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IceShifter Childhaspawn
Sanmatar Kelkoons Minmatar Republic
485
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Posted - 2014.04.06 10:36:00 -
[1] - Quote
Passive scans do not register/detect/recognize HAV/LAV/DS any differently than dropsuits.
So the onboard latent scanning equipment doesn't register the loudest, biggest moving chunks of metal at any greater distance that the fiber woven mesh which bears said equipment?
Thinking its counter intuitive that I can hear a DS/HAV from 100+ meters away. But my passive scanner (which operates on sound) cannot pick them up until they are ridiculously close.
CCP Logibro is awesome.
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Garrett Blacknova
Codex Troopers
4959
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Posted - 2014.04.06 10:42:00 -
[2] - Quote
IceShifter Childhaspawn wrote:But my passive scanner (which operates on sound) Source? |
MINA Longstrike
2Shitz 1Giggle United Brotherhood Alliance
426
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Posted - 2014.04.06 10:48:00 -
[3] - Quote
Passive scanning is not necessarily sound based. |
Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1555
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Posted - 2014.04.06 11:10:00 -
[4] - Quote
MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit??
its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based
whatever
this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ?
ROTHFL
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8110
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Posted - 2014.04.06 11:12:00 -
[5] - Quote
MINA Longstrike wrote:Passive scanning is not necessarily sound based. Considering the profile is measured in dB, and the precision too, I think it is.
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
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Garrett Blacknova
Codex Troopers
4959
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Posted - 2014.04.06 11:12:00 -
[6] - Quote
Tech Ohm Eaven wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit?? its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based whatever this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ? ROTHFL Doesn't mean a NOT-SOUND-BASED sensor would (not) hear a vehicle from further away than it (doesn't) hear a dropsuit.
I agree that vehicle PROFILE should be raised, though. Unless it's already significantly higher than a Heavy suit. Which I don't know. Anyone? |
Garrett Blacknova
Codex Troopers
4959
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Posted - 2014.04.06 11:15:00 -
[7] - Quote
Cat Merc wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. Considering the profile is measured in dB, and the precision too, I think it is. Considering the profile is measured in a not-sound-specific unit that's used to compare power and intensity of signals more often than it is to measure the volume of a sound, you think that the scanning is sound-based?
That's... uhhhh... interesting reasoning. Care to explain further? |
Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1144
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Posted - 2014.04.06 11:15:00 -
[8] - Quote
IceShifter Childhaspawn wrote:Passive scans do not register/detect/recognize HAV/LAV/DS any differently than dropsuits.
So the onboard latent scanning equipment doesn't register the loudest, biggest moving chunks of metal at any greater distance that the fiber woven mesh which bears said equipment?
Thinking its counter intuitive that I can hear a DS/HAV from 100+ meters away. But my passive scanner (which operates on sound) cannot pick them up until they are ridiculously close. Decibel is merely a ratio between power or quantity. It measures more than just sound.
That's what you get!! - DA Rick
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
1048
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Posted - 2014.04.06 11:25:00 -
[9] - Quote
I think it's pretty silly that a HAV can sorta sneak up on you on radar still given their massive size compared to a dropsuit...
DUSTBoard
DUSTSearch
DUST Server Status
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1556
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Posted - 2014.04.06 11:25:00 -
[10] - Quote
Garrett Blacknova wrote:Tech Ohm Eaven wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit?? its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based whatever this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ? ROTHFL Doesn't mean a NOT-SOUND-BASED sensor would (not) hear a vehicle from further away than it (doesn't) hear a dropsuit. I agree that vehicle PROFILE should be raised, though. Unless it's already significantly higher than a Heavy suit. Which I don't know. Anyone? if it were radar based: a thirty ton vehicle has a lot more metal thus larger radar image if it were heat based : a thirty ton vehicle has a lot more heat thus larger heat image if it were acoustic based: a thirty ton vehicle has a lot more sound thus larger acoustic image if it were magnetic based: a thirty ton vehicle has a lot more metal thus larger magnetic image
repeat for light reflection repeat for atomic decay numbers
etc
in all cases larger equals easiest to detect in all cases smaller equals hardest to detect
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Jackof All-Trades
The Black Renaissance
550
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Posted - 2014.04.06 11:28:00 -
[11] - Quote
Agreed just got snuck up on by a tank today. It was disgusting.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1556
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Posted - 2014.04.06 11:28:00 -
[12] - Quote
Alena Ventrallis wrote:IceShifter Childhaspawn wrote:Passive scans do not register/detect/recognize HAV/LAV/DS any differently than dropsuits.
So the onboard latent scanning equipment doesn't register the loudest, biggest moving chunks of metal at any greater distance that the fiber woven mesh which bears said equipment?
Thinking its counter intuitive that I can hear a DS/HAV from 100+ meters away. But my passive scanner (which operates on sound) cannot pick them up until they are ridiculously close. Decibel is merely a ratio between power or quantity. It measures more than just sound. More info.More than likely the dB in game measures the electronic output of the suits and vehicles we use. This is why tanks aren't seen even though they are loud. Our suits aren't registering sound, otherwise we'd also pick up rocks falling and footsteps and shots hitting walls and all sorts of other extraneous noise. no.
a thirty ton vehicle has a HUGE electronic output compared to a single dropsuit
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Lorhak Gannarsein
Science For Death
2611
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Posted - 2014.04.06 11:53:00 -
[13] - Quote
When a tank gets inside your ten metre scan radius it shows up on your minimap, IIRC.
If so, working as intended.
Whether or not that's sensible or not is another matter entirely.
(Also good to see you're still playing!)
ak.0 4 LYFE
je ne regrette rien
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IceShifter Childhaspawn
Sanmatar Kelkoons Minmatar Republic
487
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Posted - 2014.04.06 16:18:00 -
[14] - Quote
Lorhak Gannarsein wrote:When a tank gets inside your ten metre scan radius it shows up on your minimap, IIRC.
If so, working as intended.
Whether or not that's sensible or not is another matter entirely.
(Also good to see you're still playing!)
Im trying to be more sensitive to vehicle users when I type, and that is because of our talks back in the day. On that note, good to see you too Lorhak. Yeah, I realize that the hud doesn't show more than its supposed probably to minimize server load. It still doesn't make all that much sense that though we can hear the giant battle behemoth, our suit doesn't give us any indication until we are way too close.
My assumption that the passive scans operate on sound come not from the unit of measure, but more from the annoying honk which all vehicle scanners emit.
CCP Logibro is awesome.
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Kindel Monix
SMARTCREW Canis Eliminatus Operatives
7
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Posted - 2014.04.06 16:28:00 -
[15] - Quote
A tank can sneak up on me now. Well just add a Cloak and lets see every one get pissed way don't you? I might as well just try to run in structures then. *Shot gunned to death* |
Harpyja
Molon Labe. General Tso's Alliance
1524
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Posted - 2014.04.06 16:34:00 -
[16] - Quote
Jackof All-Trades wrote:Agreed just got snuck up on by a tank today. It was disgusting. Well you deserved it for not HEARING it and locating it yourself.
I've been able to sneak up on countless snipers with my missile Gunnlogi, fiddle about with the terrain to setup my aim, then launch one missile to get a direct hit and kill them.
Information has to be earned, not given. If you're too lazy to be conscious of your surroundings, then you have no reason to complain that vehicles are "stealthy."
I even worry about my own tank's noise when I'm trying to ambush another rail tank because I can certainly hear other tanks when I'm in my own.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1148
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Posted - 2014.04.06 18:34:00 -
[17] - Quote
Tech Ohm Eaven wrote:Alena Ventrallis wrote:IceShifter Childhaspawn wrote:Passive scans do not register/detect/recognize HAV/LAV/DS any differently than dropsuits.
So the onboard latent scanning equipment doesn't register the loudest, biggest moving chunks of metal at any greater distance that the fiber woven mesh which bears said equipment?
Thinking its counter intuitive that I can hear a DS/HAV from 100+ meters away. But my passive scanner (which operates on sound) cannot pick them up until they are ridiculously close. Decibel is merely a ratio between power or quantity. It measures more than just sound. More info.More than likely the dB in game measures the electronic output of the suits and vehicles we use. This is why tanks aren't seen even though they are loud. Our suits aren't registering sound, otherwise we'd also pick up rocks falling and footsteps and shots hitting walls and all sorts of other extraneous noise. no. a thirty ton vehicle has a HUGE electronic output compared to a single dropsuit And suits detect things out to 10m. So within 10m, a tank light up like a Christmas tree. Doesn't matter how big the profile is. If the suit scan only reaches 10m, it will only show up within 10m. Period.
That's what you get!! - DA Rick
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Delanus Turgias
Subdreddit Test Alliance Please Ignore
357
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Posted - 2014.04.06 20:08:00 -
[18] - Quote
Garrett Blacknova wrote:Tech Ohm Eaven wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit?? its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based whatever this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ? ROTHFL Doesn't mean a NOT-SOUND-BASED sensor would (not) hear a vehicle from further away than it (doesn't) hear a dropsuit. I agree that vehicle PROFILE should be raised, though. Unless it's already significantly higher than a Heavy suit. Which I don't know. Anyone? HAV profile is 200 dB. The issue is not that tanks are low profile, it's that passive scans are utter garbage.
Closed Beta Vet since May, 2012
TEST Alliance Best Alliance
Proud owner of essentially every BPO in Dust
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1321
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Posted - 2014.04.06 20:19:00 -
[19] - Quote
I don't know how exactly, but decibels (dB) aren't used only to describe the intensity of sound.
http://en.m.wikipedia.org/wiki/Decibel
Me in my ADS: 1,2
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Jackof All-Trades
The Black Renaissance
552
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Posted - 2014.04.06 21:11:00 -
[20] - Quote
Harpyja wrote:Jackof All-Trades wrote:Agreed just got snuck up on by a tank today. It was disgusting. Well you deserved it for not HEARING it and locating it yourself. I've been able to sneak up on countless snipers with my missile Gunnlogi, fiddle about with the terrain to setup my aim, then launch one missile to get a direct hit and kill them. Information has to be earned, not given. If you're too lazy to be conscious of your surroundings, then you have no reason to complain that vehicles are "stealthy." I even worry about my own tank's noise when I'm trying to ambush another rail tank because I can certainly hear other tanks when I'm in my own. Speed scout, runs up to a tank to plant remotes. Instantly dies because another tank rolls up behind me. Riiight...
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
1168
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Posted - 2014.04.06 21:14:00 -
[21] - Quote
Garrett Blacknova wrote:Cat Merc wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. Considering the profile is measured in dB, and the precision too, I think it is. Considering the profile is measured in a not-sound-specific unit that's used to compare power and intensity of signals more often than it is to measure the volume of a sound, you think that the scanning is sound-based? That's... uhhhh... interesting reasoning. Care to explain further? first of all, please list all other forces that are measured in dB please. It may help you find the reasoning behind this hypothetical statement.
Kills- Archduke Ferdinand
Balance!
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SgtMajSquish MLBJ
Consolidated Dust
89
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Posted - 2014.04.06 21:15:00 -
[22] - Quote
MINA Longstrike wrote:Passive scanning is not necessarily sound based. Db decibels are a measure of sound. Scan profile is measured in db
Favoring High Latency Is A Load Of Poo
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IAmDuncanIdaho II
R 0 N 1 N
349
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Posted - 2014.04.06 21:24:00 -
[23] - Quote
Wow, read the whole thread first, this has already been explained.
5 second search to find the wiki page describing everything you ever wanted to know about the decibel.
The decibel is used for a wide variety of measurements in science and engineering, most prominently in acoustics, electronics, and control theory.
Doesn't have to be sound based. Pretty sure it isn't in DUST. More likely electronic signal measurement.
You must learn honor, or you deserve to learn nothing at all.
Rivvy Dinari - Swordmaster of Ginaz
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Awry Barux
Ametat Security Amarr Empire
1659
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Posted - 2014.04.06 21:24:00 -
[24] - Quote
Cat Merc wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. Considering the profile is measured in dB, and the precision too, I think it is. Definition of dB: "a unit used to measure the intensity of a sound or the power level of an electrical signal by comparing it with a given level on a logarithmic scale."
Nerdier than thou
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Dergle
PAND3M0N1UM Lokun Listamenn
5
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Posted - 2014.04.06 21:26:00 -
[25] - Quote
You can hear a tank farther out than your passive scans will ever pick up. Learn the game and you'll notice every little thing makes a noise, it's just a matter of listening for it.
Harpyja wrote:Jackof All-Trades wrote:Agreed just got snuck up on by a tank today. It was disgusting. Well you deserved it for not HEARING it and locating it yourself. I've been able to sneak up on countless snipers with my missile Gunnlogi, fiddle about with the terrain to setup my aim, then launch one missile to get a direct hit and kill them. Information has to be earned, not given. If you're too lazy to be conscious of your surroundings, then you have no reason to complain that vehicles are "stealthy." I even worry about my own tank's noise when I'm trying to ambush another rail tank because I can certainly hear other tanks when I'm in my own.
/thread
If you find yourself in a fair fight your tactics suck!
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Awry Barux
Ametat Security Amarr Empire
1659
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Posted - 2014.04.06 21:32:00 -
[26] - Quote
Dergle wrote:You can hear a tank farther out than your passive scans will ever pick up. Learn the game and you'll notice every little thing makes a noise, it's just a matter of listening for it. Harpyja wrote:Jackof All-Trades wrote:Agreed just got snuck up on by a tank today. It was disgusting. Well you deserved it for not HEARING it and locating it yourself. I've been able to sneak up on countless snipers with my missile Gunnlogi, fiddle about with the terrain to setup my aim, then launch one missile to get a direct hit and kill them. Information has to be earned, not given. If you're too lazy to be conscious of your surroundings, then you have no reason to complain that vehicles are "stealthy." I even worry about my own tank's noise when I'm trying to ambush another rail tank because I can certainly hear other tanks when I'm in my own. /thread
They do have a point, though, from a lore perspective- if our suit passive scanners are good enough to pick up other suits' energy signatures at short range, the energy signature of a heavy weapons platform with an active turret and heavy shielding should, lore-wise, be detectable from across the map.
Nerdier than thou
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Joseph Ridgeson
WarRavens League of Infamy
1042
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Posted - 2014.04.06 21:37:00 -
[27] - Quote
HAV's do need to show up on passive scanners. The fact that I can sneak up on infantry and preform a colonoscopy with my turret before they realize I am there is an issue.
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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Henchmen21
Planet Express LLC
879
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Posted - 2014.04.06 21:41:00 -
[28] - Quote
I recall there being some bug where vehicles wouldn't show up. Was that ever fixed? Even in my scout suit with passives maxed they don't show up till I am right on top of them.
1.8 better then 1.7 but not by much.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Dergle
PAND3M0N1UM Lokun Listamenn
5
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Posted - 2014.04.06 21:45:00 -
[29] - Quote
Joseph Ridgeson wrote:HAV's do need to show up on passive scanners. The fact that I can sneak up on infantry and preform a colonoscopy with my turret before they realize I am there is an issue.
It's the persons on the other end of your turrets issue. Situational awareness people
If you find yourself in a fair fight your tactics suck!
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Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1151
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Posted - 2014.04.06 22:39:00 -
[30] - Quote
Joseph Ridgeson wrote:HAV's do need to show up on passive scanners. The fact that I can sneak up on infantry and preform a colonoscopy with my turret before they realize I am there is an issue. Situational awareness does wonders for preventing that.
However, you do have a point. Something so loud (electronically speaking) should show up farther out. We need a change to passive scans.
Perhaps have passive scan range be infinite, and have things detected based on their proximity to you. For instan e, a tank with 200dB would show up at 200m away. A stealthy scout with a profile of 25dB would only show up at 10m away. Range extenders increase the range at which things are spotted (a 50% range extender has tanks show up at 300m and scouts at 15m) while enhancers help things show up at all in the first place (if there profile is smaller than your precision, they will never show up passively)
That's what you get!! - DA Rick
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Jackof All-Trades
The Black Renaissance
554
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Posted - 2014.04.07 00:00:00 -
[31] - Quote
Dergle wrote:You can hear a tank farther out than your passive scans will ever pick up. Learn the game and you'll notice every little thing makes a noise, it's just a matter of listening for it. Harpyja wrote:Jackof All-Trades wrote:Agreed just got snuck up on by a tank today. It was disgusting. Well you deserved it for not HEARING it and locating it yourself. I've been able to sneak up on countless snipers with my missile Gunnlogi, fiddle about with the terrain to setup my aim, then launch one missile to get a direct hit and kill them. Information has to be earned, not given. If you're too lazy to be conscious of your surroundings, then you have no reason to complain that vehicles are "stealthy." I even worry about my own tank's noise when I'm trying to ambush another rail tank because I can certainly hear other tanks when I'm in my own. /thread You can only hear one tank at a time - if there is one tank in your sights who you are keeping at careful distance, another can roll up behind you completely masked by the first.
I don't like repeating myself, dude.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Dergle
PAND3M0N1UM
7
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Posted - 2014.04.07 04:15:00 -
[32] - Quote
Sounds like a personal problem, dude. Maybe you should listen harder. The two tanks' sound effects will not sync up perfectly.
Do you need me to hold your hand on the battlefield? Listening is not that difficult, you are one of few with this problem. Come back when you have something better to QQ about please.
If you find yourself in a fair fight your tactics suck!
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
343
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Posted - 2014.04.07 04:28:00 -
[33] - Quote
Decibel is not all about sound. Anyone can read it here.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9292
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Posted - 2014.04.07 04:29:00 -
[34] - Quote
IceShifter Childhaspawn wrote:Passive scans do not register/detect/recognize HAV/LAV/DS any differently than dropsuits.
So the onboard latent scanning equipment doesn't register the loudest, biggest moving chunks of metal at any greater distance that the fiber woven mesh which bears said equipment?
Thinking its counter intuitive that I can hear a DS/HAV from 100+ meters away. But my passive scanner (which operates on sound) cannot pick them up until they are ridiculously close.
NOW THAT COMPLAINT MAKES SENSE TO ME!
Well said.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
344
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Posted - 2014.04.07 04:43:00 -
[35] - Quote
Garrett Blacknova wrote:Tech Ohm Eaven wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit?? its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based whatever this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ? ROTHFL Doesn't mean a NOT-SOUND-BASED sensor would (not) hear a vehicle from further away than it (doesn't) hear a dropsuit. I agree that vehicle PROFILE should be raised, though. Unless it's already significantly higher than a Heavy suit. Which I don't know. Anyone? It's 200 for HAV but if you don't have the scanning range, you are SOoL.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
344
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Posted - 2014.04.07 04:48:00 -
[36] - Quote
Tech Ohm Eaven wrote:Garrett Blacknova wrote:Tech Ohm Eaven wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit?? its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based whatever this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ? ROTHFL Doesn't mean a NOT-SOUND-BASED sensor would (not) hear a vehicle from further away than it (doesn't) hear a dropsuit. I agree that vehicle PROFILE should be raised, though. Unless it's already significantly higher than a Heavy suit. Which I don't know. Anyone? if it were radar based: a thirty ton vehicle has a lot more metal thus larger radar image if it were heat based : a thirty ton vehicle has a lot more heat thus larger heat image if it were acoustic based: a thirty ton vehicle has a lot more sound thus larger acoustic image if it were magnetic based: a thirty ton vehicle has a lot more metal thus larger magnetic image repeat for light reflection repeat for atomic decay numbers etc in all cases larger equals easiest to detect in all cases smaller equals hardest to detect If your "radar" has the effective range of 30km, do you really expect to be able to detect anything, no matter how big it is, at 100km?
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Brokerib
Lone Wolves Club
988
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Posted - 2014.04.07 04:48:00 -
[37] - Quote
The problem isn't the profile of vehicles, it's the passive scan range of your suit. I posted a suggestion/fix thread on it some time ago, feel free to bump with ideas and comments.
https://forums.dust514.com/default.aspx?g=posts&m=1820169#post1820169
Knowledge is power
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
344
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Posted - 2014.04.07 06:39:00 -
[38] - Quote
Joseph Ridgeson wrote:HAV's do need to show up on passive scanners. The fact that I can sneak up on infantry and preform a colonoscopy with my turret before they realize I am there is an issue. Those who cannot hear the tank coming up on them (when the sounds don't bug) would not notice the tank even if their whole tacnet turned red. Those who hear it don't need this.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Garrett Blacknova
Codex Troopers
4986
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Posted - 2014.04.07 06:41:00 -
[39] - Quote
This thread was saying vehicles should show up at LONGER RANGE THAN YOUR SCANNERS DETECT.
The reasoning was that your scanners are sound-based.
I countered that argument by explaining that there's absolutely no valid reason behind that assumption, and it's far more likely to be based in some other form of signal intensity which WOULDN'T have a huge range advantage when picking up a tank.
I specifically stated that tanks and other vehicles SHOULD be easily visible to any dropsuit scanner. The ONLY thing I was arguing against is making them show up at long range.
I know that "officially" tanks have 200dB profile, but in practise, they really, REALLY don't. I've frequently had my 50m+ scan radius at <30dB ignored by tanks and LAVs, and occasionally Dropships as well.
I know I can hear them and that's fine, but they SHOULD be showing up on my scan when I hear something really close behind and and turn around to see an enemy tank in Shotgun range that's not on my scanners until I'm looking at it. That's just not right. |
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