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Kain Spero
Escrow Removal and Acquisition Dirt Nap Squad.
3270
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Posted - 2014.04.13 22:45:00 -
[1] - Quote
From the discussion here. There is still a lot of debate on how many things can and need to be addressed even in the PC 1.0 environment. Two things are clear though that need to be fixed asap to at least start to right the PC 1.0 ship while better hot fixes can be implemented:
- Increase clones packs to 150 at the current per clone cost.
- Turn off clone auto sale to Genolution.
If auto sale is to difficult then I'm pretty sure CCP can at least manage to change the clone pack numbers. Players like Matthew Dust and Traky are doing their best to continue participating in Planetary Conquest as it is, but CCP needs to give them effective tools to wage their wars.
Increasing the clone pack size would literally take minutes to address and there is no reason that it can't be done even as soon as this week. I sincerely hope that CCP can see the importance of a simple change like this and find the time to implement it. Players have been asking for a clone pack size increase back to 150 clones for MONTHS. Yes we got an increase from 100 to 120, but all serious PC players would tell you that barely made a dent in the problem. I understand very well that everyone at CCP is very busy with their prep for FanFest, but the Dust 514 community doesn't just stop while that goes on.
Thank you for your time.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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General John Ripper
19940
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Posted - 2014.04.13 22:50:00 -
[2] - Quote
+1
many pc players have been asking for a clone pack increase since pc came out. 120 clones just made no sense.
Everytime I get a like, another bug is fixed.
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noobsniper the 2nd
Inner.Hell
391
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Posted - 2014.04.13 22:53:00 -
[3] - Quote
QQ kain
"things are made of stuff"-Bill Nye
MAG vet raven ftw
Pre 1.8 scout don't throw me in with that rift raft
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Sir Dukey
KILL-EM-QUICK RISE of LEGION
656
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Posted - 2014.04.13 22:54:00 -
[4] - Quote
Kain Spero wrote:From the discussion here. There is still a lot of debate on how many things can and need to be addressed even in the PC 1.0 environment. Two things are clear though that need to be fixed asap to at least start to right the PC 1.0 ship while better hot fixes can be implemented:
- Increase clones packs to 150 at the current per clone cost.
- Turn off clone auto sale to Genolution.
If auto sale is to difficult then I'm pretty sure CCP can at least manage to change the clone pack numbers. Players like Matthew Dust and Traky are doing their best to continue participating in Planetary Conquest as it is, but CCP needs to give them effective tools to wage their wars. Increasing the clone pack size would literally take minutes to address and there is no reason that it can't be done even as soon as this week. I sincerely hope that CCP can see the importance of a simple change like this and find the time to implement it. Players have been asking for a clone pack size increase back to 150 clones for MONTHS. Yes we got an increase from 100 to 120, but all serious PC players would tell you that barely made a dent in the problem. I understand very well that everyone at CCP is very busy with their prep for FanFest, but the Dust 514 community doesn't just stop while that goes on. Thank you for your time.
3rd |
Arkena Wyrnspire
Fatal Absolution
12308
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Posted - 2014.04.13 22:57:00 -
[5] - Quote
Hey, you guys out here complaining about the massive blue donut that PC is and how impossible it is to get in, etc etc?
Clone packs are the problem here. It's not feasible to win much at all against a top corp with just a clone pack. Get your +1s going.
You have long since made your choice. What you make now is a mistake.
EUrobro
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Atiim
Living Like Larry Schwag
6685
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Posted - 2014.04.13 23:01:00 -
[6] - Quote
Arkena Wyrnspire wrote:Hey, you guys out here complaining about the massive blue donut that PC is and how impossible it is to get in, etc etc?
Clone packs are the problem here. It's not feasible to win much at all against a top corp with just a clone pack. Get your +1s going. QQ Kane
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Arkena Wyrnspire
Fatal Absolution
12312
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Posted - 2014.04.13 23:05:00 -
[7] - Quote
Atiim wrote:Arkena Wyrnspire wrote:Hey, you guys out here complaining about the massive blue donut that PC is and how impossible it is to get in, etc etc?
Clone packs are the problem here. It's not feasible to win much at all against a top corp with just a clone pack. Get your +1s going. QQ Kane
Hey, you should reapply to FA!
You have long since made your choice. What you make now is a mistake.
EUrobro
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SponkSponkSponk
The Southern Legion League of Infamy
727
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Posted - 2014.04.13 23:19:00 -
[8] - Quote
Arkena Wyrnspire wrote: Clone packs are the problem here. It's not feasible to win much at all against a top corp with just a clone pack. Get your +1s going.
It's quite possible to win a battle on a clone pack against a tier 2 corp though.
o/
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Baal Roo
Subdreddit Test Alliance Please Ignore
3099
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Posted - 2014.04.13 23:20:00 -
[9] - Quote
this concerns tens of players CCP! TENS I SAY!
Something must be done!
Hale Satin
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Kain Spero
Escrow Removal and Acquisition Dirt Nap Squad.
3274
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Posted - 2014.04.13 23:23:00 -
[10] - Quote
SponkSponkSponk wrote:Arkena Wyrnspire wrote: Clone packs are the problem here. It's not feasible to win much at all against a top corp with just a clone pack. Get your +1s going.
It's quite possible to win a battle on a clone pack against a tier 2 corp though.
People that can win on a clone pack are the exception not the norm. Sure Escrow and FA can do it but most have little to no change. It's a super simple fix.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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Killar-12
OLDSPICE. Top Men.
2590
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Posted - 2014.04.13 23:24:00 -
[11] - Quote
+1 Kain
How to Leave PC
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Atiim
Living Like Larry Schwag
6689
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Posted - 2014.04.13 23:25:00 -
[12] - Quote
Arkena Wyrnspire wrote:Hey, you should reapply to FA!
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Atiim
Living Like Larry Schwag
6689
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Posted - 2014.04.13 23:25:00 -
[13] - Quote
SponkSponkSponk wrote:Arkena Wyrnspire wrote: Clone packs are the problem here. It's not feasible to win much at all against a top corp with just a clone pack. Get your +1s going.
It's quite possible to win a battle on a clone pack against a tier 2 corp though. It's possible, but not very realistic.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
498
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Posted - 2014.04.13 23:31:00 -
[14] - Quote
How about that yes, And this crazy idea that's super simple as well.
Implode the donut.
... Yeah bad for business but good for everyone that would like to not be insta-gibbed by the combined might of the donut.
Just saying.
Rail rifle + Bolt Pistol= death at >50meters. Under 50, I die.
You can edit my posts, but you can't edit my sig
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Arkena Wyrnspire
Fatal Absolution
12315
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Posted - 2014.04.13 23:33:00 -
[15] - Quote
SponkSponkSponk wrote:Arkena Wyrnspire wrote: Clone packs are the problem here. It's not feasible to win much at all against a top corp with just a clone pack. Get your +1s going.
It's quite possible to win a battle on a clone pack against a tier 2 corp though.
Possible, yes - but you are at a very significant disadvantage. Feasible to wage a war with? No.
You have long since made your choice. What you make now is a mistake.
EUrobro
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Cubs Secretary
TeamPlayers
94
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Posted - 2014.04.13 23:39:00 -
[16] - Quote
the sad truth here is the fact that CCP are the ones that CHANGED it in the FIRST PLACE!!
Yes the original clone pack PRICE was ridiculous, not the clones...
so what do they do? Make up some spreadsheet that somehow says the AVERAGE PC loses only 80 clones, so they reduced clone packs to 100 based on their moronic logic...
what happened next?
nothing... everyone that as played even 1 PC match openly commented, raged, belittled our upstanding programmers that this next number was so far off the mark that it instantly broke PC.
luckily at the time was the height of EoN and also the height of everyone else simply not giving a **** because so many other mechanics in PC were extremely broken. cant blame em tbh.
Then magically 1 day FoxFour turns on his hearing aid and listens to the outcry that had been around for quite some time. Makes a fancy devblog and informs everyone that in 2 days clone packs will be changed from 30m/100 to 36m/120
some idiots applaud the move as they had been out of PC for so long that any improvement was good enough for them...
Now fast forward a few months to today. same QQ over clones (100% justified) yet nothing happens.
I assume magically 1 day (your guess as good as mine as to when) that we will get the 150 clone pack again. likely even more cause hey, when CCP makes a change, they don't properly 'tweak' it but tip the scale in the complete opposite direction.
While I support this change, as I have since it was removed last June or whatever. I advise you all not to hold your breath ad sit around and wait for the change to be made.
120 clones can be won. yes its a different strategy, and no its not going to defeat the top corps (with any regularity at least).
ok rant over
but all truth...
Please take a number your call will be answered shortly. Sorry for the inconvenience
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SponkSponkSponk
The Southern Legion League of Infamy
728
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Posted - 2014.04.13 23:49:00 -
[17] - Quote
Arkena Wyrnspire wrote:SponkSponkSponk wrote: It's quite possible to win a battle on a clone pack against a tier 2 corp though.
Possible, yes - but you are at a very significant disadvantage. Feasible to wage a war with? No.
The idea is to wage war with your district clones, not drop clone packs like they're the bass at a Skrillex concert.
Clone packs are meant to be a bad choice, only used to get a foothold into PC territory.
o/
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The dark cloud
The Rainbow Effect
2759
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Posted - 2014.04.13 23:57:00 -
[18] - Quote
Whats this? The scrublord of molden heath is proposing changes which would put him at a disadvantage?
Head of public relations from The Rainbow Effect.
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Bethhy
Ancient Exiles. Dirt Nap Squad.
1751
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Posted - 2014.04.14 00:01:00 -
[19] - Quote
General John Ripper wrote:+1
many pc players have been asking for a clone pack increase since pc came out. 120 clones just made no sense.
It was 150 clones when PC first came out..
CCP reduced the clone count to 120 while reducing the clone pack cost. Probably something to do with the value of the clones. They did this because THEN the price of the clone pack cost being like 60 mil? was to much for an up and coming corporation to purchase on a regular basis. Sadly later with the later natural District locking mechanic changes the 120 clone pack was almost useless as it gave no real threat to any District holder aslong as they can kill 21 clones.
It used to be like 60 mil per clone pack but you got 150 clones.
This is just another example of CCP pissing all over their assets in the game to create a new option. The 150 clone pack should have never completely disappeared when making a cheaper 120 clone pack option it should of always stayed but had an Increased ISK sink cost to get the advantage of the extra 30 clones.
Much like completely removing corporation battles because you are launching PC.... Just a waste of assets for what? |
Soldner VonKuechle
SAM-MIK General Tso's Alliance
498
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Posted - 2014.04.14 00:03:00 -
[20] - Quote
The dark cloud wrote:Whats this? The scrublord of molden heath is proposing changes which would put him at a disadvantage?
PR.
There are more problems in the players than in the game.
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Kain Spero
Escrow Removal and Acquisition Dirt Nap Squad.
3280
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Posted - 2014.04.14 00:30:00 -
[21] - Quote
SponkSponkSponk wrote:Arkena Wyrnspire wrote:SponkSponkSponk wrote: It's quite possible to win a battle on a clone pack against a tier 2 corp though.
Possible, yes - but you are at a very significant disadvantage. Feasible to wage a war with? No. The idea is to wage war with your district clones, not drop clone packs like they're the bass at a Skrillex concert. Clone packs are meant to be a bad choice, only used to get a foothold into PC territory.
We had two matches going at once and didn't even have full teams and we cloned out WTF and the other attack.
120 is utter **** and no good to get a foothold. 150 is barely acceptable. Districts still allow you to throw 450 clones at another district so their advantage is still there especially when it comes to taking a district in 1 go.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
654
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Posted - 2014.04.14 00:35:00 -
[22] - Quote
Soldner VonKuechle wrote:The dark cloud wrote:Whats this? The scrublord of molden heath is proposing changes which would put him at a disadvantage? PR. Have you ever even contemplated that Kane wants this for the good of the game? Do you even realize that DNS is trying to get PC fixed by showing CCP how ******* broken it is right now?
I highly doubt it because you guys don't think. Yes, a lot of us are here for ISK but even more are around for fights and to play with people we enjoy playing with.
Mmmm Scout ak.0
Projects: TDBS | SDETool
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Everything Dies
Inner.Hell
646
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Posted - 2014.04.14 00:48:00 -
[23] - Quote
All this does nothing to change the fact that a few dozen players can completely dominate an entire game mode. As I understand it, PC became completely broken when corporations were able to rise to the top by taking on the role of mercenaries to the point where hiring them almost guaranteed a victory. Corporations lose a real sense of purpose if you're not even going to be fighting in a mode that's supposed to pit corporation v corporation and instead hire someone to do most of the heavy lifting.
In my opinion, there should be a penalty for fielding players outside of your own corporation in a battle (with a reduced penalty for fielding members of an alliance member.) What if your side was reduced by 5 clones for each ringer (2 or 3 for alliance members)? Could that be enough to prohibit corps from relying on the top 1% to win their battles for them?
I'm new to the PC business, so feel free to correct any wrong assumptions that I have made.
Kein Mitleid Für Die Mehrheit.
Eight months has been long enough...guess it's time to learn how to play with a squad.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
499
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Posted - 2014.04.14 00:55:00 -
[24] - Quote
THUNDERGROOVE wrote:Soldner VonKuechle wrote:The dark cloud wrote:Whats this? The scrublord of molden heath is proposing changes which would put him at a disadvantage? PR. Have you ever even contemplated that Kane wants this for the good of the game? Do you even realize that DNS is trying to get PC fixed by showing CCP how ******* broken it is right now? I highly doubt it because you guys don't think. Yes, a lot of us are here for ISK but even more are around for fights and to play with people we enjoy playing with.
You mean the same way hellstorm did in 1.0 and eon did in 1.4?
Or perhaps since CCP has been talking about PC 2.0 since EVE Vegas/EVE down under? Ya know, when they ACKNOWLEDGED PC 1.0 was broken beyond immediate repair.
The only reason this blue donut is lasting is because arkena's ' least resistance' theory is also compounded by the massive paycheck you collectively are getting.
The good fights are dead expect for the few joke brawls you bring between your corps.
I do applaud kane for trying to better the game, but even think he's doing so without massive benefit for himself in process is laughably naive.
Kanes a smart man with CPM knowledge, now either he knows a change is coming soon or not and blued MH for isk can't 100% be pinned on cpm status, because plausible deniability, but that's where we're at.
Kane is Judas, not Jesus. He's necessary to drive the plot forward, But did so on his means and is looked down on for it.
A hot fix isn't going to save 1.0
Nothing currently will.
A combination of these proposed changes and the disillusionment of the donut will.
But what do I know, im only thinking with the info available.
There are more problems in the players than in the game.
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Obodiah Garro
Tech Guard RISE of LEGION
889
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Posted - 2014.04.14 01:04:00 -
[25] - Quote
Baal Roo wrote:this concerns tens of players CCP! TENS I SAY!
Something must be done!
LOL, this wins the thread.
Nemo me impune lacessit
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SponkSponkSponk
The Southern Legion League of Infamy
730
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Posted - 2014.04.14 01:38:00 -
[26] - Quote
THUNDERGROOVE wrote: Have you ever even contemplated that Kane wants this for the good of the game? Do you even realize that DNS is trying to get PC fixed by showing CCP how ******* broken it is right now? .
Sorry, can't hear you over the billions per day you're earning while making your nebulous point.
o/
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Kain Spero
Escrow Removal and Acquisition Dirt Nap Squad.
3281
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Posted - 2014.04.14 01:46:00 -
[27] - Quote
Everything Dies wrote:All this does nothing to change the fact that a few dozen players can completely dominate an entire game mode. As I understand it, PC became completely broken when corporations were able to rise to the top by taking on the role of mercenaries to the point where hiring them almost guaranteed a victory. Corporations lose a real sense of purpose if you're not even going to be fighting in a mode that's supposed to pit corporation v corporation and instead hire someone to do most of the heavy lifting.
In my opinion, there should be a penalty for fielding players outside of your own corporation in a battle (with a reduced penalty for fielding members of an alliance member.) What if your side was reduced by 5 clones for each ringer (2 or 3 for alliance members)? Could that be enough to prohibit corps from relying on the top 1% to win their battles for them?
I'm new to the PC business, so feel free to correct any wrong assumptions that I have made.
Problem is the resources aren't there to affect any of these kinds of changes. The clone pack size increase at the very least is something that can improve the situation.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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LAVALLOIS Nash
QcGOLD
98
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Posted - 2014.04.14 01:46:00 -
[28] - Quote
THUNDERGROOVE wrote: Do you even realize that DNS is trying to get PC fixed by showing CCP how ******* broken it is right now?
Somehow I find it hard to believe that benevolence and the greater good is your motivation here. What community building cause have you spent the proceeds on?
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Reign Omega
BurgezzE.T.F General Tso's Alliance
313
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Posted - 2014.04.14 01:57:00 -
[29] - Quote
Sounds like Wal-Mart paying its employees 1-ó on the dollar for all the profit they make, then being mystified when said employees can't afford to drive to work. This is a cyclical jerk that may be beneficial to pc in the long run but by that time whatever new economic fix will be null and void because the free entrepreneurs will have game breaking amounts of isk. I have....about 150mil self earned, and I very well could run proto heavies until dust goes to ps4. I can't imagine how little the 1% thinks about the "economy". Now to be fair, I don't care about the 1%, I don't care about pc or meta, I don't care about dust elitism, and I only slightly care about what happens to the game. I do surf the forum often and I play a few games daily, I can only imagine how aggravating this could be for those of you that do.
TL: Pc is broken, has been broken, and can't be unbroken with the current state of economics in dust. Turn it off until it is fixed or suffer an economic backlash that will affect us all.
Observe the public trust. Protect the innocent. Uphold the law.
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General12912
Gallente Marine Corps
183
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Posted - 2014.04.14 02:05:00 -
[30] - Quote
Kain Spero wrote:From the discussion here. There is still a lot of debate on how many things can and need to be addressed even in the PC 1.0 environment. Two things are clear though that need to be fixed asap to at least start to right the PC 1.0 ship while better hot fixes can be implemented:
- Increase clones packs to 150 at the current per clone cost.
- Turn off clone auto sale to Genolution.
If auto sale is to difficult then I'm pretty sure CCP can at least manage to change the clone pack numbers. Players like Matthew Dust and Traky are doing their best to continue participating in Planetary Conquest as it is, but CCP needs to give them effective tools to wage their wars. Increasing the clone pack size would literally take minutes to address and there is no reason that it can't be done even as soon as this week. I sincerely hope that CCP can see the importance of a simple change like this and find the time to implement it. Players have been asking for a clone pack size increase back to 150 clones for MONTHS. Yes we got an increase from 100 to 120, but all serious PC players would tell you that barely made a dent in the problem. I understand very well that everyone at CCP is very busy with their prep for FanFest, but the Dust 514 community doesn't just stop while that goes on. Thank you for your time.
im more of a FW fighter than a PC one, but this change makes sense.
Every suit Gk.0 <3
Gallente Federation Patriot
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