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Lord Tug
Valor Academy
26
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Posted - 2014.04.04 12:56:00 -
[31] - Quote
Shutter has hit the nail on the head .
Shutter for CEO of dust - this game needs someone who actually gives a damn about the actual game itself and not people who just care about isk . I don't care that DNS have taken over MH . I care about the fact DNS have now turned over the PFC guys , then say to everyone 'get good' and spam the forums with bullish!t about how it's in the interest of the community .
This is why a democratic system needs to be put in place before this game does fold . There were rules in place for PFC for teams to train but the self appointed PFC police have ignored them and done as they please . Whilst I agree with the district locking being in the way , again , why is it the decision of DNS to have it removed ? This is a community for Christ sake . That decision should of been made by the Dust community through a democratic system . Instead it's f#ck all of you , you don't have a choice in the matter .
We need in dust a council for both PC and PFC and they should not be headed up by DNS, they should be headed by properly elected players. I agree CCP need to open up more districts and if DNS were advocating that I can imagine the Dust community would join them in approaching CCP to do so . Now while my initial post is some what outlandish , perhaps far fetched it is simply a starting point for discussion on trying to help balance this game .
I would like to see another 250 districts opened up , 50 or so handed to corps ready to take part in PFC . They can have them for 6 months to generate some isk and train with their guys . After which time they have to give it up and set out into the worlds of PC. They can have a 2 week planning period after which they must attack . If they lose they must wait 1 month , after which they can reapply for PFC again and so on ...
The other 450 districts are simply up for grabs . Whoever wins , wins. One of the reasons many were turned over is simply because of the spam attacks . People have jobs , wife's kids and all the rest of it . It was near on impossible to be their constantly defending your land . Now bearing in mind most of us do leave the house , in order to balance the issue PC matches should be designated to Friday and Saturdays . Plan your attacks on the Monday / Tuesday this will then give both sides plenty of notice to gather troops and actually have a good battle . Attacks should also be capped . We are all in different time zones and people do need to sleep . This will make PC like an Ivy League and weekends on Dust would become great fun for everyone involved. This will also help balance pub matches again and get some interesting little squad battles going during the week for just a bit of extra fun for the community .
The reason I advocate CCP enforcing the breach of rules is so people like Kane and AE cannot extort the little guys which is total nonsense and a giant p!ss take non the less . If you are in breach of any ruling , it will go off to the councils who will then contact CCP who can issue fines or removal of districts from said offenders.
This as oppose to some patronising load of nonsense from one of the DJINN characters is far more in the interest of the community than the crap they post .
Peace..... |
Foolish Nalelmir
Amarr Templars Amarr Empire
6
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Posted - 2014.04.04 14:37:00 -
[32] - Quote
Ok, so this is a pretty cool debate here first so I'm no longer inn troll mode. So let me drop a few things here. I am putting bullet points here but not to be a **** just to keep my ideas from getting tangled lol.
1) Dust uses some of the same tech as EVE so in essence they can port over to another counsel without changing your skills, isk history ect. So excluding what ever hurdles CCP has on that with legal mumbo jumbo they should have options there. If they are using that same model it should work out in the end with the shifting counsels.
2) there are currently like 5400 systems in New Eden and 7200 temperate planets in the universe and only one region out of about 60-64 regions in the universe. Now some are Highsec space and some are SOV space, the equivalent to Molden Heath in eve. So there is a really wide playground untapped waiting to be used. If/When CCP opens up more of that it will most likely be difficult to control multiple regions.
3) New Eden as a whole is not a democracy, I agree there needs to be more added to dust to make it more little guy friendly. In the end CCP should end up doing something for that.
4) Rite now there is no real monetary gain for the eve side and no real way to get isk back and forth this will happen CCP reps have said "we are working on it" I know they are. If you didn't know CCP has actual economists on staff for stuff like that. Now that being said when there is real isk when your work pays into some larger cause or drive beyond what is going on now things are going to get crazy. Then you will have a rush and land grab the likes you have never seen yet. There should be a future rush and waves of newer players around that. You guys all of you will be the Old Guard and in the end have the power. The groups alliances and bonds you work on now will matter when that day comes. In new eden your enemies some times end up being your friends in the end. In the larger picture the largest EVE side groups have 90% of the power and control. http://dl1.eve-files.com/media/corp/Verite/influence.png That's what the universe looks like. The people that own whole regions of space there have more ISK than you would believe when they get interested and have incentive in what we do here life will change maybe for the better maybe for the worse. But you folks will be the A teams of that front. I would have my merc. hat ready when that comes.
5) If DNS keeps the PFC thing going great if not then no big. I know you guys are pretty pissed about it but in the end it is the reality. I see the MH conquest as an interesting chapter in my eve/dust career.
6) Timers, ok so I will be the first to admit I am not the expert on Dust side timers but I can tell you that on the EVE side the same "problem" exists. It sucks when some one out side of your time zone takes a dump on your stuff and you have to sit there and take it. This is not new. The only solution to that is more people larger groups ect. Trying to be the lone ranger corp. will fail most of the time. Some one has got to watch your back when RL kicks in.
7) When you say a "Dust Council" Do you mean the reps that talk to CCP or what. Because it is unrealistic to think that CCP will hop in and settle disputes. Or that having a council that can run everything will end up being a good thing. Hell you guys say Kane is ****** and stuff imagine the next guy lol. The CCP reps from our end will be voted for at some time and it is not a life time appointment so breath a little on that.
8) Dust is on a cycle just like eve, expect something big at fan fest. This is the normal progression for a CCP universe. The updates slow down before big changes and updates.
9) Some of you act like Dust will die all doom and gloom about it my guess is you will probably quit in time if that's your mindset. And that's fine to some one will replace you and in about 6 months to a year dust will do something new and you'll try to get back into it. This is how EVE works as well. You can't throw a rock with out hearing a I was there back in such and such and came back for what ever is new. This is part of that wave process I am talking about.
10) What DNS is doing, ok so I have said it before I will say it again if you don't like it band togather and come take it. It is not impossible damned difficult but not impossible. In conquest of any type if you own it you make the rules. We own it so when in our house applies. Either join the "Cause" get out of the way or come take it back. Can you do it sure, would I be butt hurt if you did nope. There is always a bigger bad ass in New Eden than you that is fact and applies to all of us.
Ok that's my response do with it what you will.
EVE - Fool Nalelmir TSOF/DNS
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CRUSADER2134
Ancient Exiles. Dirt Nap Squad.
11
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Posted - 2014.04.04 15:51:00 -
[33] - Quote
Foolish Nalelmir wrote:Ok, so this is a pretty cool debate here first so I'm no longer inn troll mode. So let me drop a few things here. I am putting bullet points here but not to be a **** just to keep my ideas from getting tangled lol. 1) Dust uses some of the same tech as EVE so in essence they can port over to another counsel without changing your skills, isk history ect. So excluding what ever hurdles CCP has on that with legal mumbo jumbo they should have options there. If they are using that same model it should work out in the end with the shifting counsels. 2) there are currently like 5400 systems in New Eden and 7200 temperate planets in the universe and only one region out of about 60-64 regions in the universe. Now some are Highsec space and some are SOV space, the equivalent to Molden Heath in eve. So there is a really wide playground untapped waiting to be used. If/When CCP opens up more of that it will most likely be difficult to control multiple regions. 3) New Eden as a whole is not a democracy, I agree there needs to be more added to dust to make it more little guy friendly. In the end CCP should end up doing something for that. 4) Rite now there is no real monetary gain for the eve side and no real way to get isk back and forth this will happen CCP reps have said "we are working on it" I know they are. If you didn't know CCP has actual economists on staff for stuff like that. Now that being said when there is real isk when your work pays into some larger cause or drive beyond what is going on now things are going to get crazy. Then you will have a rush and land grab the likes you have never seen yet. There should be a future rush and waves of newer players around that. You guys all of you will be the Old Guard and in the end have the power. The groups alliances and bonds you work on now will matter when that day comes. In new eden your enemies some times end up being your friends in the end. In the larger picture the largest EVE side groups have 90% of the power and control. http://dl1.eve-files.com/media/corp/Verite/influence.png That's what the universe looks like. The people that own whole regions of space there have more ISK than you would believe when they get interested and have incentive in what we do here life will change maybe for the better maybe for the worse. But you folks will be the A teams of that front. I would have my merc. hat ready when that comes. 5) If DNS keeps the PFC thing going great if not then no big. I know you guys are pretty pissed about it but in the end it is the reality. I see the MH conquest as an interesting chapter in my eve/dust career. 6) Timers, ok so I will be the first to admit I am not the expert on Dust side timers but I can tell you that on the EVE side the same "problem" exists. It sucks when some one out side of your time zone takes a dump on your stuff and you have to sit there and take it. This is not new. The only solution to that is more people larger groups ect. Trying to be the lone ranger corp. will fail most of the time. Some one has got to watch your back when RL kicks in. 7) When you say a "Dust Council" Do you mean the reps that talk to CCP or what. Because it is unrealistic to think that CCP will hop in and settle disputes. Or that having a council that can run everything will end up being a good thing. Hell you guys say Kane is ****** and stuff imagine the next guy lol. The CCP reps from our end will be voted for at some time and it is not a life time appointment so breath a little on that. 8) Dust is on a cycle just like eve, expect something big at fan fest. This is the normal progression for a CCP universe. The updates slow down before big changes and updates. 9) Some of you act like Dust will die all doom and gloom about it my guess is you will probably quit in time if that's your mindset. And that's fine to some one will replace you and in about 6 months to a year dust will do something new and you'll try to get back into it. This is how EVE works as well. You can't throw a rock with out hearing a I was there back in such and such and came back for what ever is new. This is part of that wave process I am talking about. 10) What DNS is doing, ok so I have said it before I will say it again if you don't like it band togather and come take it. It is not impossible damned difficult but not impossible. In conquest of any type if you own it you make the rules. We own it so when in our house applies. Either join the "Cause" get out of the way or come take it back. Can you do it sure, would I be butt hurt if you did nope. There is always a bigger bad ass in New Eden than you that is fact and applies to all of us. Ok that's my response do with it what you will.
/trollmode off ^^^^^ This exactly. We've played eve for years and dabbled in dust. We've walked the fence and this is what we have noticed.
I really like that Map too, should add a little perspective for our Dust friends who never realized the scale of eve.
EVE Character MP2008
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MRBH1997
Knights Of Ender Galactic Skyfleet Empire
98
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Posted - 2014.04.04 16:44:00 -
[34] - Quote
If you guys want to do something just like I do then mail me and let me know. Galactice Skyfleet Empire alliance is willing to fight back and all our PC corporations have been kicked out of PC already after days of hard fights. We need to band together like others did against EON.
I've received mails from others wanting to form coalitions but when I reply or try to establish contact I get no replies. I am actively doin this myself and staying in contact with those I have received replies of interest. I so far already have strong support and you have yet to been contacted contact me because we'll be holding a meeting amongst representatives soon. I'll be damned if I let DNS have their greedy way without a fight!
CEO of Knights of Ender
Corporation Website: http://koe.shivtr.com
Public Channel: Knights of Ender Public
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el OPERATOR
Capital Acquisitions LLC Dirt Nap Squad.
120
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Posted - 2014.04.04 16:51:00 -
[35] - Quote
*spams likes, clears bowl and packs another*
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Foolish Nalelmir
Amarr Templars Amarr Empire
12
|
Posted - 2014.04.04 17:33:00 -
[36] - Quote
MRBH1997 wrote:If you guys want to do something just like I do then mail me and let me know. Galactice Skyfleet Empire alliance is willing to fight back and all our PC corporations have been kicked out of PC already after days of hard fights. We need to band together like others did against EON.
I've received mails from others wanting to form coalitions but when I reply or try to establish contact I get no replies. I am actively doin this myself and staying in contact with those I have received replies of interest. I so far already have strong support and you have yet to been contacted contact me because we'll be holding a meeting amongst representatives soon. I'll be damned if I let DNS have their greedy way without a fight!
Way better than QQ Good luck to you I look forward to fighting your guys in space. :D
EVE - Fool Nalelmir TSOF/DNS
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Shutter Fly
Molon Labe. General Tso's Alliance
297
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Posted - 2014.04.04 18:12:00 -
[37] - Quote
Foolish Nalelmir wrote: 1) Dust uses some of the same tech as EVE so in essence they can port over to another counsel without changing your skills, isk history ect. So excluding what ever hurdles CCP has on that with legal mumbo jumbo they should have options there. If they are using that same model it should work out in the end with the shifting counsels.
That isn't how it works, there is much more that has to be done than just "porting over" character data. Porting to a completely different console requires much more work. Also, Dust's engine is already outdated, porting to a different platform would also require CCP to convert Dust to Unreal Engine 4 from 3.
2) there are currently like 5400 systems in New Eden and 7200 temperate planets in the universe and only one region out of about 60-64 regions in the universe. Now some are Highsec space and some are SOV space, the equivalent to Molden Heath in eve. So there is a really wide playground untapped waiting to be used. If/When CCP opens up more of that it will most likely be difficult to control multiple regions.
More ifs and whens, I'm willing to wait, but the rest of the players are not.
5) If DNS keeps the PFC thing going great if not then no big. I know you guys are pretty pissed about it but in the end it is the reality. I see the MH conquest as an interesting chapter in my eve/dust career.
Dust just isn't as healthy as EVE, things like this can happen there and the game just carries on. In Dust, there isn't as much to continue with. It's unbalanced, the FPS mechanics are average at best, the NPE is horrible, and there isn't much progression beyond pubs for most players. PC was the only remotely unique thing Dust had going for it, and now DNS has commandeered it to farm ISK. This isn't just isn't just another chapter in the life of Dust, this is a blow that it may never recover from.
6) Timers, ok so I will be the first to admit I am not the expert on Dust side timers but I can tell you that on the EVE side the same "problem" exists. It sucks when some one out side of your time zone takes a dump on your stuff and you have to sit there and take it. This is not new. The only solution to that is more people larger groups ect. Trying to be the lone ranger corp. will fail most of the time. Some one has got to watch your back when RL kicks in.
Yeah, you really don't get how the timers work, I don't know why you even bothered making this point if you have so little perception of the mechanics. In the current state, a small number of players can easily hold a comparatively huge area. They only need to have 16 players present for the 1 hour period while a district is open for attack. Essentially, their players don't even need to actively play Dust, they just have to show up for an hour during the regular designated time and they will never be short handed. It doesn't matter how large your attacking force is, 50 players can hold an entire planet against an infinite number of opposing forces, they just need to set their timers so that they are all present and properly distributed and they will only need to play dust for about 2-3 hours each day. This same concept applies to an alliance holding all of MH, the volume of the opposition is irrelevant, because the timers allow the occupants to space their windows of vulnerability.
8) Dust is on a cycle just like eve, expect something big at fan fest. This is the normal progression for a CCP universe. The updates slow down before big changes and updates.
We just had a big update, and players are still dissatisfied. At this point, its going to take something HUGE to bring the player's spirits back up. Considering the showing from the previous fanfest, there is a good chance that it won't be enough
9) Some of you act like Dust will die all doom and gloom about it my guess is you will probably quit in time if that's your mindset. And that's fine to some one will replace you and in about 6 months to a year dust will do something new and you'll try to get back into it. This is how EVE works as well. You can't throw a rock with out hearing a I was there back in such and such and came back for what ever is new. This is part of that wave process I am talking about.
The few of us that do still have hope for dust are not enough to keep it going. There is no player turnover, only player loss. It is laughable to think that new players are coming to Dust, even more so that it is enough to keep up with the players that are leaving.
10) What DNS is doing, ok so I have said it before I will say it again if you don't like it band togather and come take it. It is not impossible damned difficult but not impossible. In conquest of any type if you own it you make the rules. We own it so when in our house applies. Either join the "Cause" get out of the way or come take it back. Can you do it sure, would I be butt hurt if you did nope. There is always a bigger bad ass in New Eden than you that is fact and applies to all of us.
You obviously don't get how PC really works when it comes to attacking an established district from the outside. Clone packs are 120 clones and are fairly expensive. Considering a district can have up to 400 clones, it will take many attacks to ever come close to taking a district. A minimum 3 wins in a row, considering both corporations are evenly matched. It is also a huge ISK sink, as it will cost hundreds of millions to take a district with only clone packs, only to be left with a few clones to defend it and surrounded by hostile districts with hundreds of clones to spare. Taking a district with a clone pack only results in an immediate loss in 1-2 counter attacks.
Ok that's my response do with it what you will.
Responses in italics, had to cut out what I didn't directly respond to because of the character limit. |
Foolish Nalelmir
Amarr Templars Amarr Empire
12
|
Posted - 2014.04.04 19:18:00 -
[38] - Quote
Ok gonna try to respond here lots of text to go threw both yours and mine. Gonna stick to the numbers thing.
1) Ok so yeah they would need to upgrade the engine. They have done this before. I will grant you that the first few times CCP tackles this it might be a bit rough. But they have done this before in EVE. Removing whole engines in down time and replacing them for the most part well. I will grant there are more challenges for them on non-pc based systems but I really don't think they would have started it if they didn't think they could do that. And also no one has ever tried what they are doing so give CCP a bit of credit here just the fact that we are on separate games on separate machines fighting in real time alown is an achievement.
2) Some players won't wait for the change to more systems. My guess is a lot of them will come back in time and they will no longer have the SP advantage.
5) This is the doom and gloom part speaking threw. Just like people say EVE isn't healthy or dead ect. Yet here it is on it's 10th Year. Dust is what 2 years old and still has pretty strong people playing it that's a good sign.
6) I made this point because the same mechanics exist in eve on multiple levels. I will explain. There are on average 30-40k people on eve at any one given time. spread out over 5400 systems. So the reality of times is pretty close. Say I want a Customs office the other guy sets a timer I have to go back on multiple days to kill the thing spending lots of isk to do it. Same with Player owned stations. Looking at what you have said and others have told me. The clone pack system is junk fair enough. But I would expect when the economy gets rolling it will be a bit different. But at the end of the day just like EVE it is a business CCP wants you to fight and wants you to spend cash to buy isk it is part of the whole thing. Maybe it is off and should be changed and with one group controlling 90+ percent of the game I would not be to surprised to see mechanic changes revolving around that in the future.
8) Changes will come. What you miss here is the makers of the game think long term in a way you just don't understand at all. This isn't call of duty or some other FPS where the makers suck as much money out of it and dump it for a newer sexy model. Dust will morph and change in time this is the nature of the game.
9) The laughable part is you think that they won't be coming to dust. I imagine in the end Dust will be like EVE where you have a corp group of hard core folks that keep the lights on and people that hear from people about this game ect. Just how it works. Rite now they are working the bugs out getting it rite and making it viable.
As an additional note, in talking to guys that played EVE in the beginning there was pretty much no content in the game. That's where dust is now. I know I compare Dust to EVE a lot but they are twisted sisters here or mother and daughter. The people that made one are making the other so the mentality, ideas and creativity come from the same place. And the more I read about and experience dust the parallels are there and both games will need to coexist it is simple as that. Should CCP open PC to SOV warfare like they want to you can pretty much expect to get very rich in the end because who are those groups going to call the fresh faced recruits that are just off the boat or you seasoned vets? There are Meta gamers watching and paying attention. Kinda a Wheels in Wheels thing there. If they Add PVE first expect to see shifts in power again as well because you will be able to generate isk for your fights with out needing to own districts. If they force us to move clones via war barge expect to also see change that would require a much larger logistics front on the eve side to support you. I am still excited to see what is next even if your on the fence with it.
With respect
EVE - Fool Nalelmir TSOF/DNS
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Shutter Fly
Molon Labe. General Tso's Alliance
297
|
Posted - 2014.04.04 20:17:00 -
[39] - Quote
Foolish Nalelmir wrote:Ok gonna try to respond here lots of text to go threw both yours and mine. Gonna stick to the numbers thing.
1) Ok so yeah they would need to upgrade the engine. They have done this before. I will grant you that the first few times CCP tackles this it might be a bit rough. But they have done this before in EVE. Removing whole engines in down time and replacing them for the most part well. I will grant there are more challenges for them on non-pc based systems but I really don't think they would have started it if they didn't think they could do that. And also no one has ever tried what they are doing so give CCP a bit of credit here just the fact that we are on separate games on separate machines fighting in real time alown is an achievement.
6) I made this point because the same mechanics exist in eve on multiple levels. I will explain. There are on average 30-40k people on eve at any one given time. spread out over 5400 systems. So the reality of times is pretty close. Say I want a Customs office the other guy sets a timer I have to go back on multiple days to kill the thing spending lots of isk to do it. Same with Player owned stations. Looking at what you have said and others have told me. The clone pack system is junk fair enough. But I would expect when the economy gets rolling it will be a bit different. But at the end of the day just like EVE it is a business CCP wants you to fight and wants you to spend cash to buy isk it is part of the whole thing. Maybe it is off and should be changed and with one group controlling 90+ percent of the game I would not be to surprised to see mechanic changes revolving around that in the future.
8) Changes will come. What you miss here is the makers of the game think long term in a way you just don't understand at all. This isn't call of duty or some other FPS where the makers suck as much money out of it and dump it for a newer sexy model. Dust will morph and change in time this is the nature of the game.
9) The laughable part is you think that they won't be coming to dust. I imagine in the end Dust will be like EVE where you have a corp group of hard core folks that keep the lights on and people that hear from people about this game ect. Just how it works. Rite now they are working the bugs out getting it rite and making it viable.
1) They have already show that they are not prepared to develop for the PS3. We still have some of the same bugs that were there months ago (ie Internal Error crash, mic bubble glitch, random crashes). Even after release, Dust has been the most consistently buggy games I have played on a console.
6) This just supports the entire point I'm trying to make. What DNS is doing is not good for Dust, you openly admit that it is something that needs to be changed, yet you support those actions. Dust has enough problems right now, we don't need it's one defining feature cut off from almost all of the players.
8) You completely misunderstood what I'm trying to say. I understand CCP's long term strategy, and I understand that Dust is not focused on making quick profits. The problem is the FPS players that aren't willing to wait it out. Honestly, if Dust isn't fun for them right now, then why should they? They could be selling their PS3 to buy a new PS4, so they can play PS2 and preorder Destiny
9) I have no idea if they will be coming to Dust in the future. I'm talking about right now, and right now there is no player retention and there is no turnover.
Keep in mind that I do not think Dust will fail in the long run. What I do think is that if Dust kept going how it is, it would fail. I think CCP will be able to turn it around, but what DNS is doing is only hindering that process. We all want Dust to progress and become what it was intended to be, but you are tearing down the progress that CCP has built. DNS's selfish conquest of Molden Heath is directly causing a stagnation in Dust, which is causing further player loss. Player loss means less money for CCP, and that leads to prolonged development due to limited financial resources. |
Crimson Moon V
Escrow Removal and Acquisition Dirt Nap Squad.
324
|
Posted - 2014.04.04 20:42:00 -
[40] - Quote
Welcome to new eden. Either get good enough to take districts when clone packs are fixed or just stick to pubs. If your corp isn't good enough to compete with the best in the game then you don't deserve land. Either get good or give me your stuff when you ragequit. Or you know just wait for PVE.
Silly carebears. There is no wellfare in dust. Get over it. |
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Your Absolut End
SVER True Blood General Tso's Alliance
420
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Posted - 2014.04.04 20:50:00 -
[41] - Quote
CPL Bloodstone wrote:Alaska Kilgannon wrote:Lord Tug wrote:This is just an idea . With the threads being full of the little guys who are having their asses kicked by DNS , why , if it's such a major issue don't the people take the power back . It seems a handful of players are running the show on Dust at the moment and it seems CPM Kane Spero is the big cheese of the operation . While I do find it a little insulting when you now have this marauder guy claiming to be acting in the interest of the 'community' , why don't the community take a stand . I'll explain : let's take a look at CCP's native country Iceland for a moment . A few years ago their elected democratic leaders who actually turned out to be dictators , screwed the people over something rotten . What the people of Iceland did next was realise they were the ones with the power . They boycotted the system they had in place , threw the tyrants out and are now living in a free and prosperous nation. What I'm saying is ,why not apply that philosophy to Dust ? AE are constantly posting horsesh!t about doing stuff to force CCP's hand in certain matters . So why don't us little guys take this idea of forcing CCP's hand. If everyone is fed up of being bullied by these sh!theads who have no honour then do exactly that. Boycott the system , oust Spero and the rest of the merry men . DNS make up just under 1/5 of the dust community . They like CCP need US ! All is fair in love and war . Stop logging on , force CCP to put measures in place so the little guy can make a stand . Demand elections to be held so people can be put in place to help the little guy when rules and regulations are broken . Put a true democratically elected system in place who's terms and agreements will be enforced by CCP should someone happen to break them . Remember like in the real world our governments need US . When we start saying NO change must come . Recognise the power of the little guy Personally, I would rather fight back against DNS, there is honor in that. Change is on its way regardless of whether or not they control 100% and whats to say that when PC is expanded beyond Molden Heath and they fix some mechanics that DNS wont find a way to exploit that as well and take over whats added. I'll go down swinging even if its a futile effort. Its a win win for us. If you fight back, its fun fights for us. if you join us, its fun fights together... Assimilation is invevitable
Wow you sound exactly like NF did during our wars, and I know for a fact you hated behavior like that. Well its your choice bud, I'm just really surprised to hear such a lame phrase from a guy like you
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
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bigolenuts
Dirt Nap Squad.
493
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Posted - 2014.04.04 20:58:00 -
[42] - Quote
So, let me get this straight.
For the game to be successful DNS should not own 100% of Planetary Conquest? If we want people to stay, we should just limit ourselves to a small piece of the pie..
Ok, for ***** and giggle, what do you, the community think would be fair for DNS to own and split among all of the Corps in the Alliance? Serious answer please. I am curious to know what we should own.
Also, should we be allowed to attack or just be in defense mode? I'd like to read some serious answers please.
"I am not a liberator. Liberators do not exist. The people liberate themselves."-1958, Ernesto "Che" Guevara
|
Shutter Fly
Molon Labe. General Tso's Alliance
297
|
Posted - 2014.04.04 21:11:00 -
[43] - Quote
bigolenuts wrote:So, let me get this straight.
For the game to be successful DNS should not own 100% of Planetary Conquest? If we want people to stay, we should just limit ourselves to a small piece of the pie..
Ok, for ***** and giggle, what do you, the community think would be fair for DNS to own and split among all of the Corps in the Alliance? Serious answer please. I am curious to know what we should own.
Also, should we be allowed to attack or just be in defense mode? I'd like to read some serious answers please. Honestly, it isn't about what you should or shouldn't have done. I'm just tired of DNS acting like this is anything other than harmful for Dust. If those involved would just admit that it is not in the best interest of Dust and that they are directly hindering the possible future of the game, then I would be able to accept that and move on. |
Your Absolut End
SVER True Blood General Tso's Alliance
420
|
Posted - 2014.04.04 21:20:00 -
[44] - Quote
Well, since PC is meant to be competitive there should always be rivals.
To simplify this phrase lets take a look at formula 1. You have diferent teams and different drivers. Each team is allowed to have 2 drivers, therefore he teams will always tr their best to have the best drivers, simply to win. Lets say now comes a new rule where each team is allowed to habe infinite drivers but the overall limit is 20 drivers. You will now see that the strongest team will start recruting drivers from the other teams with nice offers like cash. Slowly but steady you will only have 1 team or in our case 1 alliance rule the whole game. With this the competition dies for theres nothing to fight for.
Now its easy to say young teams can try to decroqn the old team, but since the 20 player team now not only killed the competition but also gets all the possible income its just plain impossivle for a young team to decrown th old one , not only because team a (the superforce) owns the whole profit but also the biggest talent pool.
I don't blame anybod for this situation, neither I'm sad. All I'm saying is that the blue donut definately killed PC, not only for othe but mostly for themselfes. I don't think theres somehing like an easy solition for this poblem, its more of a clusterfuck which not only affects PC but every money-related aspect in the game and everything whichwill be included in the future.
With the upcoming Ae FW even it only shows this even more, even our high aociety gets bored so a big loss on all sides.
Thanks to god that dust isn 't the only game out there :)
Sorry for the bad spelling my phone is killing me.
another one bites the Dust...
Born as Kameira, die as Kameira, my life for the Empress!
|
WhataguyTTU
0uter.Heaven
88
|
Posted - 2014.04.04 21:20:00 -
[45] - Quote
bigolenuts wrote:So, let me get this straight.
For the game to be successful DNS should not own 100% of Planetary Conquest? If we want people to stay, we should just limit ourselves to a small piece of the pie..
Ok, for ***** and giggle, what do you, the community think would be fair for DNS to own and split among all of the Corps in the Alliance? Serious answer please. I am curious to know what we should own.
Also, should we be allowed to attack or just be in defense mode? I'd like to read some serious answers please.
Firstly you donut guys need to pull your d1cks out of each other OR at least use a courtesy spit when switching off to your enemies in PC.
Lol, but really bigolenuts, if this type of stuff continues the future of the game will continue it's steady decline.
I'm personally waiting some of the ego heads to get at each other within the donut which may be the earliest downfall of your DNS gay club. However if the alliance did split, the next big blue comes forms, rise and repeat until 2.0 releases god knows when.
Between people slowly going isk broke and more people joining the donut dude orgy, PC will be placed on back burner with maybe only 1 good match a day which sounds pretty boring. And with less PCs will be more proto pub stompers killing the NPE.
Welcome Isk-ville 514.
good day to you bigolenuts, been some time since last I saw you. =( |
el OPERATOR
Capital Acquisitions LLC Dirt Nap Squad.
120
|
Posted - 2014.04.04 22:58:00 -
[46] - Quote
Shutter Fly wrote:
9) I have no idea if they will be coming to Dust in the future. I'm talking about right now, and right now there is no player retention and there is no turnover.
Well, I figured this thread was done but since not, here goes...
First and foremost, I am not and have never been an EVE player. I have been in DUST since the open beta period, going into a year and a half or so. That ENTIRE time I spent in an NPC corp, Independently Contracting whatever various "jobs" I could facilitate and ran in pubs. I've never been a Protostomper (despite achieving Proto during open-beta), and have actually only ever used a full proto fit 3 maybe 4 times in pubs, twice because the fits with the gear I wanted I only had ready on a Proto fit, and twice because I found myself against full A-teams who were Proto so I said, what the hell. I've been stomped, I've been farmed, I've been "locked out" from aspects of the game that "should" have been open to me. I am NOT going anywhere. And I am not alone.
In RL, about 3 weeks back, I was at a bbq/house party with some friends and per usual a couple of us started talking our games and come to find two of my friends in the last 2 months have both started playing DUST and are working their ways (yeah, its slow) up from the noob rungs and into the scrub rungs of the DUST ladder. Its a brutal climb, but these guys don't give a f@ck since the game AS IT IS already offers game elements NOT available elsewhere.
I guess my point is that I read a lot of QQ about the NPE and player retention and while I don't argue the login stats or the LoLCademy (didn't have them thar' things in mah' day!) that are commonly referenced I do question the interpretations of the data. Somewhere is a quote from CCP that DUST is to be the sort of game that just outlives everything else, players will come and go as their long-term lives and interest affords them. This is working as intended. Its MEANT to be set aside occasionally, so I really think these "dwindling player counts" are people doing just that- playing a while, then taking breaks. It doesn't always mean ZOMG the game is dead, it means people just aren't on.
I realize you're probably tired of hearing it from DNS members/allies but I also have to repeat whats been said already many times and ways, that DNS is not "tearing down what CCP built", they're USING what CCP has built and by all evidence provided, its being used AS INTENDED.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
Shutter Fly
Molon Labe. General Tso's Alliance
297
|
Posted - 2014.04.05 01:26:00 -
[47] - Quote
el OPERATOR wrote:Shutter Fly wrote:
9) I have no idea if they will be coming to Dust in the future. I'm talking about right now, and right now there is no player retention and there is no turnover.
Well, I figured this thread was done but since not, here goes... First and foremost, I am not and have never been an EVE player. I have been in DUST since the open beta period, going into a year and a half or so. That ENTIRE time I spent in an NPC corp, Independently Contracting whatever various "jobs" I could facilitate and ran in pubs. I've never been a Protostomper (despite achieving Proto during open-beta), and have actually only ever used a full proto fit 3 maybe 4 times in pubs, twice because the fits with the gear I wanted I only had ready on a Proto fit, and twice because I found myself against full A-teams who were Proto so I said, what the hell. I've been stomped, I've been farmed, I've been "locked out" from aspects of the game that "should" have been open to me. I am NOT going anywhere. And I am not alone. In RL, about 3 weeks back, I was at a bbq/house party with some friends and per usual a couple of us started talking our games and come to find two of my friends in the last 2 months have both started playing DUST and are working their ways (yeah, its slow) up from the noob rungs and into the scrub rungs of the DUST ladder. Its a brutal climb, but these guys don't give a f@ck since the game AS IT IS already offers game elements NOT available elsewhere. I guess my point is that I read a lot of QQ about the NPE and player retention and while I don't argue the login stats or the LoLCademy (didn't have them thar' things in mah' day!) that are commonly referenced I do question the interpretations of the data. Somewhere is a quote from CCP that DUST is to be the sort of game that just outlives everything else, players will come and go as their long-term lives and interest affords them. This is working as intended. Its MEANT to be set aside occasionally, so I really think these "dwindling player counts" are people doing just that- playing a while, then taking breaks. It doesn't always mean ZOMG the game is dead, it means people just aren't on. I realize you're probably tired of hearing it from DNS members/allies but I also have to repeat whats been said already many times and ways, that DNS is not "tearing down what CCP built", they're USING what CCP has built and by all evidence provided, its being used AS INTENDED. For your first point about retention and player numbers, I see your point. If that is how CCP intends for the game to be for the time being, then I understand how I may have wrongfully perceived that as a failure to retain players.
As for the second part, I don't think you're seeing the full picture of what I was trying to convey. Yes, DNS is using tools that CCP provided us with, but intention isn't valid here in any respect. I think it is mutually agreed that Dust is intended to be a sandbox, so there is no "intended use". So, you can't say PC was intended to be held in this way, any more than I can say that it wasn't. What I am saying, is that it is removing most of the high level competition from Dust, making it stagnant and dry. I don't know what your personal intentions are in supporting DNS, but many are doing it solely to rake in ISK. Competing is ultimately not a viable option, so DNS simply sits and accumulates ISK. It is well within your rights to do that, but that doesn't make it any less harmful. How encouraging do you think it is for a new player to hear "Oh, PC? Yeah, nobody really does that atm, the few corps that are there just sit on their districts. We could probably do something about it, but we'd just burn our finances and wear out our players in the process."?
That brings us back to your "playing a while, then taking breaks" view of Dust. DNS players have that luxury, they have a huge alliance at their disposal. They can take a break, someone will pick up the slack, and they come back to even more wealth than before. That doesn't apply to everyone else, nope, no time for on-again off-again stuff. We have to continue to play consistently and regularly to maintain our finances, and that's nothing compared to if we tried to take MH back. That kind of onslaught would require a major focus and insanely strict consistency across all of the best non-DNS players. Even those that don't participate in PC would be forced to continue playing regularly to help maintain the necessary ISK to continue. So, if we were to try to overthrow DNS, we would have to play the game in a way that you stated was not intended by CCP. So, once again we return to my point, that DNS is not healthy for Dust or its community.
What DNS is doing is viable in Dust, but it is not good. If you support it, you are either misinformed or truly a hindrance to the Dust community. |
el OPERATOR
Capital Acquisitions LLC Dirt Nap Squad.
121
|
Posted - 2014.04.06 02:11:00 -
[48] - Quote
1/2
Shutter Fly wrote:el OPERATOR wrote:[quote=Shutter Fly]
For your first point about retention and player numbers, I see your point. If that is how CCP intends for the game to be for the time being, then I understand how I may have wrongfully perceived that as a failure to retain players.
As for the second part, I don't think you're seeing the full picture of what I was trying to convey. Yes, DNS is using tools that CCP provided us with, but intention isn't valid here in any respect. I think it is mutually agreed that Dust is intended to be a sandbox, so there is no "intended use". So, you can't say PC was intended to be held in this way, any more than I can say that it wasn't. What I am saying, is that it is removing most of the high level competition from Dust, making it stagnant and dry. I don't know what your personal intentions are in supporting DNS, but many are doing it solely to rake in ISK. Competing is ultimately not a viable option, so DNS simply sits and accumulates ISK. It is well within your rights to do that, but that doesn't make it any less harmful. How encouraging do you think it is for a new player to hear "Oh, PC? Yeah, nobody really does that atm, the few corps that are there just sit on their districts. We could probably do something about it, but we'd just burn our finances and wear out our players in the process."?
That brings us back to your "playing a while, then taking breaks" view of Dust. DNS players have that luxury, they have a huge alliance at their disposal. They can take a break, someone will pick up the slack, and they come back to even more wealth than before. That doesn't apply to everyone else, nope, no time for on-again off-again stuff. We have to continue to play consistently and regularly to maintain our finances, and that's nothing compared to if we tried to take MH back. That kind of onslaught would require a major focus and insanely strict consistency across all of the best non-DNS players. Even those that don't participate in PC would be forced to continue playing regularly to help maintain the necessary ISK to continue. So, if we were to try to overthrow DNS, we would have to play the game in a way that you stated was not intended by CCP. So, once again we return to my point, that DNS is not healthy for Dust or its community.
What DNS is doing is viable in Dust, but it is not good. If you support it, you are either misinformed or truly a hindrance to the Dust community. Alright, sorry for the response delay I wanted to be on a desktop since the quoting mechanic from my phone sucks. What DNS is doing is viable in Dust, but it is not good. If you support it, you are either misinformed or truly a hindrance to the Dust community. I am going to continue to keep my personal, emotional opinion on the good or bad-ness of the donut quiet. This is neither the time (this thread) or place (the War Room) for it. That being said, as an active member of a DNS allied corp coming from a long background in the NPC trenches, I don't see how DNS's declared perogative or methods aren't healthy for DUST. I do find the knee-jerk reaction from some to be unhealthy tho, specifically the immediate tendency to say, "Oh it'll be hard, we can't do it, we can't we can't we can't". I've squadded in pubs at one time or another with most of you or your teammembers. You damn well could, were you to try and the longer you don't because you "can't" you won't. Who's the bigger hindrance to the community, our culture and the newbs? The ones who teach not to try or those who teach things to try for?
...your "playing a while, then taking breaks" view of Dust. DNS players have that luxury, they have a huge alliance at their disposal. They can take a break, someone will pick up the slack, and they come back to even more wealth than before. That doesn't apply to everyone else, nope, no time for on-again off-again stuff. We have to continue to play consistently and regularly to maintain our finances, and that's nothing compared to if we tried to take MH back. That kind of onslaught would require a major focus and insanely strict consistency across all of the best non-DNS players. Dude. EVERY player has the option of taking a break. It's not an exclusive element of DNS allianceship, go PS3 button> XMB screen> quit game. And if MH fell to some other alliance while DNS was away, well then that new alliance would have to hold it. Our corps have the same security that any other corps have regarding districts, none. The only way they stay held is if players take the field to defend them. We all have to play "consistently and regularly" with "strict consistency". Hell dude, how the f do you think these insurmountable pro's (not me) got that way? Discipline, dude. I've seen it. By waking up at 5am my time (unholy sacrilege in my RL) to be available on standby to assist in alliance and corp PCs if needed. You say you can't, yet there's plenty who do therefore it is not impossible.
"... Even those that don't participate in PC would be forced to continue playing regularly to help maintain the necessary ISK to continue. So, if we were to try to overthrow DNS, we would have to play the game in a way that you stated was not intended by CCP." [i] I said the game was meant for players to be able to take breaks from it occasionally. That indicates that when not taking a break players are playing the game. And players who aren't in on their corps' PC teams yes are playing and paying, through w/e taxation rate the corp has, for any PC endeavors the corp leadership pursues. Don't like taxes? Stay NPC, negotiate something else with your leadership or find a corp with a more appealing tax rate.
cont.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
el OPERATOR
Capital Acquisitions LLC Dirt Nap Squad.
121
|
Posted - 2014.04.06 02:31:00 -
[49] - Quote
Shutter Fly wrote:el OPERATOR wrote:[quote=Shutter Fly]
I realize you're probably tired of hearing it from DNS members/allies but I also have to repeat whats been said already many times and ways, that DNS is not "tearing down what CCP built", they're USING what CCP has built and by all evidence provided, its being used AS INTENDED. For your first point about retention and player numbers, I see your point. If that is how CCP intends for the game to be for the time being, then I understand how I may have wrongfully perceived that as a failure to retain players. As for the second part, I don't think you're seeing the full picture of what I was trying to convey. Yes, DNS is using tools that CCP provided us with, but intention isn't valid here in any respect. I think it is mutually agreed that Dust is intended to be a sandbox, so there is no "intended use". So, you can't say PC was intended to be held in this way, any more than I can say that it wasn't. What I am saying, is that it is removing most of the high level competition from Dust, making it stagnant and dry. I don't know what your personal intentions are in supporting DNS, but many are doing it solely to rake in ISK. Competing is ultimately not a viable option, so DNS simply sits and accumulates ISK. It is well within your rights to do that, but that doesn't make it any less harmful. How encouraging do you think it is for a new player to hear "Oh, PC? Yeah, nobody really does that atm, the few corps that are there just sit on their districts. We could probably do something about it, but we'd just burn our finances and wear out our players in the process."? That brings us back to your "playing a while, then taking breaks" view of Dust. DNS players have that luxury, they have a huge alliance at their disposal. They can take a break, someone will pick up the slack, and they come back to even more wealth than before. That doesn't apply to everyone else, nope, no time for on-again off-again stuff. We have to continue to play consistently and regularly to maintain our finances, and that's nothing compared to if we tried to take MH back. That kind of onslaught would require a major focus and insanely strict consistency across all of the best non-DNS players. Even those that don't participate in PC would be forced to continue playing regularly to help maintain the necessary ISK to continue. So, if we were to try to overthrow DNS, we would have to play the game in a way that you stated was not intended by CCP. So, once again we return to my point, that DNS is not healthy for Dust or its community. What DNS is doing is viable in Dust, but it is not good. If you support it, you are either misinformed or truly a hindrance to the Dust community.
"... I think it is mutually agreed that Dust is intended to be a sandbox, so there is no "intended use". So, you can't say PC was intended to be held in this way, any more than I can say that it wasn't. What I am saying, is that it is removing most of the high level competition from Dust, making it stagnant and dry." Funny thing is, the competition hasn't gone anywhere. Pull up DUSTcharts and it's pretty obvious where the competition is. As far as intended use goes, it's safe to assume that since CONCORD hasn't carpetbombed all districts and fleets that are violating the possesion limits then DNS is within those limits ie. doing what's been intended. Question is, when it comes to competitive intent, are you ready, willing and able to do what YOU need to do to compete?
Which should bring us more or less full circle back to your point about DNS and DUSTs overall health.
What's worse, that the most competitive aspect of the game requires the players to move outside their comfort zones to be competitive OR that those who decide for themselves not to do the work to be competitive instead look to taint new players' impressions on the game (like DUST needs help with that) or smear those who are able to be competitive?
And for the record, I ain't **** in my Corp's admin structure, DNS, or PC . I'm just another working merc from the grind of the pubs. None of what I say is to be considered any sort of "official statement" from anyone but me.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
Alaska Kilgannon
The Phoenix Federation
33
|
Posted - 2014.04.06 02:51:00 -
[50] - Quote
bigolenuts wrote:So, let me get this straight.
For the game to be successful DNS should not own 100% of Planetary Conquest? If we want people to stay, we should just limit ourselves to a small piece of the pie..
Ok, for ***** and giggle, what do you, the community think would be fair for DNS to own and split among all of the Corps in the Alliance? Serious answer please. I am curious to know what we should own.
Also, should we be allowed to attack or just be in defense mode? I'd like to read some serious answers please.
You guys just do what you do, take it all, as its been stated before, thats the point of PC.
It's no different than real life corporations that merge together to get an edge and shut out the little guys, so why should this part of the game be any different? AE., FA, NS, RND and all the others that alligned together did so for their benefit no doubt about it but theres nothing wrong with that.
As you may or may not have read in my previous replies, I want to fight and I want GOOD fights and I believe that if some of the better corps that didnt blue up in DNS joined forces, we could possibly give you a run for your money. I'm not saying that we could just take MH away from DNS and NF but at least have a pretty good shot at keeping you from getting 100%.
You guys are bored and I want war and I would hope that others would want the same if they truly want to be a part of PC. This is me speaking on my own behalf and not of my corps.
Here put this lipstick on. 'Cause you finna get f*ed.
|
|
Shutter Fly
Molon Labe. General Tso's Alliance
298
|
Posted - 2014.04.06 09:26:00 -
[51] - Quote
el OPERATOR wrote: "... I think it is mutually agreed that Dust is intended to be a sandbox, so there is no "intended use". So, you can't say PC was intended to be held in this way, any more than I can say that it wasn't. What I am saying, is that it is removing most of the high level competition from Dust, making it stagnant and dry." Funny thing is, the competition hasn't gone anywhere. Pull up DUSTcharts and it's pretty obvious where the competition is. As far as intended use goes, it's safe to assume that since CONCORD hasn't carpetbombed all districts and fleets that are violating the possesion limits then DNS is within those limits ie. doing what's been intended. Question is, when it comes to competitive intent, are you ready, willing and able to do what YOU need to do to compete?
Which should bring us more or less full circle back to your point about DNS and DUSTs overall health.
What's worse, that the most competitive aspect of the game requires the players to move outside their comfort zones to be competitive OR that those who decide for themselves not to do the work to be competitive instead look to taint new players' impressions on the game (like DUST needs help with that) or smear those who are able to be competitive?
And for the record, I ain't **** in my Corp's admin structure, DNS, or PC . I'm just another working merc from the grind of the pubs. None of what I say is to be considered any sort of "official statement" from anyone but me.
You can't really tell others to compete, when competition just isn't possible under PC as it currently is. I've already made it very clear that it is almost impossible to take and hold a district with only clone packs in a completely DNS blue MH. It's one thing if it was just very difficult, but beating our heads against a wall will only damage the corps doing it, hindering their chances at future attempts at PC. For anyone outside of DNS, being "competitive" is building ISK and retaining players in order to be prepared for, at the very least, a change to clone packs in order to make them viable for advancement. The actual factor preventing retaliation are game mechanics, the necessary work just makes an attempt very unattractive.
So, right now, the only "work" that needs to be done to be truly competitive is to join DNS. That doesn't sound very healthy to me, the only way to be competitive is to join the alliance that owns everything. Any other means will only result in financial loss, and eventual failure. |
el OPERATOR
Capital Acquisitions LLC Dirt Nap Squad.
121
|
Posted - 2014.04.06 19:39:00 -
[52] - Quote
Shutter Fly wrote:el OPERATOR wrote: "... I think it is mutually agreed that Dust is intended to be a sandbox, so there is no "intended use". So, you can't say PC was intended to be held in this way, any more than I can say that it wasn't. What I am saying, is that it is removing most of the high level competition from Dust, making it stagnant and dry." Funny thing is, the competition hasn't gone anywhere. Pull up DUSTcharts and it's pretty obvious where the competition is. As far as intended use goes, it's safe to assume that since CONCORD hasn't carpetbombed all districts and fleets that are violating the possesion limits then DNS is within those limits ie. doing what's been intended. Question is, when it comes to competitive intent, are you ready, willing and able to do what YOU need to do to compete?
Which should bring us more or less full circle back to your point about DNS and DUSTs overall health.
What's worse, that the most competitive aspect of the game requires the players to move outside their comfort zones to be competitive OR that those who decide for themselves not to do the work to be competitive instead look to taint new players' impressions on the game (like DUST needs help with that) or smear those who are able to be competitive?
And for the record, I ain't **** in my Corp's admin structure, DNS, or PC . I'm just another working merc from the grind of the pubs. None of what I say is to be considered any sort of "official statement" from anyone but me.
You can't really tell others to compete, when competition just isn't possible under PC as it currently is. I've already made it very clear that it is almost impossible to take and hold a district with only clone packs in a completely DNS blue MH. It's one thing if it was just very difficult, but beating our heads against a wall will only damage the corps doing it, hindering their chances at future attempts at PC. For anyone outside of DNS, being "competitive" is building ISK and retaining players in order to be prepared for, at the very least, a change to clone packs in order to make them viable for advancement. The actual factor preventing retaliation are game mechanics, the necessary work just makes an attempt very unattractive. So, right now, the only "work" that needs to be done to be truly competitive is to join DNS. That doesn't sound very healthy to me, the only way to be competitive is to join the alliance that owns everything. Any other means will only result in financial loss, and eventual failure.
I'm not at liberty to guide you or anyone else to success here, but I will offer you this- You have options, plural. More than just pewpewing waiting for defeat or outright submission. Sometimes we need to step back and look at things from different angles. Options, plural. Find them, diversify and capitalize.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
Shutter Fly
Molon Labe. General Tso's Alliance
298
|
Posted - 2014.04.06 23:09:00 -
[53] - Quote
el OPERATOR wrote: I'm not at liberty to guide you or anyone else to success here, but I will offer you this- You have options, plural. More than just pewpewing waiting for defeat or outright submission. Sometimes we need to step back and look at things from different angles. Options, plural. Find them, diversify and capitalize.
Options? Cut the condescending bull****, if you really think there are all of these supposed options, then you must be far more ignorant than I originally thought.
There isn't any way to take a district other than buying clone packs and attacking with them. In order to make a successful push, all districts on all planets within about a 1 jump radius of a central system would have to be constantly attacked in unison. Every single battle must be consistently won on all fronts, otherwise, clones can be transferred or purchased to eliminate progress. In the event a district is taken, it will likely have <150 clones when it first opens for retaliation, meaning a large force can easily be moved in from elsewhere to immediately retake it. A majority of the districts would have to be taken simultaneously (after an isk expenditure that could encroach into the tens of billions), in order to force a draw of clones from surrounding planets. The number of variables that have to fall into place make this an entirely pointless option.
If you are referring to diplomatic methods, then yes, that is an option. Ultimately, this is the only way DNS can, and probably eventually will fall. From their beginnings, AE has never entered into an alliance/partnership that they did not eventually actively violate at some point. Even so, this type of strategy takes time, and does not disrupt the ISK draw of DNS. It is certain that these negotiations are already taking place, although their success is only known by those involved. For everyone else (read: 99% of the dust community), there really isn't anything to do other than wait around.
As I've stated time and again, I believe that DNS will eventually fall and Dust will eventually recover and stabilize. The only things I'm trying to change are attitudes. I'm posting in the hopes to justify those who see DNS as harmful, and to present proof to those within that it really is harmful and impossible to disrupt aggressively. |
RemingtonBeaver
Molon Labe. General Tso's Alliance
603
|
Posted - 2014.04.06 23:41:00 -
[54] - Quote
CRUSADER2134 wrote:
This is people who are better skill wise/ time wise/ and behind the scenes wise than you.
My reaction when reading this post:
Better...time....wise....pffffttttttt
Bwahahahahaha
How many fedoras you got in that basement buddy?
We can pickle that.
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Shutter Fly
Molon Labe. General Tso's Alliance
298
|
Posted - 2014.04.07 00:35:00 -
[55] - Quote
RemingtonBeaver wrote:CRUSADER2134 wrote:
This is people who are better skill wise/ time wise/ and behind the scenes wise than you.
My reaction when reading this post: Better...time....wise....pffffttttttt Bwahahahahaha How many fedoras you got in that basement buddy? *Tips Fedora*
M'Lady |
Lunatic Kota
TeamPlayers Dirt Nap Squad.
87
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Posted - 2014.04.07 05:16:00 -
[56] - Quote
I'm sorry. I guess I can't hear anyone complain over the sound of how much ISK I'm rolling in.
There's a message in my Cheerios!
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Lord Tug
Mannar Focused Warfare Gallente Federation
38
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Posted - 2014.04.07 18:25:00 -
[57] - Quote
You mean the sound of fapping coming from underneath your bed covers lunatic ? Kisses xx |
el OPERATOR
Capital Acquisitions LLC Dirt Nap Squad.
121
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Posted - 2014.04.09 17:52:00 -
[58] - Quote
Shutter Fly wrote:el OPERATOR wrote: I'm not at liberty to guide you or anyone else to success here, but I will offer you this- You have options, plural. More than just pewpewing waiting for defeat or outright submission. Sometimes we need to step back and look at things from different angles. Options, plural. Find them, diversify and capitalize.
Options? Cut the condescending bull****, if you really think there are all of these supposed options, then you must be far more ignorant than I originally thought. snipIf you are referring to diplomatic methods, then yes, that is an option. Ultimately, this is the only way DNS can, and probably eventually will fall. From their beginnings, AE has never entered into an alliance/partnership that they did not eventually actively violate at some point. Even so, this type of strategy takes time, and does not disrupt the ISK draw of DNS. It is certain that these negotiations are already taking place, although their success is only known by those involved. For everyone else (read: 99% of the dust community), there really isn't anything to do other than wait around.
Quit proving me correct and I'll quit telling you not to choke yourself on your own self-righteous indignation.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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Shutter Fly
Molon Labe. General Tso's Alliance
312
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Posted - 2014.04.10 16:04:00 -
[59] - Quote
el OPERATOR wrote:Shutter Fly wrote:el OPERATOR wrote: I'm not at liberty to guide you or anyone else to success here, but I will offer you this- You have options, plural. More than just pewpewing waiting for defeat or outright submission. Sometimes we need to step back and look at things from different angles. Options, plural. Find them, diversify and capitalize.
Options? Cut the condescending bull****, if you really think there are all of these supposed options, then you must be far more ignorant than I originally thought. snipIf you are referring to diplomatic methods, then yes, that is an option. Ultimately, this is the only way DNS can, and probably eventually will fall. From their beginnings, AE has never entered into an alliance/partnership that they did not eventually actively violate at some point. Even so, this type of strategy takes time, and does not disrupt the ISK draw of DNS. It is certain that these negotiations are already taking place, although their success is only known by those involved. For everyone else (read: 99% of the dust community), there really isn't anything to do other than wait around. Quit proving me correct and I'll quit telling you not to choke yourself on your own self-righteous indignation. I fail to see how this is in any way "proving you correct". If this is truly what you meant by your supposed options, then it really does show how removed you are from the reality of the situation.
As I said, the ISK flow is in no way disrupted by this process. With no significant negative possibilities coming from the current situation, any negotiation over the termination of the relationship will be incredibly long and likely to end in little change. If nothing else were to change over this course, we will see an ungodly amount of ISK generated and placed into the hands of a very select ring of corporations by the time any significant shift in alliances could ever reasonably occur.
Currently, this has only minor effects on the average player, mostly just a few more proto squads running pubs. However, once the open market is prepping for release, the large amounts of free ISK become a major issue. At current prices, DNS will easily have enough ISK to hold a significant monopoly on the market. Of course, CCP has economists in place to ensure they don't do anything that causes a major collapse, but what's to be done in that situation? In the end, it just means more time, money, and resources that will need to be invested by CCP. In other words, it means delays and an even slower progression of development. So, no, this is not a proper option for disrupting DNS's control if Dust is to retain long-term stability.
This has nothing to do with "self-righteousness". I'm presenting the current situation in Dust, giving a clear roadmap of how it will progress, and explaining why it will lead to detrimental results. From that, I have concluded that those actions are objectively negative. The only moral aspect is in the refusal of the perpetrators to acknowledge the evidence. As for the indignation bit, yeah, I'm kinda pissed about it. |
el OPERATOR
Capital Acquisitions LLC Dirt Nap Squad.
121
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Posted - 2014.04.11 07:56:00 -
[60] - Quote
Yes, it proves me correct when I say there are options outside of QQ and you propose diplomacy in addition to combat or surrender. This doesn't come from my being oblivious, it comes from my mentality of solution creation.
I understand what you're saying about ISK consolidation but realistically disparities in individual ISK accumulation have existed since the first mercs into beta began saving their loot. And (unlike RL) our ISK pool is not an essentially finite resource, with values based on national worth. DNS or anybody else can bank up as much ISK as they can get their hands on and its not going to suddenly "dry up" ISK payouts in other parts of the game, so I don't see where any group consolidating it really matters. I DO understand that WHAT those individuals do with the ISK could be problematic, but that's the nature of empiricism. And what is EVE (so by proxy DUST) if not a study of empires? They rise, they fall, somebody steals the wallet, somebody purges the rosters and so on, lather, rinse, repeat.
You (shutterfly) mentioned the market opening and being manipulated. If its an "open" market at all, it'll be subject to manipulation ANYWAY. Dirty secret of free markets- They aren't. Peruse some of the WTB/WTS stuff in the Code Bazaar and see it yourself. It doesn't matter that somebody somewhere has $100zillion, it just matters if you can afford it and if not what you need to do to be able to.
Whether or not this is detrimental is arguable (obviously) my only point insofar as how DNS is operating is that it's within the structure of what CCP has provided. And that includes these CCP economists too, who should've accounted (see what I did thar?) for this eventuality. And if they DIDN'T and your "roadmap" becomes accurate, you will have the ironic position of proving some of the other more vitriolic thread posters ^ correct also, in that this will have been needed to be done SO that CCP/their economists can gather the data and make the corrections BEFORE more of the universe is made available.
For the record, I have no fedoras. But I did sport my zombie facepaint under my balaclava for a long time. La Li Lu Le Lo
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
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