first place.
To use your analogy of the USA, DNS are the large banks using flaws in a system designed to be unfair to anyone outside their elite circle, and lawmakers are doing absolutely nothing to cull their despicable behavior, thus giving them the means to continue to shaft every American because What they are doing isn't against the law.
The rules of PC are what needs to be changed, not the communities need to be involved in a corrupt system that favors the ones who have been abusing it the longest. |
BrotherofHavok
PIanet Express Canis Eliminatus Operatives
57
|
Posted - 2014.04.27 13:15:00 -
[15] - Quote
Michael Arck wrote: But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
Over the last 3 weeks there has been exactly that above! Every day alliances and corporations were pooling resources to try and attack multiple districts of DNS to take them over. What happened? Besides large number of losses, DNS lost 2 districts, and large numbers of players said they would give up on PC matches because of how UNPLAYABLE it is. Every game lagged harder then ever before seen even with precautions in place (low resoultions set to PS3s, removal of unnecessary chat windows, restarting the ps3 before hand and others).
Preemptive strike against rebuttals:
- Lag is an accepted part of PC. Why? How is it acceptable when my vehicles explode in midair from absolutely ZERO enemy fire or when they hit a bump the wrong way? Why does it take me 30 seconds to cross a 10 meter road? Why do I only see what's shooting at me when I die (non-cloak kills).
- Get a better connection: I have 75mbps download speed and 30mbps upload speed. Find me a faster connection that a normal civilian like myself can get and afford.
- Play through the lag: See #1 above and kill yourself 1,000,000 times over.
- HTFU: See #'s 1 and 3 above and kill yourself a billion times over on top of #3.
- "well you're obviously not a competitive player"... really? I'm playing an FPS and have the strong urge to throttle enemies with my bare hands if I could. How can I get more competitive?
- Get better teammates if you lose all the time: Really? The best of my corporation and/or alliance and that's what you've got to say? 30mil plus SP players are crap players? **** off...
I could keep going but I'm sure that I'm just on a Soap box now and you probably don't want to read it. Or you're the idiotic trolls that you are and have already argued the above points even though I no longer give a ****.
Sincerely,
Your Multi-purpose Everything User
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BrotherofHavok
PIanet Express Canis Eliminatus Operatives
59
|
Posted - 2014.04.27 13:19:00 -
[16] - Quote
Kovinis Sparagas wrote:TechMechMeds wrote:Kovinis Sparagas wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Devs said it can No, hardware spec on ps3 says gtfo. Son... I think you don't know your PS3 power. Game called MAG on the same PS3, that is in your room, could hold 128v128 so 64v64 is laughable for your Sony PlayStation 3 My PS3 heats up a lot after a couple of hours playing Dust 16v16. Can Mag hold 128v128? Sure. Could it hold it for a couple of hours? I don't know. Plus, the graphics were not nearly as poorly optimized as Dust AND were 4 years ago. Dust (while not much better I'll agree) is using different methods to render, create, implement and gather data which leads to issues with the PS3 mechanics and hardware.
And like Mag, it would be a broken mechanic for a number of players.
Sincerely,
Your Multi-purpose Everything User
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TechMechMeds
SWAMPERIUM
3120
|
Posted - 2014.04.27 13:25:00 -
[17] - Quote
Kovinis Sparagas wrote:TechMechMeds wrote:Kovinis Sparagas wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Devs said it can No, hardware spec on ps3 says gtfo. Son... I think you don't know your PS3 power. Game called MAG on the same PS3, that is in your room, could hold 128v128 so 64v64 is laughable for your Sony PlayStation 3
Son?, if you are older than 27 then fair play mate lol.
The way dust works is different to mag. Dust already pushes the ps3 and did back in beta which resulted in crashes and hard locks with some unlucky people having dust fry their ps3 but I'd put those particular cases down to people not cleaning out their ps3 now and then.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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Tolen Rosas
Kang Lo Directorate Gallente Federation
382
|
Posted - 2014.04.27 13:50:00 -
[18] - Quote
Michael Arck wrote:Have you even read the GD section over time? PC is a competitive setting, most people in the GD (not all) wouldn't stand a chance in PC and would cry foul.
It's not about catering. It's about being competitive.
But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
The lack of foresight and care of the community brought this about. It didn't happen over night, ya know.
this is foolishness. that pc is decided by 16 players is a sham by itself. isnt this new eden? |
Prius Vecht
Red and Silver Hand Amarr Empire
349
|
Posted - 2014.04.27 13:57:00 -
[19] - Quote
Duran Lex wrote: To use your analogy of the USA, DNS are the large banks using flaws in a system designed to be unfair to anyone outside their elite circle, and lawmakers are doing absolutely nothing to cull their despicable behavior, thus giving them the means to continue to shaft every American because What they are doing isn't against the law.
The rules of PC are what needs to be changed, not the communities need to be involved in a corrupt system that favors the ones who have been abusing it the longest.
Never seen a more accurate, measured and poignant response than this on these forums. |
Kovinis Sparagas
Bullet Cluster Lokun Listamenn
212
|
Posted - 2014.04.27 14:03:00 -
[20] - Quote
TechMechMeds wrote:Kovinis Sparagas wrote:TechMechMeds wrote:Kovinis Sparagas wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Devs said it can No, hardware spec on ps3 says gtfo. Son... I think you don't know your PS3 power. Game called MAG on the same PS3, that is in your room, could hold 128v128 so 64v64 is laughable for your Sony PlayStation 3 Son?, if you are older than 27 then fair play mate lol.The way dust works is different to mag. Dust already pushes the ps3 and did back in beta which resulted in crashes and hard locks with some unlucky people having dust fry their ps3 but I'd put those particular cases down to people not cleaning out their ps3 now and then. Will be 26 this summer - dammit! I was so close :D Why I have to be so young? lol
I support BPO removal;
RDV to take your vehicles back;
and racial weapons on starter fits
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Thumb Green
The Valyrian Guard
991
|
Posted - 2014.04.27 14:07:00 -
[21] - Quote
Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Even just 18v18 would be better; it would be nice to have 3 full squads in a match.
Support Orbital Spawns
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SgtMajSquish MLBJ
Consolidated Dust
168
|
Posted - 2014.04.27 14:07:00 -
[22] - Quote
Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. It's not Dust that can't support it. It's the PS3
All empires fall. We'll be watching, we'll be waiting, we'll be that spark that starts the fires of doom.
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Prius Vecht
Red and Silver Hand Amarr Empire
349
|
Posted - 2014.04.27 14:16:00 -
[23] - Quote
SgtMajSquish MLBJ wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. It's not Dust that can't support it. It's the PS3
I'm sorry but that's not an excuse. Tier it, think outside the box....maybe stage 8 simultaneous 16 vs 16 battles that represent a medium or large district.
Someone said it earlier, that a 16 man team of mercs can defend/attack a district is comical. These maps are massive--the battles should be too.
I'm sorry but If someone would have told me 4 years ago that the best future alternative to MAG would have been a game with less gamemodes, a tiny playerbase, less simultaneous players, worse graphics and gameplay i'd have thought he was crazy.
The only thing bigger in Dust is the map size. |
pyramidhead 420
Carbon 7 Iron Oxide.
461
|
Posted - 2014.04.27 14:34:00 -
[24] - Quote
Michael Arck wrote:Have you even read the GD section over time? PC is a competitive setting, most people in the GD (not all) wouldn't stand a chance in PC and would cry foul.
It's not about catering. It's about being competitive.
But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
The lack of foresight and care of the community brought this about. It didn't happen over night, ya know. you're clearly 14 or never even been here. keep dreaming and hating kid |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1925
|
Posted - 2014.04.27 14:51:00 -
[25] - Quote
TechMechMeds wrote:Oh and PC was meant to be something your corp works toward but its just fundamentally sht but sadly most can't actually see it. Even the ones who say they can usually think simply lowering clone packs prices and stuff will help when that just sugar coating a turd. I've been screaming this from the rooftops for nearly a year now but I'm just some nobody who has boycotted PC from day one because it was obvious from then that it was all that you've just laid out above.
****.
It was **** at first and now it is just sugar-coated ****, spoonfed to the spoiled brats.
It needs to be scrapped entirely and reworked from square one. If CCP wants to have something that they can truly be proud of, EVERYTHING about PC as we know it needs to go away. I know they can do it, my only wonder is if they actually have the balls to.
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
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Poonmunch
Sanguis Defense Syndicate
868
|
Posted - 2014.04.27 15:33:00 -
[26] - Quote
Yes.
I agree with the OP 100%.
Munch
Minmatar Patriot (Level 7)
Dedicated Sniper
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
448
|
Posted - 2014.04.27 15:58:00 -
[27] - Quote
BrotherofHavok wrote:Michael Arck wrote: But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
Over the last 3 weeks there has been exactly that above! Every day alliances and corporations were pooling resources to try and attack multiple districts of DNS to take them over. What happened? Besides large number of losses, DNS lost 2 districts, and large numbers of players said they would give up on PC matches because of how UNPLAYABLE it is. Every game lagged harder then ever before seen even with precautions in place (low resoultions set to PS3s, removal of unnecessary chat windows, restarting the ps3 before hand and others). Preemptive strike against rebuttals:
- Lag is an accepted part of PC. Why? How is it acceptable when my vehicles explode in midair from absolutely ZERO enemy fire or when they hit a bump the wrong way? Why does it take me 30 seconds to cross a 10 meter road? Why do I only see what's shooting at me when I die (non-cloak kills).
- Get a better connection: I have 75mbps download speed and 30mbps upload speed. Find me a faster connection that a normal civilian like myself can get and afford.
- Play through the lag: See #1 above and kill yourself 1,000,000 times over.
- HTFU: See #'s 1 and 3 above and kill yourself a billion times over on top of #3.
- "well you're obviously not a competitive player"... really? I'm playing an FPS and have the strong urge to throttle enemies with my bare hands if I could. How can I get more competitive?
- Get better teammates if you lose all the time: Really? The best of my corporation and/or alliance and that's what you've got to say? 30mil plus SP players are crap players? **** off...
I could keep going but I'm sure that I'm just on a Soap box now and you probably don't want to read it. Or you're the idiotic trolls that you are and have already argued the above points even though I no longer give a ****. yeah PC does not lag anymore so get back in there soldier.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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Kushmir Nadian
Valor Coalition
403
|
Posted - 2014.04.27 16:14:00 -
[28] - Quote
Some good points. V-C was a factor in PC from the beginning until just recently when the sheer monotony of Dust finally got to most of our elite guys and most left until CCP gives us more of the game we were promised.
Still, I agree with the OP. 16v16 to decide the fate of planets? SERIOUSLY? 2001 called, it wants its multiplayer back.
Replication Veteran. I support Tech De Ra for CPM.
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BrotherofHavok
PIanet Express Canis Eliminatus Operatives
61
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Posted - 2014.04.27 17:29:00 -
[29] - Quote
Prius Vecht wrote:SgtMajSquish MLBJ wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. It's not Dust that can't support it. It's the PS3 I'm sorry but that's not an excuse. Tier it, think outside the box....maybe stage 8 simultaneous 16 vs 16 battles that represent a medium or large district. Someone said it earlier, that a 16 man team of mercs can defend/attack a district is comical. These maps are massive--the battles should be too. I'm sorry but If someone would have told me 4 years ago that the best future alternative to MAG would have been a game with less gamemodes, a tiny playerbase, less simultaneous players, worse graphics and gameplay i'd have thought he was crazy. The only thing bigger in Dust is the map size. Just an idea. What about every "battle" that a corp does is like 1 of 3 or something? like 3 attacks spaced out through the day and it's a matter of winning 2 out of 3 matches rather than killing all the clones in a district AND winning a match?
Sincerely,
Your Multi-purpose Everything User
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BrotherofHavok
PIanet Express Canis Eliminatus Operatives
61
|
Posted - 2014.04.27 17:34:00 -
[30] - Quote
CUSE TOWN333 wrote:BrotherofHavok wrote:Michael Arck wrote: But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
Over the last 3 weeks there has been exactly that above! Every day alliances and corporations were pooling resources to try and attack multiple districts of DNS to take them over. What happened? Besides large number of losses, DNS lost 2 districts, and large numbers of players said they would give up on PC matches because of how UNPLAYABLE it is. Every game lagged harder then ever before seen even with precautions in place (low resoultions set to PS3s, removal of unnecessary chat windows, restarting the ps3 before hand and others). Preemptive strike against rebuttals:
- Lag is an accepted part of PC. Why? How is it acceptable when my vehicles explode in midair from absolutely ZERO enemy fire or when they hit a bump the wrong way? Why does it take me 30 seconds to cross a 10 meter road? Why do I only see what's shooting at me when I die (non-cloak kills).
- Get a better connection: I have 75mbps download speed and 30mbps upload speed. Find me a faster connection that a normal civilian like myself can get and afford.
- Play through the lag: See #1 above and kill yourself 1,000,000 times over.
- HTFU: See #'s 1 and 3 above and kill yourself a billion times over on top of #3.
- "well you're obviously not a competitive player"... really? I'm playing an FPS and have the strong urge to throttle enemies with my bare hands if I could. How can I get more competitive?
- Get better teammates if you lose all the time: Really? The best of my corporation and/or alliance and that's what you've got to say? 30mil plus SP players are crap players? **** off...
I could keep going but I'm sure that I'm just on a Soap box now and you probably don't want to read it. Or you're the idiotic trolls that you are and have already argued the above points even though I no longer give a ****. yeah PC does not lag anymore so get back in there soldier. Really? Doesn't lag any more? really....
Not every client suffers the lag that everyone is talking about so if you're one of the few players that no longer lags congradu-*******-lations to you. If "lag" really is gone from PC... I'll... ****! I'll eat my shoe, shove a carrot up my ass, dance the chicken dance while screaming the star-spangled banner at the top of my lungs AND post it all online! WITH A MOTHER-******* CHERRY ON TOP!
EDIT: Sorry, I get very heated about arguements that have been going on since the introduction of whatever (PC, lag, hit-detection issues, OP suits, OP weapons, UP weapons, etc.).
..........I'm not changing anything though...........
Sincerely,
Your Multi-purpose Everything User
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1927
|
Posted - 2014.04.27 17:37:00 -
[31] - Quote
BrotherofHavok wrote:CUSE TOWN333 wrote:BrotherofHavok wrote:Michael Arck wrote: But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
Over the last 3 weeks there has been exactly that above! Every day alliances and corporations were pooling resources to try and attack multiple districts of DNS to take them over. What happened? Besides large number of losses, DNS lost 2 districts, and large numbers of players said they would give up on PC matches because of how UNPLAYABLE it is. Every game lagged harder then ever before seen even with precautions in place (low resoultions set to PS3s, removal of unnecessary chat windows, restarting the ps3 before hand and others). Preemptive strike against rebuttals:
- Lag is an accepted part of PC. Why? How is it acceptable when my vehicles explode in midair from absolutely ZERO enemy fire or when they hit a bump the wrong way? Why does it take me 30 seconds to cross a 10 meter road? Why do I only see what's shooting at me when I die (non-cloak kills).
- Get a better connection: I have 75mbps download speed and 30mbps upload speed. Find me a faster connection that a normal civilian like myself can get and afford.
- Play through the lag: See #1 above and kill yourself 1,000,000 times over.
- HTFU: See #'s 1 and 3 above and kill yourself a billion times over on top of #3.
- "well you're obviously not a competitive player"... really? I'm playing an FPS and have the strong urge to throttle enemies with my bare hands if I could. How can I get more competitive?
- Get better teammates if you lose all the time: Really? The best of my corporation and/or alliance and that's what you've got to say? 30mil plus SP players are crap players? **** off...
I could keep going but I'm sure that I'm just on a Soap box now and you probably don't want to read it. Or you're the idiotic trolls that you are and have already argued the above points even though I no longer give a ****. yeah PC does not lag anymore so get back in there soldier. Really? Doesn't lag any more? really.... Not every client suffers the lag that everyone is talking about so if you're one of the few players that no longer lags congradu-*******-lations to you. If "lag" really is gone from PC... I'll... ****! I'll eat my shoe, shove a carrot up my ass, dance the chicken dance while screaming the star-spangled banner at the top of my lungs AND post it all online! WITH A MOTHER-******* CHERRY ON TOP! Please, CCP, PLEASE!
100% banish lag from PC, I am curious to see if he'll follow through.
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
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TechMechMeds
SWAMPERIUM
3125
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Posted - 2014.04.27 17:41:00 -
[32] - Quote
Alaika Arbosa wrote:TechMechMeds wrote:Oh and PC was meant to be something your corp works toward but its just fundamentally sht but sadly most can't actually see it. Even the ones who say they can usually think simply lowering clone packs prices and stuff will help when that just sugar coating a turd. I've been screaming this from the rooftops for nearly a year now but I'm just some nobody who has boycotted PC from day one because it was obvious from then that it was all that you've just laid out above. ****. It was **** at first and now it is just sugar-coated ****, spoonfed to the spoiled brats. It needs to be scrapped entirely and reworked from square one. If CCP wants to have something that they can truly be proud of, EVERYTHING about PC as we know it needs to go away. I know they can do it, my only wonder is if they actually have the balls to.
Yes!, yeees!, same here, I have nothing to say +1.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1297
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Posted - 2014.04.27 17:42:00 -
[33] - Quote
TechMechMeds wrote:"Laser focussed on the ps3"
Why the fk do people think dust could possibly get better on the ps3?, we defo need it on ps4 at some point but until then all you can realistically expect is nerfs/buffs and tweaks with sprinkles (suits, vehicles and weapons). Maybe they'd be stupid enough to try and make dust that good and fry our ps3's in the process.
Also some old patch notes stated that maps were "now unlocked for 24v24" but obviously they haven't optimised it but i personally think they can't, the ps3 has 512mb of RAM lol.
every peice of equipment makes unnecessary sound and has a huge glow effect. We had almost all of the useable turrets removed, the useless ones that sit way way back are still there, Why? Idont know what CCPs priorities are but a smmoth fun game doesn't seem to be on the list.
Crush them
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The dark cloud
The Rainbow Effect
2920
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Posted - 2014.04.27 17:48:00 -
[34] - Quote
The playercount doesnt matter. MAG had up to 256 players on a single map and yes that was on the PS3. Im sure the devs could decide on the fly if there would be 64vs64 or 32vs32. Even if you bring 10 crap players to a match they would still be outclassed by 5 vets at any given time. And what you guys seem to fail to understand is that there are timers so it is fair for defenders and attackers. The defenders set a reinforce timer, attackers can decide to attack when they got enough numbers on during that time. If both is correct the defending corp gets a notification about the attack and can organise a team.
The system has beeing build to allow each side to have a fair 16vs16 fight. Even on eve online there are reinforce timers in nullsec and i highly doubt that the devs will change any aspect from that anytime soon. And nothing is stopping the alliance of scrubs to gather all together and attack all districts from DNS at once. Last time i had a look they set all their districts on the same time. So if you really have the numbers and the ISK then attack all 242 districts at once. You need "only" 3872 players online to fill each match with 16 players.
Head of public relations from The Rainbow Effect.
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TechMechMeds
SWAMPERIUM
3126
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Posted - 2014.04.27 17:57:00 -
[35] - Quote
The dark cloud wrote:The playercount doesnt matter. MAG had up to 256 players on a single map and yes that was on the PS3. Im sure the devs could decide on the fly if there would be 64vs64 or 32vs32. Even if you bring 10 crap players to a match they would still be outclassed by 5 vets at any given time. And what you guys seem to fail to understand is that there are timers so it is fair for defenders and attackers. The defenders set a reinforce timer, attackers can decide to attack when they got enough numbers on during that time. If both is correct the defending corp gets a notification about the attack and can organise a team.
The system has beeing build to allow each side to have a fair 16vs16 fight. Even on eve online there are reinforce timers in nullsec and i highly doubt that the devs will change any aspect from that anytime soon. And nothing is stopping the alliance of scrubs to gather all together and attack all districts from DNS at once. Last time i had a look they set all their districts on the same time. So if you really have the numbers and the ISK then attack all 242 districts at once. You need "only" 3872 players online to fill each match with 16 players.
I don't care about any of that, the most major issue for me is that one alliance has enough isk to troll anyone out of PC forever regardless of skill. So what we have is an end game mode that you'd have to be stupid to even bother with. Well that or stubborn.
Oh and 3872 players???? Pfftft I could recruit that in 5 mins mate lol
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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lithkul devant
Legions of Infinite Dominion Zero-Day
194
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Posted - 2014.04.27 18:11:00 -
[36] - Quote
I do not need a 64v64, what I would like is an 18v18 24v24 30v30, in other words full 3,4,5 squad match ups and maybe a rare 36v36, to have a full 6 squads on a really huge map, more then these numbers truly are not needed on a game like Dust. Because you can section out the battles onto different quadrants of a planet. Technically if you wanted to you could seperate a planet out into 5 sections and if a huge corp attacks a small corp, can either force the smaller corp to hire mercs or can force them to loose sections of the planet, similar to what happens in real warfare, where numbers do have an advantage.
Just by changing how planets are defended and how much of them you have to defend would drastically change up the dynamic, so that 16 players could not fend off a truly huge corp or alliance as easily as they do now. This would also allow more people to enter PC and would require for corps to hire mercenaries if they can not fill the slots. |
Funkmaster Whale
Ancient Exiles.
1956
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Posted - 2014.04.27 18:12:00 -
[37] - Quote
1% of the playerbase would only mean around 35 to 40 people, and I'm pretty sure there are more people involved in PC than that
In all seriousness, this game suffers from repetitiveness and lack of both scale and persistence. A lot of elite players in many other PC worthy corps have left the game and the few that are left have conglomerated themselves into DNS. If you're a good player, naturally you'd seek to play with other like-minded players, so you see this massive amalgamation of all the competent players that haven't withered away from attrition and lo and behold: PC.
The only real way the big blue donut is ever going to be broken is if CCP revitalizes PC somehow to make competition a necessary component of the game. Right now, PC is nothing but a time sink that requires strict scheduling without providing incentive to keep to that schedule. Everyone remaining in PC would much rather just farm ISK than continue to play the same crappy game mode we've been playing for nearly a year now.
Follow me on Twitch.tv!
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Cyzad4
Blackfish Corp.
310
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Posted - 2014.04.27 18:22:00 -
[38] - Quote
TBH I (and if I were to hazard a guess a large portion of players) have 0 ***** to give about PC. As it is it's nothing more than an isk farm that's expensive to start and doesn't serve any purpose, Other than E-peen waggling rights "Look how many squares of one planet in the entire known universe we own... that umm... doesn't... do... anything...". Until you can start to explore areas you hold or produce goods I just plan on making some popcorn and watching the drama unfold as the doughnut sprinkles eat each other. *edit* if it does cater to players it likely closer to what? 5-10% however many people actually run Pc.
Look on my works, ye mighty, and despair!
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Zirzo Valcyn
Kameira Lodge Amarr Empire
493
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Posted - 2014.04.27 18:32:00 -
[39] - Quote
just waiting til i can play planetside 2 where epic battles are the norm, just some novelty. one day i'll look back again at the pettiness of 16 vs 16 in this so called "MMOFPS".. dust has little hope evolving on the PS3 and will remain the cute little shooter it's always been. i raged quit last night due to frame rate issues we've been dealing with for months now, there's no feasible way they can expand the player count which is the 1rst step that has to be taken to move this game forward out of it's match shooter phase. all PC did was squash a lot of hopes that dust was going to be something meaningful. before PC we all had high hopes being fed constant BS like randomly generated maps, free roam and 64 player battles.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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R F Gyro
Clones 4u
1323
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Posted - 2014.04.27 19:35:00 -
[40] - Quote
Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. But what it can support is multiple, simultaneous battles, all of which contribute to a single objective.
Remove the ability for corps to own individual districts, and make ownership happen at the planetary level.
To take a planet you need to simultaneously fight for all the districts, and win the majority of them.
Some planets should have only one or two districts, some should have eight or ten. Small elite corps will fight over small planets, huge mega corps will fight over large ones. The large corps won't be able to bring their numbers to bear on a small planet, and the elite corps won't have enough players to take the large planets.
Most solar system in Molden Heath should have both small and large planets, so to control an entire system requires an alliance with both elite corps and large corps.
Also, some of the districts should have really small battlefields and only support 8v8 battles, or maybe even 4v4.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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TechMechMeds
SWAMPERIUM
3131
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Posted - 2014.04.27 19:39:00 -
[41] - Quote
Zirzo Valcyn wrote:just waiting til i can play planetside 2 where epic battles are the norm, just some novelty. one day i'll look back again at the pettiness of 16 vs 16 in this so called "MMOFPS".. dust has little hope evolving on the PS3 and will remain the cute little shooter it's always been. i raged quit last night due to frame rate issues we've been dealing with for months now, there's no feasible way they can expand the player count which is the 1rst step that has to be taken to move this game forward out of it's match shooter phase. all PC did was squash a lot of hopes that dust was going to be something meaningful. before PC we all had high hopes being fed constant BS like randomly generated maps, free roam and 64 player battles.
The way I see it is that dust offers some kind of persistence but lacks decent scale warfare, ps2 is the opposite. I am very much looking forward to ps2 but it'll defo get boring. I could play it on my laptop but I'm waiting for the ps4 version.
I was playing 180 a side matches in games on my PC back in 2001 lol. Sure some servers were private or hacked to have that many players but the fact remains that console is only just gitting gud and will always be a step behind. Iv just started playing eve which really does make dust lol worthy, a whole galaxy with loads of stuff to do precisely how and when you want to but loldust.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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TechMechMeds
SWAMPERIUM
3131
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Posted - 2014.04.27 19:42:00 -
[42] - Quote
R F Gyro wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. But what it can support is multiple, simultaneous battles, all of which contribute to a single objective. Remove the ability for corps to own individual districts, and make ownership happen at the planetary level. To take a planet you need to simultaneously fight for all the districts, and win the majority of them. Some planets should have only one or two districts, some should have eight or ten. Small elite corps will fight over small planets, huge mega corps will fight over large ones. The large corps won't be able to bring their numbers to bear on a small planet, and the elite corps won't have enough players to take the large planets. Most solar system in Molden Heath should have both small and large planets, so to control an entire system requires an alliance with both elite corps and large corps. Also, some of the districts should have really small battlefields and only support 8v8 battles, or maybe even 4v4.
I like this a lot, there needs to be some depth and there needs to be more to do. I really like where this idea could go. I am high so I have nothing to add right now sorry.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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Rusty Shallows
1660
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Posted - 2014.04.27 19:43:00 -
[43] - Quote
Tolen Rosas wrote:Michael Arck wrote:Have you even read the GD section over time? PC is a competitive setting, most people in the GD (not all) wouldn't stand a chance in PC and would cry foul.
It's not about catering. It's about being competitive.
But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
The lack of foresight and care of the community brought this about. It didn't happen over night, ya know. this is foolishness. that pc is decided by 16 players is a sham by itself. isnt this new eden? The previous design team distinctly said they don't want numbers to matter. More precisely they did't want the Eve style Zerg assault as an option. Which is a strategy. PC desperately needs more elements of strategy. This game relies too much on Slayer Tactics. In that regard it isn't that much better than COD or Battlefield.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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TechMechMeds
SWAMPERIUM
3131
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Posted - 2014.04.27 19:46:00 -
[44] - Quote
Further to what I said, my laptop is as beasty as the ps4 but it only has 5 cores vs the ps4's 12-15?. And my laptop is the optimum spec two years ago lol. Phones are on the precipice of being more powerful than the ps3.
Anyone know the windows 925 phone spec off the top of their head?, that's what I have and I'm pretty sure its got the equivalent of something like 1gig of RAM.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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dalt ud
Vacuum Cleaner. LLC Steel Balls Alliance
613
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Posted - 2014.04.27 20:24:00 -
[45] - Quote
Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it.
Ps3 can. MAG had 128 vs 128. But here need skilled developers.
But better choice is release on ps4 - where even CCP's glitchmakers can make better game than dust514 on ps3. |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4087
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Posted - 2014.04.27 20:37:00 -
[46] - Quote
pyramidhead 420 wrote:Michael Arck wrote:Have you even read the GD section over time? PC is a competitive setting, most people in the GD (not all) wouldn't stand a chance in PC and would cry foul.
It's not about catering. It's about being competitive.
But this is so telling of how people are in real life. Here we have DNS controlling most of MH. What does the majority do? They just whine about it. Want CCP to step in and change it. Instead of sitting down with other mercs and pooling strength from all over the globe to at least make a stand against the DNS alliance. Just like folks in the US who complain about problems but never unite to make better changes, hoping that being a internet revolutionist with a petition from change.org can make an impact. It's quite pitiful really.
The lack of foresight and care of the community brought this about. It didn't happen over night, ya know. you're clearly 14 or never even been here. keep dreaming and hating kid
You clearly would fail at being a psychic Ms. Cleo...don't get your panties in a bunch ms cleo about the truth or my opinion, Nancy
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3668
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Posted - 2014.04.27 20:40:00 -
[47] - Quote
TechMechMeds wrote:Kovinis Sparagas wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. Devs said it can No, hardware spec on ps3 says gtfo.
Devs are on crack, and those particular devs probably got let go after the game came out.
You notice a lot of them are no longer with us? Yup. |
Prius Vecht
Red and Silver Hand Amarr Empire
356
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Posted - 2014.04.27 21:04:00 -
[48] - Quote
R F Gyro wrote:Arkena Wyrnspire wrote:What did you want? 64v64? Dust can't support it. But what it can support is multiple, simultaneous battles, all of which contribute to a single objective. Remove the ability for corps to own individual districts, and make ownership happen at the planetary level. To take a planet you need to simultaneously fight for all the districts, and win the majority of them. Some planets should have only one or two districts, some should have eight or ten. Small elite corps will fight over small planets, huge mega corps will fight over large ones. The large corps won't be able to bring their numbers to bear on a small planet, and the elite corps won't have enough players to take the large planets. Most solar system in Molden Heath should have both small and large planets, so to control an entire system requires an alliance with both elite corps and large corps. Also, some of the districts should have really small battlefields and only support 8v8 battles, or maybe even 4v4.
This guy gets it. Would still like to see attacking/defending forces more configurable and hidden until the battle starts. |
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