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Jackof All-Trades
The Black Renaissance
554
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Posted - 2014.04.07 00:00:00 -
[31] - Quote
Dergle wrote:You can hear a tank farther out than your passive scans will ever pick up. Learn the game and you'll notice every little thing makes a noise, it's just a matter of listening for it. Harpyja wrote:Jackof All-Trades wrote:Agreed just got snuck up on by a tank today. It was disgusting. Well you deserved it for not HEARING it and locating it yourself. I've been able to sneak up on countless snipers with my missile Gunnlogi, fiddle about with the terrain to setup my aim, then launch one missile to get a direct hit and kill them. Information has to be earned, not given. If you're too lazy to be conscious of your surroundings, then you have no reason to complain that vehicles are "stealthy." I even worry about my own tank's noise when I'm trying to ambush another rail tank because I can certainly hear other tanks when I'm in my own. /thread You can only hear one tank at a time - if there is one tank in your sights who you are keeping at careful distance, another can roll up behind you completely masked by the first.
I don't like repeating myself, dude.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
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Omni-Specialist
/ Focus: Gallente
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Dergle
PAND3M0N1UM
7
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Posted - 2014.04.07 04:15:00 -
[32] - Quote
Sounds like a personal problem, dude. Maybe you should listen harder. The two tanks' sound effects will not sync up perfectly.
Do you need me to hold your hand on the battlefield? Listening is not that difficult, you are one of few with this problem. Come back when you have something better to QQ about please.
If you find yourself in a fair fight your tactics suck!
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
343
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Posted - 2014.04.07 04:28:00 -
[33] - Quote
Decibel is not all about sound. Anyone can read it here.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9292
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Posted - 2014.04.07 04:29:00 -
[34] - Quote
IceShifter Childhaspawn wrote:Passive scans do not register/detect/recognize HAV/LAV/DS any differently than dropsuits.
So the onboard latent scanning equipment doesn't register the loudest, biggest moving chunks of metal at any greater distance that the fiber woven mesh which bears said equipment?
Thinking its counter intuitive that I can hear a DS/HAV from 100+ meters away. But my passive scanner (which operates on sound) cannot pick them up until they are ridiculously close.
NOW THAT COMPLAINT MAKES SENSE TO ME!
Well said.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
344
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Posted - 2014.04.07 04:43:00 -
[35] - Quote
Garrett Blacknova wrote:Tech Ohm Eaven wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit?? its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based whatever this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ? ROTHFL Doesn't mean a NOT-SOUND-BASED sensor would (not) hear a vehicle from further away than it (doesn't) hear a dropsuit. I agree that vehicle PROFILE should be raised, though. Unless it's already significantly higher than a Heavy suit. Which I don't know. Anyone? It's 200 for HAV but if you don't have the scanning range, you are SOoL.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
344
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Posted - 2014.04.07 04:48:00 -
[36] - Quote
Tech Ohm Eaven wrote:Garrett Blacknova wrote:Tech Ohm Eaven wrote:MINA Longstrike wrote:Passive scanning is not necessarily sound based. its nonsense a HUGE vehicle has LESS signal footprint or presence than a much SMALLER dropsuit?? its idiotic be it magnetic or thermal or acoustic or ion field or sci fi shield strength based whatever this thirty ton vehicle can tip toe around the map but this skinny stealth based scout is much more visible ? ROTHFL Doesn't mean a NOT-SOUND-BASED sensor would (not) hear a vehicle from further away than it (doesn't) hear a dropsuit. I agree that vehicle PROFILE should be raised, though. Unless it's already significantly higher than a Heavy suit. Which I don't know. Anyone? if it were radar based: a thirty ton vehicle has a lot more metal thus larger radar image if it were heat based : a thirty ton vehicle has a lot more heat thus larger heat image if it were acoustic based: a thirty ton vehicle has a lot more sound thus larger acoustic image if it were magnetic based: a thirty ton vehicle has a lot more metal thus larger magnetic image repeat for light reflection repeat for atomic decay numbers etc in all cases larger equals easiest to detect in all cases smaller equals hardest to detect If your "radar" has the effective range of 30km, do you really expect to be able to detect anything, no matter how big it is, at 100km?
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Brokerib
Lone Wolves Club
988
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Posted - 2014.04.07 04:48:00 -
[37] - Quote
The problem isn't the profile of vehicles, it's the passive scan range of your suit. I posted a suggestion/fix thread on it some time ago, feel free to bump with ideas and comments.
https://forums.dust514.com/default.aspx?g=posts&m=1820169#post1820169
Knowledge is power
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
344
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Posted - 2014.04.07 06:39:00 -
[38] - Quote
Joseph Ridgeson wrote:HAV's do need to show up on passive scanners. The fact that I can sneak up on infantry and preform a colonoscopy with my turret before they realize I am there is an issue. Those who cannot hear the tank coming up on them (when the sounds don't bug) would not notice the tank even if their whole tacnet turned red. Those who hear it don't need this.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Garrett Blacknova
Codex Troopers
4986
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Posted - 2014.04.07 06:41:00 -
[39] - Quote
This thread was saying vehicles should show up at LONGER RANGE THAN YOUR SCANNERS DETECT.
The reasoning was that your scanners are sound-based.
I countered that argument by explaining that there's absolutely no valid reason behind that assumption, and it's far more likely to be based in some other form of signal intensity which WOULDN'T have a huge range advantage when picking up a tank.
I specifically stated that tanks and other vehicles SHOULD be easily visible to any dropsuit scanner. The ONLY thing I was arguing against is making them show up at long range.
I know that "officially" tanks have 200dB profile, but in practise, they really, REALLY don't. I've frequently had my 50m+ scan radius at <30dB ignored by tanks and LAVs, and occasionally Dropships as well.
I know I can hear them and that's fine, but they SHOULD be showing up on my scan when I hear something really close behind and and turn around to see an enemy tank in Shotgun range that's not on my scanners until I'm looking at it. That's just not right. |
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